e43b5ce5e5
This is possible now that we no longer support go1.12 and brings rclone into line with standard practices in the Go world. This also removes errors.New and errors.Errorf from lib/errors and prefers the stdlib errors package over lib/errors.
755 lines
22 KiB
Go
755 lines
22 KiB
Go
// Package config reads, writes and edits the config file and deals with command line flags
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package config
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import (
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"context"
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"encoding/json"
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"errors"
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"fmt"
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"log"
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mathrand "math/rand"
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"os"
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"path/filepath"
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"regexp"
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"runtime"
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"strings"
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"time"
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"github.com/mitchellh/go-homedir"
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"github.com/rclone/rclone/fs"
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"github.com/rclone/rclone/fs/cache"
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"github.com/rclone/rclone/fs/config/configmap"
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"github.com/rclone/rclone/fs/config/obscure"
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"github.com/rclone/rclone/fs/fspath"
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"github.com/rclone/rclone/fs/rc"
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"github.com/rclone/rclone/lib/file"
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"github.com/rclone/rclone/lib/random"
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)
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const (
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configFileName = "rclone.conf"
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hiddenConfigFileName = "." + configFileName
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noConfigFile = "notfound"
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// ConfigToken is the key used to store the token under
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ConfigToken = "token"
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// ConfigClientID is the config key used to store the client id
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ConfigClientID = "client_id"
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// ConfigClientSecret is the config key used to store the client secret
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ConfigClientSecret = "client_secret"
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// ConfigAuthURL is the config key used to store the auth server endpoint
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ConfigAuthURL = "auth_url"
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// ConfigTokenURL is the config key used to store the token server endpoint
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ConfigTokenURL = "token_url"
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// ConfigEncoding is the config key to change the encoding for a backend
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ConfigEncoding = "encoding"
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// ConfigEncodingHelp is the help for ConfigEncoding
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ConfigEncodingHelp = "This sets the encoding for the backend.\n\nSee the [encoding section in the overview](/overview/#encoding) for more info."
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// ConfigAuthorize indicates that we just want "rclone authorize"
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ConfigAuthorize = "config_authorize"
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// ConfigAuthNoBrowser indicates that we do not want to open browser
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ConfigAuthNoBrowser = "config_auth_no_browser"
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)
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// Storage defines an interface for loading and saving config to
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// persistent storage. Rclone provides a default implementation to
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// load and save to a config file when this is imported
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//
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// import "github.com/rclone/rclone/fs/config/configfile"
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// configfile.Install()
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type Storage interface {
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// GetSectionList returns a slice of strings with names for all the
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// sections
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GetSectionList() []string
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// HasSection returns true if section exists in the config file
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HasSection(section string) bool
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// DeleteSection removes the named section and all config from the
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// config file
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DeleteSection(section string)
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// GetKeyList returns the keys in this section
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GetKeyList(section string) []string
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// GetValue returns the key in section with a found flag
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GetValue(section string, key string) (value string, found bool)
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// SetValue sets the value under key in section
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SetValue(section string, key string, value string)
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// DeleteKey removes the key under section
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DeleteKey(section string, key string) bool
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// Load the config from permanent storage
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Load() error
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// Save the config to permanent storage
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Save() error
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// Serialize the config into a string
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Serialize() (string, error)
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}
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// Global
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var (
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// Password can be used to configure the random password generator
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Password = random.Password
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)
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var (
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configPath string
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cacheDir string
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data Storage
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dataLoaded bool
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)
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func init() {
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// Set the function pointers up in fs
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fs.ConfigFileGet = FileGetFlag
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fs.ConfigFileSet = SetValueAndSave
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configPath = makeConfigPath()
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cacheDir = makeCacheDir() // Has fallback to tempDir, so set that first
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data = newDefaultStorage()
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}
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// Join directory with filename, and check if exists
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func findFile(dir string, name string) string {
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path := filepath.Join(dir, name)
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if _, err := os.Stat(path); err != nil {
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return ""
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}
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return path
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}
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// Find current user's home directory
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func findHomeDir() (string, error) {
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path, err := homedir.Dir()
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if err != nil {
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fs.Debugf(nil, "Home directory lookup failed and cannot be used as configuration location: %v", err)
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} else if path == "" {
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// On Unix homedir return success but empty string for user with empty home configured in passwd file
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fs.Debugf(nil, "Home directory not defined and cannot be used as configuration location")
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}
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return path, err
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}
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// Find rclone executable directory and look for existing rclone.conf there
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// (<rclone_exe_dir>/rclone.conf)
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func findLocalConfig() (configDir string, configFile string) {
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if exePath, err := os.Executable(); err == nil {
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configDir = filepath.Dir(exePath)
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configFile = findFile(configDir, configFileName)
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}
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return
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}
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// Get path to Windows AppData config subdirectory for rclone and look for existing rclone.conf there
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// ($AppData/rclone/rclone.conf)
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func findAppDataConfig() (configDir string, configFile string) {
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if appDataDir := os.Getenv("APPDATA"); appDataDir != "" {
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configDir = filepath.Join(appDataDir, "rclone")
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configFile = findFile(configDir, configFileName)
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} else {
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fs.Debugf(nil, "Environment variable APPDATA is not defined and cannot be used as configuration location")
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}
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return
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}
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// Get path to XDG config subdirectory for rclone and look for existing rclone.conf there
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// (see XDG Base Directory specification: https://specifications.freedesktop.org/basedir-spec/latest/).
