lib/ranges: ranges libary for dealing with partially downloaded files
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297
lib/ranges/ranges.go
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297
lib/ranges/ranges.go
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// Package ranges provides the Ranges type for keeping track of byte
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// ranges which may or may not be present in an object.
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package ranges
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import (
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"sort"
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)
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// Range describes a single byte range
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type Range struct {
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Pos int64
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Size int64
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}
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// End returns the end of the Range
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func (r Range) End() int64 {
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return r.Pos + r.Size
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}
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// IsEmpty true if the range has no size
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func (r Range) IsEmpty() bool {
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return r.Size <= 0
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}
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// Clip ensures r.End() <= offset by modifying r.Size if necessary
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//
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// if r.Pos > offset then a Range{Pos:0, Size:0} will be returned.
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func (r *Range) Clip(offset int64) {
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if r.End() <= offset {
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return
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}
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r.Size -= r.End() - offset
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if r.Size < 0 {
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r.Pos = 0
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r.Size = 0
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}
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}
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func min(a, b int64) int64 {
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if a < b {
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return a
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}
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return b
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}
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func max(a, b int64) int64 {
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if a > b {
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return a
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}
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return b
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}
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// Intersection returns the common Range for two Range~s
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//
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// If there is no intersection then the Range returned will have
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// IsEmpty() true
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func (r Range) Intersection(b Range) (intersection Range) {
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if (r.Pos >= b.Pos && r.Pos < b.End()) || (b.Pos >= r.Pos && b.Pos < r.End()) {
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intersection.Pos = max(r.Pos, b.Pos)
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intersection.Size = min(r.End(), b.End()) - intersection.Pos
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}
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return
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}
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// Ranges describes a number of Range segments. These should only be
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// added with the Ranges.Insert function. The Ranges are kept sorted
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// and coalesced to the minimum size.
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type Ranges []Range
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// merge the Range new into dest if possible
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//
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// dst.Pos must be >= src.Pos
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//
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// return true if merged
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func merge(new, dst *Range) bool {
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if new.End() < dst.Pos {
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return false
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}
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if new.End() > dst.End() {
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dst.Size = new.Size
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} else {
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dst.Size += dst.Pos - new.Pos
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}
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dst.Pos = new.Pos
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return true
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}
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// coalesce ranges assuming an element has been inserted at i
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func (rs *Ranges) coalesce(i int) {
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ranges := *rs
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var j int
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startChop := i
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endChop := i
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// look at previous element too
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if i > 0 && merge(&ranges[i-1], &ranges[i]) {
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startChop = i - 1
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}
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for j = i; j < len(ranges)-1; j++ {
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if !merge(&ranges[j], &ranges[j+1]) {
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break
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}
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endChop = j + 1
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}
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if endChop > startChop {
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// chop the uneeded ranges out
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copy(ranges[startChop:], ranges[endChop:])
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*rs = ranges[:len(ranges)-endChop+startChop]
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}
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}
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// search finds the first Range in rs that has Pos >= r.Pos
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//
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// The return takes on values 0..len(rs) so may point beyond the end
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// of the slice.
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func (rs Ranges) search(r Range) int {
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return sort.Search(len(rs), func(i int) bool {
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return rs[i].Pos >= r.Pos
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})
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}
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// Insert the new Range into a sorted and coalesced slice of
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// Ranges. The result will be sorted and coalesced.
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func (rs *Ranges) Insert(r Range) {
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if r.IsEmpty() {
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return
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}
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ranges := *rs
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if len(ranges) == 0 {
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ranges = append(ranges, r)
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*rs = ranges
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return
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}
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i := ranges.search(r)
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if i == len(ranges) || !merge(&r, &ranges[i]) {
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// insert into the range
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ranges = append(ranges, Range{})
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copy(ranges[i+1:], ranges[i:])
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ranges[i] = r
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*rs = ranges
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}
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rs.coalesce(i)
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}
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// Find searches for r in rs and returns the next present or absent
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// Range. It returns:
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//
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// curr which is the Range found
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// next is the Range which should be presented to Find next
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// present shows whether curr is present or absent
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//
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// if !next.IsEmpty() then Find should be called again with r = next
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// to retrieve the next Range.
