556 lines
22 KiB
Go
556 lines
22 KiB
Go
// Code generated by protoc-gen-go.
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// source: google/bytestream/bytestream.proto
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// DO NOT EDIT!
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/*
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Package bytestream is a generated protocol buffer package.
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It is generated from these files:
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google/bytestream/bytestream.proto
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It has these top-level messages:
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ReadRequest
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ReadResponse
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WriteRequest
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WriteResponse
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QueryWriteStatusRequest
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QueryWriteStatusResponse
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*/
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package bytestream
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import proto "github.com/golang/protobuf/proto"
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import fmt "fmt"
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import math "math"
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import _ "google.golang.org/genproto/googleapis/api/annotations"
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import _ "github.com/golang/protobuf/ptypes/wrappers"
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import (
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context "golang.org/x/net/context"
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grpc "google.golang.org/grpc"
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)
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// Reference imports to suppress errors if they are not otherwise used.
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var _ = proto.Marshal
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var _ = fmt.Errorf
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var _ = math.Inf
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// This is a compile-time assertion to ensure that this generated file
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// is compatible with the proto package it is being compiled against.
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// A compilation error at this line likely means your copy of the
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// proto package needs to be updated.
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const _ = proto.ProtoPackageIsVersion2 // please upgrade the proto package
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// Request object for ByteStream.Read.
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type ReadRequest struct {
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// The name of the resource to read.
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ResourceName string `protobuf:"bytes,1,opt,name=resource_name,json=resourceName" json:"resource_name,omitempty"`
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// The offset for the first byte to return in the read, relative to the start
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// of the resource.
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//
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// A `read_offset` that is negative or greater than the size of the resource
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// will cause an `OUT_OF_RANGE` error.
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ReadOffset int64 `protobuf:"varint,2,opt,name=read_offset,json=readOffset" json:"read_offset,omitempty"`
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// The maximum number of `data` bytes the server is allowed to return in the
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// sum of all `ReadResponse` messages. A `read_limit` of zero indicates that
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// there is no limit, and a negative `read_limit` will cause an error.
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//
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// If the stream returns fewer bytes than allowed by the `read_limit` and no
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// error occurred, the stream includes all data from the `read_offset` to the
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// end of the resource.
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ReadLimit int64 `protobuf:"varint,3,opt,name=read_limit,json=readLimit" json:"read_limit,omitempty"`
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}
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func (m *ReadRequest) Reset() { *m = ReadRequest{} }
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func (m *ReadRequest) String() string { return proto.CompactTextString(m) }
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func (*ReadRequest) ProtoMessage() {}
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func (*ReadRequest) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{0} }
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func (m *ReadRequest) GetResourceName() string {
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if m != nil {
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return m.ResourceName
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}
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return ""
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}
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func (m *ReadRequest) GetReadOffset() int64 {
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if m != nil {
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return m.ReadOffset
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}
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return 0
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}
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func (m *ReadRequest) GetReadLimit() int64 {
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if m != nil {
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return m.ReadLimit
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}
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return 0
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}
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// Response object for ByteStream.Read.
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type ReadResponse struct {
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// A portion of the data for the resource. The service **may** leave `data`
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// empty for any given `ReadResponse`. This enables the service to inform the
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// client that the request is still live while it is running an operation to
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// generate more data.
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Data []byte `protobuf:"bytes,10,opt,name=data,proto3" json:"data,omitempty"`
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}
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func (m *ReadResponse) Reset() { *m = ReadResponse{} }
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func (m *ReadResponse) String() string { return proto.CompactTextString(m) }
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func (*ReadResponse) ProtoMessage() {}
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func (*ReadResponse) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{1} }
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func (m *ReadResponse) GetData() []byte {
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if m != nil {
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return m.Data
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}
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return nil
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}
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// Request object for ByteStream.Write.
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type WriteRequest struct {
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// The name of the resource to write. This **must** be set on the first
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// `WriteRequest` of each `Write()` action. If it is set on subsequent calls,
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// it **must** match the value of the first request.
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ResourceName string `protobuf:"bytes,1,opt,name=resource_name,json=resourceName" json:"resource_name,omitempty"`
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// The offset from the beginning of the resource at which the data should be
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// written. It is required on all `WriteRequest`s.
