rclone/fs/config/config.go

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// Package config reads, writes and edits the config file and deals with command line flags
package config
import (
"context"
"encoding/json"
"errors"
"fmt"
"log"
mathrand "math/rand"
"os"
"path/filepath"
"regexp"
"runtime"
"strings"
"time"
"github.com/mitchellh/go-homedir"
"github.com/rclone/rclone/fs"
"github.com/rclone/rclone/fs/cache"
"github.com/rclone/rclone/fs/config/configmap"
"github.com/rclone/rclone/fs/config/obscure"
"github.com/rclone/rclone/fs/fspath"
"github.com/rclone/rclone/fs/rc"
"github.com/rclone/rclone/lib/file"
"github.com/rclone/rclone/lib/random"
)
const (
configFileName = "rclone.conf"
hiddenConfigFileName = "." + configFileName
noConfigFile = "notfound"
// ConfigToken is the key used to store the token under
ConfigToken = "token"
// ConfigClientID is the config key used to store the client id
ConfigClientID = "client_id"
// ConfigClientSecret is the config key used to store the client secret
ConfigClientSecret = "client_secret"
// ConfigAuthURL is the config key used to store the auth server endpoint
ConfigAuthURL = "auth_url"
// ConfigTokenURL is the config key used to store the token server endpoint
ConfigTokenURL = "token_url"
// ConfigEncoding is the config key to change the encoding for a backend
ConfigEncoding = "encoding"
// ConfigEncodingHelp is the help for ConfigEncoding
ConfigEncodingHelp = "The encoding for the backend.\n\nSee the [encoding section in the overview](/overview/#encoding) for more info."
// ConfigAuthorize indicates that we just want "rclone authorize"
ConfigAuthorize = "config_authorize"
// ConfigAuthNoBrowser indicates that we do not want to open browser
ConfigAuthNoBrowser = "config_auth_no_browser"
)
// Storage defines an interface for loading and saving config to
// persistent storage. Rclone provides a default implementation to
// load and save to a config file when this is imported
//
// import "github.com/rclone/rclone/fs/config/configfile"
// configfile.Install()
type Storage interface {
// GetSectionList returns a slice of strings with names for all the
// sections
GetSectionList() []string
// HasSection returns true if section exists in the config file
HasSection(section string) bool
// DeleteSection removes the named section and all config from the
// config file
DeleteSection(section string)
// GetKeyList returns the keys in this section
GetKeyList(section string) []string
// GetValue returns the key in section with a found flag
GetValue(section string, key string) (value string, found bool)
// SetValue sets the value under key in section
SetValue(section string, key string, value string)
// DeleteKey removes the key under section
DeleteKey(section string, key string) bool
// Load the config from permanent storage
Load() error
// Save the config to permanent storage
Save() error
// Serialize the config into a string
Serialize() (string, error)
}
// Global
var (
// Password can be used to configure the random password generator
Password = random.Password
)
var (
configPath string
cacheDir string
data Storage
dataLoaded bool
)
func init() {
// Set the function pointers up in fs
fs.ConfigFileGet = FileGetFlag
fs.ConfigFileSet = SetValueAndSave
fs.ConfigFileHasSection = func(section string) bool {
return LoadedData().HasSection(section)
}
configPath = makeConfigPath()
cacheDir = makeCacheDir() // Has fallback to tempDir, so set that first
data = newDefaultStorage()
}
// Join directory with filename, and check if exists
func findFile(dir string, name string) string {
path := filepath.Join(dir, name)
if _, err := os.Stat(path); err != nil {
return ""
}
return path
}
// Find current user's home directory
func findHomeDir() (string, error) {
path, err := homedir.Dir()
if err != nil {
fs.Debugf(nil, "Home directory lookup failed and cannot be used as configuration location: %v", err)
} else if path == "" {
// On Unix homedir return success but empty string for user with empty home configured in passwd file
fs.Debugf(nil, "Home directory not defined and cannot be used as configuration location")
}
return path, err
}
// Find rclone executable directory and look for existing rclone.conf there
// (<rclone_exe_dir>/rclone.conf)
func findLocalConfig() (configDir string, configFile string) {
if exePath, err := os.Executable(); err == nil {
configDir = filepath.Dir(exePath)
configFile = findFile(configDir, configFileName)
}
return
}
// Get path to Windows AppData config subdirectory for rclone and look for existing rclone.conf there
// ($AppData/rclone/rclone.conf)
func findAppDataConfig() (configDir string, configFile string) {
if appDataDir := os.Getenv("APPDATA"); appDataDir != "" {
configDir = filepath.Join(appDataDir, "rclone")
configFile = findFile(configDir, configFileName)
} else {
fs.Debugf(nil, "Environment variable APPDATA is not defined and cannot be used as configuration location")
}
return
}
// Get path to XDG config subdirectory for rclone and look for existing rclone.conf there
// (see XDG Base Directory specification: https://specifications.freedesktop.org/basedir-spec/latest/).
