rclone/fs/accounting.go
2015-08-20 21:07:00 +01:00

240 lines
5 KiB
Go

// Accounting and limiting reader
package fs
import (
"bytes"
"fmt"
"io"
"log"
"strings"
"sync"
"time"
"github.com/tsenart/tb"
)
// Globals
var (
Stats = NewStats()
tokenBucket *tb.Bucket
)
// Start the token bucket if necessary
func startTokenBucket() {
if bwLimit > 0 {
tokenBucket = tb.NewBucket(int64(bwLimit), 100*time.Millisecond)
Log(nil, "Starting bandwidth limiter at %vBytes/s", &bwLimit)
}
}
// Stringset holds some strings
type StringSet map[string]bool
// Strings returns all the strings in the StringSet
func (ss StringSet) Strings() []string {
strings := make([]string, 0, len(ss))
for k := range ss {
strings = append(strings, k)
}
return strings
}
// String returns all the strings in the StringSet joined by comma
func (ss StringSet) String() string {
return strings.Join(ss.Strings(), ", ")
}
// Stats limits and accounts all transfers
type StatsInfo struct {
lock sync.RWMutex
bytes int64
errors int64
checks int64
checking StringSet
transfers int64
transferring StringSet
start time.Time
}
// NewStats cretates an initialised StatsInfo
func NewStats() *StatsInfo {
return &StatsInfo{
checking: make(StringSet, Config.Checkers),
transferring: make(StringSet, Config.Transfers),
start: time.Now(),
}
}
// String convert the StatsInfo to a string for printing
func (s *StatsInfo) String() string {
s.lock.RLock()
defer s.lock.RUnlock()
dt := time.Now().Sub(s.start)
dt_seconds := dt.Seconds()
speed := 0.0
if dt > 0 {
speed = float64(s.bytes) / 1024 / dt_seconds
}
buf := &bytes.Buffer{}
fmt.Fprintf(buf, `
Transferred: %10d Bytes (%7.2f kByte/s)
Errors: %10d
Checks: %10d
Transferred: %10d
Elapsed time: %v
`,
s.bytes, speed,
s.errors,
s.checks,
s.transfers,
dt)
if len(s.checking) > 0 {
fmt.Fprintf(buf, "Checking: %s\n", s.checking)
}
if len(s.transferring) > 0 {
fmt.Fprintf(buf, "Transferring: %s\n", s.transferring)
}
return buf.String()
}
// Log outputs the StatsInfo to the log
func (s *StatsInfo) Log() {
log.Printf("%v\n", s)
}
// Bytes updates the stats for bytes bytes
func (s *StatsInfo) Bytes(bytes int64) {
s.lock.Lock()
defer s.lock.Unlock()
s.bytes += bytes
}
// Errors updates the stats for errors
func (s *StatsInfo) Errors(errors int64) {
s.lock.Lock()
defer s.lock.Unlock()
s.errors += errors
}
// GetErrors reads the number of errors
func (s *StatsInfo) GetErrors() int64 {
s.lock.RLock()
defer s.lock.RUnlock()
return s.errors
}
// ResetCounters sets the counters (bytes, checks, errors, transfers) to 0
func (s *StatsInfo) ResetCounters() {
s.lock.RLock()
defer s.lock.RUnlock()
s.bytes = 0
s.errors = 0
s.checks = 0
s.transfers = 0
}
// ResetErrors sets the errors count to 0
func (s *StatsInfo) ResetErrors() {
s.lock.RLock()
defer s.lock.RUnlock()
s.errors = 0
}
// Errored returns whether there have been any errors
func (s *StatsInfo) Errored() bool {
s.lock.RLock()
defer s.lock.RUnlock()
return s.errors != 0
}
// Error adds a single error into the stats
func (s *StatsInfo) Error() {
s.lock.Lock()
defer s.lock.Unlock()
s.errors += 1
}
// Checking adds a check into the stats
func (s *StatsInfo) Checking(o Object) {
s.lock.Lock()
defer s.lock.Unlock()
s.checking[o.Remote()] = true
}
// DoneChecking removes a check from the stats
func (s *StatsInfo) DoneChecking(o Object) {
s.lock.Lock()
defer s.lock.Unlock()
delete(s.checking, o.Remote())
s.checks += 1
}
// GetTransfers reads the number of transfers
func (s *StatsInfo) GetTransfers() int64 {
s.lock.RLock()
defer s.lock.RUnlock()
return s.transfers
}
// Transferring adds a transfer into the stats
func (s *StatsInfo) Transferring(o Object) {
s.lock.Lock()
defer s.lock.Unlock()
s.transferring[o.Remote()] = true
}
// DoneTransferring removes a transfer from the stats
func (s *StatsInfo) DoneTransferring(o Object) {
s.lock.Lock()
defer s.lock.Unlock()
delete(s.transferring, o.Remote())
s.transfers += 1
}
// Account limits and accounts for one transfer
type Account struct {
// The mutex is to make sure Read() and Close() aren't called
// concurrently. Unfortunately the persistent connection loop
// in http transport calls Read() after Do() returns on
// CancelRequest so this race can happen when it apparently
// shouldn't.
mu sync.Mutex
in io.ReadCloser
bytes int64
}
// NewAccount makes a Account reader
func NewAccount(in io.ReadCloser) *Account {
return &Account{
in: in,
}
}
// Read bytes from the object - see io.Reader
func (file *Account) Read(p []byte) (n int, err error) {
file.mu.Lock()
defer file.mu.Unlock()
n, err = file.in.Read(p)
file.bytes += int64(n)
Stats.Bytes(int64(n))
if err == io.EOF {
// FIXME Do something?
}
// Limit the transfer speed if required
if tokenBucket != nil {
tokenBucket.Wait(int64(n))
}
return
}
// Close the object
func (file *Account) Close() error {
file.mu.Lock()
defer file.mu.Unlock()
// FIXME do something?
return file.in.Close()
}
// Check it satisfies the interface
var _ io.ReadCloser = &Account{}