638 lines
16 KiB
Go
638 lines
16 KiB
Go
//go:build !plan9 && !js
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package cache
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import (
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"context"
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"errors"
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"fmt"
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"io"
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"path"
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"runtime"
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"strings"
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"sync"
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"time"
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"github.com/rclone/rclone/fs"
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"github.com/rclone/rclone/fs/operations"
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)
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var uploaderMap = make(map[string]*backgroundWriter)
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var uploaderMapMx sync.Mutex
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// initBackgroundUploader returns a single instance
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func initBackgroundUploader(fs *Fs) (*backgroundWriter, error) {
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// write lock to create one
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uploaderMapMx.Lock()
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defer uploaderMapMx.Unlock()
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if b, ok := uploaderMap[fs.String()]; ok {
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// if it was already started we close it so that it can be started again
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if b.running {
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b.close()
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} else {
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return b, nil
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}
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}
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bb := newBackgroundWriter(fs)
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uploaderMap[fs.String()] = bb
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return uploaderMap[fs.String()], nil
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}
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// Handle is managing the read/write/seek operations on an open handle
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type Handle struct {
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ctx context.Context
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cachedObject *Object
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cfs *Fs
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memory *Memory
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preloadQueue chan int64
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preloadOffset int64
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offset int64
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seenOffsets map[int64]bool
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mu sync.Mutex
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workersWg sync.WaitGroup
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confirmReading chan bool
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workers int
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maxWorkerID int
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UseMemory bool
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closed bool
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reading bool
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}
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// NewObjectHandle returns a new Handle for an existing Object
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func NewObjectHandle(ctx context.Context, o *Object, cfs *Fs) *Handle {
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r := &Handle{
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ctx: ctx,
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cachedObject: o,
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cfs: cfs,
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offset: 0,
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preloadOffset: -1, // -1 to trigger the first preload
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UseMemory: !cfs.opt.ChunkNoMemory,
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reading: false,
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}
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r.seenOffsets = make(map[int64]bool)
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r.memory = NewMemory(-1)
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// create a larger buffer to queue up requests
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r.preloadQueue = make(chan int64, r.cfs.opt.TotalWorkers*10)
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r.confirmReading = make(chan bool)
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r.startReadWorkers()
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return r
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}
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// cacheFs is a convenience method to get the parent cache FS of the object's manager
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func (r *Handle) cacheFs() *Fs {
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return r.cfs
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}
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// storage is a convenience method to get the persistent storage of the object's manager
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func (r *Handle) storage() *Persistent {
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return r.cacheFs().cache
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}
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// String representation of this reader
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func (r *Handle) String() string {
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return r.cachedObject.abs()
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}
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// startReadWorkers will start the worker pool
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func (r *Handle) startReadWorkers() {
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if r.workers > 0 {
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return
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}
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totalWorkers := r.cacheFs().opt.TotalWorkers
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if r.cacheFs().plexConnector.isConfigured() {
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if !r.cacheFs().plexConnector.isConnected() {
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err := r.cacheFs().plexConnector.authenticate()
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if err != nil {
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fs.Errorf(r, "failed to authenticate to Plex: %v", err)
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}
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}
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if r.cacheFs().plexConnector.isConnected() {
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totalWorkers = 1
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}
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}
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r.scaleWorkers(totalWorkers)
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}
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// scaleWorkers will increase the worker pool count by the provided amount
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func (r *Handle) scaleWorkers(desired int) {
