2cdfee211a
* added persistence of assets and spentcoins. * contract params * bumped version
116 lines
2.8 KiB
Go
116 lines
2.8 KiB
Go
package core
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import (
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"bytes"
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"encoding/binary"
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"fmt"
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"io"
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"github.com/CityOfZion/neo-go/pkg/core/storage"
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"github.com/CityOfZion/neo-go/pkg/util"
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)
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// SpentCoins is mapping between transactions and their spent
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// coin state.
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type SpentCoins map[util.Uint256]*SpentCoinState
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func (s SpentCoins) getAndUpdate(store storage.Store, hash util.Uint256) (*SpentCoinState, error) {
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if spent, ok := s[hash]; ok {
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return spent, nil
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}
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spent := &SpentCoinState{}
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key := storage.AppendPrefix(storage.STSpentCoin, hash.BytesReverse())
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if b, err := store.Get(key); err == nil {
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if err := spent.DecodeBinary(bytes.NewReader(b)); err != nil {
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return nil, fmt.Errorf("failed to decode (UnspentCoinState): %s", err)
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}
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} else {
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spent = &SpentCoinState{
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items: make(map[uint16]uint32),
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}
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}
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s[hash] = spent
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return spent, nil
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}
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func (s SpentCoins) commit(b storage.Batch) error {
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buf := new(bytes.Buffer)
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for hash, state := range s {
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if err := state.EncodeBinary(buf); err != nil {
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return err
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}
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key := storage.AppendPrefix(storage.STSpentCoin, hash.BytesReverse())
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b.Put(key, buf.Bytes())
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buf.Reset()
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}
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return nil
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}
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// SpentCoinState represents the state of a spent coin.
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type SpentCoinState struct {
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txHash util.Uint256
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txHeight uint32
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// A mapping between the index of the prevIndex and block height.
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items map[uint16]uint32
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}
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// NewSpentCoinState returns a new SpentCoinState object.
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func NewSpentCoinState(hash util.Uint256, height uint32) *SpentCoinState {
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return &SpentCoinState{
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txHash: hash,
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txHeight: height,
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items: make(map[uint16]uint32),
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}
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}
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// DecodeBinary implements the Payload interface.
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func (s *SpentCoinState) DecodeBinary(r io.Reader) error {
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if err := binary.Read(r, binary.LittleEndian, &s.txHash); err != nil {
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return err
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}
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if err := binary.Read(r, binary.LittleEndian, &s.txHeight); err != nil {
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return err
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}
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s.items = make(map[uint16]uint32)
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lenItems := util.ReadVarUint(r)
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for i := 0; i < int(lenItems); i++ {
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var (
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key uint16
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value uint32
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)
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if err := binary.Read(r, binary.LittleEndian, &key); err != nil {
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return err
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}
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if err := binary.Read(r, binary.LittleEndian, &value); err != nil {
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return err
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}
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s.items[key] = value
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}
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return nil
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}
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// EncodeBinary implements the Payload interface.
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func (s *SpentCoinState) EncodeBinary(w io.Writer) error {
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if err := binary.Write(w, binary.LittleEndian, s.txHash); err != nil {
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return err
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}
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if err := binary.Write(w, binary.LittleEndian, s.txHeight); err != nil {
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return err
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}
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if err := util.WriteVarUint(w, uint64(len(s.items))); err != nil {
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return err
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}
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for k, v := range s.items {
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if err := binary.Write(w, binary.LittleEndian, k); err != nil {
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return err
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}
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if err := binary.Write(w, binary.LittleEndian, v); err != nil {
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return err
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}
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}
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return nil
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}
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