vendor: update all dependencies

This commit is contained in:
Nick Craig-Wood 2019-11-11 15:04:53 +00:00
parent 3dcf1e61cf
commit 479c803fd9
446 changed files with 25054 additions and 8064 deletions

View file

@ -53,6 +53,8 @@ func (bb *baseBuilder) Name() string {
return bb.name
}
var _ balancer.V2Balancer = (*baseBalancer)(nil) // Assert that we implement V2Balancer
type baseBalancer struct {
cc balancer.ClientConn
pickerBuilder PickerBuilder
@ -70,7 +72,11 @@ func (b *baseBalancer) HandleResolvedAddrs(addrs []resolver.Address, err error)
panic("not implemented")
}
func (b *baseBalancer) UpdateClientConnState(s balancer.ClientConnState) {
func (b *baseBalancer) ResolverError(error) {
// Ignore
}
func (b *baseBalancer) UpdateClientConnState(s balancer.ClientConnState) error {
// TODO: handle s.ResolverState.Err (log if not nil) once implemented.
// TODO: handle s.ResolverState.ServiceConfig?
if grpclog.V(2) {
@ -101,6 +107,7 @@ func (b *baseBalancer) UpdateClientConnState(s balancer.ClientConnState) {
// The entry will be deleted in HandleSubConnStateChange.
}
}
return nil
}
// regeneratePicker takes a snapshot of the balancer, and generates a picker