neoneo-go/pkg/network/payload/inventory.go
Anthony De Meulemeester aa4bc1b6e8
Node improvements (#47)
* block partial persist

* replaced refactored files with old one.

* removed gokit/log from deps

* Tweaks to not overburden remote nodes with getheaders/getblocks

* Changed Transporter interface to not take the server as argument due to a cause of race warning from the compiler

* started server test suite

* more test + return errors from message handlers

* removed --race from build

* Little improvements.
2018-03-14 10:36:59 +01:00

93 lines
2 KiB
Go

package payload
import (
"encoding/binary"
"io"
"github.com/CityOfZion/neo-go/pkg/util"
)
// The node can broadcast the object information it owns by this message.
// The message can be sent automatically or can be used to answer getbloks messages.
// InventoryType is the type of an object in the Inventory message.
type InventoryType uint8
// String implements the Stringer interface.
func (i InventoryType) String() string {
switch i {
case 0x01:
return "block"
case 0x02:
return "TX"
case 0xe0:
return "consensus"
default:
return "unknown inventory type"
}
}
// Valid returns true if the inventory (type) is known.
func (i InventoryType) Valid() bool {
return i == BlockType || i == TXType || i == ConsensusType
}
// List of valid InventoryTypes.
const (
TXType InventoryType = 0x01 // 1
BlockType InventoryType = 0x02 // 2
ConsensusType InventoryType = 0xe0 // 224
)
// Inventory payload
type Inventory struct {
// Type if the object hash.
Type InventoryType
// A list of hashes.
Hashes []util.Uint256
}
// NewInventory return a pointer to an Inventory.
func NewInventory(typ InventoryType, hashes []util.Uint256) *Inventory {
return &Inventory{
Type: typ,
Hashes: hashes,
}
}
// DecodeBinary implements the Payload interface.
func (p *Inventory) DecodeBinary(r io.Reader) error {
if err := binary.Read(r, binary.LittleEndian, &p.Type); err != nil {
return err
}
listLen := util.ReadVarUint(r)
p.Hashes = make([]util.Uint256, listLen)
for i := 0; i < int(listLen); i++ {
if err := binary.Read(r, binary.LittleEndian, &p.Hashes[i]); err != nil {
return err
}
}
return nil
}
// EncodeBinary implements the Payload interface.
func (p *Inventory) EncodeBinary(w io.Writer) error {
if err := binary.Write(w, binary.LittleEndian, p.Type); err != nil {
return err
}
listLen := len(p.Hashes)
if err := util.WriteVarUint(w, uint64(listLen)); err != nil {
return err
}
for i := 0; i < len(p.Hashes); i++ {
if err := binary.Write(w, binary.LittleEndian, p.Hashes[i]); err != nil {
return err
}
}
return nil
}