rclone/vfs/vfscache/writeback/writeback.go

465 lines
12 KiB
Go

// Package writeback keeps track of the files which need to be written
// back to storage
package writeback
import (
"container/heap"
"context"
"errors"
"sync"
"sync/atomic"
"time"
"github.com/rclone/rclone/fs"
"github.com/rclone/rclone/vfs/vfscommon"
)
const (
maxUploadDelay = 5 * time.Minute // max delay between upload attempts
)
// PutFn is the interface that item provides to store the data
type PutFn func(context.Context) error
// Handle is returned for callers to keep track of writeback items
type Handle uint64
// WriteBack keeps track of the items which need to be written back to the disk at some point
type WriteBack struct {
ctx context.Context
mu sync.Mutex
items writeBackItems // priority queue of *writeBackItem - writeBackItems are in here while awaiting transfer only
lookup map[Handle]*writeBackItem // for getting a *writeBackItem from a Handle - writeBackItems are in here until cancelled
opt *vfscommon.Options // VFS options
timer *time.Timer // next scheduled time for the uploader
expiry time.Time // time the next item expires or IsZero
uploads int // number of uploads in progress
// read and written with atomic
id Handle // id of the last writeBackItem created
}
// New make a new WriteBack
//
// cancel the context to stop the background processing
func New(ctx context.Context, opt *vfscommon.Options) *WriteBack {
wb := &WriteBack{
ctx: ctx,
items: writeBackItems{},
lookup: make(map[Handle]*writeBackItem),
opt: opt,
}
heap.Init(&wb.items)
return wb
}
// writeBackItem stores an Item awaiting writeback
//
// These are stored on the items heap when awaiting transfer but
// removed from the items heap when transferring. They remain in the
// lookup map until cancelled.
//
// writeBack.mu must be held to manipulate this
type writeBackItem struct {
name string // name of the item so we don't have to read it from item
id Handle // id of the item
index int // index into the priority queue for update
expiry time.Time // When this expires we will write it back
uploading bool // True if item is being processed by upload() method
onHeap bool // true if this item is on the items heap
cancel context.CancelFunc // To cancel the upload with
done chan struct{} // closed when the cancellation completes
putFn PutFn // To write the object data
tries int // number of times we have tried to upload
delay time.Duration // delay between upload attempts
}
// A writeBackItems implements a priority queue by implementing
// heap.Interface and holds writeBackItems.
type writeBackItems []*writeBackItem
func (ws writeBackItems) Len() int { return len(ws) }
func (ws writeBackItems) Less(i, j int) bool {
a, b := ws[i], ws[j]
// If times are equal then use ID to disambiguate
if a.expiry.Equal(b.expiry) {
return a.id < b.id
}
return a.expiry.Before(b.expiry)
}
func (ws writeBackItems) Swap(i, j int) {
ws[i], ws[j] = ws[j], ws[i]
ws[i].index = i
ws[j].index = j
}
func (ws *writeBackItems) Push(x interface{}) {
n := len(*ws)
item := x.(*writeBackItem)
item.index = n
*ws = append(*ws, item)
}
func (ws *writeBackItems) Pop() interface{} {
old := *ws
n := len(old)
item := old[n-1]
old[n-1] = nil // avoid memory leak
item.index = -1 // for safety
*ws = old[0 : n-1]
return item
}
// update modifies the expiry of an Item in the queue.
