rclone/lib/dircache/dircache.go
Josh Soref ce3b65e6dc all: fix spelling across the project
* abcdefghijklmnopqrstuvwxyz
* accounting
* additional
* allowed
* almost
* already
* appropriately
* arise
* bandwidth
* behave
* bidirectional
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* deferred
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* dropbox
* either way
* error
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* explicitly
* externally
* files
* github
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* string
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* syncing
* šenfeld
* take
* temporarily
* testcontents
* that
* the
* themselves
* throttling
* timeout
* transaction
* transferred
* unnecessary
* using
* webbrowser
* which
* with
* workspace

Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
2022-08-30 11:16:26 +02:00

448 lines
12 KiB
Go

// Package dircache provides a simple cache for caching directory ID
// to path lookups and the inverse.
package dircache
// _methods are called without the lock
import (
"bytes"
"context"
"errors"
"fmt"
"path"
"strings"
"sync"
"github.com/rclone/rclone/fs"
)
// DirCache caches paths to directory IDs and vice versa
type DirCache struct {
cacheMu sync.RWMutex // protects cache and invCache
cache map[string]string
invCache map[string]string
mu sync.Mutex // protects the below
fs DirCacher // Interface to find and make directories
trueRootID string // ID of the absolute root
root string // the path the cache is rooted on
rootID string // ID of the root directory
rootParentID string // ID of the root's parent directory
foundRoot bool // Whether we have found the root or not
}
// DirCacher describes an interface for doing the low level directory work
//
// This should be implemented by the backend and will be called by the
// dircache package when appropriate.
type DirCacher interface {
FindLeaf(ctx context.Context, pathID, leaf string) (pathIDOut string, found bool, err error)
CreateDir(ctx context.Context, pathID, leaf string) (newID string, err error)
}
// New makes a DirCache
//
// This is created with the true root ID and the root path.
//
// In order to use the cache FindRoot() must be called on it without
// error. This isn't done at initialization as it isn't known whether
// the root and intermediate directories need to be created or not.
//
// Most of the utility functions wil call FindRoot() on the caller's
// behalf with the create flag passed in.
//
// The cache is safe for concurrent use
func New(root string, trueRootID string, fs DirCacher) *DirCache {
d := &DirCache{
trueRootID: trueRootID,
root: root,
fs: fs,
}
d.Flush()
d.ResetRoot()
return d
}
// String returns the directory cache in string form for debugging
func (dc *DirCache) String() string {
dc.cacheMu.RLock()
defer dc.cacheMu.RUnlock()
var buf bytes.Buffer
_, _ = buf.WriteString("DirCache{\n")
_, _ = fmt.Fprintf(&buf, "\ttrueRootID: %q,\n", dc.trueRootID)
_, _ = fmt.Fprintf(&buf, "\troot: %q,\n", dc.root)
_, _ = fmt.Fprintf(&buf, "\trootID: %q,\n", dc.rootID)
_, _ = fmt.Fprintf(&buf, "\trootParentID: %q,\n", dc.rootParentID)
_, _ = fmt.Fprintf(&buf, "\tfoundRoot: %v,\n", dc.foundRoot)
_, _ = buf.WriteString("\tcache: {\n")
for k, v := range dc.cache {
_, _ = fmt.Fprintf(&buf, "\t\t%q: %q,\n", k, v)
}
_, _ = buf.WriteString("\t},\n")
_, _ = buf.WriteString("\tinvCache: {\n")
for k, v := range dc.invCache {
_, _ = fmt.Fprintf(&buf, "\t\t%q: %q,\n", k, v)
}
_, _ = buf.WriteString("\t},\n")
_, _ = buf.WriteString("}\n")
return buf.String()
}
// Get a directory ID given a path
//
// Returns the ID and a boolean as to whether it was found or not in
// the cache.
func (dc *DirCache) Get(path string) (id string, ok bool) {
dc.cacheMu.RLock()
id, ok = dc.cache[path]
dc.cacheMu.RUnlock()
return id, ok
}
// GetInv gets a path given a directory ID
//
// Returns the path and a boolean as to whether it was found or not in
// the cache.
func (dc *DirCache) GetInv(id string) (path string, ok bool) {
dc.cacheMu.RLock()
path, ok = dc.invCache[id]
dc.cacheMu.RUnlock()
return path, ok
}
// Put a (path, directory ID) pair into the cache
func (dc *DirCache) Put(path, id string) {
dc.cacheMu.Lock()
dc.cache[path] = id
dc.invCache[id] = path
dc.cacheMu.Unlock()
}
// Flush the cache of all data
func (dc *DirCache) Flush() {
dc.cacheMu.Lock()
dc.cache = make(map[string]string)
dc.invCache = make(map[string]string)
dc.cacheMu.Unlock()
}
// SetRootIDAlias sets the rootID to that passed in. This assumes that
// the new ID is just an alias for the old ID so does not flush
// anything.
