fs: add support for flag --no-console on windows to hide the console window
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5 changed files with 33 additions and 0 deletions
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@ -382,6 +382,11 @@ func initConfig() {
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// Finish parsing any command line flags
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configflags.SetFlags(ci)
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// Hide console window
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if ci.NoConsole {
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terminal.HideConsole()
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}
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// Load filters
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err := filterflags.Reload(ctx)
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if err != nil {
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@ -121,6 +121,7 @@ type ConfigInfo struct {
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DownloadHeaders []*HTTPOption
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Headers []*HTTPOption
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RefreshTimes bool
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NoConsole bool
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}
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// NewConfig creates a new config with everything set to the default
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@ -124,6 +124,7 @@ func AddFlags(ci *fs.ConfigInfo, flagSet *pflag.FlagSet) {
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flags.StringArrayVarP(flagSet, &downloadHeaders, "header-download", "", nil, "Set HTTP header for download transactions")
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flags.StringArrayVarP(flagSet, &headers, "header", "", nil, "Set HTTP header for all transactions")
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flags.BoolVarP(flagSet, &ci.RefreshTimes, "refresh-times", "", ci.RefreshTimes, "Refresh the modtime of remote files.")
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flags.BoolVarP(flagSet, &ci.NoConsole, "no-console", "", ci.NoConsole, "Hide console window. Supported on Windows only.")
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}
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// ParseHeaders converts the strings passed in via the header flags into HTTPOptions
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7
lib/terminal/hidden_other.go
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7
lib/terminal/hidden_other.go
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@ -0,0 +1,7 @@
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// +build !windows
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package terminal
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// HideConsole is only supported on windows
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func HideConsole() {
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}
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19
lib/terminal/hidden_windows.go
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19
lib/terminal/hidden_windows.go
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@ -0,0 +1,19 @@
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// +build windows
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package terminal
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import (
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"syscall"
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)
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// HideConsole hides the console window and activates another window
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func HideConsole() {
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getConsoleWindow := syscall.NewLazyDLL("kernel32.dll").NewProc("GetConsoleWindow")
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showWindow := syscall.NewLazyDLL("user32.dll").NewProc("ShowWindow")
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if getConsoleWindow.Find() == nil && showWindow.Find() == nil {
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hwnd, _, _ := getConsoleWindow.Call()
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if hwnd != 0 {
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showWindow.Call(hwnd, 0)
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}
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}
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}
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