Use a vendor directory for repeatable builds - fixes #816
This is using godep to manage the vendor directory.
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637 changed files with 247384 additions and 11 deletions
22
vendor/github.com/skratchdot/open-golang/LICENSE-MIT
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vendor/github.com/skratchdot/open-golang/LICENSE-MIT
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Copyright (c) 2013 skratchdot
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Permission is hereby granted, free of charge, to any person
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obtaining a copy of this software and associated documentation
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files (the "Software"), to deal in the Software without
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restriction, including without limitation the rights to use,
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copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following
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conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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OTHER DEALINGS IN THE SOFTWARE.
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vendor/github.com/skratchdot/open-golang/open/exec.go
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vendor/github.com/skratchdot/open-golang/open/exec.go
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// +build !windows,!darwin
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package open
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import (
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"os/exec"
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)
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// http://sources.debian.net/src/xdg-utils/1.1.0~rc1%2Bgit20111210-7.1/scripts/xdg-open/
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// http://sources.debian.net/src/xdg-utils/1.1.0~rc1%2Bgit20111210-7.1/scripts/xdg-mime/
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func open(input string) *exec.Cmd {
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return exec.Command("xdg-open", input)
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}
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func openWith(input string, appName string) *exec.Cmd {
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return exec.Command(appName, input)
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}
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vendor/github.com/skratchdot/open-golang/open/exec_darwin.go
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vendor/github.com/skratchdot/open-golang/open/exec_darwin.go
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// +build darwin
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package open
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import (
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"os/exec"
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)
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func open(input string) *exec.Cmd {
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return exec.Command("open", input)
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}
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func openWith(input string, appName string) *exec.Cmd {
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return exec.Command("open", "-a", appName, input)
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}
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vendor/github.com/skratchdot/open-golang/open/exec_windows.go
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vendor/github.com/skratchdot/open-golang/open/exec_windows.go
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// +build windows
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package open
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import (
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"os"
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"os/exec"
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"path/filepath"
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"strings"
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)
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var (
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cmd = "url.dll,FileProtocolHandler"
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runDll32 = filepath.Join(os.Getenv("SYSTEMROOT"), "System32", "rundll32.exe")
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)
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func cleaninput(input string) string {
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r := strings.NewReplacer("&", "^&")
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return r.Replace(input)
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}
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func open(input string) *exec.Cmd {
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return exec.Command(runDll32, cmd, input)
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}
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func openWith(input string, appName string) *exec.Cmd {
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return exec.Command("cmd", "/C", "start", "", appName, cleaninput(input))
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}
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vendor/github.com/skratchdot/open-golang/open/open.go
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vendor/github.com/skratchdot/open-golang/open/open.go
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/*
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Open a file, directory, or URI using the OS's default
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application for that object type. Optionally, you can
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specify an application to use.
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This is a proxy for the following commands:
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OSX: "open"
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Windows: "start"
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Linux/Other: "xdg-open"
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This is a golang port of the node.js module: https://github.com/pwnall/node-open
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*/
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package open
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/*
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Open a file, directory, or URI using the OS's default
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application for that object type. Wait for the open
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command to complete.
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*/
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func Run(input string) error {
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return open(input).Run()
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}
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/*
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Open a file, directory, or URI using the OS's default
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application for that object type. Don't wait for the
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open command to complete.
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*/
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func Start(input string) error {
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return open(input).Start()
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}
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/*
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Open a file, directory, or URI using the specified application.
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Wait for the open command to complete.
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*/
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func RunWith(input string, appName string) error {
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return openWith(input, appName).Run()
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}
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/*
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Open a file, directory, or URI using the specified application.
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Don't wait for the open command to complete.
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*/
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func StartWith(input string, appName string) error {
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return openWith(input, appName).Start()
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}
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