233307aca5
Turns out C# VM doesn't have it since preview2, so our limiting of MaxArraySize in incompatible with it. Removing this limit shouldn't be a problem with the reference counter we have, both APPEND and SETITEM add things to reference counter and we can't exceed MaxStackSize. PACK on the other hand can't get more than MaxStackSize-1 of input elements. Unify NEWSTRUCT with NEWARRAY* and use better integer checks at the same time. Multisig limit is still 1024.
300 lines
7.1 KiB
Go
300 lines
7.1 KiB
Go
package stackitem
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import (
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"errors"
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"fmt"
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"math/big"
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"github.com/nspcc-dev/neo-go/pkg/encoding/bigint"
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"github.com/nspcc-dev/neo-go/pkg/io"
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)
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// MaxDeserialized is the maximum number one deserialized item can contain
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// (including itself).
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const MaxDeserialized = 2048
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// ErrRecursive is returned on attempts to serialize some recursive stack item
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// (like array including an item with reference to the same array).
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var ErrRecursive = errors.New("recursive item")
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// ErrUnserializable is returned on attempt to serialize some item that can't
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// be serialized (like Interop item or Pointer).
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var ErrUnserializable = errors.New("unserializable")
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// serContext is an internal serialization context.
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type serContext struct {
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uv [9]byte
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data []byte
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allowInvalid bool
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seen map[Item]sliceNoPointer
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}
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// deserContext is an internal deserialization context.
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type deserContext struct {
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*io.BinReader
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allowInvalid bool
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limit int
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}
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// Serialize encodes given Item into the byte slice.
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func Serialize(item Item) ([]byte, error) {
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sc := serContext{
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allowInvalid: false,
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seen: make(map[Item]sliceNoPointer),
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}
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err := sc.serialize(item)
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if err != nil {
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return nil, err
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}
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return sc.data, nil
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}
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// EncodeBinary encodes given Item into the given BinWriter. It's
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// similar to io.Serializable's EncodeBinary, but works with Item
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// interface.
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func EncodeBinary(item Item, w *io.BinWriter) {
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data, err := Serialize(item)
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if err != nil {
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w.Err = err
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return
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}
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w.WriteBytes(data)
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}
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// EncodeBinaryProtected encodes given Item into the given BinWriter. It's
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// similar to EncodeBinary but allows to encode interop items (only type,
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// value is lost) and doesn't return any errors in w, instead if error
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// (like recursive array) is encountered it just writes special InvalidT
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// type of element to w.
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func EncodeBinaryProtected(item Item, w *io.BinWriter) {
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sc := serContext{
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allowInvalid: true,
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seen: make(map[Item]sliceNoPointer),
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}
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err := sc.serialize(item)
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if err != nil {
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w.WriteBytes([]byte{byte(InvalidT)})
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return
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}
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w.WriteBytes(sc.data)
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}
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func (w *serContext) serialize(item Item) error {
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if v, ok := w.seen[item]; ok {
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if v.start == v.end {
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return ErrRecursive
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}
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if len(w.data)+v.end-v.start > MaxSize {
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return ErrTooBig
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}
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w.data = append(w.data, w.data[v.start:v.end]...)
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return nil
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}
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start := len(w.data)
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switch t := item.(type) {
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case *ByteArray:
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w.data = append(w.data, byte(ByteArrayT))
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data := t.Value().([]byte)
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w.appendVarUint(uint64(len(data)))
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w.data = append(w.data, data...)
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case *Buffer:
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w.data = append(w.data, byte(BufferT))
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data := t.Value().([]byte)
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w.appendVarUint(uint64(len(data)))
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w.data = append(w.data, data...)
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case *Bool:
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w.data = append(w.data, byte(BooleanT))
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if t.Value().(bool) {
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w.data = append(w.data, 1)
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} else {
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w.data = append(w.data, 0)
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}
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case *BigInteger:
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w.data = append(w.data, byte(IntegerT))
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data := bigint.ToBytes(t.Value().(*big.Int))
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w.appendVarUint(uint64(len(data)))
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w.data = append(w.data, data...)