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// ($XDG_CONFIG_HOME\rclone\rclone.conf)
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func findXDGConfig() (configDir string, configFile string) {
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if xdgConfigDir := os.Getenv("XDG_CONFIG_HOME"); xdgConfigDir != "" {
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configDir = filepath.Join(xdgConfigDir, "rclone")
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configFile = findFile(configDir, configFileName)
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}
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return
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}
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// Get path to .config subdirectory for rclone and look for existing rclone.conf there
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// (~/.config/rclone/rclone.conf)
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func findDotConfigConfig(home string) (configDir string, configFile string) {
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if home != "" {
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configDir = filepath.Join(home, ".config", "rclone")
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configFile = findFile(configDir, configFileName)
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}
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return
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}
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// Look for existing .rclone.conf (legacy hidden filename) in root of user's home directory
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// (~/.rclone.conf)
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func findOldHomeConfig(home string) (configDir string, configFile string) {
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if home != "" {
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configDir = home
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configFile = findFile(home, hiddenConfigFileName)
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}
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return
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}
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// Return the path to the configuration file
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func makeConfigPath() string {
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// Look for existing rclone.conf in prioritized list of known locations
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// Also get configuration directory to use for new config file when no existing is found.
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var (
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configFile string
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configDir string
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primaryConfigDir string
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fallbackConfigDir string
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)
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// <rclone_exe_dir>/rclone.conf
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if _, configFile = findLocalConfig(); configFile != "" {
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return configFile
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}
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// Windows: $AppData/rclone/rclone.conf
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// This is also the default location for new config when no existing is found
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if runtime.GOOS == "windows" {
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if primaryConfigDir, configFile = findAppDataConfig(); configFile != "" {
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return configFile
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}
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}
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// $XDG_CONFIG_HOME/rclone/rclone.conf
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// Also looking for this on Windows, for backwards compatibility reasons.
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if configDir, configFile = findXDGConfig(); configFile != "" {
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return configFile
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}
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if runtime.GOOS != "windows" {
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// On Unix this is also the default location for new config when no existing is found
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primaryConfigDir = configDir
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}
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// ~/.config/rclone/rclone.conf
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// This is also the fallback location for new config
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// (when $AppData on Windows and $XDG_CONFIG_HOME on Unix is not defined)
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homeDir, homeDirErr := findHomeDir()
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if fallbackConfigDir, configFile = findDotConfigConfig(homeDir); configFile != "" {
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return configFile
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}
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// ~/.rclone.conf
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if _, configFile = findOldHomeConfig(homeDir); configFile != "" {
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return configFile
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}
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// No existing config file found, prepare proper default for a new one.
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// But first check if if user supplied a --config variable or environment
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// variable, since then we skip actually trying to create the default
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// and report any errors related to it (we can't use pflag for this because
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// it isn't initialised yet so we search the command line manually).
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_, configSupplied := os.LookupEnv("RCLONE_CONFIG")
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if !configSupplied {
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for _, item := range os.Args {
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if item == "--config" || strings.HasPrefix(item, "--config=") {
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configSupplied = true
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break
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}
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}
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}
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// If we found a configuration directory to be used for new config during search
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// above, then create it to be ready for rclone.conf file to be written into it
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// later, and also as a test of permissions to use fallback if not even able to
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// create the directory.
