// Package configmap provides an abstraction for reading and writing config package configmap import ( "sort" "strings" ) // Getter provides an interface to get config items type Getter interface { // Get should get an item with the key passed in and return // the value. If the item is found then it should return true, // otherwise false. Get(key string) (value string, ok bool) } // Setter provides an interface to set config items type Setter interface { // Set should set an item into persistent config store. Set(key, value string) } // Mapper provides an interface to read and write config type Mapper interface { Getter Setter } // Map provides a wrapper around multiple Setter and // Getter interfaces. type Map struct { setters []Setter getters []Getter override []Getter } // New returns an empty Map func New() *Map { return &Map{} } // AddGetter appends a getter onto the end of the getters func (c *Map) AddGetter(getter Getter) *Map { c.getters = append(c.getters, getter) return c } // AddOverrideGetter appends a getter onto the end of the getters // // It also appends it onto the override getters for GetOverride func (c *Map) AddOverrideGetter(getter Getter) *Map { c.getters = append(c.getters, getter) c.override = append(c.override, getter) return c } // AddSetter appends a setter onto the end of the setters func (c *Map) AddSetter(setter Setter) *Map { c.setters = append(c.setters, setter) return c } // get gets an item with the key passed in and return the value from // the first getter. If the item is found then it returns true, // otherwise false. func (c *Map) get(key string, getters []Getter) (value string, ok bool) { for _, do := range getters { value, ok = do.Get(key) if ok { return value, ok } } return "", false } // Get gets an item with the key passed in and return the value from // the first getter. If the item is found then it returns true, // otherwise false. func (c *Map) Get(key string) (value string, ok bool) { return c.get(key, c.getters) } // GetOverride gets an item with the key passed in and return the // value from the first override getter. If the item is found then it // returns true, otherwise false. func (c *Map) GetOverride(key string) (value string, ok bool) { return c.get(key, c.override) } // Set sets an item into all the stored setters. func (c *Map) Set(key, value string) { for _, do := range c.setters { do.Set(key, value) } } // Simple is a simple Mapper for testing type Simple map[string]string // Get the value func (c Simple) Get(key string) (value string, ok bool) { value, ok = c[key] return value, ok } // Set the value func (c Simple) Set(key, value string) { c[key] = value } // String the map value the same way the config parser does, but with // sorted keys for reproducability. func (c Simple) String() string { var ks = make([]string, 0, len(c)) for k := range c { ks = append(ks, k) } sort.Strings(ks) var out strings.Builder for _, k := range ks { if out.Len() > 0 { out.WriteRune(',') } out.WriteString(k) out.WriteRune('=') out.WriteRune('\'') for _, ch := range c[k] { out.WriteRune(ch) // Escape ' as '' if ch == '\'' { out.WriteRune(ch) } } out.WriteRune('\'') } return out.String() }