68b0e2e3f2
- modified server to pass the syncmgr the lastBlock.Index+1 so that syncmgr knows what blockIndex it should be looking for upon initialisation
110 lines
2.8 KiB
Go
110 lines
2.8 KiB
Go
package server
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import (
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"encoding/binary"
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"github.com/CityOfZion/neo-go/pkg/peermgr"
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"github.com/CityOfZion/neo-go/pkg/peer"
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"github.com/CityOfZion/neo-go/pkg/syncmgr"
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"github.com/CityOfZion/neo-go/pkg/wire/payload"
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"github.com/CityOfZion/neo-go/pkg/wire/util"
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)
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func setupSyncManager(s *Server) (*syncmgr.Syncmgr, error) {
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cfg := &syncmgr.Config{
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ProcessBlock: s.processBlock,
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ProcessHeaders: s.processHeaders,
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RequestBlock: s.requestBlock,
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RequestHeaders: s.requestHeaders,
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GetNextBlockHash: s.getNextBlockHash,
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AskForNewBlocks: s.askForNewBlocks,
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FetchHeadersAgain: s.fetchHeadersAgain,
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FetchBlockAgain: s.fetchBlockAgain,
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}
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// Add nextBlockIndex in syncmgr
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lastBlock, err := s.chain.Db.GetLastBlock()
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if err != nil {
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return nil, err
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}
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nextBlockIndex := lastBlock.Index + 1
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return syncmgr.New(cfg, nextBlockIndex), nil
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}
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func (s *Server) onHeader(peer *peer.Peer, hdrsMessage *payload.HeadersMessage) {
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s.pmg.MsgReceived(peer, hdrsMessage.Command())
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s.smg.OnHeader(peer, hdrsMessage)
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}
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func (s *Server) onBlock(peer *peer.Peer, blockMsg *payload.BlockMessage) {
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s.pmg.BlockMsgReceived(peer, peermgr.BlockInfo{
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BlockHash: blockMsg.Hash,
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BlockIndex: blockMsg.Index,
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})
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s.smg.OnBlock(peer, blockMsg)
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}
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func (s *Server) processBlock(block payload.Block) error {
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return s.chain.ProcessBlock(block)
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}
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func (s *Server) processHeaders(hdrs []*payload.BlockBase) error {
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return s.chain.ProcessHeaders(hdrs)
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}
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func (s *Server) requestHeaders(hash util.Uint256) error {
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return s.pmg.RequestHeaders(hash)
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}
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func (s *Server) requestBlock(hash util.Uint256, index uint32) error {
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return s.pmg.RequestBlock(peermgr.BlockInfo{
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BlockHash: hash,
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BlockIndex: index,
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})
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}
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// getNextBlockHash searches the database for the blockHash
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// that is the height above our best block. The hash will be taken from a header.
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func (s *Server) getNextBlockHash() (util.Uint256, error) {
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bestBlock, err := s.chain.Db.GetLastBlock()
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if err != nil {
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// Panic!
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// XXX: One alternative, is to get the network, erase the database and then start again from scratch.
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// This should never happen. The latest block will always be atleast the genesis block
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panic("could not get best block from database" + err.Error())
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}
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index := make([]byte, 4)
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binary.BigEndian.PutUint32(index, bestBlock.Index+1)
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hdr, err := s.chain.Db.GetHeaderFromHeight(index)
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if err != nil {
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return util.Uint256{}, err
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}
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return hdr.Hash, nil
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}
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func (s *Server) getBestBlockHash() (util.Uint256, error) {
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return util.Uint256{}, nil
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}
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func (s *Server) askForNewBlocks() {
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// send a getblocks message with the latest block saved
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// when we receive something then send get data
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}
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func (s *Server) fetchHeadersAgain(util.Uint256) error {
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return nil
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}
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func (s *Server) fetchBlockAgain(util.Uint256) error {
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return nil
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}
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