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current := r.workers
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if current == desired {
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return
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}
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if current > desired {
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// scale in gracefully
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for r.workers > desired {
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r.preloadQueue <- -1
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r.workers--
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}
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} else {
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// scale out
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for r.workers < desired {
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w := &worker{
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r: r,
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id: r.maxWorkerID,
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}
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r.workersWg.Add(1)
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r.workers++
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r.maxWorkerID++
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go w.run()
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}
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}
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// ignore first scale out from 0
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if current != 0 {
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fs.Debugf(r, "scale workers to %v", desired)
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}
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}
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func (r *Handle) confirmExternalReading() {
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// if we have a max value of workers
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// then we skip this step
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if r.workers > 1 ||
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!r.cacheFs().plexConnector.isConfigured() {
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return
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}
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if !r.cacheFs().plexConnector.isPlaying(r.cachedObject) {
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return
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}
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fs.Infof(r, "confirmed reading by external reader")
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r.scaleWorkers(r.cacheFs().opt.TotalWorkers)
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}
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// queueOffset will send an offset to the workers if it's different from the last one
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func (r *Handle) queueOffset(offset int64) {
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if offset != r.preloadOffset {
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// clean past in-memory chunks
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if r.UseMemory {
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go r.memory.CleanChunksByNeed(offset)
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}
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r.confirmExternalReading()
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r.preloadOffset = offset
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// clear the past seen chunks
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// they will remain in our persistent storage but will be removed from transient
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// so they need to be picked up by a worker
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for k := range r.seenOffsets {
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if k < offset {
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r.seenOffsets[k] = false
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}
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}
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for i := 0; i < r.workers; i++ {
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o := r.preloadOffset + int64(r.cacheFs().opt.ChunkSize)*int64(i)
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if o < 0 || o >= r.cachedObject.Size() {
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continue
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}
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if v, ok := r.seenOffsets[o]; ok && v {
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continue
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}
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r.seenOffsets[o] = true
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r.preloadQueue <- o
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}
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}
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}
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// getChunk is called by the FS to retrieve a specific chunk of known start and size from where it can find it
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// it can be from transient or persistent cache
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// it will also build the chunk from the cache's specific chunk boundaries and build the final desired chunk in a buffer
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func (r *Handle) getChunk(chunkStart int64) ([]byte, error) {
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var data []byte
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var err error
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// we calculate the modulus of the requested offset with the size of a chunk
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offset := chunkStart % int64(r.cacheFs().opt.ChunkSize)
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// we align the start offset of the first chunk to a likely chunk in the storage
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chunkStart -= offset
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r.queueOffset(chunkStart)
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found := false
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if r.UseMemory {
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data, err = r.memory.GetChunk(r.cachedObject, chunkStart)
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if err == nil {
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found = true
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}
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}
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if !found {
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// we're gonna give the workers a chance to pickup the chunk
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// and retry a couple of times
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for i := 0; i < r.cacheFs().opt.ReadRetries*8; i++ {
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data, err = r.storage().GetChunk(r.cachedObject, chunkStart)
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if err == nil {
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found = true
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break
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}
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fs.Debugf(r, "%v: chunk retry storage: %v", chunkStart, i)
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time.Sleep(time.Millisecond * 500)
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}
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}
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// not found in ram or
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// the worker didn't managed to download the chunk in time so we abort and close the stream
