// +build !plan9,go1.7 package cache import ( "fmt" "io" "os" "sync" "time" "path" "runtime" "strings" "github.com/ncw/rclone/fs" "github.com/ncw/rclone/fs/operations" "github.com/pkg/errors" ) var uploaderMap = make(map[string]*backgroundWriter) var uploaderMapMx sync.Mutex // initBackgroundUploader returns a single instance func initBackgroundUploader(fs *Fs) (*backgroundWriter, error) { // write lock to create one uploaderMapMx.Lock() defer uploaderMapMx.Unlock() if b, ok := uploaderMap[fs.String()]; ok { // if it was already started we close it so that it can be started again if b.running { b.close() } else { return b, nil } } bb := newBackgroundWriter(fs) uploaderMap[fs.String()] = bb return uploaderMap[fs.String()], nil } // Handle is managing the read/write/seek operations on an open handle type Handle struct { cachedObject *Object cfs *Fs memory *Memory preloadQueue chan int64 preloadOffset int64 offset int64 seenOffsets map[int64]bool mu sync.Mutex confirmReading chan bool UseMemory bool workers []*worker closed bool reading bool } // NewObjectHandle returns a new Handle for an existing Object func NewObjectHandle(o *Object, cfs *Fs) *Handle { r := &Handle{ cachedObject: o, cfs: cfs, offset: 0, preloadOffset: -1, // -1 to trigger the first preload UseMemory: cfs.chunkMemory, reading: false, } r.seenOffsets = make(map[int64]bool) r.memory = NewMemory(-1) // create a larger buffer to queue up requests r.preloadQueue = make(chan int64, r.cfs.totalWorkers*10) r.confirmReading = make(chan bool) r.startReadWorkers() return r } // cacheFs is a convenience method to get the parent cache FS of the object's manager func (r *Handle) cacheFs() *Fs { return r.cfs } // storage is a convenience method to get the persistent storage of the object's manager func (r *Handle) storage() *Persistent { return r.cacheFs().cache } // String representation of this reader func (r *Handle) String() string { return r.cachedObject.abs() } // startReadWorkers will start the worker pool func (r *Handle) startReadWorkers() { if r.hasAtLeastOneWorker() { return } totalWorkers := r.cacheFs().totalWorkers if r.cacheFs().plexConnector.isConfigured() { if !r.cacheFs().plexConnector.isConnected() { err := r.cacheFs().plexConnector.authenticate() if err != nil { fs.Errorf(r, "failed to authenticate to Plex: %v", err) } } if r.cacheFs().plexConnector.isConnected() { totalWorkers = 1 } } r.scaleWorkers(totalWorkers) } // scaleOutWorkers will increase the worker pool count by the provided amount func (r *Handle) scaleWorkers(desired int) { current := len(r.workers) if current == desired { return } if current > desired { // scale in gracefully for i := 0; i < current-desired; i++ { r.preloadQueue <- -1 } } else { // scale out for i := 0; i < desired-current; i++ { w := &worker{ r: r, ch: r.preloadQueue, id: current + i, } go w.run() r.workers = append(r.workers, w) } } // ignore first scale out from 0 if current != 0 { fs.Debugf(r, "scale workers to %v", desired) } } func (r *Handle) requestExternalConfirmation() { // if there's no external confirmation available // then we skip this step if len(r.workers) >= r.cacheFs().totalMaxWorkers || !r.cacheFs().plexConnector.isConnected() { return } go r.cacheFs().plexConnector.isPlayingAsync(r.cachedObject, r.confirmReading) } func (r *Handle) confirmExternalReading() { // if we have a max value of workers // or there's no external confirmation available // then we skip this step if len(r.workers) >= r.cacheFs().totalMaxWorkers || !r.cacheFs().plexConnector.isConnected() { return } select { case confirmed := <-r.confirmReading: if !confirmed { return } default: return } fs.Infof(r, "confirmed reading by external reader") r.scaleWorkers(r.cacheFs().totalMaxWorkers) } // queueOffset will send an offset to the workers if it's different from the last one func (r *Handle) queueOffset(offset int64) { if