rclone/cmd/ncdu/ncdu.go

1041 lines
25 KiB
Go

//go:build !plan9 && !js
// +build !plan9,!js
// Package ncdu implements a text based user interface for exploring a remote
package ncdu
import (
"context"
"fmt"
"path"
"reflect"
"sort"
"strings"
"github.com/atotto/clipboard"
"github.com/gdamore/tcell/v2"
runewidth "github.com/mattn/go-runewidth"
"github.com/rclone/rclone/cmd"
"github.com/rclone/rclone/cmd/ncdu/scan"
"github.com/rclone/rclone/fs"
"github.com/rclone/rclone/fs/fspath"
"github.com/rclone/rclone/fs/operations"
"github.com/rivo/uniseg"
"github.com/spf13/cobra"
)
func init() {
cmd.Root.AddCommand(commandDefinition)
}
var commandDefinition = &cobra.Command{
Use: "ncdu remote:path",
Short: `Explore a remote with a text based user interface.`,
Long: `
This displays a text based user interface allowing the navigation of a
remote. It is most useful for answering the question - "What is using
all my disk space?".
{{< asciinema 157793 >}}
To make the user interface it first scans the entire remote given and
builds an in memory representation. rclone ncdu can be used during
this scanning phase and you will see it building up the directory
structure as it goes along.
You can interact with the user interface using key presses,
press '?' to toggle the help on and off. The supported keys are:
` + strings.Join(helpText()[1:], "\n ") + `
Listed files/directories may be prefixed by a one-character flag,
some of them combined with a description in brackets at end of line.
These flags have the following meaning:
e means this is an empty directory, i.e. contains no files (but
may contain empty subdirectories)
~ means this is a directory where some of the files (possibly in
subdirectories) have unknown size, and therefore the directory
size may be underestimated (and average size inaccurate, as it
is average of the files with known sizes).
. means an error occurred while reading a subdirectory, and
therefore the directory size may be underestimated (and average
size inaccurate)
! means an error occurred while reading this directory
This an homage to the [ncdu tool](https://dev.yorhel.nl/ncdu) but for
rclone remotes. It is missing lots of features at the moment
but is useful as it stands.
Note that it might take some time to delete big files/directories. The
UI won't respond in the meantime since the deletion is done synchronously.
For a non-interactive listing of the remote, see the
[tree](/commands/rclone_tree/) command. To just get the total size of
the remote you can also use the [size](/commands/rclone_size/) command.
`,
Annotations: map[string]string{
"versionIntroduced": "v1.37",
},
Run: func(command *cobra.Command, args []string) {
cmd.CheckArgs(1, 1, command, args)
fsrc := cmd.NewFsSrc(args)
cmd.Run(false, false, command, func() error {
return NewUI(fsrc).Show()
})
},
}
// helpText returns help text for ncdu
func helpText() (tr []string) {
tr = []string{
"rclone ncdu",
" ↑,↓ or k,j to Move",
" →,l to enter",
" ←,h to return",
" g toggle graph",
" c toggle counts",
" a toggle average size in directory",
" m toggle modified time",
" u toggle human-readable format",
" n,s,C,A,M sort by name,size,count,asize,mtime",
" d delete file/directory",
" v select file/directory",
" V enter visual select mode",
" D delete selected files/directories",
}
if !clipboard.Unsupported {
tr = append(tr, " y copy current path to clipboard")
}
tr = append(tr, []string{
" Y display current path",
" ^L refresh screen (fix screen corruption)",
" ? to toggle help on and off",
" q/ESC/^c to quit",
}...)
