941bd7e728
* renamed test folders and fixed bug where wrong jump labels would be exectuted for rewrite. * Added support for Osize (len(string)) and factored out the array tests * Added current instruction number to VM prompt if program is loaded. * added support for unary expressions. * updated README of and sorted the help commands * updated readme of the compiler * bumped version -> 0.39.0
244 lines
5.6 KiB
Go
244 lines
5.6 KiB
Go
package vm
|
|
|
|
import (
|
|
"math/big"
|
|
|
|
"github.com/CityOfZion/neo-go/pkg/util"
|
|
)
|
|
|
|
// Stack implementation for the neo-go virtual machine. The stack implements
|
|
// a double linked list where its semantics are first in first out.
|
|
// To simplify the implementation, internally a Stack s is implemented as a
|
|
// ring, such that &s.top is both the next element of the last element s.Back()
|
|
// and the previous element of the first element s.Top().
|
|
//
|
|
// s.Push(0)
|
|
// s.Push(1)
|
|
// s.Push(2)
|
|
//
|
|
// [ 2 ] > top
|
|
// [ 1 ]
|
|
// [ 0 ] > back
|
|
//
|
|
// s.Pop() > 2
|
|
//
|
|
// [ 1 ]
|
|
// [ 0 ]
|
|
|
|
// Element represents an element in the double linked list (the stack),
|
|
// which will hold the underlying StackItem.
|
|
type Element struct {
|
|
value StackItem
|
|
next, prev *Element
|
|
stack *Stack
|
|
}
|
|
|
|
// NewElement returns a new Element object, with its underlying value infered
|
|
// to the corresponding type.
|
|
func NewElement(v interface{}) *Element {
|
|
return &Element{
|
|
value: makeStackItem(v),
|
|
}
|
|
}
|
|
|
|
// Next returns the next element in the stack.
|
|
func (e *Element) Next() *Element {
|
|
if elem := e.next; e.stack != nil && elem != &e.stack.top {
|
|
return elem
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// Prev returns the previous element in the stack.
|
|
func (e *Element) Prev() *Element {
|
|
if elem := e.prev; e.stack != nil && elem != &e.stack.top {
|
|
return elem
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// BigInt attempts to get the underlying value of the element as a big integer.
|
|
// Will panic if the assertion failed which will be catched by the VM.
|
|
func (e *Element) BigInt() *big.Int {
|
|
switch t := e.value.(type) {
|
|
case *BigIntegerItem:
|
|
return t.value
|
|
default:
|
|
b := t.Value().([]uint8)
|
|
return new(big.Int).SetBytes(util.ArrayReverse(b))
|
|
}
|
|
}
|
|
|
|
// Bool attempts to get the underlying value of the element as a boolean.
|
|
// Will panic if the assertion failed which will be catched by the VM.
|
|
func (e *Element) Bool() bool {
|
|
if v, ok := e.value.Value().(*big.Int); ok {
|
|
return v.Int64() == 1
|
|
}
|
|
return e.value.Value().(bool)
|
|
}
|
|
|
|
// Bytes attempts to get the underlying value of the element as a byte array.
|
|
// Will panic if the assertion failed which will be catched by the VM.
|
|
func (e *Element) Bytes() []byte {
|
|
return e.value.Value().([]byte)
|
|
}
|
|
|
|
// Stack represents a Stack backed by a double linked list.
|
|
type Stack struct {
|
|
top Element
|
|
name string
|
|
len int
|
|
}
|
|
|
|
// NewStack returns a new stack name by the given name.
|
|
func NewStack(n string) *Stack {
|
|
s := &Stack{
|
|
name: n,
|
|
}
|
|
s.top.next = &s.top
|
|
s.top.prev = &s.top
|
|
s.len = 0
|
|
return s
|
|
}
|
|
|
|
// Clear will clear all elements on the stack and set its length to 0.
|
|
func (s *Stack) Clear() {
|
|
s.top.next = &s.top
|
|
s.top.prev = &s.top
|
|
s.len = 0
|
|
}
|
|
|
|
// Len return the number of elements that are on the stack.
|
|
func (s *Stack) Len() int {
|
|
return s.len
|
|
}
|
|
|
|
// insert will insert the element after element (at) on the stack.
