// Code generated by private/model/cli/gen-api/main.go. DO NOT EDIT. package codebuild import ( "fmt" "time" "github.com/aws/aws-sdk-go/aws" "github.com/aws/aws-sdk-go/aws/awsutil" "github.com/aws/aws-sdk-go/aws/request" ) const opBatchDeleteBuilds = "BatchDeleteBuilds" // BatchDeleteBuildsRequest generates a "aws/request.Request" representing the // client's request for the BatchDeleteBuilds operation. The "output" return // value will be populated with the request's response once the request completes // successfuly. // // Use "Send" method on the returned Request to send the API call to the service. // the "output" return value is not valid until after Send returns without error. // // See BatchDeleteBuilds for more information on using the BatchDeleteBuilds // API call, and error handling. // // This method is useful when you want to inject custom logic or configuration // into the SDK's request lifecycle. Such as custom headers, or retry logic. // // // // Example sending a request using the BatchDeleteBuildsRequest method. // req, resp := client.BatchDeleteBuildsRequest(params) // // err := req.Send() // if err == nil { // resp is now filled // fmt.Println(resp) // } // // See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/BatchDeleteBuilds func (c *CodeBuild) BatchDeleteBuildsRequest(input *BatchDeleteBuildsInput) (req *request.Request, output *BatchDeleteBuildsOutput) { op := &request.Operation{ Name: opBatchDeleteBuilds, HTTPMethod: "POST", HTTPPath: "/", } if input == nil { input = &BatchDeleteBuildsInput{} } output = &BatchDeleteBuildsOutput{} req = c.newRequest(op, input, output) return } // BatchDeleteBuilds API operation for AWS CodeBuild. // // Deletes one or more builds. // // Returns awserr.Error for service API and SDK errors. Use runtime type assertions // with awserr.Error's Code and Message methods to get detailed information about // the error. // // See the AWS API reference guide for AWS CodeBuild's // API operation BatchDeleteBuilds for usage and error information. // // Returned Error Codes: // * ErrCodeInvalidInputException "InvalidInputException" // The input value that was provided is not valid. // // See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/BatchDeleteBuilds func (c *CodeBuild) BatchDeleteBuilds(input *BatchDeleteBuildsInput) (*BatchDeleteBuildsOutput, error) { req, out := c.BatchDeleteBuildsRequest(input) return out, req.Send() } // BatchDeleteBuildsWithContext is the same as BatchDeleteBuilds with the addition of // the ability to pass a context and additional request options. // // See BatchDeleteBuilds for details on how to use this API operation. // // The context must be non-nil and will be used for request cancellation. If // the context is nil a panic will occur. In the future the SDK may create // sub-contexts for http.Requests. See https://golang.org/pkg/context/ // for more information on using Contexts. func (c *CodeBuild) BatchDeleteBuildsWithContext(ctx aws.Context, input *BatchDeleteBuildsInput, opts ...request.Option) (*BatchDeleteBuildsOutput, error) { req, out := c.BatchDeleteBuildsRequest(input) req.SetContext(ctx) req.ApplyOptions(opts...) return out, req.Send() } const opBatchGetBuilds = "BatchGetBuilds" // BatchGetBuildsRequest generates a "aws/request.Request" representing the // client's request for the BatchGetBuilds operation. The "output" return // value will be populated with the request's response once the request completes // successfuly. // // Use "Send" method on the returned Request to send the API call to the service. // the "output" return value is not valid until after Send returns without error. // // See BatchGetBuilds for more information on using the BatchGetBuilds // API call, and error handling. // // This method is useful when you want to inject custom logic or configuration // into the SDK's request lifecycle. Such as custom headers, or retry logic. // // // // Example sending a request using the BatchGetBuildsRequest method. // req, resp := client.BatchGetBuildsRequest(params) // // err := req.Send() // if err == nil { // resp is now filled // fmt.Println(resp) // } // // See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/BatchGetBuilds func (c *CodeBuild) BatchGetBuildsRequest(input *BatchGetBuildsInput) (req *request.Request, output *BatchGetBuildsOutput) { op := &request.Operation{ Name: opBatchGetBuilds, HTTPMethod: "POST", HTTPPath: "/", } if input == nil { input = &BatchGetBuildsInput{} } output = &BatchGetBuildsOutput{} req = c.newRequest(op, input, output) return } // BatchGetBuilds API operation for AWS CodeBuild. // // Gets information about builds. // // Returns awserr.Error for service API and SDK errors. Use runtime type assertions // with awserr.Error's Code and Message methods to get detailed information about // the error. // // See the AWS API reference guide for AWS CodeBuild's // API operation BatchGetBuilds for usage and error information. // // Returned Error Codes: // * ErrCodeInvalidInputException "InvalidInputException" // The input value that was provided is not valid. // // See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/BatchGetBuilds func (c *CodeBuild) BatchGetBuilds(input *BatchGetBuildsInput) (*BatchGetBuildsOutput, error) { req, out := c.BatchGetBuildsRequest(input) return out, req.Send() } // BatchGetBuildsWithContext is the same as BatchGetBuilds with the addition of // the ability to pass a context and additional request options. // // See BatchGetBuilds for details on how to use this API operation. // // The context must be non-nil and will be used for request cancellation. If // the context is nil a panic will occur. In the future the SDK may create // sub-contexts for http.Requests. See https://golang.org/pkg/context/ // for more information on using Contexts. func (c *CodeBuild) BatchGetBuildsWithContext(ctx aws.Context, input *BatchGetBuildsInput, opts ...request.Option) (*BatchGetBuildsOutput, error) { req, out := c.BatchGetBuildsRequest(input) req.SetContext(ctx) req.ApplyOptions(opts...) return out, req.Send() } const opBatchGetProjects = "BatchGetProjects" // BatchGetProjectsRequest generates a "aws/request.Request" representing the // client's request for the BatchGetProjects operation. The "output" return // value will be populated with the request's response once the request completes // successfuly. // // Use "Send" method on the returned Request to send the API call to the service. // the "output" return value is not valid until after Send returns without error. // // See BatchGetProjects for more information on using the BatchGetProjects // API call, and error handling. // // This method is useful when you want to inject custom logic or configuration // into the SDK's request lifecycle. Such as custom headers, or retry logic. // // // // Example sending a request using the BatchGetProjectsRequest method. // req, resp := client.BatchGetProjectsRequest(params) // // err := req.Send() // if err == nil { // resp is now filled // fmt.Println(resp) // } // // See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/BatchGetProjects func (c *CodeBuild) BatchGetProjectsRequest(input *BatchGetProjectsInput) (req *request.Request, output *BatchGetProjectsOutput) { op := &request.Operation{ Name: opBatchGetProjects, HTTPMethod: "POST", HTTPPath: "/", } if input == nil { input = &BatchGetProjectsInput{} } output = &BatchGetProjectsOutput{} req = c.newRequest(op, input, output) return } // BatchGetProjects API operation for AWS CodeBuild. // // Gets information about build projects. // // Returns awserr.Error for service API and SDK errors. Use runtime type assertions // with awserr.Error's Code and Message methods to get detailed information about // the error. // // See the AWS API reference guide for AWS CodeBuild's // API operation BatchGetProjects for usage and error information. // // Returned Error Codes: // * ErrCodeInvalidInputException "InvalidInputException" // The input value that was provided is not valid. // // See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/BatchGetProjects func (c *CodeBuild) BatchGetProjects(input *BatchGetProjectsInput) (*BatchGetProjectsOutput, error) { req, out := c.BatchGetProjectsRequest(input) return out, req.Send() } // BatchGetProjectsWithContext is the same as BatchGetProjects with the addition of // the ability to pass a context and additional request options. // // See BatchGetProjects for details on how to use this API operation. // // The context must be non-nil and will be used for request cancellation. If // the context is nil a panic will occur. In the future the SDK may create // sub-contexts for http.Requests. See https://golang.org/pkg/context/ // for more information on using Contexts. func (c *CodeBuild) BatchGetProjectsWithContext(ctx aws.Context, input *BatchGetProjectsInput, opts ...request.Option) (*BatchGetProjectsOutput, error) { req, out := c.BatchGetProjectsRequest(input) req.SetContext(ctx) req.ApplyOptions(opts...) return out, req.Send() } const opCreateProject = "CreateProject" // CreateProjectRequest generates a "aws/request.Request" representing the // client's request for the CreateProject operation. The "output" return // value will be populated with the request's response once the request completes // successfuly. // // Use "Send" method on the returned Request to send the API call to the service. // the "output" return value is not valid until after Send returns without error. // // See CreateProject for more information on using the CreateProject // API call, and error handling. // // This method is useful when you want to inject custom logic or configuration // into the SDK's request lifecycle. Such as custom headers, or retry logic. // // // // Example sending a request using the CreateProjectRequest method. // req, resp := client.CreateProjectRequest(params) // // err := req.Send() // if err == nil { // resp is now filled // fmt.Println(resp) // } // // See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/CreateProject func (c *CodeBuild) CreateProjectRequest(input *CreateProjectInput) (req *request.Request, output *CreateProjectOutput) { op := &request.Operation{ Name: opCreateProject, HTTPMethod: "POST", HTTPPath: "/", } if input == nil { input = &CreateProjectInput{} } output = &CreateProjectOutput{} req = c.newRequest(op, input, output) return } // CreateProject API operation for AWS CodeBuild. // // Creates a build project. // // Returns awserr.Error for service API and SDK errors. Use runtime type assertions // with awserr.Error's Code and Message methods to get detailed information about // the error. // // See the AWS API reference guide for AWS CodeBuild's // API operation CreateProject for usage and error information. // // Returned Error Codes: // * ErrCodeInvalidInputException "InvalidInputException" // The input value that was provided is not valid. // // * ErrCodeResourceAlreadyExistsException "ResourceAlreadyExistsException" // The specified AWS resource cannot be created, because an AWS resource with // the same settings already exists. // // * ErrCodeAccountLimitExceededException "AccountLimitExceededException" // An AWS service limit was exceeded for the calling AWS account. // // See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/CreateProject func (c *CodeBuild) CreateProject(input *CreateProjectInput) (*CreateProjectOutput, error) { req, out := c.CreateProjectRequest(input) return out, req.Send() } // CreateProjectWithContext is the same as CreateProject with the addition of // the ability to pass a context and additional request options. // // See CreateProject for details on how to use this API operation. // // The context must be non-nil and will be used for request cancellation. If // the context is nil a panic will occur. In the future the SDK may create // sub-contexts for http.Requests. See https://golang.org/pkg/context/ // for more information on using Contexts. func (c *CodeBuild) CreateProjectWithContext(ctx aws.Context, input *CreateProjectInput, opts ...request.Option) (*CreateProjectOutput, error) { req, out := c.CreateProjectRequest(input) req.SetContext(ctx) req.ApplyOptions(opts...) return out, req.Send() } const opCreateWebhook = "CreateWebhook" // CreateWebhookRequest generates a "aws/request.Request" representing the // client's request for the CreateWebhook operation. The "output" return // value will be populated with the request's response once the request completes // successfuly. // // Use "Send" method on the returned Request to send the API call to the service. // the "output" return value is not valid until after Send returns without error. // // See CreateWebhook for more information on using the CreateWebhook // API call, and error handling. // // This method is useful when you want to inject custom logic or configuration // into the SDK's request lifecycle. Such as custom headers, or retry logic. // // // // Example sending a request using the CreateWebhookRequest method. // req, resp := client.CreateWebhookRequest(params) // // err := req.Send() // if err == nil { // resp is now filled // fmt.Println(resp) // } // // See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/CreateWebhook func (c *CodeBuild) CreateWebhookRequest(input *CreateWebhookInput) (req *request.Request, output *CreateWebhookOutput) { op := &request.Operation{ Name: opCreateWebhook, HTTPMethod: "POST", HTTPPath: "/", } if input == nil { input = &CreateWebhookInput{} } output = &CreateWebhookOutput{} req = c.newRequest(op, input, output) return } // CreateWebhook API operation for AWS CodeBuild. // // For an existing AWS CodeBuild build project that has its source code stored // in a GitHub repository, enables AWS CodeBuild to begin automatically rebuilding // the source code every time a code change is pushed to the repository. // // If you enable webhooks for an AWS CodeBuild project, and the project is used // as a build step in AWS CodePipeline, then two identical builds will be created // for each commit. One build is triggered through webhooks, and one through // AWS CodePipeline. Because billing is on a per-build basis, you will be billed // for both builds. Therefore, if you are using AWS CodePipeline, we recommend // that you disable webhooks in CodeBuild. In the AWS CodeBuild console, clear // the Webhook box. For more information, see step 5 in Change a Build Project's // Settings (http://docs.aws.amazon.com/codebuild/latest/userguide/change-project.html#change-project-console). // // Returns awserr.Error for service API and SDK errors. Use runtime type assertions // with awserr.Error's Code and Message methods to get detailed information about // the error. // // See the AWS API reference guide for AWS CodeBuild's // API operation CreateWebhook for usage and error information. // // Returned Error Codes: // * ErrCodeInvalidInputException "InvalidInputException" // The input value that was provided is not valid. // // * ErrCodeOAuthProviderException "OAuthProviderException" // There was a problem with the underlying OAuth provider. // // * ErrCodeResourceAlreadyExistsException "ResourceAlreadyExistsException" // The specified AWS resource cannot be created, because an AWS resource with // the same settings already exists. // // * ErrCodeResourceNotFoundException "ResourceNotFoundException" // The specified AWS resource cannot be found. // // See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/CreateWebhook func (c *CodeBuild) CreateWebhook(input *CreateWebhookInput) (*CreateWebhookOutput, error) { req, out := c.CreateWebhookRequest(input) return out, req.Send() } // CreateWebhookWithContext is the same as CreateWebhook with the addition of // the ability to pass a context and additional request options. // // See CreateWebhook for details on how to use this API operation. // // The context must be non-nil and will be used for request cancellation. If // the context is nil a panic will occur. In the future the SDK may create // sub-contexts for http.Requests. See https://golang.org/pkg/context/ // for more information on using Contexts. func (c *CodeBuild) CreateWebhookWithContext(ctx aws.Context, input *CreateWebhookInput, opts ...request.Option) (*CreateWebhookOutput, error) { req, out := c.CreateWebhookRequest(input) req.SetContext(ctx) req.ApplyOptions(opts...) return out, req.Send() } const opDeleteProject = "DeleteProject" // DeleteProjectRequest generates a "aws/request.Request" representing the // client's request for the DeleteProject operation. The "output" return // value will be populated with the request's response once the request completes // successfuly. // // Use "Send" method on the returned Request to send the API call to the service. // the "output" return value is not valid until after Send returns without error. // // See DeleteProject for more information on using the DeleteProject // API call, and error handling. // // This method is useful when you want to inject custom logic or configuration // into the SDK's request lifecycle. Such as custom headers, or retry logic. // // // // Example sending a request using the DeleteProjectRequest method. // req, resp := client.DeleteProjectRequest(params) // // err := req.Send() // if err == nil { // resp is now filled // fmt.Println(resp) // } // // See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/DeleteProject func (c *CodeBuild) DeleteProjectRequest(input *DeleteProjectInput) (req *request.Request, output *DeleteProjectOutput) { op := &request.Operation{ Name: opDeleteProject, HTTPMethod: "POST", HTTPPath: "/", } if input == nil { input = &DeleteProjectInput{} } output = &DeleteProjectOutput{} req = c.newRequest(op, input, output) return } // DeleteProject API operation for AWS CodeBuild. // // Deletes a build project. // // Returns awserr.Error for service API and SDK errors. Use runtime type assertions // with awserr.Error's Code and Message methods to get detailed information about // the error. // // See the AWS API reference guide for AWS CodeBuild's // API operation DeleteProject for usage and error information. // // Returned Error Codes: // * ErrCodeInvalidInputException "InvalidInputException" // The input value that was provided is not valid. // // See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/DeleteProject func (c *CodeBuild) DeleteProject(input *DeleteProjectInput) (*DeleteProjectOutput, error) { req, out := c.DeleteProjectRequest(input) return out, req.Send() } // DeleteProjectWithContext is the same as DeleteProject with the addition of // the ability to pass a context and additional request options. // // See DeleteProject for details on how to use this API operation. // // The context must be non-nil and will be used for request cancellation. If // the context is nil a panic will occur. In the future the SDK may create // sub-contexts for http.Requests. See https://golang.org/pkg/context/ // for more information on using Contexts. func (c *CodeBuild) DeleteProjectWithContext(ctx aws.Context, input *DeleteProjectInput, opts ...request.Option) (*DeleteProjectOutput, error) { req, out := c.DeleteProjectRequest(input) req.SetContext(ctx) req.ApplyOptions(opts...) return out, req.Send() } const opDeleteWebhook = "DeleteWebhook" // DeleteWebhookRequest generates a "aws/request.Request" representing the // client's request for the DeleteWebhook operation. The "output" return // value will be populated with the request's response once the request completes // successfuly. // // Use "Send" method on the returned Request to send the API call to the service. // the "output" return value is not valid until after Send returns without error. // // See DeleteWebhook for more information on using the DeleteWebhook // API call, and error handling. // // This method is useful when you want to inject custom logic or configuration // into the SDK's request lifecycle. Such as custom headers, or retry logic. // // // // Example sending a request using the DeleteWebhookRequest method. // req, resp := client.DeleteWebhookRequest(params) // // err := req.Send() // if err == nil { // resp is now filled // fmt.Println(resp) // } // // See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/DeleteWebhook func (c *CodeBuild) DeleteWebhookRequest(input *DeleteWebhookInput) (req *request.Request, output *DeleteWebhookOutput) { op := &request.Operation{ Name: opDeleteWebhook, HTTPMethod: "POST", HTTPPath: "/", } if input == nil { input = &DeleteWebhookInput{} } output = &DeleteWebhookOutput{} req = c.newRequest(op, input, output) return } // DeleteWebhook API operation for AWS CodeBuild. // // For an existing AWS CodeBuild build project that has its source code stored // in a GitHub repository, stops AWS CodeBuild from automatically rebuilding // the source code every time a code change is pushed to the repository. // // Returns awserr.Error for service API and SDK errors. Use runtime type assertions // with awserr.Error's Code and Message methods to get detailed information about // the error. // // See the AWS API reference guide for AWS CodeBuild's // API operation DeleteWebhook for usage and error information. // // Returned Error Codes: // * ErrCodeInvalidInputException "InvalidInputException" // The input value that was provided is not valid. // // * ErrCodeResourceNotFoundException "ResourceNotFoundException" // The specified AWS resource cannot be found. // // * ErrCodeOAuthProviderException "OAuthProviderException" // There was a problem with the underlying OAuth provider. // // See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/DeleteWebhook func (c *CodeBuild) DeleteWebhook(input *DeleteWebhookInput) (*DeleteWebhookOutput, error) { req, out := c.DeleteWebhookRequest(input) return out, req.Send() } // DeleteWebhookWithContext is the same as DeleteWebhook with the addition of // the ability to pass a context and additional request options. // // See DeleteWebhook for details on how to use this API operation. // // The context must be non-nil and will be used for request cancellation. If // the context is nil a panic will occur. In the future the SDK may create // sub-contexts for http.Requests. See https://golang.org/pkg/context/ // for more information on using Contexts. func (c *CodeBuild) DeleteWebhookWithContext(ctx aws.Context, input *DeleteWebhookInput, opts ...request.Option) (*DeleteWebhookOutput, error) { req, out := c.DeleteWebhookRequest(input) req.SetContext(ctx) req.ApplyOptions(opts...) return out, req.Send() } const opInvalidateProjectCache = "InvalidateProjectCache" // InvalidateProjectCacheRequest generates a "aws/request.Request" representing the // client's request for the InvalidateProjectCache operation. The "output" return // value will be populated with the request's response once the request completes // successfuly. // // Use "Send" method on the returned Request to send the API call to the service. // the "output" return value is not valid until after Send returns without error. // // See InvalidateProjectCache for more information on using the InvalidateProjectCache // API call, and error handling. // // This method is useful when you want to inject custom logic or configuration // into the SDK's request lifecycle. Such as custom headers, or retry logic. // // // // Example sending a request using the InvalidateProjectCacheRequest method. // req, resp := client.InvalidateProjectCacheRequest(params) // // err := req.Send() // if err == nil { // resp is now filled // fmt.Println(resp) // } // // See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/InvalidateProjectCache func (c *CodeBuild) InvalidateProjectCacheRequest(input *InvalidateProjectCacheInput) (req *request.Request, output *InvalidateProjectCacheOutput) { op := &request.Operation{ Name: opInvalidateProjectCache, HTTPMethod: "POST", HTTPPath: "/", } if input == nil { input = &InvalidateProjectCacheInput{} } output = &InvalidateProjectCacheOutput{} req = c.newRequest(op, input, output) return } // InvalidateProjectCache API operation for AWS CodeBuild. // // Resets the cache for a project. // // Returns awserr.Error for service API and SDK errors. Use runtime type assertions // with awserr.Error's Code and Message methods to get detailed information about // the error. // // See the AWS API reference guide for AWS CodeBuild's // API operation InvalidateProjectCache for usage and error information. // // Returned Error Codes: // * ErrCodeInvalidInputException "InvalidInputException" // The input value that was provided is not valid. // // * ErrCodeResourceNotFoundException "ResourceNotFoundException" // The specified AWS resource cannot be found. // // See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/InvalidateProjectCache func (c *CodeBuild) InvalidateProjectCache(input *InvalidateProjectCacheInput) (*InvalidateProjectCacheOutput, error) { req, out := c.InvalidateProjectCacheRequest(input) return out, req.Send() } // InvalidateProjectCacheWithContext is the same as InvalidateProjectCache with the addition of // the ability to pass a context and additional request options. // // See InvalidateProjectCache for details on how to use this API operation. // // The context must be non-nil and will be used for request cancellation. If // the context is nil a panic will occur. In the future the SDK may create // sub-contexts for http.Requests. See https://golang.org/pkg/context/ // for more information on using Contexts. func (c *CodeBuild) InvalidateProjectCacheWithContext(ctx aws.Context, input *InvalidateProjectCacheInput, opts ...request.Option) (*InvalidateProjectCacheOutput, error) { req, out := c.InvalidateProjectCacheRequest(input) req.SetContext(ctx) req.ApplyOptions(opts...) return out, req.Send() } const opListBuilds = "ListBuilds" // ListBuildsRequest generates a "aws/request.Request" representing the // client's request for the ListBuilds operation. The "output" return // value will be populated with the request's response once the request completes // successfuly. // // Use "Send" method on the returned Request to send the API call to the service. // the "output" return value is not valid until after Send returns without error. // // See ListBuilds for more information on using the ListBuilds // API call, and error handling. // // This method is useful when you want to inject custom logic or configuration // into the SDK's request lifecycle. Such as custom headers, or retry logic. // // // // Example sending a request using the ListBuildsRequest method. // req, resp := client.ListBuildsRequest(params) // // err := req.Send() // if err == nil { // resp is now filled // fmt.Println(resp) // } // // See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/ListBuilds func (c *CodeBuild) ListBuildsRequest(input *ListBuildsInput) (req *request.Request, output *ListBuildsOutput) { op := &request.Operation{ Name: opListBuilds, HTTPMethod: "POST", HTTPPath: "/", } if input == nil { input = &ListBuildsInput{} } output = &ListBuildsOutput{} req = c.newRequest(op, input, output) return } // ListBuilds API operation for AWS CodeBuild. // // Gets a list of build IDs, with each build ID representing a single build. // // Returns awserr.Error for service API and SDK errors. Use runtime type assertions // with awserr.Error's Code and Message methods to get detailed information about // the error. // // See the AWS API reference guide for AWS CodeBuild's // API operation ListBuilds for usage and error information. // // Returned Error Codes: // * ErrCodeInvalidInputException "InvalidInputException" // The input value that was provided is not valid. // // See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/ListBuilds func (c *CodeBuild) ListBuilds(input *ListBuildsInput) (*ListBuildsOutput, error) { req, out := c.ListBuildsRequest(input) return out, req.Send() } // ListBuildsWithContext is the same as ListBuilds with the addition of // the ability to pass a context and additional request options. // // See ListBuilds for details on how to use this API operation. // // The context must be non-nil and will be used for request cancellation. If // the context is nil a panic will occur. In the future the SDK may create // sub-contexts for http.Requests. See https://golang.org/pkg/context/ // for more information on using Contexts. func (c *CodeBuild) ListBuildsWithContext(ctx aws.Context, input *ListBuildsInput, opts ...request.Option) (*ListBuildsOutput, error) { req, out := c.ListBuildsRequest(input) req.SetContext(ctx) req.ApplyOptions(opts...) return out, req.Send() } const opListBuildsForProject = "ListBuildsForProject" // ListBuildsForProjectRequest generates a "aws/request.Request" representing the // client's request for the ListBuildsForProject operation. The "output" return // value will be populated with the request's response once the request completes // successfuly. // // Use "Send" method on the returned Request to send the API call to the service. // the "output" return value is not valid until after Send returns without error. // // See ListBuildsForProject for more information on using the ListBuildsForProject // API call, and error handling. // // This method is useful when you want to inject custom logic or configuration // into the SDK's request lifecycle. Such as custom headers, or retry logic. // // // // Example sending a request using the ListBuildsForProjectRequest method. // req, resp := client.ListBuildsForProjectRequest(params) // // err := req.Send() // if err == nil { // resp is now filled // fmt.Println(resp) // } // // See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/ListBuildsForProject func (c *CodeBuild) ListBuildsForProjectRequest(input *ListBuildsForProjectInput) (req *request.Request, output *ListBuildsForProjectOutput) { op := &request.Operation{ Name: opListBuildsForProject, HTTPMethod: "POST", HTTPPath: "/", } if input == nil { input = &ListBuildsForProjectInput{} } output = &ListBuildsForProjectOutput{} req = c.newRequest(op, input, output) return } // ListBuildsForProject API operation for AWS CodeBuild. // // Gets a list of build IDs for the specified build project, with each build // ID representing a single build. // // Returns awserr.Error for service API and SDK errors. Use runtime type assertions // with awserr.Error's Code and Message methods to get detailed information about // the error. // // See the AWS API reference guide for AWS CodeBuild's // API operation ListBuildsForProject for usage and error information. // // Returned Error Codes: // * ErrCodeInvalidInputException "InvalidInputException" // The input value that was provided is not valid. // // * ErrCodeResourceNotFoundException "ResourceNotFoundException" // The specified AWS resource cannot be found. // // See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/ListBuildsForProject func (c *CodeBuild) ListBuildsForProject(input *ListBuildsForProjectInput) (*ListBuildsForProjectOutput, error) { req, out := c.ListBuildsForProjectRequest(input) return out, req.Send() } // ListBuildsForProjectWithContext is the same as ListBuildsForProject with the addition of // the ability to pass a context and additional request options. // // See ListBuildsForProject for details on how to use this API operation. // // The context must be non-nil and will be used for request cancellation. If // the context is nil a panic will occur. In the future the SDK may create // sub-contexts for http.Requests. See https://golang.org/pkg/context/ // for more information on using Contexts. func (c *CodeBuild) ListBuildsForProjectWithContext(ctx aws.Context, input *ListBuildsForProjectInput, opts ...request.Option) (*ListBuildsForProjectOutput, error) { req, out := c.ListBuildsForProjectRequest(input) req.SetContext(ctx) req.ApplyOptions(opts...) return out, req.Send() } const opListCuratedEnvironmentImages = "ListCuratedEnvironmentImages" // ListCuratedEnvironmentImagesRequest generates a "aws/request.Request" representing the // client's request for the ListCuratedEnvironmentImages operation. The "output" return // value will be populated with the request's response once the request completes // successfuly. // // Use "Send" method on the returned Request to send the API call to the service. // the "output" return value is not valid until after Send returns without error. // // See ListCuratedEnvironmentImages for more information on using the ListCuratedEnvironmentImages // API call, and error handling. // // This method is useful when you want to inject custom logic or configuration // into the SDK's request lifecycle. Such as custom headers, or retry logic. // // // // Example sending a request using the ListCuratedEnvironmentImagesRequest method. // req, resp := client.ListCuratedEnvironmentImagesRequest(params) // // err := req.Send() // if err == nil { // resp is now filled // fmt.Println(resp) // } // // See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/ListCuratedEnvironmentImages func (c *CodeBuild) ListCuratedEnvironmentImagesRequest(input *ListCuratedEnvironmentImagesInput) (req *request.Request, output *ListCuratedEnvironmentImagesOutput) { op := &request.Operation{ Name: opListCuratedEnvironmentImages, HTTPMethod: "POST", HTTPPath: "/", } if input == nil { input = &ListCuratedEnvironmentImagesInput{} } output = &ListCuratedEnvironmentImagesOutput{} req = c.newRequest(op, input, output) return } // ListCuratedEnvironmentImages API operation for AWS CodeBuild. // // Gets information about Docker images that are managed by AWS CodeBuild. // // Returns awserr.Error for service API and SDK errors. Use runtime type assertions // with awserr.Error's Code and Message methods to get detailed information about // the error. // // See the AWS API reference guide for AWS CodeBuild's // API operation ListCuratedEnvironmentImages for usage and error information. // See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/ListCuratedEnvironmentImages func (c *CodeBuild) ListCuratedEnvironmentImages(input *ListCuratedEnvironmentImagesInput) (*ListCuratedEnvironmentImagesOutput, error) { req, out := c.ListCuratedEnvironmentImagesRequest(input) return out, req.Send() } // ListCuratedEnvironmentImagesWithContext is the same as ListCuratedEnvironmentImages with the addition of // the ability to pass a context and additional request options. // // See ListCuratedEnvironmentImages for details on how to use this API operation. // // The context must be non-nil and will be used for request cancellation. If // the context is nil a panic will occur. In the future the SDK may create // sub-contexts for http.Requests. See https://golang.org/pkg/context/ // for more information on using Contexts. func (c *CodeBuild) ListCuratedEnvironmentImagesWithContext(ctx aws.Context, input *ListCuratedEnvironmentImagesInput, opts ...request.Option) (*ListCuratedEnvironmentImagesOutput, error) { req, out := c.ListCuratedEnvironmentImagesRequest(input) req.SetContext(ctx) req.ApplyOptions(opts...) return out, req.Send() } const opListProjects = "ListProjects" // ListProjectsRequest generates a "aws/request.Request" representing the // client's request for the ListProjects operation. The "output" return // value will be populated with the request's response once the request completes // successfuly. // // Use "Send" method on the returned Request to send the API call to the service. // the "output" return value is not valid until after Send returns without error. // // See ListProjects for more information on using the ListProjects // API call, and error handling. // // This method is useful when you want to inject custom logic or configuration // into the SDK's request lifecycle. Such as custom headers, or retry logic. // // // // Example sending a request using the ListProjectsRequest method. // req, resp := client.ListProjectsRequest(params) // // err := req.Send() // if err == nil { // resp is now filled // fmt.Println(resp) // } // // See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/ListProjects func (c *CodeBuild) ListProjectsRequest(input *ListProjectsInput) (req *request.Request, output *ListProjectsOutput) { op := &request.Operation{ Name: opListProjects, HTTPMethod: "POST", HTTPPath: "/", } if input == nil { input = &ListProjectsInput{} } output = &ListProjectsOutput{} req = c.newRequest(op, input, output) return } // ListProjects API operation for AWS CodeBuild. // // Gets a list of build project names, with each build project name representing // a single build project. // // Returns awserr.Error for service API and SDK errors. Use runtime type assertions // with awserr.Error's Code and Message methods to get detailed information about // the error. // // See the AWS API reference guide for AWS CodeBuild's // API operation ListProjects for usage and error information. // // Returned Error Codes: // * ErrCodeInvalidInputException "InvalidInputException" // The input value that was provided is not valid. // // See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/ListProjects func (c *CodeBuild) ListProjects(input *ListProjectsInput) (*ListProjectsOutput, error) { req, out := c.ListProjectsRequest(input) return out, req.Send() } // ListProjectsWithContext is the same as ListProjects with the addition of // the ability to pass a context and additional request options. // // See ListProjects for details on how to use this API operation. // // The context must be non-nil and will be used for request cancellation. If // the context is nil a panic will occur. In the future the SDK may create // sub-contexts for http.Requests. See https://golang.org/pkg/context/ // for more information on using Contexts. func (c *CodeBuild) ListProjectsWithContext(ctx aws.Context, input *ListProjectsInput, opts ...request.Option) (*ListProjectsOutput, error) { req, out := c.ListProjectsRequest(input) req.SetContext(ctx) req.ApplyOptions(opts...) return out, req.Send() } const opStartBuild = "StartBuild" // StartBuildRequest generates a "aws/request.Request" representing the // client's request for the StartBuild operation. The "output" return // value will be populated with the request's response once the request completes // successfuly. // // Use "Send" method on the returned Request to send the API call to the service. // the "output" return value is not valid until after Send returns without error. // // See StartBuild for more information on using the StartBuild // API call, and error handling. // // This method is useful when you want to inject custom logic or configuration // into the SDK's request lifecycle. Such as custom headers, or retry logic. // // // // Example sending a request using the StartBuildRequest method. // req, resp := client.StartBuildRequest(params) // // err := req.Send() // if err == nil { // resp is now filled // fmt.Println(resp) // } // // See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/StartBuild func (c *CodeBuild) StartBuildRequest(input *StartBuildInput) (req *request.Request, output *StartBuildOutput) { op := &request.Operation{ Name: opStartBuild, HTTPMethod: "POST", HTTPPath: "/", } if input == nil { input = &StartBuildInput{} } output = &StartBuildOutput{} req = c.newRequest(op, input, output) return } // StartBuild API operation for AWS CodeBuild. // // Starts running a build. // // Returns awserr.Error for service API and SDK errors. Use runtime type assertions // with awserr.Error's Code and Message methods to get detailed information about // the error. // // See the AWS API reference guide for AWS CodeBuild's // API operation StartBuild for usage and error information. // // Returned Error Codes: // * ErrCodeInvalidInputException "InvalidInputException" // The input value that was provided is not valid. // // * ErrCodeResourceNotFoundException "ResourceNotFoundException" // The specified AWS resource cannot be found. // // * ErrCodeAccountLimitExceededException "AccountLimitExceededException" // An AWS service limit was exceeded for the calling AWS account. // // See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/StartBuild func (c *CodeBuild) StartBuild(input *StartBuildInput) (*StartBuildOutput, error) { req, out := c.StartBuildRequest(input) return out, req.Send() } // StartBuildWithContext is the same as StartBuild with the addition of // the ability to pass a context and additional request options. // // See StartBuild for details on how to use this API operation. // // The context must be non-nil and will be used for request cancellation. If // the context is nil a panic will occur. In the future the SDK may create // sub-contexts for http.Requests. See https://golang.org/pkg/context/ // for more information on using Contexts. func (c *CodeBuild) StartBuildWithContext(ctx aws.Context, input *StartBuildInput, opts ...request.Option) (*StartBuildOutput, error) { req, out := c.StartBuildRequest(input) req.SetContext(ctx) req.ApplyOptions(opts...) return out, req.Send() } const opStopBuild = "StopBuild" // StopBuildRequest generates a "aws/request.Request" representing the // client's request for the StopBuild operation. The "output" return // value will be populated with the request's response once the request completes // successfuly. // // Use "Send" method on the returned Request to send the API call to the service. // the "output" return value is not valid until after Send returns without error. // // See StopBuild for more information on using the StopBuild // API call, and error handling. // // This method is useful when you want to inject custom logic or configuration // into the SDK's request lifecycle. Such as custom headers, or retry logic. // // // // Example sending a request using the StopBuildRequest method. // req, resp := client.StopBuildRequest(params) // // err := req.Send() // if err == nil { // resp is now filled // fmt.Println(resp) // } // // See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/StopBuild func (c *CodeBuild) StopBuildRequest(input *StopBuildInput) (req *request.Request, output *StopBuildOutput) { op := &request.Operation{ Name: opStopBuild, HTTPMethod: "POST", HTTPPath: "/", } if input == nil { input = &StopBuildInput{} } output = &StopBuildOutput{} req = c.newRequest(op, input, output) return } // StopBuild API operation for AWS CodeBuild. // // Attempts to stop running a build. // // Returns awserr.Error for service API and SDK errors. Use runtime type assertions // with awserr.Error's Code and Message methods to get detailed information about // the error. // // See the AWS API reference guide for AWS CodeBuild's // API operation StopBuild for usage and error information. // // Returned Error Codes: // * ErrCodeInvalidInputException "InvalidInputException" // The input value that was provided is not valid. // // * ErrCodeResourceNotFoundException "ResourceNotFoundException" // The specified AWS resource cannot be found. // // See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/StopBuild func (c *CodeBuild) StopBuild(input *StopBuildInput) (*StopBuildOutput, error) { req, out := c.StopBuildRequest(input) return out, req.Send() } // StopBuildWithContext is the same as StopBuild with the addition of // the ability to pass a context and additional request options. // // See StopBuild for details on how to use this API operation. // // The context must be non-nil and will be used for request cancellation. If // the context is nil a panic will occur. In the future the SDK may create // sub-contexts for http.Requests. See https://golang.org/pkg/context/ // for more information on using Contexts. func (c *CodeBuild) StopBuildWithContext(ctx aws.Context, input *StopBuildInput, opts ...request.Option) (*StopBuildOutput, error) { req, out := c.StopBuildRequest(input) req.SetContext(ctx) req.ApplyOptions(opts...) return out, req.Send() } const opUpdateProject = "UpdateProject" // UpdateProjectRequest generates a "aws/request.Request" representing the // client's request for the UpdateProject operation. The "output" return // value will be populated with the request's response once the request completes // successfuly. // // Use "Send" method on the returned Request to send the API call to the service. // the "output" return value is not valid until after Send returns without error. // // See UpdateProject for more information on using the UpdateProject // API call, and error handling. // // This method is useful when you want to inject custom logic or configuration // into the SDK's request lifecycle. Such as custom headers, or retry logic. // // // // Example sending a request using the UpdateProjectRequest method. // req, resp := client.UpdateProjectRequest(params) // // err := req.Send() // if err == nil { // resp is now filled // fmt.Println(resp) // } // // See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/UpdateProject func (c *CodeBuild) UpdateProjectRequest(input *UpdateProjectInput) (req *request.Request, output *UpdateProjectOutput) { op := &request.Operation{ Name: opUpdateProject, HTTPMethod: "POST", HTTPPath: "/", } if input == nil { input = &UpdateProjectInput{} } output = &UpdateProjectOutput{} req = c.newRequest(op, input, output) return } // UpdateProject API operation for AWS CodeBuild. // // Changes the settings of a build project. // // Returns awserr.Error for service API and SDK errors. Use runtime type assertions // with awserr.Error's Code and Message methods to get detailed information about // the error. // // See the AWS API reference guide for AWS CodeBuild's // API operation UpdateProject for usage and error information. // // Returned Error Codes: // * ErrCodeInvalidInputException "InvalidInputException" // The input value that was provided is not valid. // // * ErrCodeResourceNotFoundException "ResourceNotFoundException" // The specified AWS resource cannot be found. // // See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/UpdateProject func (c *CodeBuild) UpdateProject(input *UpdateProjectInput) (*UpdateProjectOutput, error) { req, out := c.UpdateProjectRequest(input) return out, req.Send() } // UpdateProjectWithContext is the same as UpdateProject with the addition of // the ability to pass a context and additional request options. // // See UpdateProject for details on how to use this API operation. // // The context must be non-nil and will be used for request cancellation. If // the context is nil a panic will occur. In the future the SDK may create // sub-contexts for http.Requests. See https://golang.org/pkg/context/ // for more information on using Contexts. func (c *CodeBuild) UpdateProjectWithContext(ctx aws.Context, input *UpdateProjectInput, opts ...request.Option) (*UpdateProjectOutput, error) { req, out := c.UpdateProjectRequest(input) req.SetContext(ctx) req.ApplyOptions(opts...) return out, req.Send() } const opUpdateWebhook = "UpdateWebhook" // UpdateWebhookRequest generates a "aws/request.Request" representing the // client's request for the UpdateWebhook operation. The "output" return // value will be populated with the request's response once the request completes // successfuly. // // Use "Send" method on the returned Request to send the API call to the service. // the "output" return value is not valid until after Send returns without error. // // See UpdateWebhook for more information on using the UpdateWebhook // API call, and error handling. // // This method is useful when you want to inject custom logic or configuration // into the SDK's request lifecycle. Such as custom headers, or retry logic. // // // // Example sending a request using the UpdateWebhookRequest method. // req, resp := client.UpdateWebhookRequest(params) // // err := req.Send() // if err == nil { // resp is now filled // fmt.Println(resp) // } // // See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/UpdateWebhook func (c *CodeBuild) UpdateWebhookRequest(input *UpdateWebhookInput) (req *request.Request, output *UpdateWebhookOutput) { op := &request.Operation{ Name: opUpdateWebhook, HTTPMethod: "POST", HTTPPath: "/", } if input == nil { input = &UpdateWebhookInput{} } output = &UpdateWebhookOutput{} req = c.newRequest(op, input, output) return } // UpdateWebhook API operation for AWS CodeBuild. // // Updates the webhook associated with an AWS CodeBuild build project. // // Returns awserr.Error for service API and SDK errors. Use runtime type assertions // with awserr.Error's Code and Message methods to get detailed information about // the error. // // See the AWS API reference guide for AWS CodeBuild's // API operation UpdateWebhook for usage and error information. // // Returned Error Codes: // * ErrCodeInvalidInputException "InvalidInputException" // The input value that was provided is not valid. // // * ErrCodeResourceNotFoundException "ResourceNotFoundException" // The specified AWS resource cannot be found. // // * ErrCodeOAuthProviderException "OAuthProviderException" // There was a problem with the underlying OAuth provider. // // See also, https://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/UpdateWebhook func (c *CodeBuild) UpdateWebhook(input *UpdateWebhookInput) (*UpdateWebhookOutput, error) { req, out := c.UpdateWebhookRequest(input) return out, req.Send() } // UpdateWebhookWithContext is the same as UpdateWebhook with the addition of // the ability to pass a context and additional request options. // // See UpdateWebhook for details on how to use this API operation. // // The context must be non-nil and will be used for request cancellation. If // the context is nil a panic will occur. In the future the SDK may create // sub-contexts for http.Requests. See https://golang.org/pkg/context/ // for more information on using Contexts. func (c *CodeBuild) UpdateWebhookWithContext(ctx aws.Context, input *UpdateWebhookInput, opts ...request.Option) (*UpdateWebhookOutput, error) { req, out := c.UpdateWebhookRequest(input) req.SetContext(ctx) req.ApplyOptions(opts...) return out, req.Send() } type BatchDeleteBuildsInput struct { _ struct{} `type:"structure"` // The IDs of the builds to delete. // // Ids is a required field Ids []*string `locationName:"ids" min:"1" type:"list" required:"true"` } // String returns the string representation func (s BatchDeleteBuildsInput) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s BatchDeleteBuildsInput) GoString() string { return s.String() } // Validate inspects the fields of the type to determine if they are valid. func (s *BatchDeleteBuildsInput) Validate() error { invalidParams := request.ErrInvalidParams{Context: "BatchDeleteBuildsInput"} if s.Ids == nil { invalidParams.Add(request.NewErrParamRequired("Ids")) } if s.Ids != nil && len(s.Ids) < 1 { invalidParams.Add(request.NewErrParamMinLen("Ids", 1)) } if invalidParams.Len() > 0 { return invalidParams } return nil } // SetIds sets the Ids field's value. func (s *BatchDeleteBuildsInput) SetIds(v []*string) *BatchDeleteBuildsInput { s.Ids = v return s } type BatchDeleteBuildsOutput struct { _ struct{} `type:"structure"` // The IDs of the builds that were successfully deleted. BuildsDeleted []*string `locationName:"buildsDeleted" min:"1" type:"list"` // Information about any builds that could not be successfully deleted. BuildsNotDeleted []*BuildNotDeleted `locationName:"buildsNotDeleted" type:"list"` } // String returns the string representation func (s BatchDeleteBuildsOutput) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s BatchDeleteBuildsOutput) GoString() string { return s.String() } // SetBuildsDeleted sets the BuildsDeleted field's value. func (s *BatchDeleteBuildsOutput) SetBuildsDeleted(v []*string) *BatchDeleteBuildsOutput { s.BuildsDeleted = v return s } // SetBuildsNotDeleted sets the BuildsNotDeleted field's value. func (s *BatchDeleteBuildsOutput) SetBuildsNotDeleted(v []*BuildNotDeleted) *BatchDeleteBuildsOutput { s.BuildsNotDeleted = v return s } type BatchGetBuildsInput struct { _ struct{} `type:"structure"` // The IDs of the builds. // // Ids is a required field Ids []*string `locationName:"ids" min:"1" type:"list" required:"true"` } // String returns the string representation func (s BatchGetBuildsInput) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s BatchGetBuildsInput) GoString() string { return s.String() } // Validate inspects the fields of the type to determine if they are valid. func (s *BatchGetBuildsInput) Validate() error { invalidParams := request.ErrInvalidParams{Context: "BatchGetBuildsInput"} if s.Ids == nil { invalidParams.Add(request.NewErrParamRequired("Ids")) } if s.Ids != nil && len(s.Ids) < 1 { invalidParams.Add(request.NewErrParamMinLen("Ids", 1)) } if invalidParams.Len() > 0 { return invalidParams } return nil } // SetIds sets the Ids field's value. func (s *BatchGetBuildsInput) SetIds(v []*string) *BatchGetBuildsInput { s.Ids = v return s } type BatchGetBuildsOutput struct { _ struct{} `type:"structure"` // Information about the requested builds. Builds []*Build `locationName:"builds" type:"list"` // The IDs of builds for which information could not be found. BuildsNotFound []*string `locationName:"buildsNotFound" min:"1" type:"list"` } // String returns the string representation func (s BatchGetBuildsOutput) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s BatchGetBuildsOutput) GoString() string { return s.String() } // SetBuilds sets the Builds field's value. func (s *BatchGetBuildsOutput) SetBuilds(v []*Build) *BatchGetBuildsOutput { s.Builds = v return s } // SetBuildsNotFound sets the BuildsNotFound field's value. func (s *BatchGetBuildsOutput) SetBuildsNotFound(v []*string) *BatchGetBuildsOutput { s.BuildsNotFound = v return s } type BatchGetProjectsInput struct { _ struct{} `type:"structure"` // The names of the build projects. // // Names is a required field Names []*string `locationName:"names" min:"1" type:"list" required:"true"` } // String returns the string representation func (s BatchGetProjectsInput) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s BatchGetProjectsInput) GoString() string { return s.String() } // Validate inspects the fields of the type to determine if they are valid. func (s *BatchGetProjectsInput) Validate() error { invalidParams := request.ErrInvalidParams{Context: "BatchGetProjectsInput"} if s.Names == nil { invalidParams.Add(request.NewErrParamRequired("Names")) } if s.Names != nil && len(s.Names) < 1 { invalidParams.Add(request.NewErrParamMinLen("Names", 1)) } if invalidParams.Len() > 0 { return invalidParams } return nil } // SetNames sets the Names field's value. func (s *BatchGetProjectsInput) SetNames(v []*string) *BatchGetProjectsInput { s.Names = v return s } type BatchGetProjectsOutput struct { _ struct{} `type:"structure"` // Information about the requested build projects. Projects []*Project `locationName:"projects" type:"list"` // The names of build projects for which information could not be found. ProjectsNotFound []*string `locationName:"projectsNotFound" min:"1" type:"list"` } // String returns the string representation func (s BatchGetProjectsOutput) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s BatchGetProjectsOutput) GoString() string { return s.String() } // SetProjects sets the Projects field's value. func (s *BatchGetProjectsOutput) SetProjects(v []*Project) *BatchGetProjectsOutput { s.Projects = v return s } // SetProjectsNotFound sets the ProjectsNotFound field's value. func (s *BatchGetProjectsOutput) SetProjectsNotFound(v []*string) *BatchGetProjectsOutput { s.ProjectsNotFound = v return s } // Information about a build. type Build struct { _ struct{} `type:"structure"` // The Amazon Resource Name (ARN) of the build. Arn *string `locationName:"arn" min:"1" type:"string"` // Information about the output artifacts for the build. Artifacts *BuildArtifacts `locationName:"artifacts" type:"structure"` // Whether the build has finished. True if completed; otherwise, false. BuildComplete *bool `locationName:"buildComplete" type:"boolean"` // The current status of the build. Valid values include: // // * FAILED: The build failed. // // * FAULT: The build faulted. // // * IN_PROGRESS: The build is still in progress. // // * STOPPED: The build stopped. // // * SUCCEEDED: The build succeeded. // // * TIMED_OUT: The build timed out. BuildStatus *string `locationName:"buildStatus" type:"string" enum:"StatusType"` // Information about the cache for the build. Cache *ProjectCache `locationName:"cache" type:"structure"` // The current build phase. CurrentPhase *string `locationName:"currentPhase" type:"string"` // When the build process ended, expressed in Unix time format. EndTime *time.Time `locationName:"endTime" type:"timestamp" timestampFormat:"unix"` // Information about the build environment for this build. Environment *ProjectEnvironment `locationName:"environment" type:"structure"` // The unique ID for the build. Id *string `locationName:"id" min:"1" type:"string"` // The entity that started the build. Valid values include: // // * If AWS CodePipeline started the build, the pipeline's name (for example, // codepipeline/my-demo-pipeline). // // * If an AWS Identity and Access Management (IAM) user started the build, // the user's name (for example MyUserName). // // * If the Jenkins plugin for AWS CodeBuild started the build, the string // CodeBuild-Jenkins-Plugin. Initiator *string `locationName:"initiator" type:"string"` // Information about the build's logs in Amazon CloudWatch Logs. Logs *LogsLocation `locationName:"logs" type:"structure"` // Describes a network interface. NetworkInterface *NetworkInterface `locationName:"networkInterface" type:"structure"` // Information about all previous build phases that are completed and information // about any current build phase that is not yet complete. Phases []*BuildPhase `locationName:"phases" type:"list"` // The name of the AWS CodeBuild project. ProjectName *string `locationName:"projectName" min:"1" type:"string"` // The name of a service role used for this build. ServiceRole *string `locationName:"serviceRole" min:"1" type:"string"` // Information about the source code to be built. Source *ProjectSource `locationName:"source" type:"structure"` // Any version identifier for the version of the source code to be built. SourceVersion *string `locationName:"sourceVersion" min:"1" type:"string"` // When the build process started, expressed in Unix time format. StartTime *time.Time `locationName:"startTime" type:"timestamp" timestampFormat:"unix"` // How long, in minutes, for AWS CodeBuild to wait before timing out this build // if it does not get marked as completed. TimeoutInMinutes *int64 `locationName:"timeoutInMinutes" type:"integer"` // If your AWS CodeBuild project accesses resources in an Amazon VPC, you provide // this parameter that identifies the VPC ID and the list of security group // IDs and subnet IDs. The security groups and subnets must belong to the same // VPC. You must provide at least one security group and one subnet ID. VpcConfig *VpcConfig `locationName:"vpcConfig" type:"structure"` } // String returns the string representation func (s Build) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s Build) GoString() string { return s.String() } // SetArn sets the Arn field's value. func (s *Build) SetArn(v string) *Build { s.Arn = &v return s } // SetArtifacts sets the Artifacts field's value. func (s *Build) SetArtifacts(v *BuildArtifacts) *Build { s.Artifacts = v return s } // SetBuildComplete sets the BuildComplete field's value. func (s *Build) SetBuildComplete(v bool) *Build { s.BuildComplete = &v return s } // SetBuildStatus sets the BuildStatus field's value. func (s *Build) SetBuildStatus(v string) *Build { s.BuildStatus = &v return s } // SetCache sets the Cache field's value. func (s *Build) SetCache(v *ProjectCache) *Build { s.Cache = v return s } // SetCurrentPhase sets the CurrentPhase field's value. func (s *Build) SetCurrentPhase(v string) *Build { s.CurrentPhase = &v return s } // SetEndTime sets the EndTime field's value. func (s *Build) SetEndTime(v time.Time) *Build { s.EndTime = &v return s } // SetEnvironment sets the Environment field's value. func (s *Build) SetEnvironment(v *ProjectEnvironment) *Build { s.Environment = v return s } // SetId sets the Id field's value. func (s *Build) SetId(v string) *Build { s.Id = &v return s } // SetInitiator sets the Initiator field's value. func (s *Build) SetInitiator(v string) *Build { s.Initiator = &v return s } // SetLogs sets the Logs field's value. func (s *Build) SetLogs(v *LogsLocation) *Build { s.Logs = v return s } // SetNetworkInterface sets the NetworkInterface field's value. func (s *Build) SetNetworkInterface(v *NetworkInterface) *Build { s.NetworkInterface = v return s } // SetPhases sets the Phases field's value. func (s *Build) SetPhases(v []*BuildPhase) *Build { s.Phases = v return s } // SetProjectName sets the ProjectName field's value. func (s *Build) SetProjectName(v string) *Build { s.ProjectName = &v return s } // SetServiceRole sets the ServiceRole field's value. func (s *Build) SetServiceRole(v string) *Build { s.ServiceRole = &v return s } // SetSource sets the Source field's value. func (s *Build) SetSource(v *ProjectSource) *Build { s.Source = v return s } // SetSourceVersion sets the SourceVersion field's value. func (s *Build) SetSourceVersion(v string) *Build { s.SourceVersion = &v return s } // SetStartTime sets the StartTime field's value. func (s *Build) SetStartTime(v time.Time) *Build { s.StartTime = &v return s } // SetTimeoutInMinutes sets the TimeoutInMinutes field's value. func (s *Build) SetTimeoutInMinutes(v int64) *Build { s.TimeoutInMinutes = &v return s } // SetVpcConfig sets the VpcConfig field's value. func (s *Build) SetVpcConfig(v *VpcConfig) *Build { s.VpcConfig = v return s } // Information about build output artifacts. type BuildArtifacts struct { _ struct{} `type:"structure"` // Information about the location of the build artifacts. Location *string `locationName:"location" type:"string"` // The MD5 hash of the build artifact. // // You can use this hash along with a checksum tool to confirm both file integrity // and authenticity. // // This value is available only if the build project's packaging value is set // to ZIP. Md5sum *string `locationName:"md5sum" type:"string"` // The SHA-256 hash of the build artifact. // // You can use this hash along with a checksum tool to confirm both file integrity // and authenticity. // // This value is available only if the build project's packaging value is set // to ZIP. Sha256sum *string `locationName:"sha256sum" type:"string"` } // String returns the string representation func (s BuildArtifacts) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s BuildArtifacts) GoString() string { return s.String() } // SetLocation sets the Location field's value. func (s *BuildArtifacts) SetLocation(v string) *BuildArtifacts { s.Location = &v return s } // SetMd5sum sets the Md5sum field's value. func (s *BuildArtifacts) SetMd5sum(v string) *BuildArtifacts { s.Md5sum = &v return s } // SetSha256sum sets the Sha256sum field's value. func (s *BuildArtifacts) SetSha256sum(v string) *BuildArtifacts { s.Sha256sum = &v return s } // Information about a build that could not be successfully deleted. type BuildNotDeleted struct { _ struct{} `type:"structure"` // The ID of the build that could not be successfully deleted. Id *string `locationName:"id" min:"1" type:"string"` // Additional information about the build that could not be successfully deleted. StatusCode *string `locationName:"statusCode" type:"string"` } // String returns the string representation func (s BuildNotDeleted) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s BuildNotDeleted) GoString() string { return s.String() } // SetId sets the Id field's value. func (s *BuildNotDeleted) SetId(v string) *BuildNotDeleted { s.Id = &v return s } // SetStatusCode sets the StatusCode field's value. func (s *BuildNotDeleted) SetStatusCode(v string) *BuildNotDeleted { s.StatusCode = &v return s } // Information about a stage for a build. type BuildPhase struct { _ struct{} `type:"structure"` // Additional information about a build phase, especially to help troubleshoot // a failed build. Contexts []*PhaseContext `locationName:"contexts" type:"list"` // How long, in seconds, between the starting and ending times of the build's // phase. DurationInSeconds *int64 `locationName:"durationInSeconds" type:"long"` // When the build phase ended, expressed in Unix time format. EndTime *time.Time `locationName:"endTime" type:"timestamp" timestampFormat:"unix"` // The current status of the build phase. Valid values include: // // * FAILED: The build phase failed. // // * FAULT: The build phase faulted. // // * IN_PROGRESS: The build phase is still in progress. // // * STOPPED: The build phase stopped. // // * SUCCEEDED: The build phase succeeded. // // * TIMED_OUT: The build phase timed out. PhaseStatus *string `locationName:"phaseStatus" type:"string" enum:"StatusType"` // The name of the build phase. Valid values include: // // * BUILD: Core build activities typically occur in this build phase. // // * COMPLETED: The build has been completed. // // * DOWNLOAD_SOURCE: Source code is being downloaded in this build phase. // // * FINALIZING: The build process is completing in this build phase. // // * INSTALL: Installation activities typically occur in this build phase. // // * POST_BUILD: Post-build activities typically occur in this build phase. // // * PRE_BUILD: Pre-build activities typically occur in this build phase. // // * PROVISIONING: The build environment is being set up. // // * SUBMITTED: The build has been submitted. // // * UPLOAD_ARTIFACTS: Build output artifacts are being uploaded to the output // location. PhaseType *string `locationName:"phaseType" type:"string" enum:"BuildPhaseType"` // When the build phase started, expressed in Unix time format. StartTime *time.Time `locationName:"startTime" type:"timestamp" timestampFormat:"unix"` } // String returns the string representation func (s BuildPhase) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s BuildPhase) GoString() string { return s.String() } // SetContexts sets the Contexts field's value. func (s *BuildPhase) SetContexts(v []*PhaseContext) *BuildPhase { s.Contexts = v return s } // SetDurationInSeconds sets the DurationInSeconds field's value. func (s *BuildPhase) SetDurationInSeconds(v int64) *BuildPhase { s.DurationInSeconds = &v return s } // SetEndTime sets the EndTime field's value. func (s *BuildPhase) SetEndTime(v time.Time) *BuildPhase { s.EndTime = &v return s } // SetPhaseStatus sets the PhaseStatus field's value. func (s *BuildPhase) SetPhaseStatus(v string) *BuildPhase { s.PhaseStatus = &v return s } // SetPhaseType sets the PhaseType field's value. func (s *BuildPhase) SetPhaseType(v string) *BuildPhase { s.PhaseType = &v return s } // SetStartTime sets the StartTime field's value. func (s *BuildPhase) SetStartTime(v time.Time) *BuildPhase { s.StartTime = &v return s } type CreateProjectInput struct { _ struct{} `type:"structure"` // Information about the build output artifacts for the build project. // // Artifacts is a required field Artifacts *ProjectArtifacts `locationName:"artifacts" type:"structure" required:"true"` // Set this to true to generate a publicly-accessible URL for your project's // build badge. BadgeEnabled *bool `locationName:"badgeEnabled" type:"boolean"` // Stores recently used information so that it can be quickly accessed at a // later time. Cache *ProjectCache `locationName:"cache" type:"structure"` // A description that makes the build project easy to identify. Description *string `locationName:"description" type:"string"` // The AWS Key Management Service (AWS KMS) customer master key (CMK) to be // used for encrypting the build output artifacts. // // You can specify either the CMK's Amazon Resource Name (ARN) or, if available, // the CMK's alias (using the format alias/alias-name). EncryptionKey *string `locationName:"encryptionKey" min:"1" type:"string"` // Information about the build environment for the build project. // // Environment is a required field Environment *ProjectEnvironment `locationName:"environment" type:"structure" required:"true"` // The name of the build project. // // Name is a required field Name *string `locationName:"name" min:"2" type:"string" required:"true"` // The ARN of the AWS Identity and Access Management (IAM) role that enables // AWS CodeBuild to interact with dependent AWS services on behalf of the AWS // account. ServiceRole *string `locationName:"serviceRole" min:"1" type:"string"` // Information about the build input source code for the build project. // // Source is a required field Source *ProjectSource `locationName:"source" type:"structure" required:"true"` // A set of tags for this build project. // // These tags are available for use by AWS services that support AWS CodeBuild // build project tags. Tags []*Tag `locationName:"tags" type:"list"` // How long, in minutes, from 5 to 480 (8 hours), for AWS CodeBuild to wait // until timing out any build that has not been marked as completed. The default // is 60 minutes. TimeoutInMinutes *int64 `locationName:"timeoutInMinutes" min:"5" type:"integer"` // VpcConfig enables AWS CodeBuild to access resources in an Amazon VPC. VpcConfig *VpcConfig `locationName:"vpcConfig" type:"structure"` } // String returns the string representation func (s CreateProjectInput) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s CreateProjectInput) GoString() string { return s.String() } // Validate inspects the fields of the type to determine if they are valid. func (s *CreateProjectInput) Validate() error { invalidParams := request.ErrInvalidParams{Context: "CreateProjectInput"} if s.Artifacts == nil { invalidParams.Add(request.NewErrParamRequired("Artifacts")) } if s.EncryptionKey != nil && len(*s.EncryptionKey) < 1 { invalidParams.Add(request.NewErrParamMinLen("EncryptionKey", 1)) } if s.Environment == nil { invalidParams.Add(request.NewErrParamRequired("Environment")) } if s.Name == nil { invalidParams.Add(request.NewErrParamRequired("Name")) } if s.Name != nil && len(*s.Name) < 2 { invalidParams.Add(request.NewErrParamMinLen("Name", 2)) } if s.ServiceRole != nil && len(*s.ServiceRole) < 1 { invalidParams.Add(request.NewErrParamMinLen("ServiceRole", 1)) } if s.Source == nil { invalidParams.Add(request.NewErrParamRequired("Source")) } if s.TimeoutInMinutes != nil && *s.TimeoutInMinutes < 5 { invalidParams.Add(request.NewErrParamMinValue("TimeoutInMinutes", 5)) } if s.Artifacts != nil { if err := s.Artifacts.Validate(); err != nil { invalidParams.AddNested("Artifacts", err.(request.ErrInvalidParams)) } } if s.Cache != nil { if err := s.Cache.Validate(); err != nil { invalidParams.AddNested("Cache", err.(request.ErrInvalidParams)) } } if s.Environment != nil { if err := s.Environment.Validate(); err != nil { invalidParams.AddNested("Environment", err.(request.ErrInvalidParams)) } } if s.Source != nil { if err := s.Source.Validate(); err != nil { invalidParams.AddNested("Source", err.(request.ErrInvalidParams)) } } if s.Tags != nil { for i, v := range s.Tags { if v == nil { continue } if err := v.Validate(); err != nil { invalidParams.AddNested(fmt.Sprintf("%s[%v]", "Tags", i), err.(request.ErrInvalidParams)) } } } if s.VpcConfig != nil { if err := s.VpcConfig.Validate(); err != nil { invalidParams.AddNested("VpcConfig", err.(request.ErrInvalidParams)) } } if invalidParams.Len() > 0 { return invalidParams } return nil } // SetArtifacts sets the Artifacts field's value. func (s *CreateProjectInput) SetArtifacts(v *ProjectArtifacts) *CreateProjectInput { s.Artifacts = v return s } // SetBadgeEnabled sets the BadgeEnabled field's value. func (s *CreateProjectInput) SetBadgeEnabled(v bool) *CreateProjectInput { s.BadgeEnabled = &v return s } // SetCache sets the Cache field's value. func (s *CreateProjectInput) SetCache(v *ProjectCache) *CreateProjectInput { s.Cache = v return s } // SetDescription sets the Description field's value. func (s *CreateProjectInput) SetDescription(v string) *CreateProjectInput { s.Description = &v return s } // SetEncryptionKey sets the EncryptionKey field's value. func (s *CreateProjectInput) SetEncryptionKey(v string) *CreateProjectInput { s.EncryptionKey = &v return s } // SetEnvironment sets the Environment field's value. func (s *CreateProjectInput) SetEnvironment(v *ProjectEnvironment) *CreateProjectInput { s.Environment = v return s } // SetName sets the Name field's value. func (s *CreateProjectInput) SetName(v string) *CreateProjectInput { s.Name = &v return s } // SetServiceRole sets the ServiceRole field's value. func (s *CreateProjectInput) SetServiceRole(v string) *CreateProjectInput { s.ServiceRole = &v return s } // SetSource sets the Source field's value. func (s *CreateProjectInput) SetSource(v *ProjectSource) *CreateProjectInput { s.Source = v return s } // SetTags sets the Tags field's value. func (s *CreateProjectInput) SetTags(v []*Tag) *CreateProjectInput { s.Tags = v return s } // SetTimeoutInMinutes sets the TimeoutInMinutes field's value. func (s *CreateProjectInput) SetTimeoutInMinutes(v int64) *CreateProjectInput { s.TimeoutInMinutes = &v return s } // SetVpcConfig sets the VpcConfig field's value. func (s *CreateProjectInput) SetVpcConfig(v *VpcConfig) *CreateProjectInput { s.VpcConfig = v return s } type CreateProjectOutput struct { _ struct{} `type:"structure"` // Information about the build project that was created. Project *Project `locationName:"project" type:"structure"` } // String returns the string representation func (s CreateProjectOutput) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s CreateProjectOutput) GoString() string { return s.String() } // SetProject sets the Project field's value. func (s *CreateProjectOutput) SetProject(v *Project) *CreateProjectOutput { s.Project = v return s } type CreateWebhookInput struct { _ struct{} `type:"structure"` // A regular expression used to determine which branches in a repository are // built when a webhook is triggered. If the name of a branch matches the regular // expression, then it is built. If it doesn't match, then it is not. If branchFilter // is empty, then all branches are built. BranchFilter *string `locationName:"branchFilter" type:"string"` // The name of the AWS CodeBuild project. // // ProjectName is a required field ProjectName *string `locationName:"projectName" min:"2" type:"string" required:"true"` } // String returns the string representation func (s CreateWebhookInput) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s CreateWebhookInput) GoString() string { return s.String() } // Validate inspects the fields of the type to determine if they are valid. func (s *CreateWebhookInput) Validate() error { invalidParams := request.ErrInvalidParams{Context: "CreateWebhookInput"} if s.ProjectName == nil { invalidParams.Add(request.NewErrParamRequired("ProjectName")) } if s.ProjectName != nil && len(*s.ProjectName) < 2 { invalidParams.Add(request.NewErrParamMinLen("ProjectName", 2)) } if invalidParams.Len() > 0 { return invalidParams } return nil } // SetBranchFilter sets the BranchFilter field's value. func (s *CreateWebhookInput) SetBranchFilter(v string) *CreateWebhookInput { s.BranchFilter = &v return s } // SetProjectName sets the ProjectName field's value. func (s *CreateWebhookInput) SetProjectName(v string) *CreateWebhookInput { s.ProjectName = &v return s } type CreateWebhookOutput struct { _ struct{} `type:"structure"` // Information about a webhook in GitHub that connects repository events to // a build project in AWS CodeBuild. Webhook *Webhook `locationName:"webhook" type:"structure"` } // String returns the string representation func (s CreateWebhookOutput) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s CreateWebhookOutput) GoString() string { return s.String() } // SetWebhook sets the Webhook field's value. func (s *CreateWebhookOutput) SetWebhook(v *Webhook) *CreateWebhookOutput { s.Webhook = v return s } type DeleteProjectInput struct { _ struct{} `type:"structure"` // The name of the build project. // // Name is a required field Name *string `locationName:"name" min:"1" type:"string" required:"true"` } // String returns the string representation func (s DeleteProjectInput) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s DeleteProjectInput) GoString() string { return s.String() } // Validate inspects the fields of the type to determine if they are valid. func (s *DeleteProjectInput) Validate() error { invalidParams := request.ErrInvalidParams{Context: "DeleteProjectInput"} if s.Name == nil { invalidParams.Add(request.NewErrParamRequired("Name")) } if s.Name != nil && len(*s.Name) < 1 { invalidParams.Add(request.NewErrParamMinLen("Name", 1)) } if invalidParams.Len() > 0 { return invalidParams } return nil } // SetName sets the Name field's value. func (s *DeleteProjectInput) SetName(v string) *DeleteProjectInput { s.Name = &v return s } type DeleteProjectOutput struct { _ struct{} `type:"structure"` } // String