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//
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// In the first `WriteRequest` of a `Write()` action, it indicates
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// the initial offset for the `Write()` call. The value **must** be equal to
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// the `committed_size` that a call to `QueryWriteStatus()` would return.
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//
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// On subsequent calls, this value **must** be set and **must** be equal to
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// the sum of the first `write_offset` and the sizes of all `data` bundles
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// sent previously on this stream.
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//
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// An incorrect value will cause an error.
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WriteOffset int64 `protobuf:"varint,2,opt,name=write_offset,json=writeOffset" json:"write_offset,omitempty"`
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// If `true`, this indicates that the write is complete. Sending any
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// `WriteRequest`s subsequent to one in which `finish_write` is `true` will
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// cause an error.
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FinishWrite bool `protobuf:"varint,3,opt,name=finish_write,json=finishWrite" json:"finish_write,omitempty"`
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// A portion of the data for the resource. The client **may** leave `data`
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// empty for any given `WriteRequest`. This enables the client to inform the
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// service that the request is still live while it is running an operation to
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// generate more data.
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Data []byte `protobuf:"bytes,10,opt,name=data,proto3" json:"data,omitempty"`
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}
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func (m *WriteRequest) Reset() { *m = WriteRequest{} }
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func (m *WriteRequest) String() string { return proto.CompactTextString(m) }
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func (*WriteRequest) ProtoMessage() {}
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func (*WriteRequest) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{2} }
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func (m *WriteRequest) GetResourceName() string {
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if m != nil {
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return m.ResourceName
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}
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return ""
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}
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func (m *WriteRequest) GetWriteOffset() int64 {
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if m != nil {
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return m.WriteOffset
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}
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return 0
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}
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func (m *WriteRequest) GetFinishWrite() bool {
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if m != nil {
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return m.FinishWrite
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}
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return false
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}
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func (m *WriteRequest) GetData() []byte {
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if m != nil {
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return m.Data
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}
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return nil
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}
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// Response object for ByteStream.Write.
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type WriteResponse struct {
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// The number of bytes that have been processed for the given resource.
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CommittedSize int64 `protobuf:"varint,1,opt,name=committed_size,json=committedSize" json:"committed_size,omitempty"`
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}
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func (m *WriteResponse) Reset() { *m = WriteResponse{} }
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func (m *WriteResponse) String() string { return proto.CompactTextString(m) }
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func (*WriteResponse) ProtoMessage() {}
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func (*WriteResponse) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{3} }
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func (m *WriteResponse) GetCommittedSize() int64 {
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if m != nil {
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return m.CommittedSize
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}
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return 0
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}
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// Request object for ByteStream.QueryWriteStatus.
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type QueryWriteStatusRequest struct {
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// The name of the resource whose write status is being requested.
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ResourceName string `protobuf:"bytes,1,opt,name=resource_name,json=resourceName" json:"resource_name,omitempty"`
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}
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func (m *QueryWriteStatusRequest) Reset() { *m = QueryWriteStatusRequest{} }
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func (m *QueryWriteStatusRequest) String() string { return proto.CompactTextString(m) }
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func (*QueryWriteStatusRequest) ProtoMessage() {}
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func (*QueryWriteStatusRequest) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{4} }
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func (m *QueryWriteStatusRequest) GetResourceName() string {
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if m != nil {
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return m.ResourceName
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}
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return ""
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}
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// Response object for ByteStream.QueryWriteStatus.
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type QueryWriteStatusResponse struct {
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// The number of bytes that have been processed for the given resource.
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CommittedSize int64 `protobuf:"varint,1,opt,name=committed_size,json=committedSize" json:"committed_size,omitempty"`
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// `complete` is `true` only if the client has sent a `WriteRequest` with
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// `finish_write` set to true, and the server has processed that request.
