8d4dd2d2e1
This allows easier reuse of opcodes and in some cases allows to eliminate dependencies on the whole vm package, like in compiler that only needs opcodes and doesn't care about VM for any other purpose. And yes, they're opcodes because an instruction is a whole thing with operands, that's what context.Next() returns.
397 lines
9.2 KiB
Go
397 lines
9.2 KiB
Go
package vm
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import (
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"bytes"
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"encoding/base64"
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"encoding/hex"
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"encoding/json"
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"fmt"
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"io/ioutil"
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"math/big"
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"os"
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"path/filepath"
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"strings"
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"testing"
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"github.com/CityOfZion/neo-go/pkg/crypto/hash"
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"github.com/CityOfZion/neo-go/pkg/util"
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"github.com/CityOfZion/neo-go/pkg/vm/opcode"
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"github.com/stretchr/testify/require"
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)
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type (
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vmUT struct {
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Category string `json:"category"`
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Name string `json:"name"`
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Tests []vmUTEntry `json:"tests"`
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}
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vmUTActionType string
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vmUTEntry struct {
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Name string
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Script vmUTScript
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Steps []vmUTStep
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// FIXME remove when NEO 3.0 https://github.com/nspcc-dev/neo-go/issues/477
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ScriptTable []map[string]vmUTScript
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}
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vmUTExecutionContextState struct {
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Instruction string `json:"nextInstruction"`
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InstructionPointer int `json:"instructionPointer"`
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AStack []vmUTStackItem `json:"altStack"`
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EStack []vmUTStackItem `json:"evaluationStack"`
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}
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vmUTExecutionEngineState struct {
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State vmUTState `json:"state"`
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ResultStack []vmUTStackItem `json:"resultStack"`
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InvocationStack []vmUTExecutionContextState `json:"invocationStack"`
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}
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vmUTScript []byte
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vmUTStackItem struct {
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Type vmUTStackItemType
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Value interface{}
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}
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vmUTStep struct {
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Actions []vmUTActionType `json:"actions"`
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Result vmUTExecutionEngineState `json:"result"`
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}
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vmUTState State
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vmUTStackItemType string
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)
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// stackItemAUX is used as an intermediate structure
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// to conditionally unmarshal vmUTStackItem based
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// on the value of Type field.
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type stackItemAUX struct {
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Type vmUTStackItemType `json:"type"`
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Value json.RawMessage `json:"value"`
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}
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const (
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vmExecute vmUTActionType = "Execute"
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vmStepInto vmUTActionType = "StepInto"
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vmStepOut vmUTActionType = "StepOut"
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vmStepOver vmUTActionType = "StepOver"
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typeArray vmUTStackItemType = "Array"
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typeBoolean vmUTStackItemType = "Boolean"
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typeByteArray vmUTStackItemType = "ByteArray"
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typeInteger vmUTStackItemType = "Integer"
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typeInterop vmUTStackItemType = "Interop"
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typeMap vmUTStackItemType = "Map"
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typeString vmUTStackItemType = "String"
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typeStruct vmUTStackItemType = "Struct"
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testsDir = "neo-vm/tests/neo-vm.Tests/Tests/"
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)
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func TestUT(t *testing.T) {
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err := filepath.Walk(testsDir, func(path string, info os.FileInfo, err error) error {
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if !strings.HasSuffix(path, ".json") {
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return nil
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}
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testFile(t, path)
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return nil
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})
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require.NoError(t, err)
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}
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func testFile(t *testing.T, filename string) {
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data, err := ioutil.ReadFile(filename)
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if err != nil {
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t.Fatal(err)
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}
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// FIXME remove when NEO 3.0 https://github.com/nspcc-dev/neo-go/issues/477
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if len(data) > 2 && data[0] == 0xef && data[1] == 0xbb && data[2] == 0xbf {
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data = data[3:]
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}
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ut := new(vmUT)
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if err = json.Unmarshal(data, ut); err != nil {
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t.Fatal(err)
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}
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t.Run(ut.Category+":"+ut.Name, func(t *testing.T) {
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for i := range ut.Tests {
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test := ut.Tests[i]
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t.Run(ut.Tests[i].Name, func(t *testing.T) {
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prog := []byte(test.Script)
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vm := load(prog)
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vm.state = breakState
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// FIXME remove when NEO 3.0 https://github.com/nspcc-dev/neo-go/issues/477
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vm.getScript = getScript(test.ScriptTable)
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// FIXME in NEO 3.0 it is []byte{0x77, 0x77, 0x77, 0x77} https://github.com/nspcc-dev/neo-go/issues/477
