// Package ncdu implements a text based user interface for exploring a remote //+build !plan9,!solaris package ncdu import ( "fmt" "path" "sort" "strings" "github.com/ncw/rclone/cmd" "github.com/ncw/rclone/cmd/ncdu/scan" "github.com/ncw/rclone/fs" termbox "github.com/nsf/termbox-go" "github.com/pkg/errors" "github.com/spf13/cobra" ) func init() { cmd.Root.AddCommand(commandDefintion) } var commandDefintion = &cobra.Command{ Use: "ncdu remote:path", Short: `Explore a remote with a text based user interface.`, Long: ` This displays a text based user interface allowing the navigation of a remote. It is most useful for answering the question - "What is using all my disk space?". To make the user interface it first scans the entire remote given and builds an in memory representation. rclone ncdu can be used during this scanning phase and you will see it building up the directory structure as it goes along. Here are the keys - press '?' to toggle the help on and off ` + strings.Join(helpText[1:], "\n ") + ` This an homage to the [ncdu tool](https://dev.yorhel.nl/ncdu) but for rclone remotes. It is missing lots of features at the moment, most importantly deleting files, but is useful as it stands. `, Run: func(command *cobra.Command, args []string) { cmd.CheckArgs(1, 1, command, args) fsrc := cmd.NewFsSrc(args) cmd.Run(false, false, command, func() error { return NewUI(fsrc).Show() }) }, } // help text var helpText = []string{ "rclone ncdu", " ↑,↓ or k,j to Move", " →,l to enter", " ←,h to return", " c toggle counts", " g toggle graph", " n,s,C sort by name,size,count", " ^L refresh screen", " ? to toggle help on and off", " q/ESC/c-C to quit", } // UI contains the state of the user interface type UI struct { f fs.Fs // fs being displayed fsName string // human name of Fs root *scan.Dir // root directory d *scan.Dir // current directory being displayed path string // path of current directory showBox bool // whether to show a box boxText []string // text to show in box entries fs.DirEntries // entries of current directory sortPerm []int // order to display entries in after sorting invSortPerm []int // inverse order dirListHeight int // height of listing listing bool // whether listing is in progress showGraph bool // toggle showing graph showCounts bool // toggle showing counts sortByName int8 // +1 for normal, 0 for off, -1 for reverse sortBySize int8 sortByCount int8 dirPosMap map[string]dirPos // store for directory positions } // Where we have got to in the directory listing type dirPos struct { entry int offset int } // Print a string func Print(x, y int, fg, bg termbox.Attribute, msg string) { for _, c := range msg { termbox.SetCell(x, y, c, fg, bg) x++ } } // Printf a string func Printf(x, y int, fg, bg termbox.Attribute, format string, args ...interface{}) { s := fmt.Sprintf(format, args...) Print(x, y, fg, bg, s) } // Line prints a string to given xmax, with given space func Line(x, y, xmax int, fg, bg termbox.Attribute, spacer rune, msg string) { for _, c := range msg { termbox.SetCell(x, y, c, fg, bg) x++ if x >= xmax { return } } for ; x < xmax; x++ { termbox.SetCell(x, y, spacer, fg, bg) } } // Linef a string func Linef(x, y, xmax int, fg, bg termbox.Attribute, spacer rune, format string, args ...interface{}) { s := fmt.Sprintf(format, args...) Line(x, y, xmax, fg, bg, spacer, s) } // Box the u.boxText onto the screen func (u *UI) Box() { w, h := termbox.Size() // Find dimensions of text boxWidth := 10 for _, s := range u.boxText { if len(s) > boxWidth && len(s) < w-4 { boxWidth = len(s) } } boxHeight := len(u.boxText) // position x := (w - boxWidth) / 2 y := (h - boxHeight) / 2 xmax := x + boxWidth // draw text fg, bg := termbox.ColorRed, termbox.ColorWhite for i, s := range u.boxText { Line(x, y+i, xmax, fg, bg, ' ', s) fg = termbox.ColorBlack } // FIXME draw a box around } // find the biggest entry in the current