return
}
// UI contains the state of the user interface
type UI struct {
s tcell.Screen
f fs.Fs // fs being displayed
fsName string // human name of Fs
root *scan.Dir // root directory
d *scan.Dir // current directory being displayed
path string // path of current directory
showBox bool // whether to show a box
boxText []string // text to show in box
boxMenu []string // box menu options
boxMenuButton int
boxMenuHandler func(fs fs.Fs, path string, option int) (string, error)
entries fs.DirEntries // entries of current directory
sortPerm []int // order to display entries in after sorting
invSortPerm []int // inverse order
dirListHeight int // height of listing
listing bool // whether listing is in progress
showGraph bool // toggle showing graph
showCounts bool // toggle showing counts
showDirAverageSize bool // toggle average size
showModTime bool // toggle showing timestamps
humanReadable bool // toggle human-readable format
visualSelectMode bool // toggle visual selection mode
sortByName int8 // +1 for normal (lexical), 0 for off, -1 for reverse
sortBySize int8 // +1 for normal (largest first), 0 for off, -1 for reverse (smallest first)
sortByCount int8
sortByAverageSize int8
sortByModTime int8 // +1 for normal (newest first), 0 for off, -1 for reverse (oldest first)
dirPosMap map[string]dirPos // store for directory positions
selectedEntries map[string]dirPos // selected entries of current directory
}
// Where we have got to in the directory listing
type dirPos struct {
entry int
offset int
}
// graphemeWidth returns the number of cells in rs.
//
// The original [runewidth.StringWidth] iterates through graphemes
// and uses this same logic. To avoid iterating through graphemes
// repeatedly, we separate that out into its own function.
func graphemeWidth(rs []rune) (wd int) {
// copied/adapted from [runewidth.StringWidth]
for _, r := range rs {
wd = runewidth.RuneWidth(r)
if wd > 0 {
break
}
}
return
}
// Print a string
func (u *UI) Print(x, y int, style tcell.Style, msg string) {
g := uniseg.NewGraphemes(msg)
for g.Next() {
rs := g.Runes()
u.s.SetContent(x, y, rs[0], rs[1:], style)
x += graphemeWidth(rs)
}
}
// Printf a string
func (u *UI) Printf(x, y int, style tcell.Style, format string, args ...interface{}) {
s := fmt.Sprintf(format, args...)
u.Print(x, y, style, s)
}
// Line prints a string to given xmax, with given space
func (u *UI) Line(x, y, xmax int, style tcell.Style, spacer rune, msg string) {
g := uniseg.NewGraphemes(msg)
for g.Next() {
rs := g.Runes()
u.s.SetContent(x, y, rs[0], rs[1:], style)
x += graphemeWidth(rs)
if x >= xmax {
return
}
}
for ; x < xmax; x++ {
u.s.SetContent(x, y, spacer, nil, style)
}
}
// Linef a string
func (u *UI) Linef(x, y, xmax int, style tcell.Style, spacer rune, format string, args ...interface{}) {
s := fmt.Sprintf(format, args...)
u.Line(x, y, xmax, style, spacer, s)
}
// LineOptions Print line of selectable options
func (u *UI) LineOptions(x, y, xmax int, style tcell.Style, options []string, selected int) {
for x := x; x < xmax; x++ {
u.s.SetContent(x, y, ' ', nil, style) // fill
}
x += ((xmax - x) - lineOptionLength(options)) / 2 // center
for i, o := range options {
u.s.SetContent(x, y, ' ', nil, style)
x++
ostyle := style
if i == selected {
ostyle = tcell.StyleDefault
}
u.s.SetContent(x, y, '<', nil, ostyle)
x++
g := uniseg.NewGraphemes(o)
for g.Next() {
rs := g.Runes()
u.s.SetContent(x, y, rs[0], rs[1:], ostyle)
x += graphemeWidth(rs)
}
u.s.SetContent(x, y, '>', nil, ostyle)
x++
u.s.SetContent(x, y, ' ', nil, style)
x++
}
}
func lineOptionLength(o []string) int {
count := 0
for _, i := range o {
count += len(i)
}
return count + 4*len(o) // spacer and arrows <entry>
}
// Box the u.boxText onto the screen