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Complete bool `protobuf:"varint,2,opt,name=complete" json:"complete,omitempty"`
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}
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func (m *QueryWriteStatusResponse) Reset() { *m = QueryWriteStatusResponse{} }
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func (m *QueryWriteStatusResponse) String() string { return proto.CompactTextString(m) }
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func (*QueryWriteStatusResponse) ProtoMessage() {}
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func (*QueryWriteStatusResponse) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{5} }
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func (m *QueryWriteStatusResponse) GetCommittedSize() int64 {
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if m != nil {
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return m.CommittedSize
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}
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return 0
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}
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func (m *QueryWriteStatusResponse) GetComplete() bool {
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if m != nil {
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return m.Complete
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}
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return false
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}
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func init() {
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proto.RegisterType((*ReadRequest)(nil), "google.bytestream.ReadRequest")
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proto.RegisterType((*ReadResponse)(nil), "google.bytestream.ReadResponse")
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proto.RegisterType((*WriteRequest)(nil), "google.bytestream.WriteRequest")
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proto.RegisterType((*WriteResponse)(nil), "google.bytestream.WriteResponse")
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proto.RegisterType((*QueryWriteStatusRequest)(nil), "google.bytestream.QueryWriteStatusRequest")
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proto.RegisterType((*QueryWriteStatusResponse)(nil), "google.bytestream.QueryWriteStatusResponse")
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}
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// Reference imports to suppress errors if they are not otherwise used.
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var _ context.Context
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var _ grpc.ClientConn
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// This is a compile-time assertion to ensure that this generated file
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// is compatible with the grpc package it is being compiled against.
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const _ = grpc.SupportPackageIsVersion4
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// Client API for ByteStream service
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type ByteStreamClient interface {
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// `Read()` is used to retrieve the contents of a resource as a sequence
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// of bytes. The bytes are returned in a sequence of responses, and the
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// responses are delivered as the results of a server-side streaming RPC.
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Read(ctx context.Context, in *ReadRequest, opts ...grpc.CallOption) (ByteStream_ReadClient, error)
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// `Write()` is used to send the contents of a resource as a sequence of
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// bytes. The bytes are sent in a sequence of request protos of a client-side
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// streaming RPC.
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//
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// A `Write()` action is resumable. If there is an error or the connection is
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// broken during the `Write()`, the client should check the status of the
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// `Write()` by calling `QueryWriteStatus()` and continue writing from the
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// returned `committed_size`. This may be less than the amount of data the
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// client previously sent.
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//
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// Calling `Write()` on a resource name that was previously written and
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// finalized could cause an error, depending on whether the underlying service
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// allows over-writing of previously written resources.
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//
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// When the client closes the request channel, the service will respond with
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// a `WriteResponse`. The service will not view the resource as `complete`
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// until the client has sent a `WriteRequest` with `finish_write` set to
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// `true`. Sending any requests on a stream after sending a request with
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// `finish_write` set to `true` will cause an error. The client **should**
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// check the `WriteResponse` it receives to determine how much data the
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// service was able to commit and whether the service views the resource as
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// `complete` or not.
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Write(ctx context.Context, opts ...grpc.CallOption) (ByteStream_WriteClient, error)
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// `QueryWriteStatus()` is used to find the `committed_size` for a resource
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// that is being written, which can then be used as the `write_offset` for
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// the next `Write()` call.
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//
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// If the resource does not exist (i.e., the resource has been deleted, or the
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// first `Write()` has not yet reached the service), this method returns the
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// error `NOT_FOUND`.
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//
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// The client **may** call `QueryWriteStatus()` at any time to determine how
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// much data has been processed for this resource. This is useful if the
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// client is buffering data and needs to know which data can be safely
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// evicted. For any sequence of `QueryWriteStatus()` calls for a given
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// resource name, the sequence of returned `committed_size` values will be
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// non-decreasing.
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QueryWriteStatus(ctx context.Context, in *QueryWriteStatusRequest, opts ...grpc.CallOption) (*QueryWriteStatusResponse, error)
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}
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type byteStreamClient struct {
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cc *grpc.ClientConn
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}
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func NewByteStreamClient(cc *grpc.ClientConn) ByteStreamClient {
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return &byteStreamClient{cc}
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}
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func (c *byteStreamClient) Read(ctx context.Context, in *ReadRequest, opts ...grpc.CallOption) (ByteStream_ReadClient, error) {
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stream, err := grpc.NewClientStream(ctx, &_ByteStream_serviceDesc.Streams[0], c.cc, "/google.bytestream.ByteStream/Read", opts...)