listing func (u *UI) biggestEntry() (biggest int64) { if u.d == nil { return } for i := range u.entries { size, _, _, _ := u.d.AttrI(u.sortPerm[i]) if size > biggest { biggest = size } } return } // Draw the current screen func (u *UI) Draw() error { w, h := termbox.Size() u.dirListHeight = h - 3 // Plot err := termbox.Clear(termbox.ColorDefault, termbox.ColorDefault) if err != nil { return errors.Wrap(err, "failed to clear screen") } // Header line Linef(0, 0, w, termbox.ColorBlack, termbox.ColorWhite, ' ', "rclone ncdu %s - use the arrow keys to navigate, press ? for help", fs.Version) // Directory line Linef(0, 1, w, termbox.ColorWhite, termbox.ColorBlack, '-', "-- %s ", u.path) // graphs const ( graphBars = 10 graph = "########## " ) // Directory listing if u.d != nil { y := 2 perBar := u.biggestEntry() / graphBars if perBar == 0 { perBar = 1 } dirPos := u.dirPosMap[u.path] for i, j := range u.sortPerm[dirPos.offset:] { entry := u.entries[j] n := i + dirPos.offset if y >= h-1 { break } fg := termbox.ColorWhite bg := termbox.ColorBlack if n == dirPos.entry { fg, bg = bg, fg } size, count, isDir, readable := u.d.AttrI(u.sortPerm[n]) mark := ' ' if isDir { mark = '/' } message := "" if !readable { message = " [not read yet]" } extras := "" if u.showCounts { if count > 0 { extras += fmt.Sprintf("%8v ", fs.SizeSuffix(count)) } else { extras += " " } } if u.showGraph { bars := (size + perBar/2 - 1) / perBar // clip if necessary - only happens during startup if bars > 10 { bars = 10 } else if bars < 0 { bars = 0 } extras += "[" + graph[graphBars-bars:2*graphBars-bars] + "] " } Linef(0, y, w, fg, bg, ' ', "%8v %s%c%s%s", fs.SizeSuffix(size), extras, mark, path.Base(entry.Remote()), message) y++ } } // Footer if u.d == nil { Line(0, h-1, w, termbox.ColorBlack, termbox.ColorWhite, ' ', "Waiting for root directory...") } else { message := "" if u.listing { message = " [listing in progress]" } size, count := u.d.Attr() Linef(0, h-1, w, termbox.ColorBlack, termbox.ColorWhite, ' ', "Total usage: %v, Objects: %d%s", fs.SizeSuffix(size), count, message) } // Show the box on top if requred if u.showBox { u.Box() } err = termbox.Flush() if err != nil { return errors.Wrap(err, "failed to flush screen") } return nil } // Move the cursor this many spaces adjusting the viewport as necessary func (u *UI) move(d int) { if u.d == nil { return } absD := d if d < 0 { absD = -d } entries := len(u.entries) // Fetch current dirPos dirPos := u.dirPosMap[u.path] dirPos.entry += d // check entry in range if dirPos.entry < 0 { dirPos.entry = 0 } else if dirPos.entry >= entries { dirPos.entry = entries - 1 } // check cursor still on screen p := dirPos.entry - dirPos.offset // where dirPos.entry appears on the screen if p < 0 { dirPos.offset -= absD } else if p >= u.dirListHeight { dirPos.offset += absD } // check dirPos.offset in bounds if entries == 0 || dirPos.offset < 0 { dirPos.offset = 0 } else if dirPos.offset >= entries { dirPos.offset = entries - 1 } // write dirPos back for later u.dirPosMap[u.path] = dirPos } // Sort by the configured sort method type ncduSort struct { sortPerm []int entries fs.DirEntries d *scan.Dir u *UI } // Less is part of sort.Interface. func (ds *ncduSort) Less(i, j int) bool { isize, icount, _, _ := ds.d.AttrI(ds.sortPerm[i]) jsize, jcount, _, _ := ds.d.AttrI(ds.sortPerm[j]) iname, jname := ds.entries[ds.sortPerm[i]].Remote(), ds.entries[ds.sortPerm[j]].Remote() switch { case ds.u.sortByName < 0: return iname > jname case ds.u.sortByName > 0: break case ds.u.sortBySize < 0: if isize != jsize { return isize < jsize } case ds.u.sortBySize > 0: if isize != jsize { return isize > jsize } case ds.u.sortByCount < 0: if icount != jcount { return icount < jcount } case ds.u.sortByCount > 0: if icount != jcount { return icount > jcount } } // if everything equal, sort by name return iname < jname } // Swap is part of