build: remove random.Seed since random generator is seeded automatically in go1.20
Now that the minimum version is go1.20 we can stop seeding the random number generator.
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6 changed files with 0 additions and 75 deletions
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@ -39,7 +39,6 @@ import (
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"github.com/rclone/rclone/lib/atexit"
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"github.com/rclone/rclone/lib/atexit"
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"github.com/rclone/rclone/lib/buildinfo"
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"github.com/rclone/rclone/lib/buildinfo"
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"github.com/rclone/rclone/lib/exitcode"
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"github.com/rclone/rclone/lib/exitcode"
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"github.com/rclone/rclone/lib/random"
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"github.com/rclone/rclone/lib/terminal"
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"github.com/rclone/rclone/lib/terminal"
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"github.com/spf13/cobra"
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"github.com/spf13/cobra"
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"github.com/spf13/pflag"
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"github.com/spf13/pflag"
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@ -562,9 +561,6 @@ func AddBackendFlags() {
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// Main runs rclone interpreting flags and commands out of os.Args
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// Main runs rclone interpreting flags and commands out of os.Args
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func Main() {
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func Main() {
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if err := random.Seed(); err != nil {
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log.Fatalf("Fatal error: %v", err)
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}
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setupRootCommand(Root)
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setupRootCommand(Root)
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AddBackendFlags()
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AddBackendFlags()
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if err := Root.Execute(); err != nil {
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if err := Root.Execute(); err != nil {
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@ -49,11 +49,6 @@ var (
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MatchTestRemote = regexp.MustCompile(`^rclone-test-[abcdefghijklmnopqrstuvwxyz0123456789]{24}$`)
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MatchTestRemote = regexp.MustCompile(`^rclone-test-[abcdefghijklmnopqrstuvwxyz0123456789]{24}$`)
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)
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)
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// Seed the random number generator
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func init() {
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_ = random.Seed()
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}
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// Initialise rclone for testing
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// Initialise rclone for testing
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func Initialise() {
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func Initialise() {
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ctx := context.Background()
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ctx := context.Background()
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@ -1,17 +0,0 @@
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//go:build go1.20
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package random
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// Seed the global math/rand with crypto strong data
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//
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// This doesn't make it OK to use math/rand in crypto sensitive
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// environments - don't do that! However it does help to mitigate the
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// problem if that happens accidentally. This would have helped with
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// CVE-2020-28924 - #4783
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//
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// As of Go 1.20 there is no reason to call math/rand.Seed with a
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// random value as it is self seeded to a random 64 bit number so this
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// does nothing.
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func Seed() error {
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return nil
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}
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@ -1,29 +0,0 @@
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//go:build !go1.20
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package random
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import (
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cryptorand "crypto/rand"
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"encoding/binary"
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"fmt"
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mathrand "math/rand"
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)
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// Seed the global math/rand with crypto strong data
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//
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// This doesn't make it OK to use math/rand in crypto sensitive
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// environments - don't do that! However it does help to mitigate the
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// problem if that happens accidentally. This would have helped with
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// CVE-2020-28924 - #4783
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//
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// As of Go 1.20 there is no reason to call math/rand.Seed with a
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// random value as it is self seeded to a random 64 bit number.
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func Seed() error {
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var seed int64
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err := binary.Read(cryptorand.Reader, binary.LittleEndian, &seed)
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if err != nil {
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return fmt.Errorf("failed to read random seed: %w", err)
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}
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mathrand.Seed(seed)
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return nil
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}
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@ -1,7 +1,6 @@
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package random
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package random
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import (
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import (
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"math/rand"
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"testing"
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"testing"
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"github.com/stretchr/testify/assert"
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"github.com/stretchr/testify/assert"
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@ -49,16 +48,3 @@ func TestPasswordDuplicates(t *testing.T) {
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seen[s] = true
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seen[s] = true
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}
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}
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}
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}
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func TestSeed(t *testing.T) {
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// seed 100 times and check the first random number doesn't repeat
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// This test could fail with a probability of ~ 10**-15
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const n = 100
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var seen = map[int64]bool{}
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for i := 0; i < n; i++ {
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assert.NoError(t, Seed())
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first := rand.Int63()
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assert.False(t, seen[first])
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seen[first] = true
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}
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}
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@ -29,12 +29,6 @@ var (
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testNumber atomic.Int32
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testNumber atomic.Int32
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)
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)
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// Seed the random number generator
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func init() {
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_ = random.Seed()
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}
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// Test contains stats about the running test which work for files or
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// Test contains stats about the running test which work for files or
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// directories
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// directories
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type Test struct {
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type Test struct {
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