func (u *UI) Box() {
w, h := u.s.Size()
// Find dimensions of text
boxWidth := 10
for _, s := range u.boxText {
if len(s) > boxWidth && len(s) < w-4 {
boxWidth = len(s)
}
}
boxHeight := len(u.boxText)
// position
x := (w - boxWidth) / 2
y := (h - boxHeight) / 2
xmax := x + boxWidth
if len(u.boxMenu) != 0 {
count := lineOptionLength(u.boxMenu)
if x+boxWidth > x+count {
xmax = x + boxWidth
} else {
xmax = x + count
}
}
ymax := y + len(u.boxText)
// draw text
style := tcell.StyleDefault.Background(tcell.ColorRed).Reverse(true)
for i, s := range u.boxText {
u.Line(x, y+i, xmax, style, ' ', s)
style = tcell.StyleDefault.Reverse(true)
}
if len(u.boxMenu) != 0 {
u.LineOptions(x, ymax, xmax, style, u.boxMenu, u.boxMenuButton)
ymax++
}
// draw top border
for i := y; i < ymax; i++ {
u.s.SetContent(x-1, i, tcell.RuneVLine, nil, style)
u.s.SetContent(xmax, i, tcell.RuneVLine, nil, style)
}
for j := x; j < xmax; j++ {
u.s.SetContent(j, y-1, tcell.RuneHLine, nil, style)
u.s.SetContent(j, ymax, tcell.RuneHLine, nil, style)
}
u.s.SetContent(x-1, y-1, tcell.RuneULCorner, nil, style)
u.s.SetContent(xmax, y-1, tcell.RuneURCorner, nil, style)
u.s.SetContent(x-1, ymax, tcell.RuneLLCorner, nil, style)
u.s.SetContent(xmax, ymax, tcell.RuneLRCorner, nil, style)
}
func (u *UI) moveBox(to int) {
if len(u.boxMenu) == 0 {
return
}
if to > 0 { // move right
u.boxMenuButton++
} else { // move left
u.boxMenuButton--
}
if u.boxMenuButton >= len(u.boxMenu) {
u.boxMenuButton = len(u.boxMenu) - 1
} else if u.boxMenuButton < 0 {
u.boxMenuButton = 0
}
}
// find the biggest entry in the current listing
func (u *UI) biggestEntry() (biggest int64) {
if u.d == nil {
return
}
for i := range u.entries {
attrs, _ := u.d.AttrI(u.sortPerm[i])
if attrs.Size > biggest {
biggest = attrs.Size
}
}
return
}
// hasEmptyDir returns true if there is empty folder in current listing
func (u *UI) hasEmptyDir() bool {
if u.d == nil {
return false
}
for i := range u.entries {
attrs, _ := u.d.AttrI(u.sortPerm[i])
if attrs.IsDir && attrs.Count == 0 {
return true
}
}
return false
}
// Draw the current screen
func (u *UI) Draw() error {
ctx := context.Background()
w, h := u.s.Size()
u.dirListHeight = h - 3
// Plot
u.s.Clear()
// Header line
u.Linef(0, 0, w, tcell.StyleDefault.Reverse(true), ' ', "rclone ncdu %s - use the arrow keys to navigate, press ? for help", fs.Version)
// Directory line
u.Linef(0, 1, w, tcell.StyleDefault, '-', "-- %s ", u.path)
// graphs
const (
graphBars = 10
graph = "########## "
)
// Directory listing
if u.d != nil {
y := 2
perBar := u.biggestEntry() / graphBars
if perBar == 0 {
perBar = 1
}
showEmptyDir := u.hasEmptyDir()
dirPos := u.dirPosMap[u.path]
for i, j := range u.sortPerm[dirPos.offset:] {
entry := u.entries[j]
n := i + dirPos.offset
if y >= h-1 {
break
}
var attrs scan.Attrs
var err error
if u.showModTime {
attrs, err = u.d.AttrWithModTimeI(ctx, u.sortPerm[n])
} else {
attrs, err = u.d.AttrI(u.sortPerm[n])
}
_, isSelected := u.selectedEntries[entry.String()]
style := tcell.StyleDefault
if attrs.EntriesHaveErrors {
style = style.Foreground(tcell.ColorYellow)
}
if err != nil {
style = style.Foreground(tcell.ColorRed)
}
if isSelected {
style = style.Foreground(tcell.ColorLightYellow)
}
if n == dirPos.entry {
style = style.Reverse(true)
}
mark := ' '
if attrs.IsDir {
mark = '/'
}
fileFlag := ' '
message := ""
if !attrs.Readable {
message = " [not read yet]"
}
if attrs.CountUnknownSize > 0 {
message = fmt.Sprintf(" [%d of %d files have unknown size, size may be underestimated]", attrs.CountUnknownSize, attrs.Count)
fileFlag = '~'
}
if attrs.EntriesHaveErrors {
message = " [some subdirectories could not be read, size may be underestimated]"
fileFlag = '.'