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if primaryConfigDir != "" {
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configDir = primaryConfigDir
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} else if fallbackConfigDir != "" {
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configDir = fallbackConfigDir
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} else {
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configDir = ""
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}
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if configDir != "" {
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configFile = filepath.Join(configDir, configFileName)
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if configSupplied {
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// User supplied custom config option, just return the default path
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// as is without creating any directories, since it will not be used
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// anyway and we don't want to unnecessarily create empty directory.
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return configFile
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}
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var mkdirErr error
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if mkdirErr = file.MkdirAll(configDir, os.ModePerm); mkdirErr == nil {
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return configFile
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}
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// Problem: Try a fallback location. If we did find a home directory then
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// just assume file .rclone.conf (legacy hidden filename) can be written in
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// its root (~/.rclone.conf).
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if homeDir != "" {
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fs.Debugf(nil, "Configuration directory could not be created and will not be used: %v", mkdirErr)
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return filepath.Join(homeDir, hiddenConfigFileName)
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}
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if !configSupplied {
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fs.Errorf(nil, "Couldn't find home directory nor create configuration directory: %v", mkdirErr)
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}
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} else if !configSupplied {
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if homeDirErr != nil {
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fs.Errorf(nil, "Couldn't find configuration directory nor home directory: %v", homeDirErr)
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} else {
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fs.Errorf(nil, "Couldn't find configuration directory nor home directory")
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}
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}
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// No known location that can be used: Did possibly find a configDir
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// (XDG_CONFIG_HOME or APPDATA) which couldn't be created, but in any case
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// did not find a home directory!
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// Report it as an error, and return as last resort the path relative to current
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// working directory, of .rclone.conf (legacy hidden filename).
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if !configSupplied {
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fs.Errorf(nil, "Defaulting to storing config in current directory.")
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fs.Errorf(nil, "Use --config flag to workaround.")
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}
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return hiddenConfigFileName
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}
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// GetConfigPath returns the current config file path
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func GetConfigPath() string {
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return configPath
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}
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// SetConfigPath sets new config file path
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//
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// Checks for empty string, os null device, or special path, all of which indicates in-memory config.
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func SetConfigPath(path string) (err error) {
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var cfgPath string
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if path == "" || path == os.DevNull {
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cfgPath = ""
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} else if filepath.Base(path) == noConfigFile {
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cfgPath = ""
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} else if err = file.IsReserved(path); err != nil {
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return err
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} else if cfgPath, err = filepath.Abs(path); err != nil {
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return err
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}
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configPath = cfgPath
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return nil
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}
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// SetData sets new config file storage
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func SetData(newData Storage) {
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// If no config file, use in-memory config (which is the default)
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if configPath == "" {
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return
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}
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data = newData
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dataLoaded = false
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}
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// Data returns current config file storage
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func Data() Storage {
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return data
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}
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// LoadedData ensures the config file storage is loaded and returns it
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func LoadedData() Storage {
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if !dataLoaded {
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// Set RCLONE_CONFIG_DIR for backend config and subprocesses
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// If empty configPath (in-memory only) the value will be "."
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_ = os.Setenv("RCLONE_CONFIG_DIR", filepath.Dir(configPath))
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// Load configuration from file (or initialize sensible default if no file or error)
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if err := data.Load(); err == nil {
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fs.Debugf(nil, "Using config file from %q", configPath)
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dataLoaded = true
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} else if err == ErrorConfigFileNotFound {
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if configPath == "" {
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fs.Debugf(nil, "Config is memory-only - using defaults")
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} else {
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fs.Logf(nil, "Config file %q not found - using defaults", configPath)
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}
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dataLoaded = true
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} else {
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log.Fatalf("Failed to load config file %q: %v", configPath, err)
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}
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}
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return data
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}
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// ErrorConfigFileNotFound is returned when the config file is not found
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var ErrorConfigFileNotFound = errors.New("config file not found")
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// SaveConfig calling function which saves configuration file.
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// if SaveConfig returns error trying again after sleep.
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func SaveConfig() {
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ctx := context.Background()
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ci := fs.GetConfig(ctx)
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var err error
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for i := 0; i < ci.LowLevelRetries+1; i++ {
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if err = LoadedData().Save(); err == nil {
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return
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}
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waitingTimeMs := mathrand.Intn(1000)
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time.Sleep(time.Duration(waitingTimeMs) * time.Millisecond)
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}
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fs.Errorf(nil, "Failed to save config after %d tries: %v", ci.LowLevelRetries, err)
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}
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// SetValueAndSave sets the key to the value and saves just that
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// value in the config file. It loads the old config file in from
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// disk first and overwrites the given value only.