//
// call with lock held
func (ws *writeBackItems) _update(item *writeBackItem, expiry time.Time) {
item.expiry = expiry
heap.Fix(ws, item.index)
}
// return a new expiry time based from now until the WriteBack timeout
//
// call with lock held
func (wb *WriteBack) _newExpiry() time.Time {
expiry := time.Now()
if wb.opt.WriteBack > 0 {
expiry = expiry.Add(wb.opt.WriteBack)
}
// expiry = expiry.Round(time.Millisecond)
return expiry
}
// make a new writeBackItem
//
// call with the lock held
func (wb *WriteBack) _newItem(id Handle, name string) *writeBackItem {
wb.SetID(&id)
wbItem := &writeBackItem{
name: name,
expiry: wb._newExpiry(),
delay: wb.opt.WriteBack,
id: id,
}
wb._addItem(wbItem)
wb._pushItem(wbItem)
return wbItem
}
// add a writeBackItem to the lookup map
//
// call with the lock held
func (wb *WriteBack) _addItem(wbItem *writeBackItem) {
wb.lookup[wbItem.id] = wbItem
}
// delete a writeBackItem from the lookup map
//
// call with the lock held
func (wb *WriteBack) _delItem(wbItem *writeBackItem) {
delete(wb.lookup, wbItem.id)
}
// pop a writeBackItem from the items heap
//
// call with the lock held
func (wb *WriteBack) _popItem() (wbItem *writeBackItem) {
wbItem = heap.Pop(&wb.items).(*writeBackItem)
wbItem.onHeap = false
return wbItem
}
// push a writeBackItem onto the items heap
//
// call with the lock held
func (wb *WriteBack) _pushItem(wbItem *writeBackItem) {
if !wbItem.onHeap {
heap.Push(&wb.items, wbItem)
wbItem.onHeap = true
}
}
// remove a writeBackItem from the items heap
//
// call with the lock held
func (wb *WriteBack) _removeItem(wbItem *writeBackItem) {
if wbItem.onHeap {
heap.Remove(&wb.items, wbItem.index)
wbItem.onHeap = false
}
}
// peek the oldest writeBackItem - may be nil
//
// call with the lock held
func (wb *WriteBack) _peekItem() (wbItem *writeBackItem) {
if len(wb.items) == 0 {
return nil
}
return wb.items[0]
}
// stop the timer which runs the expiries
func (wb *WriteBack) _stopTimer() {
if wb.expiry.IsZero() {
return
}
wb.expiry = time.Time{}
// fs.Debugf(nil, "resetTimer STOP")
if wb.timer != nil {
wb.timer.Stop()
wb.timer = nil
}
}
// reset the timer which runs the expiries
func (wb *WriteBack) _resetTimer() {
wbItem := wb._peekItem()
if wbItem == nil {
wb._stopTimer()
} else {
if wb.expiry.Equal(wbItem.expiry) {
return
}
wb.expiry = wbItem.expiry
dt := time.Until(wbItem.expiry)
if dt < 0 {
dt = 0
}
// fs.Debugf(nil, "resetTimer dt=%v", dt)
if wb.timer != nil {
wb.timer.Stop()
}
wb.timer = time.AfterFunc(dt, func() {
wb.processItems(wb.ctx)
})
}
}
// SetID sets the Handle pointed to if it is non zero to the next
// handle.
func (wb *WriteBack) SetID(pid *Handle) {
if *pid == 0 {
*pid = Handle(atomic.AddUint64((*uint64)(&wb.id), 1))
}
}
// Add adds an item to the writeback queue or resets its timer if it
// is already there.
//
// If id is 0 then a new item will always be created and the new
// Handle will be returned.
//
// Use SetID to create Handles in advance of calling Add.
//
// If modified is false then it it doesn't cancel a pending upload if
// there is one as there is no need.
func (wb *WriteBack) Add(id Handle, name string, modified bool, putFn PutFn) Handle {
wb.mu.Lock()
defer wb.mu.Unlock()
wbItem, ok := wb.lookup[id]
if !ok {
wbItem = wb._newItem(id, name)
} else {
if wbItem.uploading && modified {
// We are uploading already so cancel the upload
wb._cancelUpload(wbItem)
}
// Kick the timer on
wb.items._update(wbItem, wb._newExpiry())
}
wbItem.putFn = putFn
wb._resetTimer()
return wbItem.id
}
// _remove should be called when a file should be removed from the
// writeback queue. This cancels a writeback if there is one and
// doesn't return the item to the queue.
//
// This should be called with the lock held
func (wb *WriteBack) _remove(id Handle) (found bool) {
wbItem, found := wb.lookup[id]
if found {
fs.Debugf(wbItem.name, "vfs cache: cancelling writeback (uploading %v) %p item %d", wbItem.uploading, wbItem, wbItem.id)
if wbItem.uploading {
// We are uploading already so cancel the upload
wb._cancelUpload(wbItem)
}
// Remove the item from the heap
wb._removeItem(wbItem)
// Remove the item from the lookup map
wb._delItem(wbItem)
}
wb._resetTimer()
return found
}
// Remove should be called when a file should be removed from the
// writeback queue. This cancels a writeback if there is one and
// doesn't return the item to the queue.
func (wb *WriteBack) Remove(id Handle) (found bool) {
wb.mu.Lock()
defer wb.mu.Unlock()
return wb._remove(id)
}
// Rename should be called when a file might be uploading and it gains
// a new name. This will cancel the upload and put it back in the
// queue.
