1a6bdd4099
* [pubsub] - remove pubsub package * [chain] - Add height to chain * [peer] - remove unnecesary println * [server] - Implement server package * Add main.go to run node
340 lines
8.5 KiB
Go
340 lines
8.5 KiB
Go
// This impl uses channels to simulate the queue handler with the actor model.
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// A suitable number k ,should be set for channel size, because if #numOfMsg > k,
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// we lose determinism. k chosen should be large enough that when filled, it shall indicate that
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// the peer has stopped responding, since we do not have a pingMSG, we will need another way to shut down
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// peers
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package peer
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import (
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"errors"
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"fmt"
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"net"
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"sync"
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"sync/atomic"
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"time"
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"github.com/CityOfZion/neo-go/pkg/wire/command"
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"github.com/CityOfZion/neo-go/pkg/peer/stall"
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"github.com/CityOfZion/neo-go/pkg/wire"
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"github.com/CityOfZion/neo-go/pkg/wire/payload"
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"github.com/CityOfZion/neo-go/pkg/wire/protocol"
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"github.com/CityOfZion/neo-go/pkg/wire/util"
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)
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const (
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maxOutboundConnections = 100
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protocolVer = protocol.DefaultVersion
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handshakeTimeout = 30 * time.Second
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idleTimeout = 5 * time.Minute // If no message received after idleTimeout, then peer disconnects
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// nodes will have `responseTime` seconds to reply with a response
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responseTime = 120 * time.Second
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// the stall detector will check every `tickerInterval` to see if messages
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// are overdue. Should be less than `responseTime`
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tickerInterval = 30 * time.Second
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// The input buffer size is the amount of mesages that
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// can be buffered into the channel to receive at once before
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// blocking, and before determinism is broken
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inputBufferSize = 100
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// The output buffer size is the amount of messages that
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// can be buffered into the channel to send at once before
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// blocking, and before determinism is broken.
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outputBufferSize = 100
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// pingInterval = 20 * time.Second //Not implemented in neo clients
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)
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var (
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errHandShakeTimeout = errors.New("Handshake timed out, peers have " + string(handshakeTimeout) + " Seconds to Complete the handshake")
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)
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// Peer represents a peer on the neo network
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type Peer struct {
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config LocalConfig
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conn net.Conn
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startHeight uint32
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// atomic vals
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disconnected int32
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//unchangeable state: concurrent safe
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addr string
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protoVer protocol.Version
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port uint16
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inbound bool
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userAgent string
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services protocol.ServiceFlag
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createdAt time.Time
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relay bool
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statemutex sync.Mutex
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verackReceived bool
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versionKnown bool
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*stall.Detector
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inch chan func() // will handle all incoming connections from peer
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outch chan func() // will handle all outcoming connections from peer
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quitch chan struct{}
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}
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// NewPeer returns a new NEO peer
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func NewPeer(con net.Conn, inbound bool, cfg LocalConfig) *Peer {
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return &Peer{
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inch: make(chan func(), inputBufferSize),
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outch: make(chan func(), outputBufferSize),
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quitch: make(chan struct{}, 1),
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inbound: inbound,
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config: cfg,
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conn: con,
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createdAt: time.Now(),
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startHeight: 0,
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addr: con.RemoteAddr().String(),
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Detector: stall.NewDetector(responseTime, tickerInterval),
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}
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}
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// Write to a peer
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func (p *Peer) Write(msg wire.Messager) error {
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return wire.WriteMessage(p.conn, p.config.Net, msg)
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}
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// Read to a peer
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func (p *Peer) Read() (wire.Messager, error) {
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return wire.ReadMessage(p.conn, p.config.Net)
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}
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// Disconnect disconnects a peer and closes the connection
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func (p *Peer) Disconnect() {
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// return if already disconnected
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if atomic.LoadInt32(&p.disconnected) != 0 {
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return
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}
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atomic.AddInt32(&p.disconnected, 1)
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p.Detector.Quit()
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close(p.quitch)
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p.conn.Close()
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fmt.Println("Disconnected Peer with address", p.RemoteAddr().String())
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}
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// Port returns the peers port
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func (p *Peer) Port() uint16 {
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return p.port
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}
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// CreatedAt returns the time at which the connection was made
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func (p *Peer) CreatedAt() time.Time {
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return p.createdAt
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}
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// Height returns the latest recorded height of this peer
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func (p *Peer) Height() uint32 {
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return p.startHeight
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}
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// CanRelay returns true, if the peer can relay information
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func (p *Peer) CanRelay() bool {
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return p.relay
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}
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// LocalAddr returns this node's local address
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func (p *Peer) LocalAddr() net.Addr {
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return p.conn.LocalAddr()
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}
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// RemoteAddr returns the remote address of the connected peer
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func (p *Peer) RemoteAddr() net.Addr {
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return p.conn.RemoteAddr()
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}
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// Services returns the services offered by the peer
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func (p *Peer) Services() protocol.ServiceFlag {
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return p.config.Services
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}
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//Inbound returns true whether this peer is an inbound peer
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func (p *Peer) Inbound() bool {
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return p.inbound
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}
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// IsVerackReceived returns true, if this node has
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// received a verack from this peer
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func (p *Peer) IsVerackReceived() bool {
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return p.verackReceived
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}
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//NotifyDisconnect returns once the peer has disconnected
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// Blocking
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func (p *Peer) NotifyDisconnect() {
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<-p.quitch
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fmt.Println("Peer has just disconnected")
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}
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//End of Exposed API functions//
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// PingLoop not impl. in neo yet, adding it now
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// will cause this client to disconnect from all other implementations
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func (p *Peer) PingLoop() { /*not implemented in other neo clients*/ }
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// Run is used to start communicating with the peer
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// completes the handshake and starts observing
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// for messages coming in
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func (p *Peer) Run() error {
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err := p.Handshake()
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if err != nil {
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return err
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}
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go p.StartProtocol()
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go p.ReadLoop()
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go p.WriteLoop()
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//go p.PingLoop() // since it is not implemented. It will disconnect all other impls.