}
if err != nil {
message = fmt.Sprintf(" [%s]", err)
fileFlag = '!'
}
extras := ""
if u.showCounts {
ss := operations.CountStringField(attrs.Count, u.humanReadable, 9) + " "
if attrs.Count > 0 {
extras += ss
} else {
extras += strings.Repeat(" ", len(ss))
}
}
if u.showDirAverageSize {
avg := attrs.AverageSize()
ss := operations.SizeStringField(int64(avg), u.humanReadable, 9) + " "
if avg > 0 {
extras += ss
} else {
extras += strings.Repeat(" ", len(ss))
}
}
if u.showModTime {
extras += attrs.ModTime.Local().Format("2006-01-02 15:04:05") + " "
}
if showEmptyDir {
if attrs.IsDir && attrs.Count == 0 && fileFlag == ' ' {
fileFlag = 'e'
}
}
if u.showGraph {
bars := (attrs.Size + perBar/2 - 1) / perBar
// clip if necessary - only happens during startup
if bars > 10 {
bars = 10
} else if bars < 0 {
bars = 0
}
extras += "[" + graph[graphBars-bars:2*graphBars-bars] + "] "
}
u.Linef(0, y, w, style, ' ', "%c %s %s%c%s%s",
fileFlag, operations.SizeStringField(attrs.Size, u.humanReadable, 12), extras, mark, path.Base(entry.Remote()), message)
y++
}
}
// Footer
if u.d == nil {
u.Line(0, h-1, w, tcell.StyleDefault.Reverse(true), ' ', "Waiting for root directory...")
} else {
message := ""
if u.listing {
message = " [listing in progress]"
}
size, count := u.d.Attr()
u.Linef(0, h-1, w, tcell.StyleDefault.Reverse(true), ' ', "Total usage: %s, Objects: %s%s",
operations.SizeString(size, u.humanReadable), operations.CountString(count, u.humanReadable), message)
}
// Show the box on top if required
if u.showBox {
u.Box()
}
u.s.Show()
return nil
}
// Move the cursor this many spaces adjusting the viewport as necessary
func (u *UI) move(d int) {
if u.d == nil {
return
}
absD := d
if d < 0 {
absD = -d
}
entries := len(u.entries)
// Fetch current dirPos
dirPos := u.dirPosMap[u.path]
dirPos.entry += d
// check entry in range
if dirPos.entry < 0 {
dirPos.entry = 0
} else if dirPos.entry >= entries {
dirPos.entry = entries - 1
}
// check cursor still on screen
p := dirPos.entry - dirPos.offset // where dirPos.entry appears on the screen
if p < 0 {
dirPos.offset -= absD
} else if p >= u.dirListHeight {
dirPos.offset += absD
}
// check dirPos.offset in bounds
if entries == 0 || dirPos.offset < 0 {
dirPos.offset = 0
} else if dirPos.offset >= entries {
dirPos.offset = entries - 1
}
// toggle the current file for selection in selection mode
if u.visualSelectMode {
u.toggleSelectForCursor()
}
// write dirPos back for later
u.dirPosMap[u.path] = dirPos
}
func (u *UI) removeEntry(pos int) {
u.d.Remove(pos)
u.setCurrentDir(u.d)
}
func (u *UI) delete() {
if u.d == nil || len(u.entries) == 0 {
return
}
if len(u.selectedEntries) > 0 {
u.deleteSelected()
} else {
u.deleteSingle()
}
}
// delete the entry at the current position
func (u *UI) deleteSingle() {
ctx := context.Background()
cursorPos := u.dirPosMap[u.path]
dirPos := u.sortPerm[cursorPos.entry]
dirEntry := u.entries[dirPos]
u.boxMenu = []string{"cancel", "confirm"}
if obj, isFile := dirEntry.(fs.Object); isFile {
u.boxMenuHandler = func(f fs.Fs, p string, o int) (string, error) {
if o != 1 {
return "Aborted!", nil
}
err := operations.DeleteFile(ctx, obj)
if err != nil {
return "", err
}
u.removeEntry(dirPos)
if cursorPos.entry >= len(u.entries) {
u.move(-1) // move back onto a valid entry
}
return "Successfully deleted file!", nil
}
u.popupBox([]string{
"Delete this file?",
fspath.JoinRootPath(u.fsName, dirEntry.String())})
} else {
u.boxMenuHandler = func(f fs.Fs, p string, o int) (string, error) {
if o != 1 {
return "Aborted!", nil
}
err := operations.Purge(ctx, f, dirEntry.String())