func (wb *WriteBack) Rename(id Handle, name string) {
wb.mu.Lock()
defer wb.mu.Unlock()
wbItem, ok := wb.lookup[id]
if !ok {
return
}
if wbItem.uploading {
// We are uploading already so cancel the upload
wb._cancelUpload(wbItem)
}
// Check to see if there are any uploads with the existing
// name and remove them
for existingID, existingItem := range wb.lookup {
if existingID != id && existingItem.name == name {
wb._remove(existingID)
}
}
wbItem.name = name
// Kick the timer on
wb.items._update(wbItem, wb._newExpiry())
wb._resetTimer()
}
// upload the item - called as a goroutine
//
// uploading will have been incremented here already
func (wb *WriteBack) upload(ctx context.Context, wbItem *writeBackItem) {
wb.mu.Lock()
defer wb.mu.Unlock()
putFn := wbItem.putFn
wbItem.tries++
fs.Debugf(wbItem.name, "vfs cache: starting upload")
wb.mu.Unlock()
err := putFn(ctx)
wb.mu.Lock()
wbItem.cancel() // cancel context to release resources since store done
wbItem.uploading = false
wb.uploads--
if err != nil {
// FIXME should this have a max number of transfer attempts?
wbItem.delay *= 2
if wbItem.delay > maxUploadDelay {
wbItem.delay = maxUploadDelay
}
if errors.Is(err, context.Canceled) {
fs.Infof(wbItem.name, "vfs cache: upload canceled")
// Upload was cancelled so reset timer
wbItem.delay = wb.opt.WriteBack
} else {
fs.Errorf(wbItem.name, "vfs cache: failed to upload try #%d, will retry in %v: %v", wbItem.tries, wbItem.delay, err)
}
// push the item back on the queue for retry
wb._pushItem(wbItem)
wb.items._update(wbItem, time.Now().Add(wbItem.delay))
} else {
fs.Infof(wbItem.name, "vfs cache: upload succeeded try #%d", wbItem.tries)
// show that we are done with the item
wb._delItem(wbItem)
}
wb._resetTimer()
close(wbItem.done)
}
// cancel the upload - the item should be on the heap after this returns
//
// call with lock held
func (wb *WriteBack) _cancelUpload(wbItem *writeBackItem) {
if !wbItem.uploading {
return
}
fs.Debugf(wbItem.name, "vfs cache: cancelling upload")
if wbItem.cancel != nil {
// Cancel the upload - this may or may not be effective
wbItem.cancel()
// wait for the uploader to finish
//
// we need to wait without the lock otherwise the
// background part will never run.
wb.mu.Unlock()
<-wbItem.done
wb.mu.Lock()
}
// uploading items are not on the heap so add them back
wb._pushItem(wbItem)
fs.Debugf(wbItem.name, "vfs cache: cancelled upload")
}
// cancelUpload cancels the upload of the item if there is one in progress
//
// it returns true if there was an upload in progress
func (wb *WriteBack) cancelUpload(id Handle) bool {
wb.mu.Lock()
defer wb.mu.Unlock()
wbItem, ok := wb.lookup[id]
if !ok || !wbItem.uploading {
return false
}
wb._cancelUpload(wbItem)
return true
}
// this uploads as many items as possible
func (wb *WriteBack) processItems(ctx context.Context) {
wb.mu.Lock()
defer wb.mu.Unlock()
if wb.ctx.Err() != nil {
return
}
resetTimer := true
for wbItem := wb._peekItem(); wbItem != nil && time.Until(wbItem.expiry) <= 0; wbItem = wb._peekItem() {
// If reached transfer limit don't restart the timer
if wb.uploads >= fs.GetConfig(context.TODO()).Transfers {
fs.Debugf(wbItem.name, "vfs cache: delaying writeback as --transfers exceeded")
resetTimer = false
break
}
// Pop the item, mark as uploading and start the uploader
wbItem = wb._popItem()
//fs.Debugf(wbItem.name, "uploading = true %p item %p", wbItem, wbItem.item)
wbItem.uploading = true
wb.uploads++
newCtx, cancel := context.WithCancel(ctx)
wbItem.cancel = cancel
wbItem.done = make(chan struct{})
go wb.upload(newCtx, wbItem)
}
if resetTimer {
wb._resetTimer()
} else {
wb._stopTimer()
}
}
// Stats return the number of uploads in progress and queued
func (wb *WriteBack) Stats() (uploadsInProgress, uploadsQueued int) {
wb.mu.Lock()
defer wb.mu.Unlock()
return wb.uploads, len(wb.items)
}