// ($XDG_CONFIG_HOME\rclone\rclone.conf)
func findXDGConfig() (configDir string, configFile string) {
if xdgConfigDir := os.Getenv("XDG_CONFIG_HOME"); xdgConfigDir != "" {
configDir = filepath.Join(xdgConfigDir, "rclone")
configFile = findFile(configDir, configFileName)
}
return
}
// Get path to .config subdirectory for rclone and look for existing rclone.conf there
// (~/.config/rclone/rclone.conf)
func findDotConfigConfig(home string) (configDir string, configFile string) {
if home != "" {
configDir = filepath.Join(home, ".config", "rclone")
configFile = findFile(configDir, configFileName)
}
return
}
// Look for existing .rclone.conf (legacy hidden filename) in root of user's home directory
// (~/.rclone.conf)
func findOldHomeConfig(home string) (configDir string, configFile string) {
if home != "" {
configDir = home
configFile = findFile(home, hiddenConfigFileName)
}
return
}
// Return the path to the configuration file
func makeConfigPath() string {
// Look for existing rclone.conf in prioritized list of known locations
// Also get configuration directory to use for new config file when no existing is found.
var (
configFile string
configDir string
primaryConfigDir string
fallbackConfigDir string
)
// <rclone_exe_dir>/rclone.conf
if _, configFile = findLocalConfig(); configFile != "" {
return configFile
}
// Windows: $AppData/rclone/rclone.conf
// This is also the default location for new config when no existing is found
if runtime.GOOS == "windows" {
if primaryConfigDir, configFile = findAppDataConfig(); configFile != "" {
return configFile
}
}
// $XDG_CONFIG_HOME/rclone/rclone.conf
// Also looking for this on Windows, for backwards compatibility reasons.
if configDir, configFile = findXDGConfig(); configFile != "" {
return configFile
}
if runtime.GOOS != "windows" {
// On Unix this is also the default location for new config when no existing is found
primaryConfigDir = configDir
}
// ~/.config/rclone/rclone.conf
// This is also the fallback location for new config
// (when $AppData on Windows and $XDG_CONFIG_HOME on Unix is not defined)
homeDir, homeDirErr := findHomeDir()
if fallbackConfigDir, configFile = findDotConfigConfig(homeDir); configFile != "" {
return configFile
}
// ~/.rclone.conf
if _, configFile = findOldHomeConfig(homeDir); configFile != "" {
return configFile
}
// No existing config file found, prepare proper default for a new one.
// But first check if if user supplied a --config variable or environment
// variable, since then we skip actually trying to create the default
// and report any errors related to it (we can't use pflag for this because
// it isn't initialised yet so we search the command line manually).
_, configSupplied := os.LookupEnv("RCLONE_CONFIG")
if !configSupplied {
for _, item := range os.Args {
if item == "--config" || strings.HasPrefix(item, "--config=") {
configSupplied = true
break
}
}
}
// If we found a configuration directory to be used for new config during search
// above, then create it to be ready for rclone.conf file to be written into it
// later, and also as a test of permissions to use fallback if not even able to
// create the directory.
if primaryConfigDir != "" {
configDir = primaryConfigDir
} else if fallbackConfigDir != "" {
configDir = fallbackConfigDir
} else {
configDir = ""
}
if configDir != "" {
configFile = filepath.Join(configDir, configFileName)
if configSupplied {
// User supplied custom config option, just return the default path
// as is without creating any directories, since it will not be used
// anyway and we don't want to unnecessarily create empty directory.
return configFile
}
var mkdirErr error
if mkdirErr = file.MkdirAll(configDir, os.ModePerm); mkdirErr == nil {
return configFile
}
// Problem: Try a fallback location. If we did find a home directory then
// just assume file .rclone.conf (legacy hidden filename) can be written in
// its root (~/.rclone.conf).
if homeDir != "" {
fs.Debugf(nil, "Configuration directory could not be created and will not be used: %v", mkdirErr)
return filepath.Join(homeDir, hiddenConfigFileName)
}
if !configSupplied {
fs.Errorf(nil, "Couldn't find home directory nor create configuration directory: %v", mkdirErr)
}
} else if !configSupplied {
if homeDirErr != nil {
fs.Errorf(nil, "Couldn't find configuration directory nor home directory: %v", homeDirErr)
} else {
fs.Errorf(nil, "Couldn't find configuration directory nor home directory")
}
}
// No known location that can be used: Did possibly find a configDir
// (XDG_CONFIG_HOME or APPDATA) which couldn't be created, but in any case
// did not find a home directory!