if err != nil {
return "", err
}
u.removeEntry(dirPos)
if cursorPos.entry >= len(u.entries) {
u.move(-1) // move back onto a valid entry
}
return "Successfully purged folder!", nil
}
u.popupBox([]string{
"Purge this directory?",
"ALL files in it will be deleted",
fspath.JoinRootPath(u.fsName, dirEntry.String())})
}
}
func (u *UI) deleteSelected() {
ctx := context.Background()
u.boxMenu = []string{"cancel", "confirm"}
u.boxMenuHandler = func(f fs.Fs, p string, o int) (string, error) {
if o != 1 {
return "Aborted!", nil
}
positionsToDelete := make([]int, len(u.selectedEntries))
i := 0
for key, cursorPos := range u.selectedEntries {
dirPos := u.sortPerm[cursorPos.entry]
dirEntry := u.entries[dirPos]
var err error
if obj, isFile := dirEntry.(fs.Object); isFile {
err = operations.DeleteFile(ctx, obj)
} else {
err = operations.Purge(ctx, f, dirEntry.String())
}
if err != nil {
return "", err
}
delete(u.selectedEntries, key)
positionsToDelete[i] = dirPos
i++
}
// deleting all entries at once, as doing it during the deletions
// could cause issues.
sort.Slice(positionsToDelete, func(i, j int) bool {
return positionsToDelete[i] > positionsToDelete[j]
})
for _, dirPos := range positionsToDelete {
u.removeEntry(dirPos)
}
// move cursor at end if needed
cursorPos := u.dirPosMap[u.path]
if cursorPos.entry >= len(u.entries) {
u.move(-1)
}
return "Successfully deleted all items!", nil
}
u.popupBox([]string{
"Delete selected items?",
fmt.Sprintf("ALL %d items will be deleted", len(u.selectedEntries))})
}
func (u *UI) displayPath() {
u.togglePopupBox([]string{
"Current Path",
u.path,
})
}
func (u *UI) copyPath() {
if !clipboard.Unsupported {
_ = clipboard.WriteAll(u.path)
}
}
// Sort by the configured sort method
type ncduSort struct {
sortPerm []int
entries fs.DirEntries
d *scan.Dir
u *UI
}
// Less is part of sort.Interface.
func (ds *ncduSort) Less(i, j int) bool {
var iAvgSize, jAvgSize float64
var iattrs, jattrs scan.Attrs
if ds.u.sortByModTime != 0 {
ctx := context.Background()
iattrs, _ = ds.d.AttrWithModTimeI(ctx, ds.sortPerm[i])
jattrs, _ = ds.d.AttrWithModTimeI(ctx, ds.sortPerm[j])
} else {
iattrs, _ = ds.d.AttrI(ds.sortPerm[i])
jattrs, _ = ds.d.AttrI(ds.sortPerm[j])
}
iname, jname := ds.entries[ds.sortPerm[i]].Remote(), ds.entries[ds.sortPerm[j]].Remote()
if iattrs.Count > 0 {
iAvgSize = iattrs.AverageSize()
}
if jattrs.Count > 0 {
jAvgSize = jattrs.AverageSize()
}
switch {
case ds.u.sortByName < 0:
return iname > jname
case ds.u.sortByName > 0:
break
case ds.u.sortBySize < 0:
if iattrs.Size != jattrs.Size {
return iattrs.Size < jattrs.Size
}
case ds.u.sortBySize > 0:
if iattrs.Size != jattrs.Size {
return iattrs.Size > jattrs.Size
}
case ds.u.sortByModTime < 0:
if iattrs.ModTime != jattrs.ModTime {
return iattrs.ModTime.Before(jattrs.ModTime)
}
case ds.u.sortByModTime > 0:
if iattrs.ModTime != jattrs.ModTime {
return iattrs.ModTime.After(jattrs.ModTime)
}
case ds.u.sortByCount < 0:
if iattrs.Count != jattrs.Count {
return iattrs.Count < jattrs.Count
}
case ds.u.sortByCount > 0:
if iattrs.Count != jattrs.Count {
return iattrs.Count > jattrs.Count
}
case ds.u.sortByAverageSize < 0:
if iAvgSize != jAvgSize {
return iAvgSize < jAvgSize
}
// if avgSize is equal, sort by size
if iattrs.Size != jattrs.Size {
return iattrs.Size < jattrs.Size
}
case ds.u.sortByAverageSize > 0:
if iAvgSize != jAvgSize {
return iAvgSize > jAvgSize
}
// if avgSize is equal, sort by size
if iattrs.Size != jattrs.Size {
return iattrs.Size > jattrs.Size
}
}
// if everything equal, sort by name
return iname < jname
}
// Swap is part of sort.Interface.
