03ff2976ed
goal is to be consistent with C# implementation. For writing []byte WriteBytes used and for byte - WriteVarByte.
35 lines
825 B
Go
35 lines
825 B
Go
package payload
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import (
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"github.com/CityOfZion/neo-go/pkg/core"
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"github.com/CityOfZion/neo-go/pkg/io"
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"github.com/CityOfZion/neo-go/pkg/util"
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)
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// MerkleBlock represents a merkle block packet payload.
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type MerkleBlock struct {
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*core.BlockBase
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TxCount int
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Hashes []util.Uint256
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Flags []byte
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}
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// DecodeBinary implements Serializable interface.
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func (m *MerkleBlock) DecodeBinary(br *io.BinReader) {
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m.BlockBase = &core.BlockBase{}
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m.BlockBase.DecodeBinary(br)
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m.TxCount = int(br.ReadVarUint())
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br.ReadArray(&m.Hashes)
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m.Flags = br.ReadBytes()
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}
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// EncodeBinary implements Serializable interface.
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func (m *MerkleBlock) EncodeBinary(bw *io.BinWriter) {
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m.BlockBase = &core.BlockBase{}
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m.BlockBase.EncodeBinary(bw)
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bw.WriteVarUint(uint64(m.TxCount))
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bw.WriteArray(m.Hashes)
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bw.WriteVarBytes(m.Flags)
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}
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