neoneo-go/pkg/interop/native/ledger/transaction_signer.go

116 lines
4.6 KiB
Go

package ledger
import "github.com/nspcc-dev/neo-go/pkg/interop"
// TransactionSigner represent the signer of a NEO transaction. It's similar to
// Signer class in Neo .net framework.
type TransactionSigner struct {
// Bytes is a binary serialized representation of the given signer.
Bytes []byte
// Account represents the account (160 bit BE value in a 20 byte slice) of
// the given signer.
Account interop.Hash160
// Scopes represents a set of witness flags for the given signer.
Scopes SignerScope
// Contracts represents the set of contract hashes (160 bit BE value in a 20
// byte slice) allowed to be called by the signer. It is only non-empty if
// CustomContracts scope flag is set.
AllowedContracts []interop.Hash160
// AllowedGroups represents the set of contract groups (ecdsa public key
// bytes in a 33 byte slice) allowed to be called by the signer. It is only
// non-empty if CustomGroups scope flag is set.
AllowedGroups []interop.PublicKey
// Rules represents a rule-based witness scope of the given signer. It is
// only non-empty if Rules scope flag is set.
Rules []WitnessRule
}
// SignerScope represents a signer's witness scope.
type SignerScope byte
// Various witness scopes.
const (
// None specifies that no contract was witnessed. Only signs the transaction
// and pays GAS fee if a sender.
None SignerScope = 0
// CalledByEntry means that the witness is valid only when the witness
// checking contract is called from the entry script.
CalledByEntry SignerScope = 0x01
// CustomContracts define custom hash for contract-specific witness.
CustomContracts SignerScope = 0x10
// CustomGroups define custom public key for group members.
CustomGroups SignerScope = 0x20
// Rules is a set of conditions with boolean operators.
Rules SignerScope = 0x40
// Global allows this witness in all contexts. This cannot be combined with
// other flags.
Global SignerScope = 0x80
)
// WitnessRule represents a single rule for Rules witness scope.
type WitnessRule struct {
// Action denotes whether the witness condition should be accepted or denied.
Action WitnessAction
// Condition holds a set of nested witness rules. Max nested depth is 2.
Condition WitnessCondition
}
// WitnessAction represents an action to perform in WitnessRule if
// witness condition matches.
type WitnessAction byte
// Various rule-based witness actions.
const (
// WitnessDeny rejects current witness if condition is met.
WitnessDeny WitnessAction = 0
// WitnessAllow approves current witness if condition is met.
WitnessAllow WitnessAction = 1
)
// WitnessCondition represents a single witness condition for a rule-based
// witness. Its type can always be safely accessed, but trying to access its
// value causes runtime exception for those types that don't have value
// (currently, it's only CalledByEntry witness condition).
type WitnessCondition struct {
Type WitnessConditionType
// Depends on the witness condition Type, its value can be asserted to the
// certain structure according to the following rule:
// WitnessBoolean -> bool
// WitnessNot -> []WitnessCondition with one element
// WitnessAnd -> []WitnessCondition
// WitnessOr -> []WitnessCondition
// WitnessScriptHash -> interop.Hash160
// WitnessGroup -> interop.PublicKey
// WitnessCalledByContract -> interop.Hash160
// WitnessCalledByGroup -> interop.PublicKey
// WitnessCalledByEntry -> doesn't have value, thus, an attempt to access the Value leads to runtime exception.
Value interface{}
}
// WitnessConditionType represents the type of rule-based witness condition.
type WitnessConditionType byte
// Various witness condition types
const (
// WitnessBoolean is a generic boolean condition.
WitnessBoolean WitnessConditionType = 0x00
// WitnessNot reverses another condition.
WitnessNot WitnessConditionType = 0x01
// WitnessAnd means that all conditions must be met.
WitnessAnd WitnessConditionType = 0x02
// WitnessOr means that any of conditions must be met.
WitnessOr WitnessConditionType = 0x03
// WitnessScriptHash matches executing contract's script hash.
WitnessScriptHash WitnessConditionType = 0x18
// WitnessGroup matches executing contract's group key.
WitnessGroup WitnessConditionType = 0x19
// WitnessCalledByEntry matches when current script is an entry script or is
// called by an entry script.
WitnessCalledByEntry WitnessConditionType = 0x20
// WitnessCalledByContract matches when current script is called by the
// specified contract.
WitnessCalledByContract WitnessConditionType = 0x28
// WitnessCalledByGroup matches when current script is called by contract
// belonging to the specified group.
WitnessCalledByGroup WitnessConditionType = 0x29
)