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if err != nil {
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return nil, err
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}
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x := &byteStreamReadClient{stream}
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if err := x.ClientStream.SendMsg(in); err != nil {
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return nil, err
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}
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if err := x.ClientStream.CloseSend(); err != nil {
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return nil, err
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}
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return x, nil
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}
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type ByteStream_ReadClient interface {
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Recv() (*ReadResponse, error)
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grpc.ClientStream
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}
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type byteStreamReadClient struct {
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grpc.ClientStream
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}
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func (x *byteStreamReadClient) Recv() (*ReadResponse, error) {
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m := new(ReadResponse)
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if err := x.ClientStream.RecvMsg(m); err != nil {
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return nil, err
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}
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return m, nil
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}
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func (c *byteStreamClient) Write(ctx context.Context, opts ...grpc.CallOption) (ByteStream_WriteClient, error) {
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stream, err := grpc.NewClientStream(ctx, &_ByteStream_serviceDesc.Streams[1], c.cc, "/google.bytestream.ByteStream/Write", opts...)
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if err != nil {
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return nil, err
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}
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x := &byteStreamWriteClient{stream}
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return x, nil
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}
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type ByteStream_WriteClient interface {
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Send(*WriteRequest) error
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CloseAndRecv() (*WriteResponse, error)
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grpc.ClientStream
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}
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type byteStreamWriteClient struct {
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grpc.ClientStream
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}
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func (x *byteStreamWriteClient) Send(m *WriteRequest) error {
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return x.ClientStream.SendMsg(m)
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}
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func (x *byteStreamWriteClient) CloseAndRecv() (*WriteResponse, error) {
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if err := x.ClientStream.CloseSend(); err != nil {
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return nil, err
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}
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m := new(WriteResponse)
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if err := x.ClientStream.RecvMsg(m); err != nil {
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return nil, err
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}
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return m, nil
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}
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func (c *byteStreamClient) QueryWriteStatus(ctx context.Context, in *QueryWriteStatusRequest, opts ...grpc.CallOption) (*QueryWriteStatusResponse, error) {
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out := new(QueryWriteStatusResponse)
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err := grpc.Invoke(ctx, "/google.bytestream.ByteStream/QueryWriteStatus", in, out, c.cc, opts...)
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if err != nil {
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return nil, err
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}
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return out, nil
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}
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// Server API for ByteStream service
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type ByteStreamServer interface {
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// `Read()` is used to retrieve the contents of a resource as a sequence
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// of bytes. The bytes are returned in a sequence of responses, and the
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// responses are delivered as the results of a server-side streaming RPC.
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Read(*ReadRequest, ByteStream_ReadServer) error
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// `Write()` is used to send the contents of a resource as a sequence of
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// bytes. The bytes are sent in a sequence of request protos of a client-side
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|
// streaming RPC.
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|
//
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// A `Write()` action is resumable. If there is an error or the connection is
|
|
// broken during the `Write()`, the client should check the status of the
|
|
// `Write()` by calling `QueryWriteStatus()` and continue writing from the
|
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// returned `committed_size`. This may be less than the amount of data the
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|
// client previously sent.
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|
//
|
|
// Calling `Write()` on a resource name that was previously written and
|
|
// finalized could cause an error, depending on whether the underlying service
|
|
// allows over-writing of previously written resources.
|
|
//
|
|
// When the client closes the request channel, the service will respond with
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// a `WriteResponse`. The service will not view the resource as `complete`
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// until the client has sent a `WriteRequest` with `finish_write` set to
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// `true`. Sending any requests on a stream after sending a request with
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|
// `finish_write` set to `true` will cause an error. The client **should**
|
|
// check the `WriteResponse` it receives to determine how much data the
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|
// service was able to commit and whether the service views the resource as
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|
// `complete` or not.
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Write(ByteStream_WriteServer) error
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// `QueryWriteStatus()` is used to find the `committed_size` for a resource
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// that is being written, which can then be used as the `write_offset` for
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// the next `Write()` call.