//
// This should be called from FindLeaf (and only from FindLeaf) if it
// is discovered that the root ID is incorrect. For example some
// backends use "0" as a root ID, but it has a real ID which is needed
// for some operations.
func (dc *DirCache) SetRootIDAlias(rootID string) {
// No locking as this is called from FindLeaf
dc.rootID = rootID
dc.Put("", dc.rootID)
}
// FlushDir flushes the map of all data starting with the path
// dir.
//
// If dir is empty string then this is equivalent to calling ResetRoot
func (dc *DirCache) FlushDir(dir string) {
if dir == "" {
dc.ResetRoot()
return
}
dc.cacheMu.Lock()
// Delete the root dir
ID, ok := dc.cache[dir]
if ok {
delete(dc.cache, dir)
delete(dc.invCache, ID)
}
// And any sub directories
dir += "/"
for key, ID := range dc.cache {
if strings.HasPrefix(key, dir) {
delete(dc.cache, key)
delete(dc.invCache, ID)
}
}
dc.cacheMu.Unlock()
}
// SplitPath splits a path into directory, leaf
//
// Path shouldn't start or end with a /
//
// If there are no slashes then directory will be "" and leaf = path
func SplitPath(path string) (directory, leaf string) {
lastSlash := strings.LastIndex(path, "/")
if lastSlash >= 0 {
directory = path[:lastSlash]
leaf = path[lastSlash+1:]
} else {
directory = ""
leaf = path
}
return
}
// FindDir finds the directory passed in returning the directory ID
// starting from pathID
//
// Path shouldn't start or end with a /
//
// If create is set it will make the directory if not found.
//
// It will call FindRoot if it hasn't been called already
func (dc *DirCache) FindDir(ctx context.Context, path string, create bool) (pathID string, err error) {
dc.mu.Lock()
defer dc.mu.Unlock()
err = dc._findRoot(ctx, create)
if err != nil {
return "", err
}
return dc._findDir(ctx, path, create)
}
// Unlocked findDir
//
// Call with a lock on mu
func (dc *DirCache) _findDir(ctx context.Context, path string, create bool) (pathID string, err error) {
// If it is the root, then return it
if path == "" {
return dc.rootID, nil
}
// If it is in the cache then return it
pathID, ok := dc.Get(path)
if ok {
return pathID, nil
}
// Split the path into directory, leaf
directory, leaf := SplitPath(path)
// Recurse and find pathID for parent directory
parentPathID, err := dc._findDir(ctx, directory, create)
if err != nil {
return "", err
}
// Find the leaf in parentPathID
pathID, found, err := dc.fs.FindLeaf(ctx, parentPathID, leaf)
if err != nil {
return "", err
}
// If not found create the directory if required or return an error
if !found {
if create {
pathID, err = dc.fs.CreateDir(ctx, parentPathID, leaf)
if err != nil {
return "", fmt.Errorf("failed to make directory: %w", err)
}
} else {
return "", fs.ErrorDirNotFound
}
}
// Store the leaf directory in the cache
dc.Put(path, pathID)
// fmt.Println("Dir", path, "is", pathID)
return pathID, nil
}
// FindPath finds the leaf and directoryID from a path
//
// If called with path == "" then it will return the ID of the parent
// directory of the root and the leaf name of the root in that
// directory. Note that it won't create the root directory in this
// case even if create is true.
//
// If create is set parent directories will be created if they don't exist
//
// It will call FindRoot if it hasn't been called already
func (dc *DirCache) FindPath(ctx context.Context, path string, create bool) (leaf, directoryID string, err error) {
if path == "" {
_, leaf = SplitPath(dc.root)
directoryID, err = dc.RootParentID(ctx, create)
} else {
var directory string
directory, leaf = SplitPath(path)
directoryID, err = dc.FindDir(ctx, directory, create)
}
return leaf, directoryID, err
}
// FindRoot finds the root directory if not already found
//
// If successful this changes the root of the cache from the true root
// to the root specified by the path passed into New.
//
// Resets the root directory.
