c08d48a50d
This alters some comments in source files, but is interested mainly in documentation files and help messages.
166 lines
3.7 KiB
Go
166 lines
3.7 KiB
Go
// Package bucket is contains utilities for managing bucket-based backends
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package bucket
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import (
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"errors"
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"strings"
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"sync"
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)
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var (
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// ErrAlreadyDeleted is returned when an already deleted
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// bucket is passed to Remove
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ErrAlreadyDeleted = errors.New("bucket already deleted")
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)
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// Split takes an absolute path which includes the bucket and
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// splits it into a bucket and a path in that bucket
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// bucketPath
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func Split(absPath string) (bucket, bucketPath string) {
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// No bucket
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if absPath == "" {
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return "", ""
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}
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slash := strings.IndexRune(absPath, '/')
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// Bucket but no path
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if slash < 0 {
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return absPath, ""
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}
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return absPath[:slash], absPath[slash+1:]
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}
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// Cache stores whether buckets are available and their IDs
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type Cache struct {
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mu sync.Mutex // mutex to protect created and deleted
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status map[string]bool // true if we have created the container, false if deleted
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createMu sync.Mutex // mutex to protect against simultaneous Remove
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removeMu sync.Mutex // mutex to protect against simultaneous Create
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}
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// NewCache creates an empty Cache
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func NewCache() *Cache {
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return &Cache{
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status: make(map[string]bool, 1),
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}
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}
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// MarkOK marks the bucket as being present
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func (c *Cache) MarkOK(bucket string) {
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if bucket != "" {
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c.mu.Lock()
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c.status[bucket] = true
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c.mu.Unlock()
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}
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}
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// MarkDeleted marks the bucket as being deleted
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func (c *Cache) MarkDeleted(bucket string) {
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if bucket != "" {
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c.mu.Lock()
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c.status[bucket] = false
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c.mu.Unlock()
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}
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}
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type (
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// ExistsFn should be passed to Create to see if a bucket
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// exists or not
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ExistsFn func() (found bool, err error)
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// CreateFn should be passed to Create to make a bucket
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CreateFn func() error
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)
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// Create the bucket with create() if it doesn't exist
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//
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// If exists is set then if the bucket has been deleted it will call
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// exists() to see if it still exists.
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//
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// If f returns an error we assume the bucket was not created
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func (c *Cache) Create(bucket string, create CreateFn, exists ExistsFn) (err error) {
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// if we are at the root, then it is OK
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if bucket == "" {
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return nil
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}
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c.createMu.Lock()
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defer c.createMu.Unlock()
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c.mu.Lock()
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defer c.mu.Unlock()
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// if have exists function and bucket has been deleted, check
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// it still exists
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if created, ok := c.status[bucket]; ok && !created && exists != nil {
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found, err := exists()
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if err == nil {
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c.status[bucket] = found
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}
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if err != nil || found {
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return err
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}
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}
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// If bucket already exists then it is OK
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if created, ok := c.status[bucket]; ok && created {
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return nil
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}
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// Create the bucket
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c.mu.Unlock()
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err = create()
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c.mu.Lock()
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if err != nil {
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return err
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}
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// Mark OK if successful
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c.status[bucket] = true
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return nil
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}
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// Remove the bucket with f if it exists
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//
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// If f returns an error we assume the bucket was not removed
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//
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// If the bucket has already been deleted it returns ErrAlreadyDeleted
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func (c *Cache) Remove(bucket string, f func() error) error {
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// if we are at the root, then it is OK
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if bucket == "" {
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return nil
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}
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c.removeMu.Lock()
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defer c.removeMu.Unlock()
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c.mu.Lock()
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defer c.mu.Unlock()
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// If bucket already deleted then it is OK
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if created, ok := c.status[bucket]; ok && !created {
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return ErrAlreadyDeleted
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}
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// Remove the bucket
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c.mu.Unlock()
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err := f()
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c.mu.Lock()
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if err != nil {
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return err
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}
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// Mark removed if successful
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c.status[bucket] = false
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return err
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}
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// IsDeleted returns true if the bucket has definitely been deleted by
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// us, false otherwise.
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func (c *Cache) IsDeleted(bucket string) bool {
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c.mu.Lock()
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created, ok := c.status[bucket]
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c.mu.Unlock()
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// if status unknown then return false
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if !ok {
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return false
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}
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return !created
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}
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