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func SetValueAndSave(name, key, value string) error {
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// Set the value in config in case we fail to reload it
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LoadedData().SetValue(name, key, value)
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// Save it again
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SaveConfig()
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return nil
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}
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// getWithDefault gets key out of section name returning defaultValue if not
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// found.
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func getWithDefault(name, key, defaultValue string) string {
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value, found := LoadedData().GetValue(name, key)
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if !found {
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return defaultValue
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}
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return value
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}
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// UpdateRemoteOpt configures the remote update
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type UpdateRemoteOpt struct {
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// Treat all passwords as plain that need obscuring
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Obscure bool `json:"obscure"`
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// Treat all passwords as obscured
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NoObscure bool `json:"noObscure"`
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// Don't interact with the user - return questions
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NonInteractive bool `json:"nonInteractive"`
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// If set then supply state and result parameters to continue the process
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Continue bool `json:"continue"`
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// If set then ask all the questions, not just the post config questions
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All bool `json:"all"`
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// State to restart with - used with Continue
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State string `json:"state"`
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// Result to return - used with Continue
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Result string `json:"result"`
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// If set then edit existing values
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Edit bool `json:"edit"`
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}
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func updateRemote(ctx context.Context, name string, keyValues rc.Params, opt UpdateRemoteOpt) (out *fs.ConfigOut, err error) {
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if opt.Obscure && opt.NoObscure {
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return nil, errors.New("can't use --obscure and --no-obscure together")
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}
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err = fspath.CheckConfigName(name)
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if err != nil {
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return nil, err
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}
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interactive := !(opt.NonInteractive || opt.Continue)
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if interactive && !opt.All {
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ctx = suppressConfirm(ctx)
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}
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fsType := FileGet(name, "type")
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if fsType == "" {
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return nil, errors.New("couldn't find type field in config")
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}
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ri, err := fs.Find(fsType)
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if err != nil {
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return nil, fmt.Errorf("couldn't find backend for type %q", fsType)
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}
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// Work out which options need to be obscured
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needsObscure := map[string]struct{}{}
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if !opt.NoObscure {
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for _, option := range ri.Options {
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if option.IsPassword {
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needsObscure[option.Name] = struct{}{}
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}
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}
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}
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choices := configmap.Simple{}
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m := fs.ConfigMap(ri, name, nil)
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// Set the config
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for k, v := range keyValues {
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vStr := fmt.Sprint(v)
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// Obscure parameter if necessary
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if _, ok := needsObscure[k]; ok {
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_, err := obscure.Reveal(vStr)
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if err != nil || opt.Obscure {
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// If error => not already obscured, so obscure it
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// or we are forced to obscure
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vStr, err = obscure.Obscure(vStr)
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if err != nil {
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return nil, fmt.Errorf("UpdateRemote: obscure failed: %w", err)
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}
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}
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}
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choices.Set(k, vStr)
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if !strings.HasPrefix(k, fs.ConfigKeyEphemeralPrefix) {
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m.Set(k, vStr)
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}
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}
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if opt.Edit {
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choices[fs.ConfigEdit] = "true"
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}
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if interactive {
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var state = ""
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if opt.All {
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state = fs.ConfigAll
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}
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err = backendConfig(ctx, name, m, ri, choices, state)
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} else {
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// Start the config state machine
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in := fs.ConfigIn{
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State: opt.State,
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Result: opt.Result,
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}
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if in.State == "" && opt.All {
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in.State = fs.ConfigAll
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}
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out, err = fs.BackendConfig(ctx, name, m, ri, choices, in)
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}
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if err != nil {
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return nil, err
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}
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SaveConfig()
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cache.ClearConfig(name) // remove any remotes based on this config from the cache
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return out, nil
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}
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// UpdateRemote adds the keyValues passed in to the remote of name.