// Report it as an error, and return as last resort the path relative to current
// working directory, of .rclone.conf (legacy hidden filename).
if !configSupplied {
fs.Errorf(nil, "Defaulting to storing config in current directory.")
fs.Errorf(nil, "Use --config flag to workaround.")
}
return hiddenConfigFileName
}
// GetConfigPath returns the current config file path
func GetConfigPath() string {
return configPath
}
// SetConfigPath sets new config file path
//
// Checks for empty string, os null device, or special path, all of which indicates in-memory config.
func SetConfigPath(path string) (err error) {
var cfgPath string
if path == "" || path == os.DevNull {
cfgPath = ""
} else if filepath.Base(path) == noConfigFile {
cfgPath = ""
} else if err = file.IsReserved(path); err != nil {
return err
} else if cfgPath, err = filepath.Abs(path); err != nil {
return err
}
configPath = cfgPath
return nil
}
// SetData sets new config file storage
func SetData(newData Storage) {
// If no config file, use in-memory config (which is the default)
if configPath == "" {
return
}
data = newData
dataLoaded = false
}
// Data returns current config file storage
func Data() Storage {
return data
}
// LoadedData ensures the config file storage is loaded and returns it
func LoadedData() Storage {
if !dataLoaded {
// Set RCLONE_CONFIG_DIR for backend config and subprocesses
// If empty configPath (in-memory only) the value will be "."
_ = os.Setenv("RCLONE_CONFIG_DIR", filepath.Dir(configPath))
// Load configuration from file (or initialize sensible default if no file or error)
if err := data.Load(); err == nil {
fs.Debugf(nil, "Using config file from %q", configPath)
dataLoaded = true
} else if err == ErrorConfigFileNotFound {
if configPath == "" {
fs.Debugf(nil, "Config is memory-only - using defaults")
} else {
fs.Logf(nil, "Config file %q not found - using defaults", configPath)
}
dataLoaded = true
} else {
log.Fatalf("Failed to load config file %q: %v", configPath, err)
}
}
return data
}
// ErrorConfigFileNotFound is returned when the config file is not found
var ErrorConfigFileNotFound = errors.New("config file not found")
// SaveConfig calling function which saves configuration file.
// if SaveConfig returns error trying again after sleep.
func SaveConfig() {
ctx := context.Background()
ci := fs.GetConfig(ctx)
var err error
for i := 0; i < ci.LowLevelRetries+1; i++ {
if err = LoadedData().Save(); err == nil {
return
}
waitingTimeMs := mathrand.Intn(1000)
time.Sleep(time.Duration(waitingTimeMs) * time.Millisecond)
}
fs.Errorf(nil, "Failed to save config after %d tries: %v", ci.LowLevelRetries, err)
}
// SetValueAndSave sets the key to the value and saves just that
// value in the config file. It loads the old config file in from
// disk first and overwrites the given value only.
func SetValueAndSave(name, key, value string) error {
// Set the value in config in case we fail to reload it
LoadedData().SetValue(name, key, value)
// Save it again
SaveConfig()
return nil
}
// getWithDefault gets key out of section name returning defaultValue if not
// found.
