sftp: limit new connections per second
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1 changed files with 13 additions and 0 deletions
13
sftp/sftp.go
13
sftp/sftp.go
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@ -5,6 +5,7 @@
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package sftp
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import (
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"context"
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"io"
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"io/ioutil"
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"os"
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@ -19,6 +20,11 @@ import (
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"github.com/pkg/sftp"
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"github.com/xanzy/ssh-agent"
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"golang.org/x/crypto/ssh"
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"golang.org/x/time/rate"
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)
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const (
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connectionsPerSecond = 10 // don't make more than this many ssh connections/s
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)
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func init() {
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@ -69,6 +75,7 @@ type Fs struct {
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cachedHashes *fs.HashSet
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poolMu sync.Mutex
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pool []*conn
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connLimit *rate.Limiter // for limiting number of connections per second
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}
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// Object is a remote SFTP file that has been stat'd (so it exists, but is not necessarily open for reading)
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@ -138,6 +145,11 @@ func (c *conn) closed() error {
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// Open a new connection to the SFTP server.
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func (f *Fs) sftpConnection() (c *conn, err error) {
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// Rate limit rate of new connections
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err = f.connLimit.Wait(context.Background())
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if err != nil {
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return nil, errors.Wrap(err, "limiter failed in connect")
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}
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c = &conn{
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err: make(chan error, 1),
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}
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@ -276,6 +288,7 @@ func NewFs(name, root string) (fs.Fs, error) {
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port: port,
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url: "sftp://" + user + "@" + host + ":" + port + "/" + root,
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mkdirLock: newStringLock(),
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connLimit: rate.NewLimiter(rate.Limit(connectionsPerSecond), 1),
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}
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f.features = (&fs.Features{}).Fill(f)
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// Make a connection and pool it to return errors early
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