neoneo-go/pkg/interop/runtime/engine.go
Roman Khimov ac527650eb native: add Ledger contract, fix #1696
But don't change the way we process/store transactions and blocks. Effectively
it's just an interface for smart contracts that replaces old syscalls.

Transaction definition is moved temporarily to runtime package and Block
definition is removed (till we solve #1691 properly).
2021-02-04 13:12:11 +03:00

64 lines
2.4 KiB
Go

package runtime
import (
"github.com/nspcc-dev/neo-go/pkg/interop"
)
// Transaction represents a NEO transaction. It's similar to Transaction class
// in Neo .net framework.
type Transaction struct {
// Hash represents the hash (256 bit BE value in a 32 byte slice) of the
// given transaction (which also is its ID).
Hash interop.Hash256
// Version represents the transaction version.
Version int
// Nonce is a random number to avoid hash collision.
Nonce int
// Sender represents the sender (160 bit BE value in a 20 byte slice) of the
// given Transaction.
Sender interop.Hash160
// SysFee represents fee to be burned.
SysFee int
// NetFee represents fee to be distributed to consensus nodes.
NetFee int
// ValidUntilBlock is the maximum blockchain height exceeding which
// transaction should fail verification.
ValidUntilBlock int
// Script represents code to run in NeoVM for this transaction.
Script []byte
}
// GetScriptContainer returns the transaction that initially triggered current
// execution context. It never changes in a single execution, no matter how deep
// this execution goes. This function uses
// `System.Runtime.GetScriptContainer` syscall.
func GetScriptContainer() *Transaction {
return &Transaction{}
}
// GetExecutingScriptHash returns script hash (160 bit in BE form represented
// as 20-byte slice) of the contract that is currently being executed. Any
// AppCall can change the value returned by this function if it calls a
// different contract. This function uses
// `System.Runtime.GetExecutingScriptHash` syscall.
func GetExecutingScriptHash() interop.Hash160 {
return nil
}
// GetCallingScriptHash returns script hash (160 bit in BE form represented
// as 20-byte slice) of the contract that started the execution of the currently
// running context (caller of current contract or function), so it's one level
// above the GetExecutingScriptHash in the call stack. It uses
// `System.Runtime.GetCallingScriptHash` syscall.
func GetCallingScriptHash() interop.Hash160 {
return nil
}
// GetEntryScriptHash returns script hash (160 bit in BE form represented
// as 20-byte slice) of the contract that initially started current execution
// (this is a script that is contained in a transaction returned by
// GetScriptContainer) execution from the start. This function uses
// `System.Runtime.GetEntryScriptHash` syscall.
func GetEntryScriptHash() interop.Hash160 {
return nil
}