// Package vfs provides a virtual filing system layer over rclone's // native objects. // // It attempts to behave in a similar way to Go's filing system // manipulation code in the os package. The same named function // should behave in an identical fashion. The objects also obey Go's // standard interfaces. // // Note that paths don't start or end with /, so the root directory // may be referred to as "". However Stat strips slashes so you can // use paths with slashes in. // // It also includes directory caching package vfs import ( "fmt" "os" "path" "strings" "sync/atomic" "time" "github.com/ncw/rclone/fs" ) // DefaultOpt is the default values uses for Opt var DefaultOpt = Options{ NoModTime: false, NoChecksum: false, NoSeek: false, DirCacheTime: 5 * 60 * time.Second, PollInterval: time.Minute, ReadOnly: false, Umask: 0, UID: ^uint32(0), // these values instruct WinFSP-FUSE to use the current user GID: ^uint32(0), // overriden for non windows in mount_unix.go DirPerms: os.FileMode(0777) | os.ModeDir, FilePerms: os.FileMode(0666), } // Node represents either a directory (*Dir) or a file (*File) type Node interface { os.FileInfo IsFile() bool Inode() uint64 SetModTime(modTime time.Time) error Fsync() error Remove() error RemoveAll() error DirEntry() fs.DirEntry VFS() *VFS Open(flags int) (Handle, error) } // Check interfaces var ( _ Node = (*File)(nil) _ Node = (*Dir)(nil) ) // Nodes is a slice of Node type Nodes []Node // Sort functions func (ns Nodes) Len() int { return len(ns) } func (ns Nodes) Swap(i, j int) { ns[i], ns[j] = ns[j], ns[i] } func (ns Nodes) Less(i, j int) bool { return ns[i].DirEntry().Remote() < ns[j].DirEntry().Remote() } // Noder represents something which can return a node type Noder interface { fmt.Stringer Node() Node } // Check interfaces var ( _ Noder = (*File)(nil) _ Noder = (*Dir)(nil) _ Noder = (*ReadFileHandle)(nil) _ Noder = (*WriteFileHandle)(nil) _ Noder = (*DirHandle)(nil) ) // Handle is the interface statisified by open files or directories. // It is the methods on *os.File. Not all of them are supported. type Handle interface { Chdir() error Chmod(mode os.FileMode) error Chown(uid, gid int) error Close() error Fd() uintptr Name() string Read(b []byte) (n int, err error) ReadAt(b []byte, off int64) (n int, err error) Readdir(n int) ([]os.FileInfo, error) Readdirnames(n int) (names []string, err error) Seek(offset int64, whence int) (ret int64, err error) Stat() (os.FileInfo, error) Sync() error Truncate(size int64) error Write(b []byte) (n int, err error) WriteAt(b []byte, off int64) (n int, err error) WriteString(s string) (n int, err error) // Additional methods useful for FUSE filesystems Flush() error Release() error } // baseHandle implements all the missing methods type baseHandle struct{} func (h baseHandle) Chdir() error { return ENOSYS } func (h baseHandle) Chmod(mode os.FileMode) error { return ENOSYS } func (h baseHandle) Chown(uid, gid int) error { return ENOSYS } func (h baseHandle) Close() error { return ENOSYS } func (h baseHandle) Fd() uintptr { return 0 } func (h baseHandle) Name() string { return "" } func (h baseHandle) Read(b []byte) (n int, err error) { return 0, ENOSYS } func (h baseHandle) ReadAt(b []byte, off int64) (n int, err error) { return 0, ENOSYS } func (h baseHandle) Readdir(n int) ([]os.FileInfo, error) { return nil, ENOSYS } func (h baseHandle) Readdirnames(n int) (names []string, err error) { return nil, ENOSYS } func (h baseHandle) Seek(offset int64, whence int) (ret int64, err error) { return 0, ENOSYS } func (h baseHandle) Stat() (os.FileInfo, error) { return nil, ENOSYS } func (h baseHandle) Sync() error { return nil } func (h baseHandle) Truncate(size int64) error { return ENOSYS } func (h baseHandle) Write(b []byte) (n int, err error) { return 0, ENOSYS } func (h baseHandle) WriteAt(b []byte, off int64) (n int, err error) { return 0, ENOSYS } func (h baseHandle) WriteString(s string) (n int, err error) { return 0, ENOSYS } func (h baseHandle) Flush() (err error) { return ENOSYS } func (h baseHandle) Release() (err error) { return ENOSYS } // Check interfaces var ( _ Handle = (*baseHandle)(nil) _ Handle = (*ReadFileHandle)(nil) _ Handle = (*WriteFileHandle)(nil) _ Handle = (*DirHandle)(nil) ) // VFS represents the top level filing system type VFS struct { f fs.Fs root *Dir Opt Options } // Options is options for creating the vfs type Options struct { NoSeek bool // don't allow seeking if set NoChecksum bool // don't check checksums if set ReadOnly bool // if set VFS is read only NoModTime bool // don't read mod times for files DirCacheTime time.Duration // how long to consider directory listing cache valid PollInterval time.Duration Umask int UID uint32 GID uint32 DirPerms os.FileMode FilePerms os.FileMode } // New creates a new VFS and root directory. If opt is nil, then // DefaultOpt will be used func New(f fs.Fs, opt *Options) *VFS { fsDir := fs.NewDir("", time.Now()) vfs := &VFS{ f: f, } // Make a copy of the options if opt != nil { vfs.Opt = *opt } else { vfs.Opt = DefaultOpt } // Mask the permissions with the umask vfs.Opt.DirPerms &= ^os.FileMode(vfs.Opt.Umask) vfs.Opt.FilePerms &= ^os.FileMode(vfs.Opt.Umask) // Make sure directories are returned as directories vfs.Opt.DirPerms |= os.ModeDir // Create root directory vfs.root = newDir(vfs, f, nil, fsDir) // Start polling if required if vfs.Opt.PollInterval > 0 { if do := vfs.f.Features().DirChangeNotify; do != nil { do(vfs.root.ForgetPath, vfs.Opt.PollInterval) } } return vfs } // Root returns the root node func (vfs *VFS) Root() (*Dir, error) { // fs.Debugf(vfs.f, "Root()") return vfs.root, nil } var inodeCount uint64 // newInode creates a new unique inode number func newInode() (inode uint64) { return atomic.AddUint64(&inodeCount, 1) } // Stat finds the Node by path starting from the root // // It is the equivalent of os.Stat - Node contains the os.FileInfo // interface. func (vfs *VFS) Stat(path string) (node Node, err error) { path = strings.Trim(path, "/") node = vfs.root for path != "" { i := strings.IndexRune(path, '/') var name string if i < 0 { name, path = path, "" } else { name, path = path[:i], path[i+1:] } if name == "" { continue } dir, ok := node.(*Dir) if !ok { // We need to look in a directory, but found a file return nil, ENOENT } node, err = dir.Stat(name) if err != nil { return nil, err } } return } // StatParent finds the parent directory and the leaf name of a path func (vfs *VFS) StatParent(name string) (dir *Dir, leaf string, err error) { name = strings.Trim(name, "/") parent, leaf := path.Split(name) node, err := vfs.Stat(parent) if err != nil { return nil, "", err } if node.IsFile() { return nil, "", os.ErrExist } dir = node.(*Dir) return dir, leaf, nil } // OpenFile a file according to the flags and perm provided func (vfs *VFS) OpenFile(name string, flags int, perm os.FileMode) (fd Handle, err error) { node, err := vfs.Stat(name) if err != nil { if err == ENOENT && flags&os.O_CREATE != 0 { dir, leaf, err := vfs.StatParent(name) if err != nil { return nil, err } _, fd, err = dir.Create(leaf) return fd, err } return nil, err } return node.Open(flags) } // Rename oldName to newName func (vfs *VFS) Rename(oldName, newName string) error { // find the parent directories oldDir, oldLeaf, err := vfs.StatParent(oldName) if err != nil { return err } newDir, newLeaf, err := vfs.StatParent(newName) if err != nil { return err } err = oldDir.Rename(oldLeaf, newLeaf, newDir) if err != nil { return err } return nil }