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vm.RegisterInteropFunc("Test.ExecutionEngine.GetScriptContainer", InteropFunc(func(v *VM) error {
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v.estack.Push(&Element{value: (*InteropItem)(nil)})
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return nil
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}), 0)
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vm.RegisterInteropFunc("System.ExecutionEngine.GetScriptContainer", InteropFunc(func(v *VM) error {
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v.estack.Push(&Element{value: (*InteropItem)(nil)})
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return nil
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}), 0)
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for i := range test.Steps {
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execStep(t, vm, test.Steps[i])
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result := test.Steps[i].Result
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require.Equal(t, State(result.State), vm.state)
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if result.State == vmUTState(faultState) { // do not compare stacks on fault
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continue
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}
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if len(result.InvocationStack) > 0 {
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for i, s := range result.InvocationStack {
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ctx := vm.istack.Peek(i).Value().(*Context)
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if ctx.nextip < len(ctx.prog) {
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require.Equal(t, s.InstructionPointer, ctx.nextip)
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require.Equal(t, s.Instruction, opcode.Opcode(ctx.prog[ctx.nextip]).String())
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}
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compareStacks(t, s.EStack, vm.estack)
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compareStacks(t, s.AStack, vm.astack)
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}
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}
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if len(result.ResultStack) != 0 {
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compareStacks(t, result.ResultStack, vm.estack)
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}
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}
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})
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}
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})
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}
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func getScript(scripts []map[string]vmUTScript) func(util.Uint160) []byte {
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store := make(map[util.Uint160][]byte)
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for i := range scripts {
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for _, v := range scripts[i] {
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store[hash.Hash160(v)] = []byte(v)
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}
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}
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return func(a util.Uint160) []byte { return store[a] }
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}
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func compareItems(t *testing.T, a, b StackItem) {
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switch si := a.(type) {
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case *BigIntegerItem:
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val := si.value.Int64()
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switch ac := b.(type) {
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case *BigIntegerItem:
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require.Equal(t, val, ac.value.Int64())
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case *ByteArrayItem:
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require.Equal(t, val, new(big.Int).SetBytes(util.ArrayReverse(ac.value)).Int64())
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case *BoolItem:
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if ac.value {
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require.Equal(t, val, int64(1))
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} else {
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require.Equal(t, val, int64(0))
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}
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default:
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require.Fail(t, "wrong type")
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}
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default:
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require.Equal(t, a, b)
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}
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}
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func compareStacks(t *testing.T, expected []vmUTStackItem, actual *Stack) {
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if expected == nil {
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return
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}
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require.Equal(t, len(expected), actual.Len())
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for i, item := range expected {
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e := actual.Peek(i)
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require.NotNil(t, e)
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if item.Type == typeInterop {
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require.IsType(t, (*InteropItem)(nil), e.value)
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continue
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}
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compareItems(t, item.toStackItem(), e.value)
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}
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}
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func (v *vmUTStackItem) toStackItem() StackItem {
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switch v.Type {
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case typeArray:
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items := v.Value.([]vmUTStackItem)
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result := make([]StackItem, len(items))
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for i := range items {
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result[i] = items[i].toStackItem()
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}
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return &ArrayItem{
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value: result,
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}
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case typeString:
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panic("not implemented")
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case typeMap:
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items := v.Value.(map[string]vmUTStackItem)
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result := NewMapItem()
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for k, v := range items {
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var item vmUTStackItem
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_ = json.Unmarshal([]byte(`"`+k+`"`), &item)
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result.Add(item.toStackItem(), v.toStackItem())
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}
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return result
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case typeInterop:
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panic("not implemented")
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case typeByteArray:
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return &ByteArrayItem{
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v.Value.([]byte),
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}
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case typeBoolean:
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return &BoolItem{
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v.Value.(bool),
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}
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case typeInteger:
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return &BigIntegerItem{
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value: v.Value.(*big.Int),
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}
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case typeStruct:
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items := v.Value.([]vmUTStackItem)
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result := make([]StackItem, len(items))
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for i := range items {
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result[i] = items[i].toStackItem()
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}
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return &StructItem{
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value: result,
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}
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default:
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panic("invalid type")
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}
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}
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func execStep(t *testing.T, v *VM, step vmUTStep) {
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for i, a := range step.Actions {
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var err error
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switch a {
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case vmExecute:
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err = v.Run()
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case vmStepInto:
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err = v.StepInto()
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case vmStepOut:
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err = v.StepOut()
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case vmStepOver:
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err = v.StepOver()
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default:
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panic(fmt.Sprintf("invalid action: %s", a))
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}
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// only the last action is allowed to fail
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if i+1 < len(step.Actions) {
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require.NoError(t, err)
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}
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}
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}
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func (v *vmUTState) UnmarshalJSON(data []byte) error {
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switch s := string(data); s {
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case `"Break"`:
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*v = vmUTState(breakState)
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case `"Fault"`:
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*v = vmUTState(faultState)
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case `"Halt"`:
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*v = vmUTState(haltState)
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default:
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panic(fmt.Sprintf("invalid state: %s", s))
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}
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return nil
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}
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func (v *vmUTScript) UnmarshalJSON(data []byte) error {
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b, err := decodeBytes(data)
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if err != nil {
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return err
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}
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*v = vmUTScript(b)
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return nil
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}
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func (v *vmUTActionType) UnmarshalJSON(data []byte) error {
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return json.Unmarshal(data, (*string)(v))
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}
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func (v *vmUTStackItem) UnmarshalJSON(data []byte) error {
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var si stackItemAUX
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if err := json.Unmarshal(data, &si); err != nil {
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return err
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}
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v.Type = si.Type
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switch si.Type {
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case typeArray, typeStruct:
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var a []vmUTStackItem
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if err := json.Unmarshal(si.Value, &a); err != nil {
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return err
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}
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v.Value = a
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case typeInteger:
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num := new(big.Int)
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var a int64
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var s string
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if err := json.Unmarshal(si.Value, &a); err == nil {
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num.SetInt64(a)
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} else if err := json.Unmarshal(si.Value, &s); err == nil {
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num.SetString(s, 10)
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} else {
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panic(fmt.Sprintf("invalid integer: %v", si.Value))
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}
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v.Value = num
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case typeBoolean:
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var b bool
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if err := json.Unmarshal(si.Value, &b); err != nil {
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return err
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}
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v.Value = b
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case typeByteArray:
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b, err := decodeBytes(si.Value)
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if err != nil {
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return err
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}
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v.Value = b
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case typeInterop:
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v.Value = nil
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case typeMap:
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var m map[string]vmUTStackItem
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if err := json.Unmarshal(si.Value, &m); err != nil {
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return err
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}
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v.Value = m
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case typeString:
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panic("not implemented")
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default:
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panic(fmt.Sprintf("unknown type: %s", si.Type))
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}
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return nil
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}
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// decodeBytes tries to decode bytes from string.
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// It tries hex and base64 encodings.
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func decodeBytes(data []byte) ([]byte, error) {
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if len(data) == 2 {
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return []byte{}, nil
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}
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hdata := data[3 : len(data)-1]
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if b, err := hex.DecodeString(string(hdata)); err == nil {
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return b, nil
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}
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data = data[1 : len(data)-1]
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r := base64.NewDecoder(base64.StdEncoding, bytes.NewReader(data))
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return ioutil.ReadAll(r)
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}
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