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case *Interop:
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if w.allowInvalid {
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w.data = append(w.data, byte(InteropT))
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} else {
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return fmt.Errorf("%w: Interop", ErrUnserializable)
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}
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case *Array, *Struct:
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w.seen[item] = sliceNoPointer{}
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_, isArray := t.(*Array)
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if isArray {
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w.data = append(w.data, byte(ArrayT))
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} else {
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w.data = append(w.data, byte(StructT))
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}
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arr := t.Value().([]Item)
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w.appendVarUint(uint64(len(arr)))
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for i := range arr {
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if err := w.serialize(arr[i]); err != nil {
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return err
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}
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}
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w.seen[item] = sliceNoPointer{start, len(w.data)}
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case *Map:
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w.seen[item] = sliceNoPointer{}
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elems := t.Value().([]MapElement)
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w.data = append(w.data, byte(MapT))
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w.appendVarUint(uint64(len(elems)))
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for i := range elems {
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if err := w.serialize(elems[i].Key); err != nil {
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return err
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}
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if err := w.serialize(elems[i].Value); err != nil {
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return err
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}
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}
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w.seen[item] = sliceNoPointer{start, len(w.data)}
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case Null:
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w.data = append(w.data, byte(AnyT))
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case nil:
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if w.allowInvalid {
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w.data = append(w.data, byte(InvalidT))
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} else {
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return fmt.Errorf("%w: nil", ErrUnserializable)
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}
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}
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if len(w.data) > MaxSize {
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return errTooBigSize
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}
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return nil
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}
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func (w *serContext) appendVarUint(val uint64) {
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n := io.PutVarUint(w.uv[:], val)
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w.data = append(w.data, w.uv[:n]...)
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}
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// Deserialize decodes Item from the given byte slice.
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func Deserialize(data []byte) (Item, error) {
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r := io.NewBinReaderFromBuf(data)
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item := DecodeBinary(r)
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if r.Err != nil {
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return nil, r.Err
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}
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return item, nil
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}
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// DecodeBinary decodes previously serialized Item from the given
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// reader. It's similar to the io.Serializable's DecodeBinary(), but implemented
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// as a function because Item itself is an interface. Caveat: always check
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// reader's error value before using the returned Item.
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func DecodeBinary(r *io.BinReader) Item {
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dc := deserContext{
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BinReader: r,
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allowInvalid: false,
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limit: MaxDeserialized,
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}
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return dc.decodeBinary()
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}
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// DecodeBinaryProtected is similar to DecodeBinary but allows Interop and
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// Invalid values to be present (making it symmetric to EncodeBinaryProtected).
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func DecodeBinaryProtected(r *io.BinReader) Item {
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dc := deserContext{
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BinReader: r,
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allowInvalid: true,
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limit: MaxDeserialized,
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}
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return dc.decodeBinary()
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}
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func (r *deserContext) decodeBinary() Item {
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var t = Type(r.ReadB())
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if r.Err != nil {
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return nil
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}
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r.limit--
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if r.limit < 0 {
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r.Err = errTooBigElements
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return nil
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}
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switch t {
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case ByteArrayT, BufferT:
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data := r.ReadVarBytes(MaxSize)
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if t == ByteArrayT {
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return NewByteArray(data)
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}
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return NewBuffer(data)
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case BooleanT:
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var b = r.ReadBool()
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return NewBool(b)
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case IntegerT:
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data := r.ReadVarBytes(bigint.MaxBytesLen)
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num := bigint.FromBytes(data)
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return NewBigInteger(num)
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case ArrayT, StructT:
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size := int(r.ReadVarUint())
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if size > MaxDeserialized {
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r.Err = errTooBigElements
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return nil
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}
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arr := make([]Item, size)
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for i := 0; i < size; i++ {
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arr[i] = r.decodeBinary()
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}
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if t == ArrayT {
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return NewArray(arr)
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}
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return NewStruct(arr)
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case MapT:
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size := int(r.ReadVarUint())
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if size > MaxDeserialized {
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r.Err = errTooBigElements
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return nil
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}
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m := NewMap()
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for i := 0; i < size; i++ {
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key := r.decodeBinary()
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value := r.decodeBinary()
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if r.Err != nil {
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break
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}
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m.Add(key, value)
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}
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return m
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case AnyT:
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return Null{}
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case InteropT:
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if r.allowInvalid {
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return NewInterop(nil)
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}
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fallthrough
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default:
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if t == InvalidT && r.allowInvalid {
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return nil
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}
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r.Err = fmt.Errorf("%w: %v", ErrInvalidType, t)
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return nil
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}
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}
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// SerializeConvertible serializes Convertible into a slice of bytes.
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func SerializeConvertible(conv Convertible) ([]byte, error) {
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item, err := conv.ToStackItem()
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if err != nil {
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return nil, err
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}
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return Serialize(item)
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}
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// DeserializeConvertible deserializes Convertible from a slice of bytes.
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func DeserializeConvertible(data []byte, conv Convertible) error {
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item, err := Deserialize(data)
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if err != nil {
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return err
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}
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return conv.FromStackItem(item)
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}
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