offset != r.preloadOffset { // clean past in-memory chunks if r.UseMemory { go r.memory.CleanChunksByNeed(offset) } r.confirmExternalReading() r.preloadOffset = offset // clear the past seen chunks // they will remain in our persistent storage but will be removed from transient // so they need to be picked up by a worker for k := range r.seenOffsets { if k < offset { r.seenOffsets[k] = false } } for i := 0; i < len(r.workers); i++ { o := r.preloadOffset + r.cacheFs().chunkSize*int64(i) if o < 0 || o >= r.cachedObject.Size() { continue } if v, ok := r.seenOffsets[o]; ok && v { continue } r.seenOffsets[o] = true r.preloadQueue <- o } r.requestExternalConfirmation() } } func (r *Handle) hasAtLeastOneWorker() bool { oneWorker := false for i := 0; i < len(r.workers); i++ { if r.workers[i].isRunning() { oneWorker = true } } return oneWorker } // getChunk is called by the FS to retrieve a specific chunk of known start and size from where it can find it // it can be from transient or persistent cache // it will also build the chunk from the cache's specific chunk boundaries and build the final desired chunk in a buffer func (r *Handle) getChunk(chunkStart int64) ([]byte, error) { var data []byte var err error // we calculate the modulus of the requested offset with the size of a chunk offset := chunkStart % r.cacheFs().chunkSize // we align the start offset of the first chunk to a likely chunk in the storage chunkStart = chunkStart - offset r.queueOffset(chunkStart) found := false if r.UseMemory { data, err = r.memory.GetChunk(r.cachedObject, chunkStart) if err == nil { found = true } } if !found { // we're gonna give the workers a chance to pickup the chunk // and retry a couple of times for i := 0; i < r.cacheFs().readRetries*8; i++ { data, err = r.storage().GetChunk(r.cachedObject, chunkStart) if err == nil { found = true break } fs.Debugf(r, "%v: chunk retry storage: %v", chunkStart, i) time.Sleep(time.Millisecond * 500) } } // not found in ram or // the worker didn't managed to download the chunk in time so we abort and close the stream if err != nil || len(data) == 0 || !found { if !r.hasAtLeastOneWorker() { fs.Errorf(r, "out of workers") return nil, io.ErrUnexpectedEOF } return nil, errors.Errorf("chunk not found %v", chunkStart) } // first chunk will be aligned with the start if offset > 0 { if offset >= int64(len(data)) { fs.Errorf(r, "unexpected conditions during reading. current position: %v, current chunk position: %v, current chunk size: %v, offset: %v, chunk size: %v, file size: %v", r.offset, chunkStart, len(data), offset, r.cacheFs().chunkSize, r.cachedObject.Size()) return nil, io.ErrUnexpectedEOF } data = data[int(offset):] } return data, nil } // Read a chunk from storage or len(p) func (r *Handle) Read(p []byte) (n int, err error) { r.mu.Lock() defer r.mu.Unlock() var buf []byte // first reading if !r.reading { r.reading = true r.requestExternalConfirmation() } // reached EOF if r.offset >= r.cachedObject.Size() { return 0, io.EOF } currentOffset := r.offset buf, err = r.getChunk(currentOffset) if err != nil && len(buf) == 0 { fs.Errorf(r, "(%v/%v) error (%v) response", currentOffset, r.cachedObject.Size(), err) return 0, io.EOF } readSize := copy(p, buf) newOffset := currentOffset + int64(readSize) r.offset = newOffset return readSize, err } // Close will tell the workers to stop func (r *Handle) Close() error { r.mu.Lock() defer r.mu.Unlock() if r.closed { return errors.New("file already closed") } close(r.preloadQueue) r.closed = true // wait for workers to complete their jobs before returning waitCount := 3 for i := 0; i < len(r.workers); i++ { waitIdx := 0 for r.workers[i].isRunning() && waitIdx < waitCount { time.Sleep(time.Second) waitIdx++ } } fs.Debugf(r, "cache reader closed %v", r.offset) return nil } // Seek will move the current offset based on whence and instruct the workers