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if err != nil || len(data) == 0 || !found {
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if r.workers == 0 {
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fs.Errorf(r, "out of workers")
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return nil, io.ErrUnexpectedEOF
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}
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return nil, fmt.Errorf("chunk not found %v", chunkStart)
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}
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// first chunk will be aligned with the start
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if offset > 0 {
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if offset > int64(len(data)) {
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fs.Errorf(r, "unexpected conditions during reading. current position: %v, current chunk position: %v, current chunk size: %v, offset: %v, chunk size: %v, file size: %v",
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r.offset, chunkStart, len(data), offset, r.cacheFs().opt.ChunkSize, r.cachedObject.Size())
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return nil, io.ErrUnexpectedEOF
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}
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data = data[int(offset):]
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}
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return data, nil
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}
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// Read a chunk from storage or len(p)
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func (r *Handle) Read(p []byte) (n int, err error) {
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r.mu.Lock()
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defer r.mu.Unlock()
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var buf []byte
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// first reading
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if !r.reading {
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r.reading = true
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}
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// reached EOF
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if r.offset >= r.cachedObject.Size() {
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return 0, io.EOF
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}
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currentOffset := r.offset
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buf, err = r.getChunk(currentOffset)
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if err != nil && err != io.EOF && err != io.ErrUnexpectedEOF {
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fs.Errorf(r, "(%v/%v) error (%v) response", currentOffset, r.cachedObject.Size(), err)
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}
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if len(buf) == 0 && err != io.ErrUnexpectedEOF {
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return 0, io.EOF
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}
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readSize := copy(p, buf)
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newOffset := currentOffset + int64(readSize)
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r.offset = newOffset
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return readSize, err
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}
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// Close will tell the workers to stop
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func (r *Handle) Close() error {
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r.mu.Lock()
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defer r.mu.Unlock()
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if r.closed {
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return errors.New("file already closed")
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}
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close(r.preloadQueue)
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r.closed = true
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// wait for workers to complete their jobs before returning
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r.workersWg.Wait()
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r.memory.db.Flush()
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fs.Debugf(r, "cache reader closed %v", r.offset)
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return nil
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}
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// Seek will move the current offset based on whence and instruct the workers to move there too
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func (r *Handle) Seek(offset int64, whence int) (int64, error) {
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r.mu.Lock()
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defer r.mu.Unlock()
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var err error
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switch whence {
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case io.SeekStart:
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fs.Debugf(r, "moving offset set from %v to %v", r.offset, offset)
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r.offset = offset
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case io.SeekCurrent:
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fs.Debugf(r, "moving offset cur from %v to %v", r.offset, r.offset+offset)
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r.offset += offset
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case io.SeekEnd:
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fs.Debugf(r, "moving offset end (%v) from %v to %v", r.cachedObject.Size(), r.offset, r.cachedObject.Size()+offset)
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r.offset = r.cachedObject.Size() + offset
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default:
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err = fmt.Errorf("cache: unimplemented seek whence %v", whence)
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}
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chunkStart := r.offset - (r.offset % int64(r.cacheFs().opt.ChunkSize))
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if chunkStart >= int64(r.cacheFs().opt.ChunkSize) {
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chunkStart -= int64(r.cacheFs().opt.ChunkSize)
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}
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r.queueOffset(chunkStart)
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return r.offset, err
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}
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type worker struct {
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r *Handle
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rc io.ReadCloser
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id int
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}
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// String is a representation of this worker
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func (w *worker) String() string {
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return fmt.Sprintf("worker-%v <%v>", w.id, w.r.cachedObject.Name)
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}
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// reader will return a reader depending on the capabilities of the source reader:
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// - if it supports seeking it will seek to the desired offset and return the same reader
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// - if it doesn't support seeking it will close a possible existing one and open at the desired offset