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// keyValues should be key, value pairs.
|
|
func UpdateRemote(ctx context.Context, name string, keyValues rc.Params, opt UpdateRemoteOpt) (out *fs.ConfigOut, err error) {
|
|
opt.Edit = true
|
|
return updateRemote(ctx, name, keyValues, opt)
|
|
}
|
|
|
|
// CreateRemote creates a new remote with name, type and a list of
|
|
// parameters which are key, value pairs. If update is set then it
|
|
// adds the new keys rather than replacing all of them.
|
|
func CreateRemote(ctx context.Context, name string, Type string, keyValues rc.Params, opts UpdateRemoteOpt) (out *fs.ConfigOut, err error) {
|
|
err = fspath.CheckConfigName(name)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
if !opts.Continue {
|
|
// Delete the old config if it exists
|
|
LoadedData().DeleteSection(name)
|
|
// Set the type
|
|
LoadedData().SetValue(name, "type", Type)
|
|
}
|
|
// Set the remaining values
|
|
return UpdateRemote(ctx, name, keyValues, opts)
|
|
}
|
|
|
|
// PasswordRemote adds the keyValues passed in to the remote of name.
|
|
// keyValues should be key, value pairs.
|
|
func PasswordRemote(ctx context.Context, name string, keyValues rc.Params) error {
|
|
ctx = suppressConfirm(ctx)
|
|
err := fspath.CheckConfigName(name)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
for k, v := range keyValues {
|
|
keyValues[k] = obscure.MustObscure(fmt.Sprint(v))
|
|
}
|
|
_, err = UpdateRemote(ctx, name, keyValues, UpdateRemoteOpt{
|
|
NoObscure: true,
|
|
})
|
|
return err
|
|
}
|
|
|
|
// JSONListProviders prints all the providers and options in JSON format
|
|
func JSONListProviders() error {
|
|
b, err := json.MarshalIndent(fs.Registry, "", " ")
|
|
if err != nil {
|
|
return fmt.Errorf("failed to marshal examples: %w", err)
|
|
}
|
|
_, err = os.Stdout.Write(b)
|
|
if err != nil {
|
|
return fmt.Errorf("failed to write providers list: %w", err)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// fsOption returns an Option describing the possible remotes
|
|
func fsOption() *fs.Option {
|
|
o := &fs.Option{
|
|
Name: "Storage",
|
|
Help: "Type of storage to configure.",
|
|
Default: "",
|
|
}
|
|
for _, item := range fs.Registry {
|
|
example := fs.OptionExample{
|
|
Value: item.Name,
|
|
Help: item.Description,
|
|
}
|
|
o.Examples = append(o.Examples, example)
|
|
}
|
|
o.Examples.Sort()
|
|
return o
|
|
}
|
|
|
|
// FileGetFlag gets the config key under section returning the
|
|
// the value and true if found and or ("", false) otherwise
|
|
func FileGetFlag(section, key string) (string, bool) {
|
|
return LoadedData().GetValue(section, key)
|
|
}
|
|
|
|
// FileGet gets the config key under section returning the default if not set.
|
|
//
|
|
// It looks up defaults in the environment if they are present
|
|
func FileGet(section, key string) string {
|
|
var defaultVal string
|
|
envKey := fs.ConfigToEnv(section, key)
|
|
newValue, found := os.LookupEnv(envKey)
|
|
if found {
|
|
defaultVal = newValue
|
|
}
|
|
return getWithDefault(section, key, defaultVal)
|
|
}
|
|
|
|
// FileSet sets the key in section to value. It doesn't save
|
|
// the config file.
|
|
func FileSet(section, key, value string) {
|
|
if value != "" {
|
|
LoadedData().SetValue(section, key, value)
|
|
} else {
|
|
FileDeleteKey(section, key)
|
|
}
|
|
}
|
|
|
|
// FileDeleteKey deletes the config key in the config file.
|
|
// It returns true if the key was deleted,
|
|
// or returns false if the section or key didn't exist.
|
|
func FileDeleteKey(section, key string) bool {
|
|
return LoadedData().DeleteKey(section, key)
|
|
}
|
|
|
|
var matchEnv = regexp.MustCompile(`^RCLONE_CONFIG_(.*?)_TYPE=.*$`)
|
|
|
|
// FileSections returns the sections in the config file
|
|
// including any defined by environment variables.