func getWithDefault(name, key, defaultValue string) string {
value, found := LoadedData().GetValue(name, key)
if !found {
return defaultValue
}
return value
}
// UpdateRemoteOpt configures the remote update
type UpdateRemoteOpt struct {
// Treat all passwords as plain that need obscuring
Obscure bool `json:"obscure"`
// Treat all passwords as obscured
NoObscure bool `json:"noObscure"`
// Don't interact with the user - return questions
NonInteractive bool `json:"nonInteractive"`
// If set then supply state and result parameters to continue the process
Continue bool `json:"continue"`
// If set then ask all the questions, not just the post config questions
All bool `json:"all"`
// State to restart with - used with Continue
State string `json:"state"`
// Result to return - used with Continue
Result string `json:"result"`
// If set then edit existing values
Edit bool `json:"edit"`
}
func updateRemote(ctx context.Context, name string, keyValues rc.Params, opt UpdateRemoteOpt) (out *fs.ConfigOut, err error) {
if opt.Obscure && opt.NoObscure {
return nil, errors.New("can't use --obscure and --no-obscure together")
}
err = fspath.CheckConfigName(name)
if err != nil {
return nil, err
}
interactive := !(opt.NonInteractive || opt.Continue)
if interactive && !opt.All {
ctx = suppressConfirm(ctx)
}
fsType := FileGet(name, "type")
if fsType == "" {
return nil, errors.New("couldn't find type field in config")
}
ri, err := fs.Find(fsType)
if err != nil {
return nil, fmt.Errorf("couldn't find backend for type %q", fsType)
}
// Work out which options need to be obscured
needsObscure := map[string]struct{}{}
if !opt.NoObscure {
for _, option := range ri.Options {
if option.IsPassword {
needsObscure[option.Name] = struct{}{}
}
}
}
choices := configmap.Simple{}
m := fs.ConfigMap(ri, name, nil)
// Set the config
for k, v := range keyValues {
vStr := fmt.Sprint(v)
// Obscure parameter if necessary
if _, ok := needsObscure[k]; ok {
_, err := obscure.Reveal(vStr)
if err != nil || opt.Obscure {
// If error => not already obscured, so obscure it
// or we are forced to obscure
vStr, err = obscure.Obscure(vStr)
if err != nil {
return nil, fmt.Errorf("UpdateRemote: obscure failed: %w", err)
}
}
}
choices.Set(k, vStr)
if !strings.HasPrefix(k, fs.ConfigKeyEphemeralPrefix) {
m.Set(k, vStr)
}
}
if opt.Edit {
choices[fs.ConfigEdit] = "true"
}
if interactive {
var state = ""
if opt.All {
state = fs.ConfigAll
}
err = backendConfig(ctx, name, m, ri, choices, state)
} else {
// Start the config state machine
in := fs.ConfigIn{
State: opt.State,
Result: opt.Result,
}
if in.State == "" && opt.All {
in.State = fs.ConfigAll
}
out, err = fs.BackendConfig(ctx, name, m, ri, choices, in)
}
if err != nil {
return nil, err
}
SaveConfig()
cache.ClearConfig(name) // remove any remotes based on this config from the cache
return out, nil
}
// UpdateRemote adds the keyValues passed in to the remote of name.
// keyValues should be key, value pairs.
func UpdateRemote(ctx context.Context, name string, keyValues rc.Params, opt UpdateRemoteOpt) (out *fs.ConfigOut, err error) {
opt.Edit = true
return updateRemote(ctx, name, keyValues, opt)
}
// CreateRemote creates a new remote with name, type and a list of
// parameters which are key, value pairs. If update is set then it
// adds the new keys rather than replacing all of them.
func CreateRemote(ctx context.Context, name string, Type string, keyValues rc.Params, opts UpdateRemoteOpt) (out *fs.ConfigOut, err error) {
err = fspath.CheckConfigName(name)
if err != nil {
return nil, err
}
if !opts.Continue {
// Delete the old config if it exists
LoadedData().DeleteSection(name)
// Set the type
LoadedData().SetValue(name, "type", Type)
}
// Set the remaining values
return UpdateRemote(ctx, name, keyValues, opts)
}
// PasswordRemote adds the keyValues passed in to the remote of name.
// keyValues should be key, value pairs.
func PasswordRemote(ctx context.Context, name string, keyValues rc.Params) error {
ctx = suppressConfirm(ctx)
err := fspath.CheckConfigName(name)
if err != nil {
return err
}
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for k, v := range keyValues {
keyValues[k] = obscure.MustObscure(fmt.Sprint(v))
}
_, err = UpdateRemote(ctx, name, keyValues, UpdateRemoteOpt{
NoObscure: true,
})
return err
}
// JSONListProviders prints all the providers and options in JSON format
func JSONListProviders() error {
b, err := json.MarshalIndent(fs.Registry, "", " ")
if err != nil {
return fmt.Errorf("failed to marshal examples: %w", err)
}
_, err = os.Stdout.Write(b)
if err != nil {
return fmt.Errorf("failed to write providers list: %w", err)
}
return nil
}
// fsOption returns an Option describing the possible remotes
func fsOption() *fs.Option {
o := &fs.Option{
Name: "Storage",
Help: "Type of storage to configure.",
Default: "",
Required: true,
}
for _, item := range fs.Registry {
if item.Hide {
continue
}
example := fs.OptionExample{
Value: item.Name,
Help: item.Description,
}
o.Examples = append(o.Examples, example)
}
o.Examples.Sort()
return o
}
// FileGetFlag gets the config key under section returning the
// the value and true if found and or ("", false) otherwise
func FileGetFlag(section, key string) (string, bool) {
return LoadedData().GetValue(section, key)
}
// FileGet gets the config key under section returning the default if not set.