returns the string representation func (s DeleteProjectOutput) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s DeleteProjectOutput) GoString() string { return s.String() } type DeleteWebhookInput struct { _ struct{} `type:"structure"` // The name of the AWS CodeBuild project. // // ProjectName is a required field ProjectName *string `locationName:"projectName" min:"2" type:"string" required:"true"` } // String returns the string representation func (s DeleteWebhookInput) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s DeleteWebhookInput) GoString() string { return s.String() } // Validate inspects the fields of the type to determine if they are valid. func (s *DeleteWebhookInput) Validate() error { invalidParams := request.ErrInvalidParams{Context: "DeleteWebhookInput"} if s.ProjectName == nil { invalidParams.Add(request.NewErrParamRequired("ProjectName")) } if s.ProjectName != nil && len(*s.ProjectName) < 2 { invalidParams.Add(request.NewErrParamMinLen("ProjectName", 2)) } if invalidParams.Len() > 0 { return invalidParams } return nil } // SetProjectName sets the ProjectName field's value. func (s *DeleteWebhookInput) SetProjectName(v string) *DeleteWebhookInput { s.ProjectName = &v return s } type DeleteWebhookOutput struct { _ struct{} `type:"structure"` } // String returns the string representation func (s DeleteWebhookOutput) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s DeleteWebhookOutput) GoString() string { return s.String() } // Information about a Docker image that is managed by AWS CodeBuild. type EnvironmentImage struct { _ struct{} `type:"structure"` // The description of the Docker image. Description *string `locationName:"description" type:"string"` // The name of the Docker image. Name *string `locationName:"name" type:"string"` // A list of environment image versions. Versions []*string `locationName:"versions" type:"list"` } // String returns the string representation func (s EnvironmentImage) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s EnvironmentImage) GoString() string { return s.String() } // SetDescription sets the Description field's value. func (s *EnvironmentImage) SetDescription(v string) *EnvironmentImage { s.Description = &v return s } // SetName sets the Name field's value. func (s *EnvironmentImage) SetName(v string) *EnvironmentImage { s.Name = &v return s } // SetVersions sets the Versions field's value. func (s *EnvironmentImage) SetVersions(v []*string) *EnvironmentImage { s.Versions = v return s } // A set of Docker images that are related by programming language and are managed // by AWS CodeBuild. type EnvironmentLanguage struct { _ struct{} `type:"structure"` // The list of Docker images that are related by the specified programming language. Images []*EnvironmentImage `locationName:"images" type:"list"` // The programming language for the Docker images. Language *string `locationName:"language" type:"string" enum:"LanguageType"` } // String returns the string representation func (s EnvironmentLanguage) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s EnvironmentLanguage) GoString() string { return s.String() } // SetImages sets the Images field's value. func (s *EnvironmentLanguage) SetImages(v []*EnvironmentImage) *EnvironmentLanguage { s.Images = v return s } // SetLanguage sets the Language field's value. func (s *EnvironmentLanguage) SetLanguage(v string) *EnvironmentLanguage { s.Language = &v return s } // A set of Docker images that are related by platform and are managed by AWS // CodeBuild. type EnvironmentPlatform struct { _ struct{} `type:"structure"` // The list of programming languages that are available for the specified platform. Languages []*EnvironmentLanguage `locationName:"languages" type:"list"` // The platform's name. Platform *string `locationName:"platform" type:"string" enum:"PlatformType"` } // String returns the string representation func (s EnvironmentPlatform) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s EnvironmentPlatform) GoString() string { return s.String() } // SetLanguages sets the Languages field's value. func (s *EnvironmentPlatform) SetLanguages(v []*EnvironmentLanguage) *EnvironmentPlatform { s.Languages = v return s } // SetPlatform sets the Platform field's value. func (s *EnvironmentPlatform) SetPlatform(v string) *EnvironmentPlatform { s.Platform = &v return s } // Information about an environment variable for a build project or a build. type EnvironmentVariable struct { _ struct{} `type:"structure"` // The name or key of the environment variable. // // Name is a required field Name *string `locationName:"name" min:"1" type:"string" required:"true"` // The type of environment variable. Valid values include: // // * PARAMETER_STORE: An environment variable stored in Amazon EC2 Systems // Manager Parameter Store. // // * PLAINTEXT: An environment variable in plaintext format. Type *string `locationName:"type" type:"string" enum:"EnvironmentVariableType"` // The value of the environment variable. // // We strongly discourage using environment variables to store sensitive values, // especially AWS secret key IDs and secret access keys. Environment variables // can be displayed in plain text using tools such as the AWS CodeBuild console // and the AWS Command Line Interface (AWS CLI). // // Value is a required field Value *string `locationName:"value" type:"string" required:"true"` } // String returns the string representation func (s EnvironmentVariable) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s EnvironmentVariable) GoString() string { return s.String() } // Validate inspects the fields of the type to determine if they are valid. func (s *EnvironmentVariable) Validate() error { invalidParams := request.ErrInvalidParams{Context: "EnvironmentVariable"} if s.Name == nil { invalidParams.Add(request.NewErrParamRequired("Name")) } if s.Name != nil && len(*s.Name) < 1 { invalidParams.Add(request.NewErrParamMinLen("Name", 1)) } if s.Value == nil { invalidParams.Add(request.NewErrParamRequired("Value")) } if invalidParams.Len() > 0 { return invalidParams } return nil } // SetName sets the Name field's value. func (s *EnvironmentVariable) SetName(v string) *EnvironmentVariable { s.Name = &v return s } // SetType sets the Type field's value. func (s *EnvironmentVariable) SetType(v string) *EnvironmentVariable { s.Type = &v return s } // SetValue sets the Value field's value. func (s *EnvironmentVariable) SetValue(v string) *EnvironmentVariable { s.Value = &v return s } type InvalidateProjectCacheInput struct { _ struct{} `type:"structure"` // The name of the AWS CodeBuild build project that the cache will be reset // for. // // ProjectName is a required field ProjectName *string `locationName:"projectName" min:"1" type:"string" required:"true"` } // String returns the string representation func (s InvalidateProjectCacheInput) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s InvalidateProjectCacheInput) GoString() string { return s.String() } // Validate inspects the fields of the type to determine if they are valid. func (s *InvalidateProjectCacheInput) Validate() error { invalidParams := request.ErrInvalidParams{Context: "InvalidateProjectCacheInput"} if s.ProjectName == nil { invalidParams.Add(request.NewErrParamRequired("ProjectName")) } if s.ProjectName != nil && len(*s.ProjectName) < 1 { invalidParams.Add(request.NewErrParamMinLen("ProjectName", 1)) } if invalidParams.Len() > 0 { return invalidParams } return nil } // SetProjectName sets the ProjectName field's value. func (s *InvalidateProjectCacheInput) SetProjectName(v string) *InvalidateProjectCacheInput { s.ProjectName = &v return s } type InvalidateProjectCacheOutput struct { _ struct{} `type:"structure"` } // String returns the string representation func (s InvalidateProjectCacheOutput) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s InvalidateProjectCacheOutput) GoString() string { return s.String() } type ListBuildsForProjectInput struct { _ struct{} `type:"structure"` // During a previous call, if there are more than 100 items in the list, only // the first 100 items are returned, along with a unique string called a next // token. To get the next batch of items in the list, call this operation again, // adding the next token to the call. To get all of the items in the list, keep // calling this operation with each subsequent next token that is returned, // until no more next tokens are returned. NextToken *string `locationName:"nextToken" type:"string"` // The name of the AWS CodeBuild project. // // ProjectName is a required field ProjectName *string `locationName:"projectName" min:"1" type:"string" required:"true"` // The order to list build IDs. Valid values include: // // * ASCENDING: List the build IDs in ascending order by build ID. // // * DESCENDING: List the build IDs in descending order by build ID. SortOrder *string `locationName:"sortOrder" type:"string" enum:"SortOrderType"` } // String returns the string representation func (s ListBuildsForProjectInput) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s ListBuildsForProjectInput) GoString() string { return s.String() } // Validate inspects the fields of the type to determine if they are valid. func (s *ListBuildsForProjectInput) Validate() error { invalidParams := request.ErrInvalidParams{Context: "ListBuildsForProjectInput"} if s.ProjectName == nil { invalidParams.Add(request.NewErrParamRequired("ProjectName")) } if s.ProjectName != nil && len(*s.ProjectName) < 1 { invalidParams.Add(request.NewErrParamMinLen("ProjectName", 1)) } if invalidParams.Len() > 0 { return invalidParams } return nil } // SetNextToken sets the NextToken field's value. func (s *ListBuildsForProjectInput) SetNextToken(v string) *ListBuildsForProjectInput { s.NextToken = &v return s } // SetProjectName sets the ProjectName field's value. func (s *ListBuildsForProjectInput) SetProjectName(v string) *ListBuildsForProjectInput { s.ProjectName = &v return s } // SetSortOrder sets the SortOrder field's value. func (s *ListBuildsForProjectInput) SetSortOrder(v string) *ListBuildsForProjectInput { s.SortOrder = &v return s } type ListBuildsForProjectOutput struct { _ struct{} `type:"structure"` // A list of build IDs for the specified build project, with each build ID representing // a single build. Ids []*string `locationName:"ids" min:"1" type:"list"` // If there are more than 100 items in the list, only the first 100 items are // returned, along with a unique string called a next token. To get the next // batch of items in the list, call this operation again, adding the next token // to the call. NextToken *string `locationName:"nextToken" type:"string"` } // String returns the string representation func (s ListBuildsForProjectOutput) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s ListBuildsForProjectOutput) GoString() string { return s.String() } // SetIds sets the Ids field's value. func (s *ListBuildsForProjectOutput) SetIds(v []*string) *ListBuildsForProjectOutput { s.Ids = v return s } // SetNextToken sets the NextToken field's value. func (s *ListBuildsForProjectOutput) SetNextToken(v string) *ListBuildsForProjectOutput { s.NextToken = &v return s } type ListBuildsInput struct { _ struct{} `type:"structure"` // During a previous call, if there are more than 100 items in the list, only // the first 100 items are returned, along with a unique string called a next // token. To get the next batch of items in the list, call this operation again, // adding the next token to the call. To get all of the items in the list, keep // calling this operation with each subsequent next token that is returned, // until no more next tokens are returned. NextToken *string `locationName:"nextToken" type:"string"` // The order to list build IDs. Valid values include: // // * ASCENDING: List the build IDs in ascending order by build ID. // // * DESCENDING: List the build IDs in descending order by build ID. SortOrder *string `locationName:"sortOrder" type:"string" enum:"SortOrderType"` } // String returns the string representation func (s ListBuildsInput) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s ListBuildsInput) GoString() string { return s.String() } // SetNextToken sets the NextToken field's value. func (s *ListBuildsInput) SetNextToken(v string) *ListBuildsInput { s.NextToken = &v return s } // SetSortOrder sets the SortOrder field's value. func (s *ListBuildsInput) SetSortOrder(v string) *ListBuildsInput { s.SortOrder = &v return s } type ListBuildsOutput struct { _ struct{} `type:"structure"` // A list of build IDs, with each build ID representing a single build. Ids []*string `locationName:"ids" min:"1" type:"list"` // If there are more than 100 items in the list, only the first 100 items are // returned, along with a unique string called a next token. To get the next // batch of items in the list, call this operation again, adding the next token // to the call. NextToken *string `locationName:"nextToken" type:"string"` } // String returns the string representation func (s ListBuildsOutput) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s ListBuildsOutput) GoString() string { return s.String() } // SetIds sets the Ids field's value. func (s *ListBuildsOutput) SetIds(v []*string) *ListBuildsOutput { s.Ids = v return s } // SetNextToken sets the NextToken field's value. func (s *ListBuildsOutput) SetNextToken(v string) *ListBuildsOutput { s.NextToken = &v return s } type ListCuratedEnvironmentImagesInput struct { _ struct{} `type:"structure"` } // String returns the string representation func (s ListCuratedEnvironmentImagesInput) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s ListCuratedEnvironmentImagesInput) GoString() string { return s.String() } type ListCuratedEnvironmentImagesOutput struct { _ struct{} `type:"structure"` // Information about supported platforms for Docker images that are managed // by AWS CodeBuild. Platforms []*EnvironmentPlatform `locationName:"platforms" type:"list"` } // String returns the string representation func (s ListCuratedEnvironmentImagesOutput) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s ListCuratedEnvironmentImagesOutput) GoString() string { return s.String() } // SetPlatforms sets the Platforms field's value. func (s *ListCuratedEnvironmentImagesOutput) SetPlatforms(v []*EnvironmentPlatform) *ListCuratedEnvironmentImagesOutput { s.Platforms = v return s } type ListProjectsInput struct { _ struct{} `type:"structure"` // During a previous call, if there are more than 100 items in the list, only // the first 100 items are returned, along with a unique string called a next // token. To get the next batch of items in the list, call this operation again, // adding the next token to the call. To get all of the items in the list, keep // calling this operation with each subsequent next token that is returned, // until no more next tokens are returned. NextToken *string `locationName:"nextToken" min:"1" type:"string"` // The criterion to be used to list build project names. Valid values include: // // * CREATED_TIME: List the build project names based on when each build // project was created. // // * LAST_MODIFIED_TIME: List the build project names based on when information // about each build project was last changed. // // * NAME: List the build project names based on each build project's name. // // Use sortOrder to specify in what order to list the build project names based // on the preceding criteria. SortBy *string `locationName:"sortBy" type:"string" enum:"ProjectSortByType"` // The order in which to list build projects. Valid values include: // // * ASCENDING: List the build project names in ascending order. // // * DESCENDING: List the build project names in descending order. // // Use sortBy to specify the criterion to be used to list build project names. SortOrder *string `locationName:"sortOrder" type:"string" enum:"SortOrderType"` } // String returns the string representation func (s ListProjectsInput) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s ListProjectsInput) GoString() string { return s.String() } // Validate inspects the fields of the type to determine if they are valid. func (s *ListProjectsInput) Validate() error { invalidParams := request.ErrInvalidParams{Context: "ListProjectsInput"} if s.NextToken != nil && len(*s.NextToken) < 1 { invalidParams.Add(request.NewErrParamMinLen("NextToken", 1)) } if invalidParams.Len() > 0 { return invalidParams } return nil } // SetNextToken sets the NextToken field's value. func (s *ListProjectsInput) SetNextToken(v string) *ListProjectsInput { s.NextToken = &v return s } // SetSortBy sets the SortBy field's value. func (s *ListProjectsInput) SetSortBy(v string) *ListProjectsInput { s.SortBy = &v return s } // SetSortOrder sets the SortOrder field's value. func (s *ListProjectsInput) SetSortOrder(v string) *ListProjectsInput { s.SortOrder = &v return s } type ListProjectsOutput struct { _ struct{} `type:"structure"` // If there are more than 100 items in the list, only the first 100 items are // returned, along with a unique string called a next token. To get the next // batch of items in the list, call this operation again, adding the next token // to the call. NextToken *string `locationName:"nextToken" type:"string"` // The list of build project names, with each build project name representing // a single build project. Projects []*string `locationName:"projects" min:"1" type:"list"` } // String returns the string representation func (s ListProjectsOutput) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s ListProjectsOutput) GoString() string { return s.String() } // SetNextToken sets the NextToken field's value. func (s *ListProjectsOutput) SetNextToken(v string) *ListProjectsOutput { s.NextToken = &v return s } // SetProjects sets the Projects field's value. func (s *ListProjectsOutput) SetProjects(v []*string) *ListProjectsOutput { s.Projects = v return s } // Information about build logs in Amazon CloudWatch Logs. type LogsLocation struct { _ struct{} `type:"structure"` // The URL to an individual build log in Amazon CloudWatch Logs. DeepLink *string `locationName:"deepLink" type:"string"` // The name of the Amazon CloudWatch Logs group for the build logs. GroupName *string `locationName:"groupName" type:"string"` // The name of the Amazon CloudWatch Logs stream for the build logs. StreamName *string `locationName:"streamName" type:"string"` } // String returns the string representation func (s LogsLocation) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s LogsLocation) GoString() string { return s.String() } // SetDeepLink sets the DeepLink field's value. func (s *LogsLocation) SetDeepLink(v string) *LogsLocation { s.DeepLink = &v return s } // SetGroupName sets the GroupName field's value. func (s *LogsLocation) SetGroupName(v string) *LogsLocation { s.GroupName = &v return s } // SetStreamName sets the StreamName field's value. func (s *LogsLocation) SetStreamName(v string) *LogsLocation { s.StreamName = &v return s } // Describes a network interface. type NetworkInterface struct { _ struct{} `type:"structure"` // The ID of the network interface. NetworkInterfaceId *string `locationName:"networkInterfaceId" min:"1" type:"string"` // The