//
// If create is set it will make the directory if not found
func (dc *DirCache) FindRoot(ctx context.Context, create bool) error {
dc.mu.Lock()
defer dc.mu.Unlock()
return dc._findRoot(ctx, create)
}
// _findRoot finds the root directory if not already found
//
// Resets the root directory.
//
// If create is set it will make the directory if not found.
//
// Call with mu held
func (dc *DirCache) _findRoot(ctx context.Context, create bool) error {
if dc.foundRoot {
return nil
}
rootID, err := dc._findDir(ctx, dc.root, create)
if err != nil {
return err
}
dc.foundRoot = true
dc.rootID = rootID
// Find the parent of the root while we still have the root
// directory tree cached
rootParentPath, _ := SplitPath(dc.root)
dc.rootParentID, _ = dc.Get(rootParentPath)
// Reset the tree based on dc.root
dc.Flush()
// Put the root directory in
dc.Put("", dc.rootID)
return nil
}
// FoundRoot returns whether the root directory has been found yet
func (dc *DirCache) FoundRoot() bool {
dc.mu.Lock()
defer dc.mu.Unlock()
return dc.foundRoot
}
// RootID returns the ID of the root directory
//
// If create is set it will make the root directory if not found
func (dc *DirCache) RootID(ctx context.Context, create bool) (ID string, err error) {
dc.mu.Lock()
defer dc.mu.Unlock()
err = dc._findRoot(ctx, create)
if err != nil {
return "", err
}
return dc.rootID, nil
}
// RootParentID returns the ID of the parent of the root directory
//
// If create is set it will make the root parent directory if not found (but not the root)
func (dc *DirCache) RootParentID(ctx context.Context, create bool) (ID string, err error) {
dc.mu.Lock()
defer dc.mu.Unlock()
if !dc.foundRoot {
if dc.root == "" {
return "", errors.New("is root directory")
}
// Find the rootParentID without creating the root
rootParent, _ := SplitPath(dc.root)
rootParentID, err := dc._findDir(ctx, rootParent, create)
if err != nil {
return "", err
}
dc.rootParentID = rootParentID
} else {
if dc.rootID == dc.trueRootID {
return "", errors.New("is root directory")
}
}
if dc.rootParentID == "" {
return "", errors.New("internal error: didn't find rootParentID")
}
return dc.rootParentID, nil
}
// ResetRoot resets the root directory to the absolute root and clears
// the DirCache
func (dc *DirCache) ResetRoot() {
dc.mu.Lock()
defer dc.mu.Unlock()
dc.foundRoot = false
dc.Flush()
// Put the true root in
dc.rootID = dc.trueRootID
// Put the root directory in
dc.Put("", dc.rootID)
}
// DirMove prepares to move the directory (srcDC, srcRoot, srcRemote)
// into the directory (dc, dstRoot, dstRemote)
//
// It does all the checking, creates intermediate directories and
// returns leafs and IDs ready for the move.
//
// This returns:
//
// - srcID - ID of the source directory
// - srcDirectoryID - ID of the parent of the source directory
// - srcLeaf - leaf name of the source directory
// - dstDirectoryID - ID of the parent of the destination directory
// - dstLeaf - leaf name of the destination directory
//
// These should be used to do the actual move then
// srcDC.FlushDir(srcRemote) should be called.
func (dc *DirCache) DirMove(
ctx context.Context, srcDC *DirCache, srcRoot, srcRemote, dstRoot, dstRemote string) (srcID, srcDirectoryID, srcLeaf, dstDirectoryID, dstLeaf string, err error) {
var (
dstDC = dc
srcPath = path.Join(srcRoot, srcRemote)
dstPath = path.Join(dstRoot, dstRemote)
)
// Refuse to move to or from the root
if srcPath == "" || dstPath == "" {
// fs.Debugf(src, "DirMove error: Can't move root")
err = errors.New("can't move root directory")
return
}
// Find ID of dst parent, creating subdirs if necessary
dstLeaf, dstDirectoryID, err = dstDC.FindPath(ctx, dstRemote, true)
if err != nil {
return
}
// Check destination does not exist
_, err = dstDC.FindDir(ctx, dstRemote, false)
if err == fs.ErrorDirNotFound {
// OK
} else if err != nil {
return
} else {
err = fs.ErrorDirExists
return
}
// Find ID of src parent
srcLeaf, srcDirectoryID, err = srcDC.FindPath(ctx, srcRemote, false)
if err != nil {
return
}
// Find ID of src
srcID, err = srcDC.FindDir(ctx, srcRemote, false)
if err != nil {
return
}
return
}