sort.Interface. func (ds *ncduSort) Swap(i, j int) { ds.sortPerm[i], ds.sortPerm[j] = ds.sortPerm[j], ds.sortPerm[i] } // Len is part of sort.Interface. func (ds *ncduSort) Len() int { return len(ds.sortPerm) } // sort the permutation map of the current directory func (u *UI) sortCurrentDir() { u.sortPerm = u.sortPerm[:0] for i := range u.entries { u.sortPerm = append(u.sortPerm, i) } data := ncduSort{ sortPerm: u.sortPerm, entries: u.entries, d: u.d, u: u, } sort.Sort(&data) if len(u.invSortPerm) < len(u.sortPerm) { u.invSortPerm = make([]int, len(u.sortPerm)) } for i, j := range u.sortPerm { u.invSortPerm[j] = i } } // setCurrentDir sets the current directory func (u *UI) setCurrentDir(d *scan.Dir) { u.d = d u.entries = d.Entries() u.path = path.Join(u.fsName, d.Path()) u.sortCurrentDir() } // enters the current entry func (u *UI) enter() { if u.d == nil || len(u.entries) == 0 { return } dirPos := u.dirPosMap[u.path] d, _ := u.d.GetDir(u.sortPerm[dirPos.entry]) if d == nil { return } u.setCurrentDir(d) } // up goes up to the parent directory func (u *UI) up() { if u.d == nil { return } parent := u.d.Parent() if parent != nil { u.setCurrentDir(parent) } } // popupBox shows a box with the text in func (u *UI) popupBox(text []string) { u.boxText = text u.showBox = true } // togglePopupBox shows a box with the text in func (u *UI) togglePopupBox(text []string) { if u.showBox { u.showBox = false } else { u.popupBox(text) } } // toggle the sorting for the flag passed in func (u *UI) toggleSort(sortType *int8) { old := *sortType u.sortBySize = 0 u.sortByCount = 0 u.sortByName = 0 if old == 0 { *sortType = 1 } else { *sortType = -old } u.sortCurrentDir() } // NewUI creates a new user interface for ncdu on f func NewUI(f fs.Fs) *UI { return &UI{ f: f, path: "Waiting for root...", dirListHeight: 20, // updated in Draw fsName: f.Name() + ":" + f.Root(), showGraph: true, showCounts: false, sortByName: 0, // +1 for normal, 0 for off, -1 for reverse sortBySize: 1, sortByCount: 0, dirPosMap: make(map[string]dirPos), } } // Show shows the user interface func (u *UI) Show() error { err := termbox.Init() if err != nil { return errors.Wrap(err, "termbox init") } defer termbox.Close() // scan the disk in the background u.listing = true rootChan, errChan, updated := scan.Scan(u.f) // Poll the events into a channel events := make(chan termbox.Event) doneWithEvent := make(chan bool) go func() { for { events <- termbox.PollEvent() <-doneWithEvent } }() // Main loop, waiting for events and channels outer: for { //Reset() err := u.Draw() if err != nil { return errors.Wrap(err, "draw failed") } var root *scan.Dir select { case root = <-rootChan: u.root = root u.setCurrentDir(root) case err := <-errChan: if err != nil { return errors.Wrap(err, "ncdu directory listing") } u.listing = false case <-updated: // redraw // might want to limit updates per second u.sortCurrentDir() case ev := <-events: doneWithEvent <- true if ev.Type == termbox.EventKey { switch ev.Key + termbox.Key(ev.Ch) { case termbox.KeyEsc, termbox.KeyCtrlC, 'q': if u.showBox { u.showBox = false } else { break outer } case termbox.KeyArrowDown, 'j': u.move(1) case termbox.KeyArrowUp, 'k': u.move(-1) case termbox.KeyPgdn, '-', '_': u.move(u.dirListHeight) case termbox.KeyPgup, '=', '+': u.move(-u.dirListHeight) case termbox.KeyArrowLeft, 'h': u.up() case termbox.KeyArrowRight, 'l', termbox.KeyEnter: u.enter() case 'c': u.showCounts = !u.showCounts case 'g': u.showGraph = !u.showGraph case 'n': u.toggleSort(&u.sortByName) case 's': u.toggleSort(&u.sortBySize) case 'C': u.toggleSort(&u.sortByCount) case '?': u.togglePopupBox(helpText) // Refresh the screen. Not obvious what key to map // this onto, but ^L is a common choice. case termbox.KeyCtrlL: err := termbox.Sync() if err != nil { fs.Errorf(nil, "termbox sync returned error: %v", err) } } } } // listen to key presses, etc } return nil }