|
|
func (s *Stack) insert(e, at *Element) *Element {
|
|
// If we insert an element that is already popped from this stack,
|
|
// we need to clean it up, there are still pointers referencing to it.
|
|
if e.stack == s {
|
|
e = NewElement(e.value)
|
|
}
|
|
|
|
n := at.next
|
|
at.next = e
|
|
e.prev = at
|
|
e.next = n
|
|
n.prev = e
|
|
e.stack = s
|
|
s.len++
|
|
return e
|
|
}
|
|
|
|
// InsertBefore will insert the element before the mark on the stack.
|
|
func (s *Stack) InsertBefore(e, mark *Element) *Element {
|
|
if mark == nil {
|
|
return nil
|
|
}
|
|
return s.insert(e, mark.prev)
|
|
}
|
|
|
|
// InsertAt will insert the given item (n) deep on the stack.
|
|
func (s *Stack) InsertAt(e *Element, n int) *Element {
|
|
before := s.Peek(n)
|
|
if before == nil {
|
|
return nil
|
|
}
|
|
return s.InsertBefore(e, before)
|
|
}
|
|
|
|
// Push pushes the given element on the stack.
|
|
func (s *Stack) Push(e *Element) {
|
|
s.insert(e, &s.top)
|
|
}
|
|
|
|
// PushVal will push the given value on the stack. It will infer the
|
|
// underlying StackItem to its corresponding type.
|
|
func (s *Stack) PushVal(v interface{}) {
|
|
s.Push(NewElement(v))
|
|
}
|
|
|
|
// Pop removes and returns the element on top of the stack.
|
|
func (s *Stack) Pop() *Element {
|
|
return s.Remove(s.Top())
|
|
}
|
|
|
|
// Top returns the element on top of the stack. Nil if the stack
|
|
// is empty.
|
|
func (s *Stack) Top() *Element {
|
|
if s.len == 0 {
|
|
return nil
|
|
}
|
|
return s.top.next
|
|
}
|
|
|
|
// Back returns the element at the end of the stack. Nil if the stack
|
|
// is empty.
|
|
func (s *Stack) Back() *Element {
|
|
if s.len == 0 {
|
|
return nil
|
|
}
|
|
return s.top.prev
|
|
}
|
|
|
|
// Peek returns the element (n) far in the stack beginning from
|
|
// the top of the stack.
|
|
// n = 0 => will return the element on top of the stack.
|
|
func (s *Stack) Peek(n int) *Element {
|
|
i := 0
|
|
for e := s.Top(); e != nil; e = e.Next() {
|
|
if n == i {
|
|
return e
|
|
}
|
|
i++
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// RemoveAt removes the element (n) deep on the stack beginning
|
|
// from the top of the stack.
|
|
func (s *Stack) RemoveAt(n int) *Element {
|
|
return s.Remove(s.Peek(n))
|
|
}
|
|
|
|
// Remove removes and returns the given element from the stack.
|
|
func (s *Stack) Remove(e *Element) *Element {
|
|
if e == nil {
|
|
return nil
|
|
}
|
|
e.prev.next = e.next
|
|
e.next.prev = e.prev
|
|
e.next = nil // avoid memory leaks.
|
|
e.prev = nil // avoid memory leaks.
|
|
e.stack = nil
|
|
s.len--
|
|
return e
|
|
}
|
|
|
|
// Dup will duplicate and return the element at position n.
|
|
// Dup is used for copying elements on to the top of its own stack.
|
|
// s.Push(s.Peek(0)) // will result in unexpected behaviour.
|
|
// s.Push(s.Dup(0)) // is the correct approach.
|
|
func (s *Stack) Dup(n int) *Element {
|
|
e := s.Peek(n)
|
|
if e == nil {
|
|
return nil
|
|
}
|
|
|
|
return &Element{
|
|
value: e.value,
|
|
}
|
|
}
|
|
|
|
// Iter will iterate over all the elements int the stack, starting from the top
|
|
// of the stack.
|
|
// s.Iter(func(elem *Element) {
|
|
// // do something with the element.
|
|
// })
|
|
func (s *Stack) Iter(f func(*Element)) {
|
|
for e := s.Top(); e != nil; e = e.Next() {
|
|
f(e)
|
|
}
|
|
}
|