rclone/lib/cache/cache.go
Nick Craig-Wood bfcf6baf93 lib/cache: fix locking so we don't try to create the item many times
Before this fix, if several Get requests were submitted very quickly,
this could run the item create function multiple times due to the
unlock of the mutex in the creation code.

This fixes the problem by having a mutex in each cache entry which is
held when the item is being created.
2021-02-05 19:08:00 +00:00

184 lines
4.6 KiB
Go

// Package cache implements a simple cache where the entries are
// expired after a given time (5 minutes of disuse by default).
package cache
import (
"sync"
"time"
)
// Cache holds values indexed by string, but expired after a given (5
// minutes by default).
type Cache struct {
mu sync.Mutex
cache map[string]*cacheEntry
expireRunning bool
expireDuration time.Duration // expire the cache entry when it is older than this
expireInterval time.Duration // interval to run the cache expire
}
// New creates a new cache with the default expire duration and interval
func New() *Cache {
return &Cache{
cache: map[string]*cacheEntry{},
expireRunning: false,
expireDuration: 300 * time.Second,
expireInterval: 60 * time.Second,
}
}
// cacheEntry is stored in the cache
type cacheEntry struct {
createMu sync.Mutex // held while creating the item
value interface{} // cached item
err error // creation error
ok bool // true if entry is valid
key string // key
lastUsed time.Time // time used for expiry
pinCount int // non zero if the entry should not be removed
}
// CreateFunc is called to create new values. If the create function
// returns an error it will be cached if ok is true, otherwise the
// error will just be returned, allowing negative caching if required.
type CreateFunc func(key string) (value interface{}, ok bool, error error)
// used marks an entry as accessed now and kicks the expire timer off
// should be called with the lock held
func (c *Cache) used(entry *cacheEntry) {
entry.lastUsed = time.Now()
if !c.expireRunning {
time.AfterFunc(c.expireInterval, c.cacheExpire)
c.expireRunning = true
}
}
// Get gets a value named key either from the cache or creates it
// afresh with the create function.
func (c *Cache) Get(key string, create CreateFunc) (value interface{}, err error) {
c.mu.Lock()
entry, found := c.cache[key]
if !found {
entry = &cacheEntry{
key: key,
}
c.cache[key] = entry
}
c.mu.Unlock()
// Only one racing Get will have found=false here
entry.createMu.Lock()
if !found {
entry.value, entry.ok, entry.err = create(key)
}
entry.createMu.Unlock()
c.mu.Lock()
if !found && !entry.ok {
delete(c.cache, key)
} else {
c.used(entry)
}
c.mu.Unlock()
return entry.value, entry.err
}
func (c *Cache) addPin(key string, count int) {
c.mu.Lock()
entry, ok := c.cache[key]
if ok {
entry.pinCount += count
c.used(entry)
}
c.mu.Unlock()
}
// Pin a value in the cache if it exists
func (c *Cache) Pin(key string) {
c.addPin(key, 1)
}
// Unpin a value in the cache if it exists
func (c *Cache) Unpin(key string) {
c.addPin(key, -1)
}
// Put puts a value named key into the cache
func (c *Cache) Put(key string, value interface{}) {
c.mu.Lock()
defer c.mu.Unlock()
entry := &cacheEntry{
value: value,
key: key,
ok: true,
}
c.used(entry)
c.cache[key] = entry
}
// GetMaybe returns the key and true if found, nil and false if not
func (c *Cache) GetMaybe(key string) (value interface{}, found bool) {
c.mu.Lock()
defer c.mu.Unlock()
entry, found := c.cache[key]
if !found || !entry.ok {
return nil, found
}
c.used(entry)
return entry.value, found
}
// Rename renames the item at oldKey to newKey.
//
// If there was an existing item at newKey then it takes precedence
// and is returned otherwise the item (if any) at oldKey is returned.
func (c *Cache) Rename(oldKey, newKey string) (value interface{}, found bool) {
c.mu.Lock()
if newEntry, newFound := c.cache[newKey]; newFound {
// If new entry is found use that
delete(c.cache, oldKey)
value, found = newEntry.value, newFound
c.used(newEntry)
} else if oldEntry, oldFound := c.cache[oldKey]; oldFound {
// If old entry is found rename it to new and use that
c.cache[newKey] = oldEntry
delete(c.cache, oldKey)
c.used(oldEntry)
value, found = oldEntry.value, oldFound
}
c.mu.Unlock()
return value, found
}
// cacheExpire expires any entries that haven't been used recently
func (c *Cache) cacheExpire() {
c.mu.Lock()
defer c.mu.Unlock()
now := time.Now()
for key, entry := range c.cache {
if entry.pinCount <= 0 && now.Sub(entry.lastUsed) > c.expireDuration {
delete(c.cache, key)
}
}
if len(c.cache) != 0 {
time.AfterFunc(c.expireInterval, c.cacheExpire)
c.expireRunning = true
} else {
c.expireRunning = false
}
}
// Clear removes everything from the cache
func (c *Cache) Clear() {
c.mu.Lock()
for k := range c.cache {
delete(c.cache, k)
}
c.mu.Unlock()
}
// Entries returns the number of entries in the cache
func (c *Cache) Entries() int {
c.mu.Lock()
entries := len(c.cache)
c.mu.Unlock()
return entries
}