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// - if there's no reader associated with this worker, it will create one
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func (w *worker) reader(offset, end int64, closeOpen bool) (io.ReadCloser, error) {
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var err error
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r := w.rc
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if w.rc == nil {
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r, err = w.r.cacheFs().openRateLimited(func() (io.ReadCloser, error) {
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return w.r.cachedObject.Object.Open(w.r.ctx, &fs.RangeOption{Start: offset, End: end - 1})
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})
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if err != nil {
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return nil, err
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}
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return r, nil
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}
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if !closeOpen {
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if do, ok := r.(fs.RangeSeeker); ok {
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_, err = do.RangeSeek(w.r.ctx, offset, io.SeekStart, end-offset)
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return r, err
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} else if do, ok := r.(io.Seeker); ok {
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_, err = do.Seek(offset, io.SeekStart)
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return r, err
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}
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}
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_ = w.rc.Close()
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return w.r.cacheFs().openRateLimited(func() (io.ReadCloser, error) {
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r, err = w.r.cachedObject.Object.Open(w.r.ctx, &fs.RangeOption{Start: offset, End: end - 1})
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if err != nil {
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return nil, err
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}
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return r, nil
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})
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}
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// run is the main loop for the worker which receives offsets to preload
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func (w *worker) run() {
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var err error
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var data []byte
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defer func() {
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if w.rc != nil {
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_ = w.rc.Close()
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}
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w.r.workersWg.Done()
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}()
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for {
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chunkStart, open := <-w.r.preloadQueue
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if chunkStart < 0 || !open {
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break
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}
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// skip if it exists
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if w.r.UseMemory {
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if w.r.memory.HasChunk(w.r.cachedObject, chunkStart) {
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continue
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}
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// add it in ram if it's in the persistent storage
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data, err = w.r.storage().GetChunk(w.r.cachedObject, chunkStart)
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if err == nil {
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err = w.r.memory.AddChunk(w.r.cachedObject.abs(), data, chunkStart)
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if err != nil {
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fs.Errorf(w, "failed caching chunk in ram %v: %v", chunkStart, err)
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} else {
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continue
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}
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}
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} else {
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if w.r.storage().HasChunk(w.r.cachedObject, chunkStart) {
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continue
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}
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}
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chunkEnd := chunkStart + int64(w.r.cacheFs().opt.ChunkSize)
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// TODO: Remove this comment if it proves to be reliable for #1896
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//if chunkEnd > w.r.cachedObject.Size() {
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// chunkEnd = w.r.cachedObject.Size()
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//}
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w.download(chunkStart, chunkEnd, 0)
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}
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}
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func (w *worker) download(chunkStart, chunkEnd int64, retry int) {
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var err error
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var data []byte
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// stop retries
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if retry >= w.r.cacheFs().opt.ReadRetries {
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return
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}
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// back-off between retries
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if retry > 0 {
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time.Sleep(time.Second * time.Duration(retry))
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}
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closeOpen := false
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if retry > 0 {
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closeOpen = true
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}
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w.rc, err = w.reader(chunkStart, chunkEnd, closeOpen)
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// we seem to be getting only errors so we abort
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if err != nil {
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fs.Errorf(w, "object open failed %v: %v", chunkStart, err)
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err = w.r.cachedObject.refreshFromSource(w.r.ctx, true)
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if err != nil {
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fs.Errorf(w, "%v", err)
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}
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w.download(chunkStart, chunkEnd, retry+1)
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return
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}
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data = make([]byte, chunkEnd-chunkStart)
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var sourceRead int
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sourceRead, err = io.ReadFull(w.rc, data)
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if err != nil && err != io.EOF && err != io.ErrUnexpectedEOF {