|
|
func FileSections() []string {
|
|
sections := LoadedData().GetSectionList()
|
|
for _, item := range os.Environ() {
|
|
matches := matchEnv.FindStringSubmatch(item)
|
|
if len(matches) == 2 {
|
|
sections = append(sections, strings.ToLower(matches[1]))
|
|
}
|
|
}
|
|
return sections
|
|
}
|
|
|
|
// DumpRcRemote dumps the config for a single remote
|
|
func DumpRcRemote(name string) (dump rc.Params) {
|
|
params := rc.Params{}
|
|
for _, key := range LoadedData().GetKeyList(name) {
|
|
params[key] = FileGet(name, key)
|
|
}
|
|
return params
|
|
}
|
|
|
|
// DumpRcBlob dumps all the config as an unstructured blob suitable
|
|
// for the rc
|
|
func DumpRcBlob() (dump rc.Params) {
|
|
dump = rc.Params{}
|
|
for _, name := range LoadedData().GetSectionList() {
|
|
dump[name] = DumpRcRemote(name)
|
|
}
|
|
return dump
|
|
}
|
|
|
|
// Dump dumps all the config as a JSON file
|
|
func Dump() error {
|
|
dump := DumpRcBlob()
|
|
b, err := json.MarshalIndent(dump, "", " ")
|
|
if err != nil {
|
|
return fmt.Errorf("failed to marshal config dump: %w", err)
|
|
}
|
|
_, err = os.Stdout.Write(b)
|
|
if err != nil {
|
|
return fmt.Errorf("failed to write config dump: %w", err)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// makeCacheDir returns a directory to use for caching.
|
|
//
|
|
// Code borrowed from go stdlib until it is made public
|
|
func makeCacheDir() (dir string) {
|
|
// Compute default location.
|
|
switch runtime.GOOS {
|
|
case "windows":
|
|
dir = os.Getenv("LocalAppData")
|
|
|
|
case "darwin":
|
|
dir = os.Getenv("HOME")
|
|
if dir != "" {
|
|
dir += "/Library/Caches"
|
|
}
|
|
|
|
case "plan9":
|
|
dir = os.Getenv("home")
|
|
if dir != "" {
|
|
// Plan 9 has no established per-user cache directory,
|
|
// but $home/lib/xyz is the usual equivalent of $HOME/.xyz on Unix.
|
|
dir += "/lib/cache"
|
|
}
|
|
|
|
default: // Unix
|
|
// https://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html
|
|
dir = os.Getenv("XDG_CACHE_HOME")
|
|
if dir == "" {
|
|
dir = os.Getenv("HOME")
|
|
if dir != "" {
|
|
dir += "/.cache"
|
|
}
|
|
}
|
|
}
|
|
|
|
// if no dir found then use TempDir - we will have a cachedir!
|
|
if dir == "" {
|
|
dir = os.TempDir()
|
|
}
|
|
return filepath.Join(dir, "rclone")
|
|
}
|
|
|
|
// GetCacheDir returns the default directory for cache
|
|
//
|
|
// The directory is neither guaranteed to exist nor have accessible permissions.
|
|
// Users of this should make a subdirectory and use MkdirAll() to create it
|
|
// and any parents.
|
|
func GetCacheDir() string {
|
|
return cacheDir
|
|
}
|
|
|
|
// SetCacheDir sets new default directory for cache
|
|
func SetCacheDir(path string) (err error) {
|
|
cacheDir, err = filepath.Abs(path)
|
|
return
|
|
}
|
|
|
|
// SetTempDir sets new default directory to use for temporary files.
|
|
//
|
|
// Assuming golang's os.TempDir is used to get the directory:
|
|
// "On Unix systems, it returns $TMPDIR if non-empty, else /tmp. On Windows,
|
|
// it uses GetTempPath, returning the first non-empty value from %TMP%, %TEMP%,
|
|
// %USERPROFILE%, or the Windows directory."
|
|
//
|
|
// To override the default we therefore set environment variable TMPDIR
|
|
// on Unix systems, and both TMP and TEMP on Windows (they are almost exclusively
|
|
// aliases for the same path, and programs may refer to to either of them).
|
|
// This should make all libraries and forked processes use the same.
|
|
func SetTempDir(path string) (err error) {
|
|
var tempDir string
|
|
if tempDir, err = filepath.Abs(path); err != nil {
|
|
return err
|
|
}
|
|
if runtime.GOOS == "windows" {
|
|
if err = os.Setenv("TMP", tempDir); err != nil {
|
|
return err
|
|
}
|
|
if err = os.Setenv("TEMP", tempDir); err != nil {
|
|
return err
|
|
}
|
|
} else {
|
|
return os.Setenv("TMPDIR", tempDir)
|
|
}
|
|
return nil
|
|
}
|