rclone/vendor/google.golang.org/appengine/internal/net.go
Nick Craig-Wood f7af730b50 Use a vendor directory for repeatable builds - fixes #816
This is using godep to manage the vendor directory.
2016-11-05 18:18:08 +00:00

63 lines
1.3 KiB
Go

// Copyright 2014 Google Inc. All rights reserved.
// Use of this source code is governed by the Apache 2.0
// license that can be found in the LICENSE file.
package internal
// This file implements a network dialer that limits the number of concurrent connections.
// It is only used for API calls.
import (
"log"
"net"
"runtime"
"sync"
"time"
)
var limitSem = make(chan int, 100) // TODO(dsymonds): Use environment variable.
func limitRelease() {
// non-blocking
select {
case <-limitSem:
default:
// This should not normally happen.
log.Print("appengine: unbalanced limitSem release!")
}
}
func limitDial(network, addr string) (net.Conn, error) {
limitSem <- 1
// Dial with a timeout in case the API host is MIA.
// The connection should normally be very fast.
conn, err := net.DialTimeout(network, addr, 500*time.Millisecond)
if err != nil {
limitRelease()
return nil, err
}
lc := &limitConn{Conn: conn}
runtime.SetFinalizer(lc, (*limitConn).Close) // shouldn't usually be required
return lc, nil
}
type limitConn struct {
mu sync.Mutex // only for closing the net.Conn
net.Conn
}
func (lc *limitConn) Close() error {
lc.mu.Lock()
defer lc.mu.Unlock()
if lc.Conn == nil {
// Silently ignore double close.
return nil
}
limitRelease()
err := lc.Conn.Close()
lc.Conn = nil
runtime.SetFinalizer(lc, nil)
return err
}