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fs.Errorf(w, "failed to read chunk %v: %v", chunkStart, err)
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err = w.r.cachedObject.refreshFromSource(w.r.ctx, true)
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if err != nil {
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fs.Errorf(w, "%v", err)
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}
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w.download(chunkStart, chunkEnd, retry+1)
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return
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}
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data = data[:sourceRead] // reslice to remove extra garbage
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if err == io.ErrUnexpectedEOF {
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fs.Debugf(w, "partial downloaded chunk %v", fs.SizeSuffix(chunkStart))
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} else {
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fs.Debugf(w, "downloaded chunk %v", chunkStart)
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}
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if w.r.UseMemory {
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err = w.r.memory.AddChunk(w.r.cachedObject.abs(), data, chunkStart)
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if err != nil {
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fs.Errorf(w, "failed caching chunk in ram %v: %v", chunkStart, err)
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}
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}
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err = w.r.storage().AddChunk(w.r.cachedObject.abs(), data, chunkStart)
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if err != nil {
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fs.Errorf(w, "failed caching chunk in storage %v: %v", chunkStart, err)
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}
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}
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const (
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// BackgroundUploadStarted is a state for a temp file that has started upload
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BackgroundUploadStarted = iota
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// BackgroundUploadCompleted is a state for a temp file that has completed upload
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BackgroundUploadCompleted
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// BackgroundUploadError is a state for a temp file that has an error upload
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BackgroundUploadError
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)
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// BackgroundUploadState is an entity that maps to an existing file which is stored on the temp fs
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type BackgroundUploadState struct {
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Remote string
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Status int
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Error error
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}
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type backgroundWriter struct {
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fs *Fs
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stateCh chan int
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running bool
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notifyCh chan BackgroundUploadState
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mu sync.Mutex
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}
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func newBackgroundWriter(f *Fs) *backgroundWriter {
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b := &backgroundWriter{
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fs: f,
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stateCh: make(chan int),
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notifyCh: make(chan BackgroundUploadState),
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}
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return b
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}
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func (b *backgroundWriter) close() {
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b.stateCh <- 2
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b.mu.Lock()
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defer b.mu.Unlock()
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b.running = false
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}
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func (b *backgroundWriter) pause() {
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b.stateCh <- 1
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}
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func (b *backgroundWriter) play() {
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b.stateCh <- 0
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}
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func (b *backgroundWriter) isRunning() bool {
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b.mu.Lock()
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defer b.mu.Unlock()
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return b.running
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}
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func (b *backgroundWriter) notify(remote string, status int, err error) {
|
|
state := BackgroundUploadState{
|
|
Remote: remote,
|
|
Status: status,
|
|
Error: err,
|
|
}
|
|
select {
|
|
case b.notifyCh <- state:
|
|
fs.Debugf(remote, "notified background upload state: %v", state.Status)
|
|
default:
|
|
}
|
|
}
|
|
|
|
func (b *backgroundWriter) run() {
|
|
state := 0
|
|
for {
|
|
b.mu.Lock()
|
|
b.running = true
|
|
b.mu.Unlock()
|
|
select {
|
|
case s := <-b.stateCh:
|
|
state = s
|
|
default:
|
|
//
|
|
}
|
|
switch state {
|
|
case 1:
|
|
runtime.Gosched()
|
|
time.Sleep(time.Millisecond * 500)
|
|
continue
|
|
case 2:
|
|
return
|
|
}
|
|
|
|
absPath, err := b.fs.cache.getPendingUpload(b.fs.Root(), time.Duration(b.fs.opt.TempWaitTime))
|
|
if err != nil || absPath == "" || !b.fs.isRootInPath(absPath) {
|
|
time.Sleep(time.Second)
|
|
continue
|
|
}
|
|
|
|
remote := b.fs.cleanRootFromPath(absPath)
|
|
b.notify(remote, BackgroundUploadStarted, nil)
|
|
fs.Infof(remote, "background upload: started upload")
|
|
err = operations.MoveFile(context.TODO(), b.fs.UnWrap(), b.fs.tempFs, remote, remote)
|
|
if err != nil {
|
|
b.notify(remote, BackgroundUploadError, err)
|
|
_ = b.fs.cache.rollbackPendingUpload(absPath)
|
|
fs.Errorf(remote, "background upload: %v", err)
|
|
continue
|
|
}
|
|
// clean empty dirs up to root
|
|
thisDir := cleanPath(path.Dir(remote))
|
|
for thisDir != "" {
|
|
thisList, err := b.fs.tempFs.List(context.TODO(), thisDir)
|
|
if err != nil {
|
|
break
|
|
}
|
|
if len(thisList) > 0 {
|
|
break
|
|
}
|
|
err = b.fs.tempFs.Rmdir(context.TODO(), thisDir)
|
|
fs.Debugf(thisDir, "cleaned from temp path")
|
|
if err != nil {
|
|
break
|
|
}
|
|
thisDir = cleanPath(path.Dir(thisDir))
|
|
}
|
|
fs.Infof(remote, "background upload: uploaded entry")
|
|
err = b.fs.cache.removePendingUpload(absPath)
|
|
if err != nil && !strings.Contains(err.Error(), "pending upload not found") {
|
|
fs.Errorf(remote, "background upload: %v", err)
|
|
}
|
|
parentCd := NewDirectory(b.fs, cleanPath(path.Dir(remote)))
|
|
err = b.fs.cache.ExpireDir(parentCd)
|
|
if err != nil {
|
|
fs.Errorf(parentCd, "background upload: cache expire error: %v", err)
|
|
}
|
|
b.fs.notifyChangeUpstream(remote, fs.EntryObject)
|
|
fs.Infof(remote, "finished background upload")
|
|
b.notify(remote, BackgroundUploadCompleted, nil)
|
|
}
|
|
}
|
|
|
|
// Check the interfaces are satisfied
|
|
var (
|
|
_ io.ReadCloser = (*Handle)(nil)
|
|
_ io.Seeker = (*Handle)(nil)
|
|
)
|