//
// It looks up defaults in the environment if they are present
func FileGet(section, key string) string {
var defaultVal string
envKey := fs.ConfigToEnv(section, key)
newValue, found := os.LookupEnv(envKey)
if found {
defaultVal = newValue
}
return getWithDefault(section, key, defaultVal)
}
// FileSet sets the key in section to value. It doesn't save
// the config file.
func FileSet(section, key, value string) {
if value != "" {
LoadedData().SetValue(section, key, value)
} else {
FileDeleteKey(section, key)
}
}
// FileDeleteKey deletes the config key in the config file.
// It returns true if the key was deleted,
// or returns false if the section or key didn't exist.
func FileDeleteKey(section, key string) bool {
return LoadedData().DeleteKey(section, key)
}
var matchEnv = regexp.MustCompile(`^RCLONE_CONFIG_(.*?)_TYPE=.*$`)
// FileSections returns the sections in the config file
// including any defined by environment variables.
func FileSections() []string {
sections := LoadedData().GetSectionList()
for _, item := range os.Environ() {
matches := matchEnv.FindStringSubmatch(item)
if len(matches) == 2 {
sections = append(sections, strings.ToLower(matches[1]))
}
}
return sections
}
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// DumpRcRemote dumps the config for a single remote
func DumpRcRemote(name string) (dump rc.Params) {
params := rc.Params{}
for _, key := range LoadedData().GetKeyList(name) {
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params[key] = FileGet(name, key)
}
return params
}
// DumpRcBlob dumps all the config as an unstructured blob suitable
// for the rc
func DumpRcBlob() (dump rc.Params) {
dump = rc.Params{}
for _, name := range LoadedData().GetSectionList() {
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dump[name] = DumpRcRemote(name)
}
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return dump
}
// Dump dumps all the config as a JSON file
func Dump() error {
dump := DumpRcBlob()
b, err := json.MarshalIndent(dump, "", " ")
if err != nil {
return fmt.Errorf("failed to marshal config dump: %w", err)
}
_, err = os.Stdout.Write(b)
if err != nil {
return fmt.Errorf("failed to write config dump: %w", err)
}
return nil
}
// makeCacheDir returns a directory to use for caching.
func makeCacheDir() (dir string) {
dir, err := os.UserCacheDir()
if err != nil || dir == "" {
fs.Debugf(nil, "Failed to find user cache dir, using temporary directory: %v", err)
// if no dir found then use TempDir - we will have a cachedir!
dir = os.TempDir()
}
return filepath.Join(dir, "rclone")
}
// GetCacheDir returns the default directory for cache
//
// The directory is neither guaranteed to exist nor have accessible permissions.
// Users of this should make a subdirectory and use MkdirAll() to create it
// and any parents.
func GetCacheDir() string {
return cacheDir
}
// SetCacheDir sets new default directory for cache
func SetCacheDir(path string) (err error) {
cacheDir, err = filepath.Abs(path)
return
}
// SetTempDir sets new default directory to use for temporary files.
//
// Assuming golang's os.TempDir is used to get the directory:
// "On Unix systems, it returns $TMPDIR if non-empty, else /tmp. On Windows,
// it uses GetTempPath, returning the first non-empty value from %TMP%, %TEMP%,
// %USERPROFILE%, or the Windows directory."
//
// To override the default we therefore set environment variable TMPDIR
// on Unix systems, and both TMP and TEMP on Windows (they are almost exclusively
// aliases for the same path, and programs may refer to to either of them).
// This should make all libraries and forked processes use the same.
func SetTempDir(path string) (err error) {
var tempDir string
if tempDir, err = filepath.Abs(path); err != nil {
return err
}
if runtime.GOOS == "windows" {
if err = os.Setenv("TMP", tempDir); err != nil {
return err
}
if err = os.Setenv("TEMP", tempDir); err != nil {
return err
}
} else {
return os.Setenv("TMPDIR", tempDir)
}
return nil
}