rclone/lib/file/preallocate_windows.go

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//+build windows
package file
import (
"os"
"syscall"
"unsafe"
"github.com/pkg/errors"
"golang.org/x/sys/windows"
)
var (
ntdll = windows.NewLazySystemDLL("ntdll.dll")
ntQueryVolumeInformationFile = ntdll.NewProc("NtQueryVolumeInformationFile")
ntSetInformationFile = ntdll.NewProc("NtSetInformationFile")
)
type fileAllocationInformation struct {
AllocationSize uint64
}
type fileFsSizeInformation struct {
TotalAllocationUnits uint64
AvailableAllocationUnits uint64
SectorsPerAllocationUnit uint32
BytesPerSector uint32
}
type ioStatusBlock struct {
Status, Information uintptr
}
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// PreallocateImplemented is a constant indicating whether the
// implementation of Preallocate actually does anything.
const PreallocateImplemented = true
// PreAllocate the file for performance reasons
func PreAllocate(size int64, out *os.File) error {
if size <= 0 {
return nil
}
var (
iosb ioStatusBlock
fsSizeInfo fileFsSizeInformation
allocInfo fileAllocationInformation
)
// Query info about the block sizes on the file system
_, _, e1 := ntQueryVolumeInformationFile.Call(
uintptr(out.Fd()),
uintptr(unsafe.Pointer(&iosb)),
uintptr(unsafe.Pointer(&fsSizeInfo)),
uintptr(unsafe.Sizeof(fsSizeInfo)),
uintptr(3), // FileFsSizeInformation
)
if e1 != nil && e1 != syscall.Errno(0) {
return errors.Wrap(e1, "preAllocate NtQueryVolumeInformationFile failed")
}
// Calculate the allocation size
clusterSize := uint64(fsSizeInfo.BytesPerSector) * uint64(fsSizeInfo.SectorsPerAllocationUnit)
if clusterSize <= 0 {
return errors.Errorf("preAllocate clusterSize %d <= 0", clusterSize)
}
allocInfo.AllocationSize = (1 + uint64(size-1)/clusterSize) * clusterSize
// Ask for the allocation
_, _, e1 = ntSetInformationFile.Call(
uintptr(out.Fd()),
uintptr(unsafe.Pointer(&iosb)),
uintptr(unsafe.Pointer(&allocInfo)),
uintptr(unsafe.Sizeof(allocInfo)),
uintptr(19), // FileAllocationInformation
)
if e1 != nil && e1 != syscall.Errno(0) {
return errors.Wrap(e1, "preAllocate NtSetInformationFile failed")
}
return nil
}
const (
FSCTL_SET_SPARSE = 0x000900c4
)
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// SetSparseImplemented is a constant indicating whether the
// implementation of SetSparse actually does anything.
const SetSparseImplemented = true
// SetSparse makes the file be a sparse file
func SetSparse(out *os.File) error {
var bytesReturned uint32
err := syscall.DeviceIoControl(syscall.Handle(out.Fd()), FSCTL_SET_SPARSE, nil, 0, nil, 0, &bytesReturned, nil)
if err != nil {
return errors.Wrap(err, "DeviceIoControl FSCTL_SET_SPARSE")
}
return nil
}