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//
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// Note that r.Pos == curr.Pos always
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func (rs Ranges) Find(r Range) (curr, next Range, present bool) {
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if r.IsEmpty() {
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return r, next, false
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}
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var intersection Range
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i := rs.search(r)
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if i > 0 {
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prev := rs[i-1]
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// we know prev.Pos < r.Pos so intersection.Pos == r.Pos
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intersection = prev.Intersection(r)
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if !intersection.IsEmpty() {
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r.Pos = intersection.End()
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r.Size -= intersection.Size
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return intersection, r, true
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}
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}
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if i >= len(rs) {
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return r, Range{}, false
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}
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found := rs[i]
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intersection = found.Intersection(r)
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if intersection.IsEmpty() {
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return r, Range{}, false
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}
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if r.Pos < intersection.Pos {
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curr = Range{
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Pos: r.Pos,
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Size: intersection.Pos - r.Pos,
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}
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r.Pos = curr.End()
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r.Size -= curr.Size
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return curr, r, false
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}
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r.Pos = intersection.End()
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r.Size -= intersection.Size
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return intersection, r, true
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}
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// FoundRange is returned from FindAll
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//
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// It contains a Range and a boolean as to whether the range was
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// Present or not.
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type FoundRange struct {
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R Range
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Present bool
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}
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// FindAll repeatedly calls Find searching for r in rs and returning
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// present or absent ranges.
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//
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// It returns a slice of FoundRange. Each element has a range and an
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// indication of whether it was present or not.
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func (rs Ranges) FindAll(r Range) (frs []FoundRange) {
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for !r.IsEmpty() {
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var fr FoundRange
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fr.R, r, fr.Present = rs.Find(r)
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frs = append(frs, fr)
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}
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return frs
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}
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// Present returns whether r can be satisfied by rs
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func (rs Ranges) Present(r Range) (present bool) {
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if r.IsEmpty() {
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return true
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}
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_, next, present := rs.Find(r)
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if !present {
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return false
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}
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if next.IsEmpty() {
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return true
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}
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return false
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}
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// Intersection works out which ranges out of rs are entirely
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// contained within r and returns a new Ranges
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func (rs Ranges) Intersection(r Range) (newRs Ranges) {
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if len(rs) == 0 {
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return rs
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}
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for !r.IsEmpty() {
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var curr Range
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var found bool
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curr, r, found = rs.Find(r)
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if found {
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newRs.Insert(curr)
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}
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}
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return newRs
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}
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// Equal returns true if rs == bs
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func (rs Ranges) Equal(bs Ranges) bool {
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if len(rs) != len(bs) {
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return false
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}
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if rs == nil || bs == nil {
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return true
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}
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for i := range rs {
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if rs[i] != bs[i] {
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return false
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}
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}
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return true
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}
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// Size returns the total size of all the segments
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func (rs Ranges) Size() (size int64) {
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for _, r := range rs {
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size += r.Size
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}
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return size
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}
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// FindMissing finds the initial part of r that is not in rs
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//
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// If r is entirely present in rs then r an empty block will be returned.
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//
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// If r is not present in rs then the block returned will have IsEmpty
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// return true.
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//
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// If r is partially present in rs then a new block will be returned
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// which starts with the first part of rs that isn't present in r. The
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// End() for this block will be the same as originally passed in.
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//
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// For all returns rout.End() == r.End()
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func (rs Ranges) FindMissing(r Range) (rout Range) {
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rout = r
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if r.IsEmpty() {
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return rout
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}
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curr, _, present := rs.Find(r)
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if !present {
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// Initial block is not present
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return rout
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}
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rout.Size -= curr.End() - rout.Pos
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rout.Pos = curr.End()
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return rout
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}
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