ID of the subnet. SubnetId *string `locationName:"subnetId" min:"1" type:"string"` } // String returns the string representation func (s NetworkInterface) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s NetworkInterface) GoString() string { return s.String() } // SetNetworkInterfaceId sets the NetworkInterfaceId field's value. func (s *NetworkInterface) SetNetworkInterfaceId(v string) *NetworkInterface { s.NetworkInterfaceId = &v return s } // SetSubnetId sets the SubnetId field's value. func (s *NetworkInterface) SetSubnetId(v string) *NetworkInterface { s.SubnetId = &v return s } // Additional information about a build phase that has an error. You can use // this information to help troubleshoot a failed build. type PhaseContext struct { _ struct{} `type:"structure"` // An explanation of the build phase's context. This explanation might include // a command ID and an exit code. Message *string `locationName:"message" type:"string"` // The status code for the context of the build phase. StatusCode *string `locationName:"statusCode" type:"string"` } // String returns the string representation func (s PhaseContext) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s PhaseContext) GoString() string { return s.String() } // SetMessage sets the Message field's value. func (s *PhaseContext) SetMessage(v string) *PhaseContext { s.Message = &v return s } // SetStatusCode sets the StatusCode field's value. func (s *PhaseContext) SetStatusCode(v string) *PhaseContext { s.StatusCode = &v return s } // Information about a build project. type Project struct { _ struct{} `type:"structure"` // The Amazon Resource Name (ARN) of the build project. Arn *string `locationName:"arn" type:"string"` // Information about the build output artifacts for the build project. Artifacts *ProjectArtifacts `locationName:"artifacts" type:"structure"` // Information about the build badge for the build project. Badge *ProjectBadge `locationName:"badge" type:"structure"` // Information about the cache for the build project. Cache *ProjectCache `locationName:"cache" type:"structure"` // When the build project was created, expressed in Unix time format. Created *time.Time `locationName:"created" type:"timestamp" timestampFormat:"unix"` // A description that makes the build project easy to identify. Description *string `locationName:"description" type:"string"` // The AWS Key Management Service (AWS KMS) customer master key (CMK) to be // used for encrypting the build output artifacts. // // This is expressed either as the CMK's Amazon Resource Name (ARN) or, if specified, // the CMK's alias (using the format alias/alias-name). EncryptionKey *string `locationName:"encryptionKey" min:"1" type:"string"` // Information about the build environment for this build project. Environment *ProjectEnvironment `locationName:"environment" type:"structure"` // When the build project's settings were last modified, expressed in Unix time // format. LastModified *time.Time `locationName:"lastModified" type:"timestamp" timestampFormat:"unix"` // The name of the build project. Name *string `locationName:"name" min:"2" type:"string"` // The ARN of the AWS Identity and Access Management (IAM) role that enables // AWS CodeBuild to interact with dependent AWS services on behalf of the AWS // account. ServiceRole *string `locationName:"serviceRole" min:"1" type:"string"` // Information about the build input source code for this build project. Source *ProjectSource `locationName:"source" type:"structure"` // The tags for this build project. // // These tags are available for use by AWS services that support AWS CodeBuild // build project tags. Tags []*Tag `locationName:"tags" type:"list"` // How long, in minutes, from 5 to 480 (8 hours), for AWS CodeBuild to wait // before timing out any related build that did not get marked as completed. // The default is 60 minutes. TimeoutInMinutes *int64 `locationName:"timeoutInMinutes" min:"5" type:"integer"` // Information about the VPC configuration that AWS CodeBuild will access. VpcConfig *VpcConfig `locationName:"vpcConfig" type:"structure"` // Information about a webhook in GitHub that connects repository events to // a build project in AWS CodeBuild. Webhook *Webhook `locationName:"webhook" type:"structure"` } // String returns the string representation func (s Project) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s Project) GoString() string { return s.String() } // SetArn sets the Arn field's value. func (s *Project) SetArn(v string) *Project { s.Arn = &v return s } // SetArtifacts sets the Artifacts field's value. func (s *Project) SetArtifacts(v *ProjectArtifacts) *Project { s.Artifacts = v return s } // SetBadge sets the Badge field's value. func (s *Project) SetBadge(v *ProjectBadge) *Project { s.Badge = v return s } // SetCache sets the Cache field's value. func (s *Project) SetCache(v *ProjectCache) *Project { s.Cache = v return s } // SetCreated sets the Created field's value. func (s *Project) SetCreated(v time.Time) *Project { s.Created = &v return s } // SetDescription sets the Description field's value. func (s *Project) SetDescription(v string) *Project { s.Description = &v return s } // SetEncryptionKey sets the EncryptionKey field's value. func (s *Project) SetEncryptionKey(v string) *Project { s.EncryptionKey = &v return s } // SetEnvironment sets the Environment field's value. func (s *Project) SetEnvironment(v *ProjectEnvironment) *Project { s.Environment = v return s } // SetLastModified sets the LastModified field's value. func (s *Project) SetLastModified(v time.Time) *Project { s.LastModified = &v return s } // SetName sets the Name field's value. func (s *Project) SetName(v string) *Project { s.Name = &v return s } // SetServiceRole sets the ServiceRole field's value. func (s *Project) SetServiceRole(v string) *Project { s.ServiceRole = &v return s } // SetSource sets the Source field's value. func (s *Project) SetSource(v *ProjectSource) *Project { s.Source = v return s } // SetTags sets the Tags field's value. func (s *Project) SetTags(v []*Tag) *Project { s.Tags = v return s } // SetTimeoutInMinutes sets the TimeoutInMinutes field's value. func (s *Project) SetTimeoutInMinutes(v int64) *Project { s.TimeoutInMinutes = &v return s } // SetVpcConfig sets the VpcConfig field's value. func (s *Project) SetVpcConfig(v *VpcConfig) *Project { s.VpcConfig = v return s } // SetWebhook sets the Webhook field's value. func (s *Project) SetWebhook(v *Webhook) *Project { s.Webhook = v return s } // Information about the build output artifacts for the build project. type ProjectArtifacts struct { _ struct{} `type:"structure"` // Information about the build output artifact location, as follows: // // * If type is set to CODEPIPELINE, then AWS CodePipeline will ignore this // value if specified. This is because AWS CodePipeline manages its build // output locations instead of AWS CodeBuild. // // * If type is set to NO_ARTIFACTS, then this value will be ignored if specified, // because no build output will be produced. // // * If type is set to S3, this is the name of the output bucket. Location *string `locationName:"location" type:"string"` // Along with path and namespaceType, the pattern that AWS CodeBuild will use // to name and store the output artifact, as follows: // // * If type is set to CODEPIPELINE, then AWS CodePipeline will ignore this // value if specified. This is because AWS CodePipeline manages its build // output names instead of AWS CodeBuild. // // * If type is set to NO_ARTIFACTS, then this value will be ignored if specified, // because no build output will be produced. // // * If type is set to S3, this is the name of the output artifact object. // If you set the name to be a forward slash ("/"), then the artifact is // stored in the root of the output bucket. // // For example: // // * If path is set to MyArtifacts, namespaceType is set to BUILD_ID, and // name is set to MyArtifact.zip, then the output artifact would be stored // in MyArtifacts/build-ID/MyArtifact.zip. // // * If path is empty, namespaceType is set to NONE, and name is set to // "/", then the output artifact would be stored in the root of the output // bucket. // // * If path is set to MyArtifacts, namespaceType is set to BUILD_ID, and // name is set to "/", then the output artifact would be stored in MyArtifacts/build-ID. Name *string `locationName:"name" type:"string"` // Along with path and name, the pattern that AWS CodeBuild will use to determine // the name and location to store the output artifact, as follows: // // * If type is set to CODEPIPELINE, then AWS CodePipeline will ignore this // value if specified. This is because AWS CodePipeline manages its build // output names instead of AWS CodeBuild. // // * If type is set to NO_ARTIFACTS, then this value will be ignored if specified, // because no build output will be produced. // // * If type is set to S3, then valid values include: // // BUILD_ID: Include the build ID in the location of the build output artifact. // // NONE: Do not include the build ID. This is the default if namespaceType is // not specified. // // For example, if path is set to MyArtifacts, namespaceType is set to BUILD_ID, // and name is set to MyArtifact.zip, then the output artifact would be stored // in MyArtifacts/build-ID/MyArtifact.zip. NamespaceType *string `locationName:"namespaceType" type:"string" enum:"ArtifactNamespace"` // The type of build output artifact to create, as follows: // // * If type is set to CODEPIPELINE, then AWS CodePipeline will ignore this // value if specified. This is because AWS CodePipeline manages its build // output artifacts instead of AWS CodeBuild. // // * If type is set to NO_ARTIFACTS, then this value will be ignored if specified, // because no build output will be produced. // // * If type is set to S3, valid values include: // // NONE: AWS CodeBuild will create in the output bucket a folder containing // the build output. This is the default if packaging is not specified. // // ZIP: AWS CodeBuild will create in the output bucket a ZIP file containing // the build output. Packaging *string `locationName:"packaging" type:"string" enum:"ArtifactPackaging"` // Along with namespaceType and name, the pattern that AWS CodeBuild will use // to name and store the output artifact, as follows: // // * If type is set to CODEPIPELINE, then AWS CodePipeline will ignore this // value if specified. This is because AWS CodePipeline manages its build // output names instead of AWS CodeBuild. // // * If type is set to NO_ARTIFACTS, then this value will be ignored if specified, // because no build output will be produced. // // * If type is set to S3, this is the path to the output artifact. If path // is not specified, then path will not be used. // // For example, if path is set to MyArtifacts, namespaceType is set to NONE, // and name is set to MyArtifact.zip, then the output artifact would be stored // in the output bucket at MyArtifacts/MyArtifact.zip. Path *string `locationName:"path" type:"string"` // The type of build output artifact. Valid values include: // // * CODEPIPELINE: The build project will have build output generated through // AWS CodePipeline. // // * NO_ARTIFACTS: The build project will not produce any build output. // // * S3: The build project will store build output in Amazon Simple Storage // Service (Amazon S3). // // Type is a required field Type *string `locationName:"type" type:"string" required:"true" enum:"ArtifactsType"` } // String returns the string representation func (s ProjectArtifacts) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s ProjectArtifacts) GoString() string { return s.String() } // Validate inspects the fields of the type to determine if they are valid. func (s *ProjectArtifacts) Validate() error { invalidParams := request.ErrInvalidParams{Context: "ProjectArtifacts"} if s.Type == nil { invalidParams.Add(request.NewErrParamRequired("Type")) } if invalidParams.Len() > 0 { return invalidParams } return nil } // SetLocation sets the Location field's value. func (s *ProjectArtifacts) SetLocation(v string) *ProjectArtifacts { s.Location = &v return s } // SetName sets the Name field's value. func (s *ProjectArtifacts) SetName(v string) *ProjectArtifacts { s.Name = &v return s } // SetNamespaceType sets the NamespaceType field's value. func (s *ProjectArtifacts) SetNamespaceType(v string) *ProjectArtifacts { s.NamespaceType = &v return s } // SetPackaging sets the Packaging field's value. func (s *ProjectArtifacts) SetPackaging(v string) *ProjectArtifacts { s.Packaging = &v return s } // SetPath sets the Path field's value. func (s *ProjectArtifacts) SetPath(v string) *ProjectArtifacts { s.Path = &v return s } // SetType sets the Type field's value. func (s *ProjectArtifacts) SetType(v string) *ProjectArtifacts { s.Type = &v return s } // Information about the build badge for the build project. type ProjectBadge struct { _ struct{} `type:"structure"` // Set this to true to generate a publicly-accessible URL for your project's // build badge. BadgeEnabled *bool `locationName:"badgeEnabled" type:"boolean"` // The publicly-accessible URL through which you can access the build badge // for your project. BadgeRequestUrl *string `locationName:"badgeRequestUrl" type:"string"` } // String returns the string representation func (s ProjectBadge) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s ProjectBadge) GoString() string { return s.String() } // SetBadgeEnabled sets the BadgeEnabled field's value. func (s *ProjectBadge) SetBadgeEnabled(v bool) *ProjectBadge { s.BadgeEnabled = &v return s } // SetBadgeRequestUrl sets the BadgeRequestUrl field's value. func (s *ProjectBadge) SetBadgeRequestUrl(v string) *ProjectBadge { s.BadgeRequestUrl = &v return s } // Information about the cache for the build project. type ProjectCache struct { _ struct{} `type:"structure"` // Information about the cache location, as follows: // // * NO_CACHE: This value will be ignored. // // * S3: This is the S3 bucket name/prefix. Location *string `locationName:"location" type:"string"` // The type of cache used by the build project. Valid values include: // // * NO_CACHE: The build project will not use any cache. // // * S3: The build project will read and write from/to S3. // // Type is a required field Type *string `locationName:"type" type:"string" required:"true" enum:"CacheType"` } // String returns the string representation func (s ProjectCache) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s ProjectCache) GoString() string { return s.String() } // Validate inspects the fields of the type to determine if they are valid. func (s *ProjectCache) Validate() error { invalidParams := request.ErrInvalidParams{Context: "ProjectCache"} if s.Type == nil { invalidParams.Add(request.NewErrParamRequired("Type")) } if invalidParams.Len() > 0 { return invalidParams } return nil } // SetLocation sets the Location field's value. func (s *ProjectCache) SetLocation(v string) *ProjectCache { s.Location = &v return s } // SetType sets the Type field's value. func (s *ProjectCache) SetType(v string) *ProjectCache { s.Type = &v return s } // Information about the build environment of the build project. type ProjectEnvironment struct { _ struct{} `type:"structure"` // The certificate to use with this build project. Certificate *string `locationName:"certificate" type:"string"` // Information about the compute resources the build project will use. Available // values include: // // * BUILD_GENERAL1_SMALL: Use up to 3 GB memory and 2 vCPUs for builds. // // * BUILD_GENERAL1_MEDIUM: Use up to 7 GB memory and 4 vCPUs for builds. // // * BUILD_GENERAL1_LARGE: Use up to 15 GB memory and 8 vCPUs for builds. // // ComputeType is a required field ComputeType *string `locationName:"computeType" type:"string" required:"true" enum:"ComputeType"` // A set of environment variables to make available to builds for this build // project. EnvironmentVariables []*EnvironmentVariable `locationName:"environmentVariables" type:"list"` // The ID of the Docker image to use for this build project. // // Image is a required field Image *string `locationName:"image" min:"1" type:"string" required:"true"` // Enables running the Docker daemon inside a Docker container. Set to true // only if the build project is be used to build Docker images, and the specified // build environment image is not provided by AWS CodeBuild with Docker support. // Otherwise, all associated builds that attempt to interact with the Docker // daemon will fail. Note that you must also start the Docker daemon so that // builds can interact with it. One way to do this is to initialize the Docker // daemon during the install phase of your build spec by running the following // build commands. (Do not run the following build commands if the specified // build environment image is provided by AWS CodeBuild with Docker support.) // // - nohup /usr/local/bin/dockerd --host=unix:///var/run/docker.sock --host=tcp://0.0.0.0:2375 // --storage-driver=overlay& - timeout -t 15 sh -c "until docker info; do echo // .; sleep 1; done" PrivilegedMode *bool `locationName:"privilegedMode" type:"boolean"` // The type of build environment to use for related builds. // // Type is a required field Type *string `locationName:"type" type:"string" required:"true" enum:"EnvironmentType"` } // String returns the string representation func (s ProjectEnvironment) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s ProjectEnvironment) GoString() string { return s.String() } // Validate inspects the fields of the type to determine if they are valid. func (s *ProjectEnvironment) Validate() error { invalidParams := request.ErrInvalidParams{Context: "ProjectEnvironment"} if s.ComputeType == nil { invalidParams.Add(request.NewErrParamRequired("ComputeType")) } if s.Image == nil { invalidParams.Add(request.NewErrParamRequired("Image")) } if s.Image != nil && len(*s.Image) < 1 { invalidParams.Add(request.NewErrParamMinLen("Image", 1)) } if s.Type == nil { invalidParams.Add(request.NewErrParamRequired("Type")) } if s.EnvironmentVariables != nil { for i, v := range s.EnvironmentVariables { if v == nil { continue } if err := v.Validate(); err != nil { invalidParams.AddNested(fmt.Sprintf("%s[%v]", "EnvironmentVariables", i), err.