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return nil
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}
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// StartProtocol run as a go-routine, will act as our queue for messages
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// should be ran after handshake
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func (p *Peer) StartProtocol() {
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loop:
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for atomic.LoadInt32(&p.disconnected) == 0 {
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select {
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case f := <-p.inch:
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f()
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case <-p.quitch:
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break loop
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case <-p.Detector.Quitch:
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fmt.Println("Peer stalled, disconnecting")
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break loop
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}
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}
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p.Disconnect()
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}
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// ReadLoop Will block on the read until a message is read
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// Should only be called after handshake is complete
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// on a seperate go-routine.
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func (p *Peer) ReadLoop() {
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idleTimer := time.AfterFunc(idleTimeout, func() {
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fmt.Println("Timing out peer")
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p.Disconnect()
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})
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loop:
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for atomic.LoadInt32(&p.disconnected) == 0 {
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idleTimer.Reset(idleTimeout) // reset timer on each loop
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readmsg, err := p.Read()
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// Message read; stop Timer
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idleTimer.Stop()
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if err != nil {
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fmt.Println("Err on read", err) // This will also happen if Peer is disconnected
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break loop
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}
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// Remove message as pending from the stall detector
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p.Detector.RemoveMessage(readmsg.Command())
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switch msg := readmsg.(type) {
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case *payload.VersionMessage:
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fmt.Println("Already received a Version, disconnecting. " + p.RemoteAddr().String())
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break loop // We have already done the handshake, break loop and disconnect
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case *payload.VerackMessage:
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if p.verackReceived {
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fmt.Println("Already received a Verack, disconnecting. " + p.RemoteAddr().String())
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break loop
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}
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p.statemutex.Lock() // This should not happen, however if it does, then we should set it.
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p.verackReceived = true
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p.statemutex.Unlock()
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case *payload.AddrMessage:
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p.OnAddr(msg)
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case *payload.GetAddrMessage:
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p.OnGetAddr(msg)
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case *payload.GetBlocksMessage:
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p.OnGetBlocks(msg)
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case *payload.BlockMessage:
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p.OnBlocks(msg)
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case *payload.HeadersMessage:
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p.OnHeaders(msg)
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case *payload.GetHeadersMessage:
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p.OnGetHeaders(msg)
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case *payload.InvMessage:
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p.OnInv(msg)
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case *payload.GetDataMessage:
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p.OnGetData(msg)
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case *payload.TXMessage:
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p.OnTX(msg)
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default:
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fmt.Println("Cannot recognise message", msg.Command()) //Do not disconnect peer, just Log Message
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}
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}
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idleTimer.Stop()
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p.Disconnect()
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}
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// WriteLoop will Queue all messages to be written to the peer.
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func (p *Peer) WriteLoop() {
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for atomic.LoadInt32(&p.disconnected) == 0 {
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select {
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case f := <-p.outch:
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f()
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case <-p.Detector.Quitch: // if the detector quits, disconnect peer
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p.Disconnect()
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}
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}
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}
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// Outgoing Requests
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// RequestHeaders will write a getheaders to this peer
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func (p *Peer) RequestHeaders(hash util.Uint256) error {
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c := make(chan error, 0)
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p.outch <- func() {
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getHeaders, err := payload.NewGetHeadersMessage([]util.Uint256{hash}, util.Uint256{})
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err = p.Write(getHeaders)
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if err != nil {
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p.Detector.AddMessage(command.GetHeaders)
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}
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c <- err
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}
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return <-c
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}
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// RequestBlocks will ask this peer for a set of blocks
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func (p *Peer) RequestBlocks(hashes []util.Uint256) error {
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c := make(chan error, 0)
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p.outch <- func() {
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getdata, err := payload.NewGetDataMessage(payload.InvTypeBlock)
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err = getdata.AddHashes(hashes)
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if err != nil {
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c <- err
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return
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}
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err = p.Write(getdata)
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if err != nil {
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p.Detector.AddMessage(command.GetData)
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}
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c <- err
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}
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return <-c
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}
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