func (ds *ncduSort) Swap(i, j int) {
ds.sortPerm[i], ds.sortPerm[j] = ds.sortPerm[j], ds.sortPerm[i]
}
// Len is part of sort.Interface.
func (ds *ncduSort) Len() int {
return len(ds.sortPerm)
}
// sort the permutation map of the current directory
func (u *UI) sortCurrentDir() {
u.sortPerm = u.sortPerm[:0]
for i := range u.entries {
u.sortPerm = append(u.sortPerm, i)
}
data := ncduSort{
sortPerm: u.sortPerm,
entries: u.entries,
d: u.d,
u: u,
}
sort.Sort(&data)
if len(u.invSortPerm) < len(u.sortPerm) {
u.invSortPerm = make([]int, len(u.sortPerm))
}
for i, j := range u.sortPerm {
u.invSortPerm[j] = i
}
}
// setCurrentDir sets the current directory
func (u *UI) setCurrentDir(d *scan.Dir) {
u.d = d
u.entries = d.Entries()
u.path = fspath.JoinRootPath(u.fsName, d.Path())
u.selectedEntries = make(map[string]dirPos)
u.visualSelectMode = false
u.sortCurrentDir()
}
// enters the current entry
func (u *UI) enter() {
if u.d == nil || len(u.entries) == 0 {
return
}
dirPos := u.dirPosMap[u.path]
d, _ := u.d.GetDir(u.sortPerm[dirPos.entry])
if d == nil {
return
}
u.setCurrentDir(d)
}
// handles a box option that was selected
func (u *UI) handleBoxOption() {
msg, err := u.boxMenuHandler(u.f, u.path, u.boxMenuButton)
// reset
u.boxMenuButton = 0
u.boxMenu = []string{}
u.boxMenuHandler = nil
if err != nil {
u.popupBox([]string{
"error:",
err.Error(),
})
return
}
u.popupBox([]string{"Finished:", msg})
}
// up goes up to the parent directory
func (u *UI) up() {
if u.d == nil {
return
}
parent := u.d.Parent()
if parent != nil {
u.setCurrentDir(parent)
}
}
// popupBox shows a box with the text in
func (u *UI) popupBox(text []string) {
u.boxText = text
u.showBox = true
}
// togglePopupBox shows a box with the text in
func (u *UI) togglePopupBox(text []string) {
if u.showBox && reflect.DeepEqual(u.boxText, text) {
u.showBox = false
} else {
u.popupBox(text)
}
}
// toggle the sorting for the flag passed in
func (u *UI) toggleSort(sortType *int8) {
old := *sortType
u.sortBySize = 0
u.sortByCount = 0
u.sortByName = 0
u.sortByAverageSize = 0
if old == 0 {
*sortType = 1
} else {
*sortType = -old
}
u.sortCurrentDir()
}
func (u *UI) toggleSelectForCursor() {
cursorPos := u.dirPosMap[u.path]
dirPos := u.sortPerm[cursorPos.entry]
dirEntry := u.entries[dirPos]
_, present := u.selectedEntries[dirEntry.String()]
if present {
delete(u.selectedEntries, dirEntry.String())
} else {
u.selectedEntries[dirEntry.String()] = cursorPos
}
}
// NewUI creates a new user interface for ncdu on f
func NewUI(f fs.Fs) *UI {
return &UI{
f: f,
path: "Waiting for root...",
dirListHeight: 20, // updated in Draw
fsName: fs.ConfigString(f),
showGraph: true,
showCounts: false,
showDirAverageSize: false,
humanReadable: true,
sortByName: 0,
sortBySize: 1, // Sort by largest first