to move there too func (r *Handle) Seek(offset int64, whence int) (int64, error) { r.mu.Lock() defer r.mu.Unlock() var err error switch whence { case os.SEEK_SET: fs.Debugf(r, "moving offset set from %v to %v", r.offset, offset) r.offset = offset case os.SEEK_CUR: fs.Debugf(r, "moving offset cur from %v to %v", r.offset, r.offset+offset) r.offset += offset case os.SEEK_END: fs.Debugf(r, "moving offset end (%v) from %v to %v", r.cachedObject.Size(), r.offset, r.cachedObject.Size()+offset) r.offset = r.cachedObject.Size() + offset default: err = errors.Errorf("cache: unimplemented seek whence %v", whence) } chunkStart := r.offset - (r.offset % r.cacheFs().chunkSize) if chunkStart >= r.cacheFs().chunkSize { chunkStart = chunkStart - r.cacheFs().chunkSize } r.queueOffset(chunkStart) return r.offset, err } type worker struct { r *Handle ch <-chan int64 rc io.ReadCloser id int running bool mu sync.Mutex } // String is a representation of this worker func (w *worker) String() string { return fmt.Sprintf("worker-%v <%v>", w.id, w.r.cachedObject.Name) } // reader will return a reader depending on the capabilities of the source reader: // - if it supports seeking it will seek to the desired offset and return the same reader // - if it doesn't support seeking it will close a possible existing one and open at the desired offset // - if there's no reader associated with this worker, it will create one func (w *worker) reader(offset, end int64, closeOpen bool) (io.ReadCloser, error) { var err error r := w.rc if w.rc == nil { r, err = w.r.cacheFs().openRateLimited(func() (io.ReadCloser, error) { return w.r.cachedObject.Object.Open(&fs.SeekOption{Offset: offset}, &fs.RangeOption{Start: offset, End: end}) }) if err != nil { return nil, err } return r, nil } if !closeOpen { seekerObj, ok := r.(io.Seeker) if ok { _, err = seekerObj.Seek(offset, os.SEEK_SET) return r, err } } _ = w.rc.Close() return w.r.cacheFs().openRateLimited(func() (io.ReadCloser, error) { r, err = w.r.cachedObject.Object.Open(&fs.SeekOption{Offset: offset}, &fs.RangeOption{Start: offset, End: end}) if err != nil { return nil, err } return r, nil }) } func (w *worker) isRunning() bool { w.mu.Lock() defer w.mu.Unlock() return w.running } func (w *worker) setRunning(f bool) { w.mu.Lock() defer w.mu.Unlock() w.running = f } // run is the main loop for the worker which receives offsets to preload func (w *worker) run() { var err error var data []byte defer w.setRunning(false) defer func() { if w.rc != nil { _ = w.rc.Close() w.setRunning(false) } }() for { chunkStart, open := <-w.ch w.setRunning(true) if chunkStart < 0 || !open { break } // skip if it exists if w.r.UseMemory { if w.r.memory.HasChunk(w.r.cachedObject, chunkStart) { continue } // add it in ram if it's in the persistent storage data, err = w.r.storage().GetChunk(w.r.cachedObject, chunkStart) if err == nil { err = w.r.memory.AddChunk(w.r.cachedObject.abs(), data, chunkStart) if err != nil { fs.Errorf(w, "failed caching chunk in ram %v: %v", chunkStart, err) } else { continue } } err = nil } else { if w.r.storage().HasChunk(w.r.cachedObject, chunkStart) { continue } } chunkEnd := chunkStart + w.r.cacheFs().chunkSize // TODO: Remove this comment if it proves to be reliable for #1896 //if chunkEnd > w.r.cachedObject.Size() { // chunkEnd = w.r.cachedObject.Size() //} w.download(chunkStart, chunkEnd, 0) } } func (w *worker) download(chunkStart, chunkEnd int64, retry int) { var err error var data []byte // stop retries if retry >= w.r.cacheFs().readRetries { return } // back-off between retries if retry > 0 { time.Sleep(time.Second * time.Duration(retry)) } closeOpen := false if retry > 0 { closeOpen = true } w.rc, err = w.reader(chunkStart, chunkEnd, closeOpen) // we seem to be getting only errors so we abort if err != nil { fs.Errorf(w, "object open failed %v: %v", chunkStart, err) err = w.r.cachedObject.refreshFromSource(true) if err != nil { fs.Errorf(w, "%v", err) } w.download(chunkStart, chunkEnd, retry+1) return } data = make([]byte, chunkEnd-chunkStart) sourceRead := 0 sourceRead, err = io.ReadFull(w.rc, data) if err != nil && err != io.EOF && err != io.ErrUnexpectedEOF { fs.Errorf(w, "failed to read chunk %v: %v", chunkStart, err) err = w.r.cachedObject.refreshFromSource(true) if err != nil { fs.Errorf(w, "%v", err) } w.download(chunkStart, chunkEnd, retry+1) return } data = data[:sourceRead] // reslice to remove extra garbage if err == io.ErrUnexpectedEOF { fs.Debugf(w, "partial downloaded chunk %v", fs.SizeSuffix(chunkStart)) } else { fs.Debugf(w, "downloaded chunk %v", chunkStart) } if w.r.UseMemory { err = w.r.memory.AddChunk(w.r.cachedObject.abs(), data, chunkStart) if err != nil { fs.Errorf(w, "failed caching chunk in ram %v: %v", chunkStart, err) } } err = w.r.storage().AddChunk(w.r.cachedObject.abs(), data, chunkStart) if err != nil { fs.Errorf(w, "failed caching chunk in storage %v: %v", chunkStart, err) } } const ( // BackgroundUploadStarted is a state for a temp file that has started upload BackgroundUploadStarted = iota // BackgroundUploadCompleted is a state for a temp file that has completed upload BackgroundUploadCompleted // BackgroundUploadError is a state for a temp file that has an error upload BackgroundUploadError ) // BackgroundUploadState is an entity that maps to an existing file which is stored on the temp fs type BackgroundUploadState struct { Remote string Status int Error error } type backgroundWriter struct { fs *Fs stateCh chan int running bool notifyCh chan BackgroundUploadState mu sync.Mutex } func newBackgroundWriter(f *Fs) *backgroundWriter { b := &backgroundWriter{ fs: f, stateCh: make(chan int), notifyCh: make(chan BackgroundUploadState), } return b } func (b *backgroundWriter) close() { b.stateCh <- 2 b.mu.Lock() defer b.mu.Unlock() b.running = false } func (b *backgroundWriter) pause() { b.stateCh <- 1 } func (b *backgroundWriter) play() { b.stateCh <- 0 } func (b *backgroundWriter) isRunning() bool { b.mu.Lock() defer b.mu.Unlock() return b.running } func (b *backgroundWriter) notify(remote string, status int, err error) { state := BackgroundUploadState{ Remote: remote, Status: status, Error: err, } select { case b.notifyCh <- state: fs.Debugf(remote, "notified background upload state: %v", state.Status) default: } } func (b *backgroundWriter) run() { state := 0 for { b.mu.Lock() b.running = true b.mu.Unlock() select { case s := <-b.stateCh: state = s default: // } switch state { case 1: runtime.Gosched() time.Sleep(time.Millisecond * 500) continue case 2: return } absPath, err := b.fs.cache.getPendingUpload(b.fs.Root(), b.fs.tempWriteWait) if err != nil || absPath == "" || !b.fs.isRootInPath(absPath) { time.Sleep(time.Second) continue } remote := b.fs.cleanRootFromPath(absPath) b.notify(remote, BackgroundUploadStarted, nil) fs.Infof(remote, "background upload: started upload") err = operations.MoveFile(b.fs.UnWrap(), b.fs.tempFs, remote, remote) if err != nil { b.notify(remote, BackgroundUploadError, err) _ = b.fs.cache.rollbackPendingUpload(absPath) fs.Errorf(remote, "background upload: %v", err) continue } fs.Infof(remote, "background upload: uploaded entry") err = b.fs.cache.removePendingUpload(absPath) if err != nil && !strings.Contains(err.Error(), "pending upload not found") { fs.Errorf(remote, "background upload: %v", err) } parentCd := NewDirectory(b.fs, cleanPath(path.Dir(remote))) err = b.fs.cache.ExpireDir(parentCd) if err != nil { fs.Errorf(parentCd, "background upload: cache expire error: %v", err) } b.fs.notifyDirChange(remote) fs.Infof(remote, "finished background upload") b.notify(remote, BackgroundUploadCompleted, nil) } } // Check the interfaces are satisfied var ( _ io.ReadCloser = (*Handle)(nil) _ io.Seeker = (*Handle)(nil) )