(request.ErrInvalidParams)) } } } if invalidParams.Len() > 0 { return invalidParams } return nil } // SetCertificate sets the Certificate field's value. func (s *ProjectEnvironment) SetCertificate(v string) *ProjectEnvironment { s.Certificate = &v return s } // SetComputeType sets the ComputeType field's value. func (s *ProjectEnvironment) SetComputeType(v string) *ProjectEnvironment { s.ComputeType = &v return s } // SetEnvironmentVariables sets the EnvironmentVariables field's value. func (s *ProjectEnvironment) SetEnvironmentVariables(v []*EnvironmentVariable) *ProjectEnvironment { s.EnvironmentVariables = v return s } // SetImage sets the Image field's value. func (s *ProjectEnvironment) SetImage(v string) *ProjectEnvironment { s.Image = &v return s } // SetPrivilegedMode sets the PrivilegedMode field's value. func (s *ProjectEnvironment) SetPrivilegedMode(v bool) *ProjectEnvironment { s.PrivilegedMode = &v return s } // SetType sets the Type field's value. func (s *ProjectEnvironment) SetType(v string) *ProjectEnvironment { s.Type = &v return s } // Information about the build input source code for the build project. type ProjectSource struct { _ struct{} `type:"structure"` // Information about the authorization settings for AWS CodeBuild to access // the source code to be built. // // This information is for the AWS CodeBuild console's use only. Your code should // not get or set this information directly (unless the build project's source // type value is BITBUCKET or GITHUB). Auth *SourceAuth `locationName:"auth" type:"structure"` // The build spec declaration to use for the builds in this build project. // // If this value is not specified, a build spec must be included along with // the source code to be built. Buildspec *string `locationName:"buildspec" type:"string"` // Information about the git clone depth for the build project. GitCloneDepth *int64 `locationName:"gitCloneDepth" type:"integer"` // Enable this flag to ignore SSL warnings while connecting to the project source // code. InsecureSsl *bool `locationName:"insecureSsl" type:"boolean"` // Information about the location of the source code to be built. Valid values // include: // // * For source code settings that are specified in the source action of // a pipeline in AWS CodePipeline, location should not be specified. If it // is specified, AWS CodePipeline will ignore it. This is because AWS CodePipeline // uses the settings in a pipeline's source action instead of this value. // // * For source code in an AWS CodeCommit repository, the HTTPS clone URL // to the repository that contains the source code and the build spec (for // example, https://git-codecommit.region-ID.amazonaws.com/v1/repos/repo-name). // // * For source code in an Amazon Simple Storage Service (Amazon S3) input // bucket, the path to the ZIP file that contains the source code (for example, // bucket-name/path/to/object-name.zip) // // * For source code in a GitHub repository, the HTTPS clone URL to the repository // that contains the source and the build spec. Also, you must connect your // AWS account to your GitHub account. To do this, use the AWS CodeBuild // console to begin creating a build project. When you use the console to // connect (or reconnect) with GitHub, on the GitHub Authorize application // page that displays, for Organization access, choose Request access next // to each repository you want to allow AWS CodeBuild to have access to. // Then choose Authorize application. (After you have connected to your GitHub // account, you do not need to finish creating the build project, and you // may then leave the AWS CodeBuild console.) To instruct AWS CodeBuild to // then use this connection, in the source object, set the auth object's // type value to OAUTH. // // * For source code in a Bitbucket repository, the HTTPS clone URL to the // repository that contains the source and the build spec. Also, you must // connect your AWS account to your Bitbucket account. To do this, use the // AWS CodeBuild console to begin creating a build project. When you use // the console to connect (or reconnect) with Bitbucket, on the Bitbucket // Confirm access to your account page that displays, choose Grant access. // (After you have connected to your Bitbucket account, you do not need to // finish creating the build project, and you may then leave the AWS CodeBuild // console.) To instruct AWS CodeBuild to then use this connection, in the // source object, set the auth object's type value to OAUTH. Location *string `locationName:"location" type:"string"` // The type of repository that contains the source code to be built. Valid values // include: // // * BITBUCKET: The source code is in a Bitbucket repository. // // * CODECOMMIT: The source code is in an AWS CodeCommit repository. // // * CODEPIPELINE: The source code settings are specified in the source action // of a pipeline in AWS CodePipeline. // // * GITHUB: The source code is in a GitHub repository. // // * S3: The source code is in an Amazon Simple Storage Service (Amazon S3) // input bucket. // // Type is a required field Type *string `locationName:"type" type:"string" required:"true" enum:"SourceType"` } // String returns the string representation func (s ProjectSource) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s ProjectSource) GoString() string { return s.String() } // Validate inspects the fields of the type to determine if they are valid. func (s *ProjectSource) Validate() error { invalidParams := request.ErrInvalidParams{Context: "ProjectSource"} if s.Type == nil { invalidParams.Add(request.NewErrParamRequired("Type")) } if s.Auth != nil { if err := s.Auth.Validate(); err != nil { invalidParams.AddNested("Auth", err.(request.ErrInvalidParams)) } } if invalidParams.Len() > 0 { return invalidParams } return nil } // SetAuth sets the Auth field's value. func (s *ProjectSource) SetAuth(v *SourceAuth) *ProjectSource { s.Auth = v return s } // SetBuildspec sets the Buildspec field's value. func (s *ProjectSource) SetBuildspec(v string) *ProjectSource { s.Buildspec = &v return s } // SetGitCloneDepth sets the GitCloneDepth field's value. func (s *ProjectSource) SetGitCloneDepth(v int64) *ProjectSource { s.GitCloneDepth = &v return s } // SetInsecureSsl sets the InsecureSsl field's value. func (s *ProjectSource) SetInsecureSsl(v bool) *ProjectSource { s.InsecureSsl = &v return s } // SetLocation sets the Location field's value. func (s *ProjectSource) SetLocation(v string) *ProjectSource { s.Location = &v return s } // SetType sets the Type field's value. func (s *ProjectSource) SetType(v string) *ProjectSource { s.Type = &v return s } // Information about the authorization settings for AWS CodeBuild to access // the source code to be built. // // This information is for the AWS CodeBuild console's use only. Your code should // not get or set this information directly (unless the build project's source // type value is BITBUCKET or GITHUB). type SourceAuth struct { _ struct{} `type:"structure"` // The resource value that applies to the specified authorization type. Resource *string `locationName:"resource" type:"string"` // The authorization type to use. The only valid value is OAUTH, which represents // the OAuth authorization type. // // Type is a required field Type *string `locationName:"type" type:"string" required:"true" enum:"SourceAuthType"` } // String returns the string representation func (s SourceAuth) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s SourceAuth) GoString() string { return s.String() } // Validate inspects the fields of the type to determine if they are valid. func (s *SourceAuth) Validate() error { invalidParams := request.ErrInvalidParams{Context: "SourceAuth"} if s.Type == nil { invalidParams.Add(request.NewErrParamRequired("Type")) } if invalidParams.Len() > 0 { return invalidParams } return nil } // SetResource sets the Resource field's value. func (s *SourceAuth) SetResource(v string) *SourceAuth { s.Resource = &v return s } // SetType sets the Type field's value. func (s *SourceAuth) SetType(v string) *SourceAuth { s.Type = &v return s } type StartBuildInput struct { _ struct{} `type:"structure"` // Build output artifact settings that override, for this build only, the latest // ones already defined in the build project. ArtifactsOverride *ProjectArtifacts `locationName:"artifactsOverride" type:"structure"` // A build spec declaration that overrides, for this build only, the latest // one already defined in the build project. BuildspecOverride *string `locationName:"buildspecOverride" type:"string"` // A ProjectCache object specified for this build that overrides the one defined // in the build project. CacheOverride *ProjectCache `locationName:"cacheOverride" type:"structure"` // The name of a certificate for this build that overrides the one specified // in the build project. CertificateOverride *string `locationName:"certificateOverride" type:"string"` // The name of a compute type for this build that overrides the one specified // in the build project. ComputeTypeOverride *string `locationName:"computeTypeOverride" type:"string" enum:"ComputeType"` // A container type for this build that overrides the one specified in the build // project. EnvironmentTypeOverride *string `locationName:"environmentTypeOverride" type:"string" enum:"EnvironmentType"` // A set of environment variables that overrides, for this build only, the latest // ones already defined in the build project. EnvironmentVariablesOverride []*EnvironmentVariable `locationName:"environmentVariablesOverride" type:"list"` // The user-defined depth of history, with a minimum value of 0, that overrides, // for this build only, any previous depth of history defined in the build project. GitCloneDepthOverride *int64 `locationName:"gitCloneDepthOverride" type:"integer"` // A unique, case sensitive identifier you provide to ensure the idempotency // of the StartBuild request. The token is included in the StartBuild request // and is valid for 12 hours. If you repeat the StartBuild request with the // same token, but change a parameter, AWS CodeBuild returns a parameter mismatch // error. IdempotencyToken *string `locationName:"idempotencyToken" type:"string"` // The name of an image for this build that overrides the one specified in the // build project. ImageOverride *string `locationName:"imageOverride" min:"1" type:"string"` // Enable this flag to override the insecure SSL setting that is specified in // the build project. The insecure SSL setting determines whether to ignore // SSL warnings while connecting to the project source code. This override applies // only if the build's source is GitHub Enterprise. InsecureSslOverride *bool `locationName:"insecureSslOverride" type:"boolean"` // Enable this flag to override privileged mode in the build project. PrivilegedModeOverride *bool `locationName:"privilegedModeOverride" type:"boolean"` // The name of the AWS CodeBuild build project to start running a build. // // ProjectName is a required field ProjectName *string `locationName:"projectName" min:"1" type:"string" required:"true"` // The name of a service role for this build that overrides the one specified // in the build project. ServiceRoleOverride *string `locationName:"serviceRoleOverride" min:"1" type:"string"` // An authorization type for this build that overrides the one defined in the // build project. This override applies only if the build project's source is // BitBucket or GitHub. SourceAuthOverride *SourceAuth `locationName:"sourceAuthOverride" type:"structure"` // A location that overrides for this build the source location for the one // defined in the build project. SourceLocationOverride *string `locationName:"sourceLocationOverride" type:"string"` // A source input type for this build that overrides the source input defined // in the build project SourceTypeOverride *string `locationName:"sourceTypeOverride" type:"string" enum:"SourceType"` // A version of the build input to be built, for this build only. If not specified, // the latest version will be used. If specified, must be one of: // // * For AWS CodeCommit: the commit ID to use. // // * For GitHub: the commit ID, pull request ID, branch name, or tag name // that corresponds to the version of the source code you want to build. // If a pull request ID is specified, it must use the format pr/pull-request-ID // (for example pr/25). If a branch name is specified, the branch's HEAD // commit ID will be used. If not specified, the default branch's HEAD commit // ID will be used. // // * For Bitbucket: the commit ID, branch name, or tag name that corresponds // to the version of the source code you want to build. If a branch name // is specified, the branch's HEAD commit ID will be used. If not specified, // the default branch's HEAD commit ID will be used. // // * For Amazon Simple Storage Service (Amazon S3): the version ID of the // object representing the build input ZIP file to use. SourceVersion *string `locationName:"sourceVersion" type:"string"` // The number of build timeout minutes, from 5 to 480 (8 hours), that overrides, // for this build only, the latest setting already defined in the build project. TimeoutInMinutesOverride *int64 `locationName:"timeoutInMinutesOverride" min:"5" type:"integer"` } // String returns the string representation func (s StartBuildInput) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s StartBuildInput) GoString() string { return s.String() } // Validate inspects the fields of the type to determine if they are valid. func (s *StartBuildInput) Validate() error { invalidParams := request.ErrInvalidParams{Context: "StartBuildInput"} if s.ImageOverride != nil && len(*s.ImageOverride) < 1 { invalidParams.Add(request.NewErrParamMinLen("ImageOverride", 1)) } if s.ProjectName == nil { invalidParams.Add(request.NewErrParamRequired("ProjectName")) } if s.ProjectName != nil && len(*s.ProjectName) < 1 { invalidParams.Add(request.NewErrParamMinLen("ProjectName", 1)) } if s.ServiceRoleOverride != nil && len(*s.ServiceRoleOverride) < 1 { invalidParams.Add(request.NewErrParamMinLen("ServiceRoleOverride", 1)) } if s.TimeoutInMinutesOverride != nil && *s.TimeoutInMinutesOverride < 5 { invalidParams.Add(request.NewErrParamMinValue("TimeoutInMinutesOverride", 5)) } if s.ArtifactsOverride != nil { if err := s.ArtifactsOverride.Validate(); err != nil { invalidParams.AddNested("ArtifactsOverride", err.(request.ErrInvalidParams)) } } if s.CacheOverride != nil { if err := s.CacheOverride.Validate(); err != nil { invalidParams.AddNested("CacheOverride", err.(request.ErrInvalidParams)) } } if s.EnvironmentVariablesOverride != nil { for i, v := range s.EnvironmentVariablesOverride { if v == nil { continue } if err := v.Validate(); err != nil { invalidParams.AddNested(fmt.Sprintf("%s[%v]", "EnvironmentVariablesOverride", i), err.(request.ErrInvalidParams)) } } } if s.SourceAuthOverride != nil { if err := s.SourceAuthOverride.Validate(); err != nil { invalidParams.AddNested("SourceAuthOverride", err.(request.ErrInvalidParams)) } } if invalidParams.Len() > 0 { return invalidParams } return nil } // SetArtifactsOverride sets the ArtifactsOverride field's value. func (s *StartBuildInput) SetArtifactsOverride(v *ProjectArtifacts) *StartBuildInput { s.ArtifactsOverride = v return s } // SetBuildspecOverride sets the BuildspecOverride field's value. func (s *StartBuildInput) SetBuildspecOverride(v string) *StartBuildInput { s.BuildspecOverride = &v return s } // SetCacheOverride sets the CacheOverride field's value. func (s *StartBuildInput) SetCacheOverride(v *ProjectCache) *StartBuildInput { s.CacheOverride = v return s } // SetCertificateOverride sets the CertificateOverride field's value. func (s *StartBuildInput) SetCertificateOverride(v string) *StartBuildInput { s.CertificateOverride = &v return s } // SetComputeTypeOverride sets the ComputeTypeOverride field's value. func (s *StartBuildInput) SetComputeTypeOverride(v string) *StartBuildInput { s.ComputeTypeOverride = &v return s } // SetEnvironmentTypeOverride sets the EnvironmentTypeOverride field's value. func (s *StartBuildInput) SetEnvironmentTypeOverride(v string) *StartBuildInput { s.EnvironmentTypeOverride = &v return s } // SetEnvironmentVariablesOverride sets the EnvironmentVariablesOverride field's value. func (s *StartBuildInput) SetEnvironmentVariablesOverride(v []*EnvironmentVariable) *StartBuildInput { s.EnvironmentVariablesOverride = v return s } // SetGitCloneDepthOverride sets the GitCloneDepthOverride field's value. func (s *StartBuildInput) SetGitCloneDepthOverride(v int64) *StartBuildInput { s.GitCloneDepthOverride = &v return s } // SetIdempotencyToken sets the IdempotencyToken field's value. func (s *StartBuildInput) SetIdempotencyToken(v string) *StartBuildInput { s.IdempotencyToken = &v return s } // SetImageOverride sets the ImageOverride field's value. func (s *StartBuildInput) SetImageOverride(v string) *StartBuildInput { s.ImageOverride = &v return s } // SetInsecureSslOverride sets the InsecureSslOverride field's value. func (s *StartBuildInput) SetInsecureSslOverride(v bool) *StartBuildInput { s.InsecureSslOverride = &v return s } // SetPrivilegedModeOverride sets the PrivilegedModeOverride field's value. func (s *StartBuildInput) SetPrivilegedModeOverride(v bool) *StartBuildInput { s.PrivilegedModeOverride = &v return s } // SetProjectName sets the ProjectName field's value. func (s *StartBuildInput) SetProjectName(v string) *StartBuildInput { s.ProjectName = &v return s } // SetServiceRoleOverride sets the ServiceRoleOverride field's value. func (s *StartBuildInput) SetServiceRoleOverride(v string) *StartBuildInput { s.ServiceRoleOverride = &v return s } // SetSourceAuthOverride sets the SourceAuthOverride field's value. func (s *StartBuildInput) SetSourceAuthOverride(v *SourceAuth) *StartBuildInput { s.SourceAuthOverride = v return s } // SetSourceLocationOverride sets the SourceLocationOverride field's value. func (s *StartBuildInput) SetSourceLocationOverride(v string) *StartBuildInput { s.SourceLocationOverride = &v return s } // SetSourceTypeOverride sets the SourceTypeOverride field's value. func (s *StartBuildInput) SetSourceTypeOverride(v string) *StartBuildInput { s.SourceTypeOverride = &v return s } // SetSourceVersion sets the SourceVersion field's value. func (s *StartBuildInput) SetSourceVersion(v string) *StartBuildInput { s.SourceVersion = &v return s } // SetTimeoutInMinutesOverride sets the TimeoutInMinutesOverride field's value. func (s *StartBuildInput) SetTimeoutInMinutesOverride(v int64) *StartBuildInput { s.TimeoutInMinutesOverride = &v return s } type StartBuildOutput struct { _ struct{} `type:"structure"` // Information about the build to be run. Build *Build `locationName:"build" type:"structure"` } // String returns the string representation func (s StartBuildOutput) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s StartBuildOutput) GoString() string { return s.String() } // SetBuild sets the Build field's value. func (s *StartBuildOutput) SetBuild(v *Build) *StartBuildOutput { s.Build = v return s } type StopBuildInput struct { _ struct{} `type:"structure"` // The ID of the build. // // Id is a required field Id *string `locationName:"id" min:"1" type:"string" required:"true"` } // String returns the string representation func (s StopBuildInput) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s StopBuildInput) GoString() string { return s.String() } // Validate inspects the fields of the type to determine if they are valid. func (s *StopBuildInput) Validate() error { invalidParams := request.ErrInvalidParams{Context: "StopBuildInput"} if s.Id == nil { invalidParams.Add(request.NewErrParamRequired("Id")) } if s.Id != nil && len(*s.Id) < 1 { invalidParams.Add(request.NewErrParamMinLen("Id", 1)) } if invalidParams.Len() > 0 { return invalidParams } return nil } // SetId sets the Id field's value. func (s *StopBuildInput) SetId(v string) *StopBuildInput { s.Id = &v return s } type StopBuildOutput struct { _ struct{} `type:"structure"` // Information about the build. Build *Build `locationName:"build" type:"structure"` } // String returns the string representation func (s StopBuildOutput) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s StopBuildOutput) GoString() string { return s.String() } // SetBuild sets the Build field's value. func (s *StopBuildOutput) SetBuild(v *Build) *StopBuildOutput { s.Build = v return s } // A tag, consisting of a key and a value. // // This tag is available for use by AWS services that support tags in AWS CodeBuild. type Tag struct { _ struct{} `type:"structure"` // The tag's key. Key *string `locationName:"key" min:"1" type:"string"` // The tag's value. Value *string `locationName:"value" min:"1" type:"string"` } // String returns the string representation func (s Tag) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s Tag) GoString() string { return s.String() } // Validate inspects the fields of the type to determine if they are valid. func (s *Tag) Validate() error { invalidParams := request.ErrInvalidParams{Context: "Tag"} if s.Key != nil && len(*s.Key) < 1 { invalidParams.Add(request.NewErrParamMinLen("Key", 1)) } if s.Value != nil && len(*s.Value) < 1 { invalidParams.Add(request.NewErrParamMinLen("Value", 1)) } if invalidParams.Len() > 0 { return invalidParams } return nil } // SetKey sets the Key field's value. func (s *Tag) SetKey(v string) *Tag { s.Key = &v return s } // SetValue sets the Value field's value. func (s *Tag) SetValue(v string) *Tag { s.Value = &v return s } type UpdateProjectInput struct { _ struct{} `type:"structure"` // Information to be changed about the build output artifacts for the build // project. Artifacts *ProjectArtifacts `locationName:"artifacts" type:"structure"` // Set this to true to generate a publicly-accessible URL for your project's // build badge. BadgeEnabled *bool `locationName:"badgeEnabled" type:"boolean"` // Stores recently used information so that it can be quickly accessed at a // later time. Cache *ProjectCache `locationName:"cache" type:"structure"` // A new or replacement description of the build project. Description *string `locationName:"description" type:"string"` // The replacement AWS Key Management Service (AWS KMS) customer master key // (CMK) to be used for encrypting the build output artifacts. // // You can specify either the CMK's Amazon Resource Name (ARN) or, if available, // the CMK's alias (using the format alias/alias-name). EncryptionKey *string `locationName:"encryptionKey" min:"1" type:"string"` // Information to be changed about the build environment for the build project. Environment *ProjectEnvironment `locationName:"environment" type:"structure"` // The name of the build project. // // You cannot change a build project's name. // // Name is a required field Name *string `locationName:"name" min:"1" type:"string" required:"true"` // The replacement ARN of the AWS Identity and Access Management (IAM) role // that enables AWS CodeBuild to interact with dependent AWS services on behalf // of the AWS account. ServiceRole *string `locationName:"serviceRole" min:"1" type:"string"` // Information to be changed about the build input source code for the build // project. Source *ProjectSource `locationName:"source" type:"structure"` // The replacement set of tags for this build project. // // These tags are available for use by AWS services that support AWS CodeBuild // build project tags. Tags []*Tag `locationName:"tags" type:"list"` // The replacement value in minutes, from 5 to 480 (8 hours), for AWS CodeBuild // to wait before timing out any related build that did not get marked as completed. TimeoutInMinutes *int64 `locationName:"timeoutInMinutes" min:"5" type:"integer"` // VpcConfig enables AWS CodeBuild to access resources in an Amazon VPC. VpcConfig *VpcConfig `locationName:"vpcConfig" type:"structure"` } // String returns the string representation func (s UpdateProjectInput) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s UpdateProjectInput) GoString() string { return s.String() } // Validate inspects the fields of the type to determine if they are valid. func (s *UpdateProjectInput) Validate() error { invalidParams := request.ErrInvalidParams{Context: "UpdateProjectInput"} if s.EncryptionKey != nil && len(*s.EncryptionKey) < 1 { invalidParams.Add(request.NewErrParamMinLen("EncryptionKey", 1)) } if s.Name == nil { invalidParams.Add(request.NewErrParamRequired("Name")) } if s.Name != nil && len(*s.Name) < 1 { invalidParams.Add(request.NewErrParamMinLen("Name", 1)) } if s.ServiceRole != nil && len(*s.ServiceRole) < 1 { invalidParams.Add(request.NewErrParamMinLen("ServiceRole", 1)) } if s.TimeoutInMinutes != nil && *s.TimeoutInMinutes < 5 { invalidParams.Add(request.NewErrParamMinValue("TimeoutInMinutes", 5)) } if s.Artifacts != nil { if err := s.Artifacts.Validate(); err != nil { invalidParams.AddNested("Artifacts", err.(request.ErrInvalidParams)) } } if s.Cache != nil { if err := s.Cache.Validate(); err != nil { invalidParams.AddNested("Cache", err.(request.ErrInvalidParams)) } } if s.Environment != nil { if err := s.Environment.Validate(); err != nil { invalidParams.AddNested("Environment", err.(request.ErrInvalidParams)) } } if s.Source != nil { if err := s.Source.Validate(); err != nil { invalidParams.AddNested("Source", err.(request.ErrInvalidParams)) } } if s.Tags != nil { for i, v := range s.Tags { if v == nil { continue } if err := v.Validate(); err != nil { invalidParams.AddNested(fmt.Sprintf("%s[%v]", "Tags", i), err.(request.ErrInvalidParams)) } } } if s.VpcConfig != nil { if err := s.VpcConfig.Validate(); err != nil { invalidParams.AddNested("VpcConfig", err.(request.ErrInvalidParams)) } } if invalidParams.Len() > 0 { return invalidParams } return nil } // SetArtifacts sets the Artifacts field's value. func (s *UpdateProjectInput) SetArtifacts(v *ProjectArtifacts) *UpdateProjectInput { s.Artifacts = v return s } // SetBadgeEnabled sets the BadgeEnabled field's value. func (s *UpdateProjectInput) SetBadgeEnabled(v bool) *UpdateProjectInput { s.BadgeEnabled = &v return s } // SetCache sets the Cache field's value. func (s *UpdateProjectInput) SetCache(v *ProjectCache) *UpdateProjectInput { s.Cache = v return s } // SetDescription sets the Description field's value. func (s *UpdateProjectInput) SetDescription(v string) *UpdateProjectInput { s.Description = &v return s } // SetEncryptionKey sets the EncryptionKey field's value. func (s *UpdateProjectInput) SetEncryptionKey(v string) *UpdateProjectInput { s.EncryptionKey = &v return s } // SetEnvironment sets the Environment field's value. func (s *UpdateProjectInput) SetEnvironment(v *ProjectEnvironment) *UpdateProjectInput { s.Environment = v return s } // SetName sets the Name field's value. func (s *UpdateProjectInput) SetName(v string) *UpdateProjectInput { s.Name = &v return s } // SetServiceRole sets the ServiceRole field's value. func (s *UpdateProjectInput) SetServiceRole(v string) *UpdateProjectInput { s.ServiceRole = &v return s } // SetSource sets the Source field's value. func (s *UpdateProjectInput) SetSource(v *ProjectSource) *UpdateProjectInput { s.Source = v return s } // SetTags sets the Tags field's value. func (s *UpdateProjectInput) SetTags(v []*Tag) *UpdateProjectInput { s.Tags = v return s } // SetTimeoutInMinutes sets the TimeoutInMinutes field's value. func (s *UpdateProjectInput) SetTimeoutInMinutes(v int64) *UpdateProjectInput { s.TimeoutInMinutes = &v return s } // SetVpcConfig sets the VpcConfig field's value. func (s *UpdateProjectInput) SetVpcConfig(v *VpcConfig) *UpdateProjectInput { s.VpcConfig = v return s } type UpdateProjectOutput struct { _ struct{} `type:"structure"` // Information about the build project that was changed. Project *Project `locationName:"project" type:"structure"` } // String returns the string representation func (s UpdateProjectOutput) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s UpdateProjectOutput) GoString() string { return s.String() } // SetProject sets the Project field's value. func (s *UpdateProjectOutput) SetProject(v *Project) *UpdateProjectOutput { s.Project = v return s } type UpdateWebhookInput struct { _ struct{} `type:"structure"` // A regular expression used to determine which branches in a repository are // built when a webhook is triggered. If the name of a branch matches the regular // expression, then it is built. If it doesn't match, then it is not. If branchFilter // is empty, then all branches are built. BranchFilter *string `locationName:"branchFilter" type:"string"` // The name of the AWS CodeBuild project. // // ProjectName is a required field ProjectName *string `locationName:"projectName" min:"2" type:"string" required:"true"` // A boolean value that specifies whether the associated repository's secret // token should be updated. RotateSecret *bool `locationName:"rotateSecret" type:"boolean"` } // String returns the string representation func (s UpdateWebhookInput) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s UpdateWebhookInput) GoString() string { return s.String() } // Validate inspects the fields of the type to determine if they are valid. func (s *UpdateWebhookInput) Validate() error { invalidParams := request.ErrInvalidParams{Context: "UpdateWebhookInput"} if s.ProjectName == nil { invalidParams.Add(request.NewErrParamRequired("ProjectName")) } if s.ProjectName != nil && len(*s.ProjectName) < 2 { invalidParams.Add(request.NewErrParamMinLen("ProjectName", 2)) } if invalidParams.Len() > 0 { return invalidParams } return nil } // SetBranchFilter sets the BranchFilter field's value. func (s *UpdateWebhookInput) SetBranchFilter(v string) *UpdateWebhookInput { s.BranchFilter = &v return s } // SetProjectName sets the ProjectName field's value. func (s *UpdateWebhookInput) SetProjectName(v string) *UpdateWebhookInput { s.ProjectName = &v return s } // SetRotateSecret sets the RotateSecret field's value. func (s *UpdateWebhookInput) SetRotateSecret(v bool) *UpdateWebhookInput { s.RotateSecret = &v return s } type UpdateWebhookOutput struct { _ struct{} `type:"structure"` // Information about a repository's webhook that is associated with a project // in AWS CodeBuild. Webhook *Webhook `locationName:"webhook" type:"structure"` } // String returns the string representation func (s UpdateWebhookOutput) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s UpdateWebhookOutput) GoString() string { return s.String() } // SetWebhook sets the Webhook field's value. func (s *UpdateWebhookOutput) SetWebhook(v *Webhook) *UpdateWebhookOutput { s.Webhook = v return s } // Information about the VPC configuration that AWS CodeBuild will access. type VpcConfig struct { _ struct{} `type:"structure"` // A list of one or more security groups IDs in your Amazon VPC. SecurityGroupIds []*string `locationName:"securityGroupIds" type:"list"` // A list of one or more subnet IDs in your Amazon VPC. Subnets []*string `locationName:"subnets" type:"list"` // The ID of the Amazon VPC. VpcId *string `locationName:"vpcId" min:"1" type:"string"` } // String returns the string representation func (s VpcConfig) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s VpcConfig) GoString() string { return s.String() } // Validate inspects the fields of the type to determine if they are valid. func (s *VpcConfig) Validate() error { invalidParams := request.ErrInvalidParams{Context: "VpcConfig"} if s.VpcId != nil && len(*s.VpcId) < 1 { invalidParams.Add(request.NewErrParamMinLen("VpcId", 1)) } if invalidParams.Len() > 0 { return invalidParams } return nil } // SetSecurityGroupIds sets the SecurityGroupIds field's value. func (s *VpcConfig) SetSecurityGroupIds(v []*string) *VpcConfig { s.SecurityGroupIds = v return s } // SetSubnets sets the Subnets field's value. func (s *VpcConfig) SetSubnets(v []*string) *VpcConfig { s.Subnets = v return s } // SetVpcId sets the VpcId field's value. func (s *VpcConfig) SetVpcId(v string) *VpcConfig { s.VpcId = &v return s } // Information about a webhook in GitHub that connects repository events to // a build project in AWS CodeBuild. type Webhook struct { _ struct{} `type:"structure"` // A regular expression used to determine which branches in a repository are // built when a webhook is triggered. If the name of a branch matches the regular // expression, then it is built. If it doesn't match, then it is not. If branchFilter // is empty, then all branches are built. BranchFilter *string `locationName:"branchFilter" type:"string"` // A timestamp indicating the last time a repository's secret token was modified. LastModifiedSecret *time.Time `locationName:"lastModifiedSecret" type:"timestamp" timestampFormat:"unix"` // The CodeBuild endpoint where webhook events are sent. PayloadUrl *string `locationName:"payloadUrl" min:"1" type:"string"` // The secret token of the associated repository. Secret *string `locationName:"secret" min:"1" type:"string"` // The URL to the webhook. Url *string `locationName:"url" min:"1" type:"string"` } // String returns the string representation func (s Webhook) String() string { return awsutil.Prettify(s) } // GoString returns the string representation func (s Webhook) GoString() string { return s.String() } // SetBranchFilter sets the BranchFilter field's value. func (s *Webhook) SetBranchFilter(v string) *Webhook { s.BranchFilter = &v return s } // SetLastModifiedSecret sets the LastModifiedSecret field's value. func (s *Webhook) SetLastModifiedSecret(v time.Time) *Webhook { s.LastModifiedSecret = &v return s } // SetPayloadUrl sets the PayloadUrl field's value. func (s *Webhook) SetPayloadUrl(v string) *Webhook { s.PayloadUrl = &v return s } // SetSecret sets the Secret field's value. func (s *Webhook) SetSecret(v string) *Webhook { s.Secret = &v return s } // SetUrl sets the Url field's value. func (s *Webhook) SetUrl(v string) *Webhook { s.Url = &v return s } const ( // ArtifactNamespaceNone is a ArtifactNamespace enum value ArtifactNamespaceNone = "NONE" // ArtifactNamespaceBuildId is a ArtifactNamespace enum value ArtifactNamespaceBuildId = "BUILD_ID" ) const ( // ArtifactPackagingNone is a ArtifactPackaging enum value ArtifactPackagingNone = "NONE" // ArtifactPackagingZip is a ArtifactPackaging enum value ArtifactPackagingZip = "ZIP" ) const ( // ArtifactsTypeCodepipeline is a ArtifactsType enum value ArtifactsTypeCodepipeline = "CODEPIPELINE" // ArtifactsTypeS3 is a ArtifactsType enum value ArtifactsTypeS3 = "S3" // ArtifactsTypeNoArtifacts is a ArtifactsType enum value ArtifactsTypeNoArtifacts = "NO_ARTIFACTS" ) const ( // BuildPhaseTypeSubmitted is a BuildPhaseType enum value BuildPhaseTypeSubmitted = "SUBMITTED" // BuildPhaseTypeProvisioning is a BuildPhaseType enum value BuildPhaseTypeProvisioning = "PROVISIONING" // BuildPhaseTypeDownloadSource is a BuildPhaseType enum value BuildPhaseTypeDownloadSource = "DOWNLOAD_SOURCE" // BuildPhaseTypeInstall is a BuildPhaseType enum value BuildPhaseTypeInstall = "INSTALL" // BuildPhaseTypePreBuild is a BuildPhaseType enum value BuildPhaseTypePreBuild = "PRE_BUILD" // BuildPhaseTypeBuild is a BuildPhaseType enum value BuildPhaseTypeBuild = "BUILD" // BuildPhaseTypePostBuild is a BuildPhaseType enum value BuildPhaseTypePostBuild = "POST_BUILD" // BuildPhaseTypeUploadArtifacts is a BuildPhaseType enum value BuildPhaseTypeUploadArtifacts = "UPLOAD_ARTIFACTS" // BuildPhaseTypeFinalizing is a BuildPhaseType enum value BuildPhaseTypeFinalizing = "FINALIZING" // BuildPhaseTypeCompleted is a BuildPhaseType enum value BuildPhaseTypeCompleted = "COMPLETED" ) const ( // CacheTypeNoCache is a CacheType enum value CacheTypeNoCache = "NO_CACHE" // CacheTypeS3 is a CacheType enum value CacheTypeS3 = "S3" ) const ( // ComputeTypeBuildGeneral1Small is a ComputeType enum value ComputeTypeBuildGeneral1Small = "BUILD_GENERAL1_SMALL" // ComputeTypeBuildGeneral1Medium is a ComputeType enum value ComputeTypeBuildGeneral1Medium = "BUILD_GENERAL1_MEDIUM" // ComputeTypeBuildGeneral1Large is a ComputeType enum value ComputeTypeBuildGeneral1Large = "BUILD_GENERAL1_LARGE" ) const ( // EnvironmentTypeWindowsContainer is a EnvironmentType enum value EnvironmentTypeWindowsContainer = "WINDOWS_CONTAINER" // EnvironmentTypeLinuxContainer is a EnvironmentType enum value EnvironmentTypeLinuxContainer = "LINUX_CONTAINER" ) const ( // EnvironmentVariableTypePlaintext is a EnvironmentVariableType enum value EnvironmentVariableTypePlaintext = "PLAINTEXT" // EnvironmentVariableTypeParameterStore is a EnvironmentVariableType enum value EnvironmentVariableTypeParameterStore = "PARAMETER_STORE" ) const ( // LanguageTypeJava is a LanguageType enum value LanguageTypeJava = "JAVA" // LanguageTypePython is a LanguageType enum value LanguageTypePython = "PYTHON" // LanguageTypeNodeJs is a LanguageType enum value LanguageTypeNodeJs = "NODE_JS" // LanguageTypeRuby is a LanguageType enum value LanguageTypeRuby = "RUBY" // LanguageTypeGolang is a LanguageType enum value LanguageTypeGolang = "GOLANG" // LanguageTypeDocker is a LanguageType enum value LanguageTypeDocker = "DOCKER" // LanguageTypeAndroid is a LanguageType enum value LanguageTypeAndroid = "ANDROID" // LanguageTypeDotnet is a LanguageType enum value LanguageTypeDotnet = "DOTNET" // LanguageTypeBase is a LanguageType enum value LanguageTypeBase = "BASE" ) const ( // PlatformTypeDebian is a PlatformType enum value PlatformTypeDebian = "DEBIAN" // PlatformTypeAmazonLinux is a PlatformType enum value PlatformTypeAmazonLinux = "AMAZON_LINUX" // PlatformTypeUbuntu is a PlatformType enum value PlatformTypeUbuntu = "UBUNTU" // PlatformTypeWindowsServer is a PlatformType enum value PlatformTypeWindowsServer = "WINDOWS_SERVER" ) const ( // ProjectSortByTypeName is a ProjectSortByType enum value ProjectSortByTypeName = "NAME" // ProjectSortByTypeCreatedTime is a ProjectSortByType enum value ProjectSortByTypeCreatedTime = "CREATED_TIME" // ProjectSortByTypeLastModifiedTime is a ProjectSortByType enum value ProjectSortByTypeLastModifiedTime = "LAST_MODIFIED_TIME" ) const ( // SortOrderTypeAscending is a SortOrderType enum value SortOrderTypeAscending = "ASCENDING" // SortOrderTypeDescending is a SortOrderType enum value SortOrderTypeDescending = "DESCENDING" ) const ( // SourceAuthTypeOauth is a SourceAuthType enum value SourceAuthTypeOauth = "OAUTH" ) const ( // SourceTypeCodecommit is a SourceType enum value SourceTypeCodecommit = "CODECOMMIT" // SourceTypeCodepipeline is a SourceType enum value SourceTypeCodepipeline = "CODEPIPELINE" // SourceTypeGithub is a SourceType enum value SourceTypeGithub = "GITHUB" // SourceTypeS3 is a SourceType enum value SourceTypeS3 = "S3" // SourceTypeBitbucket is a SourceType enum value SourceTypeBitbucket = "BITBUCKET" // SourceTypeGithubEnterprise is a SourceType enum value SourceTypeGithubEnterprise = "GITHUB_ENTERPRISE" ) const ( // StatusTypeSucceeded is a StatusType enum value StatusTypeSucceeded = "SUCCEEDED" // StatusTypeFailed is a StatusType enum value StatusTypeFailed = "FAILED" // StatusTypeFault is a StatusType enum value StatusTypeFault = "FAULT" // StatusTypeTimedOut is a StatusType enum value StatusTypeTimedOut = "TIMED_OUT" // StatusTypeInProgress is a StatusType enum value StatusTypeInProgress = "IN_PROGRESS" // StatusTypeStopped is a StatusType enum value StatusTypeStopped = "STOPPED" )