sortByModTime: 0,
sortByCount: 0,
dirPosMap: make(map[string]dirPos),
selectedEntries: make(map[string]dirPos),
}
}
// Show shows the user interface
func (u *UI) Show() error {
var err error
u.s, err = tcell.NewScreen()
if err != nil {
return fmt.Errorf("screen new: %w", err)
}
err = u.s.Init()
if err != nil {
return fmt.Errorf("screen init: %w", err)
}
defer u.s.Fini()
// scan the disk in the background
u.listing = true
rootChan, errChan, updated := scan.Scan(context.Background(), u.f)
// Poll the events into a channel
events := make(chan tcell.Event)
go u.s.ChannelEvents(events, nil)
// Main loop, waiting for events and channels
outer:
for {
err := u.Draw()
if err != nil {
return fmt.Errorf("draw failed: %w", err)
}
select {
case root := <-rootChan:
u.root = root
u.setCurrentDir(root)
case err := <-errChan:
if err != nil {
return fmt.Errorf("ncdu directory listing: %w", err)
}
u.listing = false
case <-updated:
// redraw
// TODO: might want to limit updates per second
u.sortCurrentDir()
case ev := <-events:
switch ev := ev.(type) {
case *tcell.EventResize:
if u.root != nil {
u.sortCurrentDir() // redraw
}
u.s.Sync()
case *tcell.EventKey:
var c rune
if k := ev.Key(); k == tcell.KeyRune {
c = ev.Rune()
} else {
c = key(k)
}
switch c {
case key(tcell.KeyEsc), key(tcell.KeyCtrlC), 'q':
if u.showBox {
u.showBox = false
} else {
break outer
}
case key(tcell.KeyDown), 'j':
u.move(1)
case key(tcell.KeyUp), 'k':
u.move(-1)
case key(tcell.KeyPgDn), '-', '_':
u.move(u.dirListHeight)
case key(tcell.KeyPgUp), '=', '+':
u.move(-u.dirListHeight)
case key(tcell.KeyLeft), 'h':
if u.showBox {
u.moveBox(-1)
break
}
u.up()
case key(tcell.KeyEnter):
if len(u.boxMenu) > 0 {
u.handleBoxOption()
break
}
u.enter()
case key(tcell.KeyRight), 'l':
if u.showBox {
u.moveBox(1)
break
}
u.enter()
case 'c':
u.showCounts = !u.showCounts
case 'm':
u.showModTime = !u.showModTime
case 'g':
u.showGraph = !u.showGraph
case 'a':
u.showDirAverageSize = !u.showDirAverageSize
case 'n':
u.toggleSort(&u.sortByName)
case 's':
u.toggleSort(&u.sortBySize)
case 'M':
u.toggleSort(&u.sortByModTime)
case 'v':
u.toggleSelectForCursor()
case 'V':
u.visualSelectMode = !u.visualSelectMode
case 'C':
u.toggleSort(&u.sortByCount)
case 'A':
u.toggleSort(&u.sortByAverageSize)
case 'y':
u.copyPath()
case 'Y':
u.displayPath()
case 'd':
u.delete()
case 'u':
u.humanReadable = !u.humanReadable
case 'D':
u.deleteSelected()
case '?':
u.togglePopupBox(helpText())
// Refresh the screen. Not obvious what key to map
// this onto, but ^L is a common choice.
case key(tcell.KeyCtrlL):
u.s.Sync()
}
}
}
// listen to key presses, etc.
}
return nil
}
// key returns a rune representing the key k. It is a negative value, to not collide with Unicode code-points.
func key(k tcell.Key) rune {
return rune(-k)
}