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|
//
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|
// If the resource does not exist (i.e., the resource has been deleted, or the
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// first `Write()` has not yet reached the service), this method returns the
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// error `NOT_FOUND`.
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|
//
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|
// The client **may** call `QueryWriteStatus()` at any time to determine how
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|
// much data has been processed for this resource. This is useful if the
|
|
// client is buffering data and needs to know which data can be safely
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|
// evicted. For any sequence of `QueryWriteStatus()` calls for a given
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|
// resource name, the sequence of returned `committed_size` values will be
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// non-decreasing.
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QueryWriteStatus(context.Context, *QueryWriteStatusRequest) (*QueryWriteStatusResponse, error)
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}
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func RegisterByteStreamServer(s *grpc.Server, srv ByteStreamServer) {
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s.RegisterService(&_ByteStream_serviceDesc, srv)
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}
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func _ByteStream_Read_Handler(srv interface{}, stream grpc.ServerStream) error {
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m := new(ReadRequest)
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if err := stream.RecvMsg(m); err != nil {
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return err
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}
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return srv.(ByteStreamServer).Read(m, &byteStreamReadServer{stream})
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}
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type ByteStream_ReadServer interface {
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Send(*ReadResponse) error
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grpc.ServerStream
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}
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type byteStreamReadServer struct {
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grpc.ServerStream
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}
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func (x *byteStreamReadServer) Send(m *ReadResponse) error {
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return x.ServerStream.SendMsg(m)
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}
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func _ByteStream_Write_Handler(srv interface{}, stream grpc.ServerStream) error {
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return srv.(ByteStreamServer).Write(&byteStreamWriteServer{stream})
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}
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type ByteStream_WriteServer interface {
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SendAndClose(*WriteResponse) error
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Recv() (*WriteRequest, error)
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grpc.ServerStream
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}
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type byteStreamWriteServer struct {
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grpc.ServerStream
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}
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func (x *byteStreamWriteServer) SendAndClose(m *WriteResponse) error {
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return x.ServerStream.SendMsg(m)
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}
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func (x *byteStreamWriteServer) Recv() (*WriteRequest, error) {
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m := new(WriteRequest)
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if err := x.ServerStream.RecvMsg(m); err != nil {
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|
return nil, err
|
|
}
|
|
return m, nil
|
|
}
|
|
|
|
func _ByteStream_QueryWriteStatus_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
|
|
in := new(QueryWriteStatusRequest)
|
|
if err := dec(in); err != nil {
|
|
return nil, err
|
|
}
|
|
if interceptor == nil {
|
|
return srv.(ByteStreamServer).QueryWriteStatus(ctx, in)
|
|
}
|
|
info := &grpc.UnaryServerInfo{
|
|
Server: srv,
|
|
FullMethod: "/google.bytestream.ByteStream/QueryWriteStatus",
|
|
}
|
|
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
|
|
return srv.(ByteStreamServer).QueryWriteStatus(ctx, req.(*QueryWriteStatusRequest))
|
|
}
|
|
return interceptor(ctx, in, info, handler)
|
|
}
|
|
|
|
var _ByteStream_serviceDesc = grpc.ServiceDesc{
|
|
ServiceName: "google.bytestream.ByteStream",
|
|
HandlerType: (*ByteStreamServer)(nil),
|
|
Methods: []grpc.MethodDesc{
|
|
{
|
|
MethodName: "QueryWriteStatus",
|
|
Handler: _ByteStream_QueryWriteStatus_Handler,
|
|
},
|
|
},
|
|
Streams: []grpc.StreamDesc{
|
|
{
|
|
StreamName: "Read",
|
|
Handler: _ByteStream_Read_Handler,
|
|
ServerStreams: true,
|
|
},
|
|
{
|
|
StreamName: "Write",
|
|
Handler: _ByteStream_Write_Handler,
|
|
ClientStreams: true,
|
|
},
|
|
},
|
|
Metadata: "google/bytestream/bytestream.proto",
|
|
}
|
|
|
|
func init() { proto.RegisterFile("google/bytestream/bytestream.proto", fileDescriptor0) }
|
|
|
|
var fileDescriptor0 = []byte{
|
|
// 446 bytes of a gzipped FileDescriptorProto
|
|
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|
|
}
|