rclone/vendor/storj.io/uplink/private/eestream/encode.go
Caleb Case e7bd392a69 backend/tardigrade: Upgrade to uplink v1.0.6
This fixes an important bug with listing that affects users with more
than 500 objects in a listing operation.
2020-05-29 18:00:08 +01:00

318 lines
9.9 KiB
Go

// Copyright (C) 2019 Storj Labs, Inc.
// See LICENSE for copying information.
package eestream
import (
"context"
"io"
"io/ioutil"
"os"
"github.com/vivint/infectious"
"go.uber.org/zap"
"storj.io/common/encryption"
"storj.io/common/fpath"
"storj.io/common/memory"
"storj.io/common/pb"
"storj.io/common/ranger"
"storj.io/common/readcloser"
"storj.io/common/storj"
"storj.io/common/sync2"
)
// ErasureScheme represents the general format of any erasure scheme algorithm.
// If this interface can be implemented, the rest of this library will work
// with it.
type ErasureScheme interface {
// Encode will take 'in' and call 'out' with erasure coded pieces.
Encode(in []byte, out func(num int, data []byte)) error
// EncodeSingle will take 'in' with the stripe and fill 'out' with the erasure share for piece 'num'.
EncodeSingle(in, out []byte, num int) error
// Decode will take a mapping of available erasure coded piece num -> data,
// 'in', and append the combined data to 'out', returning it.
Decode(out []byte, in map[int][]byte) ([]byte, error)
// ErasureShareSize is the size of the erasure shares that come from Encode
// and are passed to Decode.
ErasureShareSize() int
// StripeSize is the size the stripes that are passed to Encode and come
// from Decode.
StripeSize() int
// Encode will generate this many erasure shares and therefore this many pieces.
TotalCount() int
// Decode requires at least this many pieces.
RequiredCount() int
}
// RedundancyStrategy is an ErasureScheme with a repair and optimal thresholds.
type RedundancyStrategy struct {
ErasureScheme
repairThreshold int
optimalThreshold int
}
// NewRedundancyStrategy from the given ErasureScheme, repair and optimal thresholds.
//
// repairThreshold is the minimum repair threshold.
// If set to 0, it will be reset to the TotalCount of the ErasureScheme.
// optimalThreshold is the optimal threshold.
// If set to 0, it will be reset to the TotalCount of the ErasureScheme.
func NewRedundancyStrategy(es ErasureScheme, repairThreshold, optimalThreshold int) (RedundancyStrategy, error) {
if repairThreshold == 0 {
repairThreshold = es.TotalCount()
}
if optimalThreshold == 0 {
optimalThreshold = es.TotalCount()
}
if repairThreshold < 0 {
return RedundancyStrategy{}, Error.New("negative repair threshold")
}
if repairThreshold > 0 && repairThreshold < es.RequiredCount() {
return RedundancyStrategy{}, Error.New("repair threshold less than required count")
}
if repairThreshold > es.TotalCount() {
return RedundancyStrategy{}, Error.New("repair threshold greater than total count")
}
if optimalThreshold < 0 {
return RedundancyStrategy{}, Error.New("negative optimal threshold")
}
if optimalThreshold > 0 && optimalThreshold < es.RequiredCount() {
return RedundancyStrategy{}, Error.New("optimal threshold less than required count")
}
if optimalThreshold > es.TotalCount() {
return RedundancyStrategy{}, Error.New("optimal threshold greater than total count")
}
if repairThreshold > optimalThreshold {
return RedundancyStrategy{}, Error.New("repair threshold greater than optimal threshold")
}
return RedundancyStrategy{ErasureScheme: es, repairThreshold: repairThreshold, optimalThreshold: optimalThreshold}, nil
}
// NewRedundancyStrategyFromProto creates new RedundancyStrategy from the given
// RedundancyScheme protobuf.
func NewRedundancyStrategyFromProto(scheme *pb.RedundancyScheme) (RedundancyStrategy, error) {
fc, err := infectious.NewFEC(int(scheme.GetMinReq()), int(scheme.GetTotal()))
if err != nil {
return RedundancyStrategy{}, Error.Wrap(err)
}
es := NewRSScheme(fc, int(scheme.GetErasureShareSize()))
return NewRedundancyStrategy(es, int(scheme.GetRepairThreshold()), int(scheme.GetSuccessThreshold()))
}
// NewRedundancyStrategyFromStorj creates new RedundancyStrategy from the given
// storj.RedundancyScheme.
func NewRedundancyStrategyFromStorj(scheme storj.RedundancyScheme) (RedundancyStrategy, error) {
fc, err := infectious.NewFEC(int(scheme.RequiredShares), int(scheme.TotalShares))
if err != nil {
return RedundancyStrategy{}, Error.Wrap(err)
}
es := NewRSScheme(fc, int(scheme.ShareSize))
return NewRedundancyStrategy(es, int(scheme.RepairShares), int(scheme.OptimalShares))
}
// RepairThreshold is the number of available erasure pieces below which
// the data must be repaired to avoid loss.
func (rs *RedundancyStrategy) RepairThreshold() int {
return rs.repairThreshold
}
// OptimalThreshold is the number of available erasure pieces above which
// there is no need for the data to be repaired.
func (rs *RedundancyStrategy) OptimalThreshold() int {
return rs.optimalThreshold
}
type encodedReader struct {
log *zap.Logger
ctx context.Context
rs RedundancyStrategy
pieces map[int]*encodedPiece
}
// EncodeReader takes a Reader and a RedundancyStrategy and returns a slice of
// io.ReadClosers.
func EncodeReader(ctx context.Context, log *zap.Logger, r io.Reader, rs RedundancyStrategy) (_ []io.ReadCloser, err error) {
defer mon.Task()(&ctx)(&err)
er := &encodedReader{
log: log,
ctx: ctx,
rs: rs,
pieces: make(map[int]*encodedPiece, rs.TotalCount()),
}
var pipeReaders []sync2.PipeReader
var pipeWriter sync2.PipeWriter
tempDir, inmemory, _ := fpath.GetTempData(ctx)
if inmemory {
// TODO what default inmemory size will be enough
pipeReaders, pipeWriter, err = sync2.NewTeeInmemory(rs.TotalCount(), memory.MiB.Int64())
} else {
if tempDir == "" {
tempDir = os.TempDir()
}
pipeReaders, pipeWriter, err = sync2.NewTeeFile(rs.TotalCount(), tempDir)
}
if err != nil {
return nil, err
}
readers := make([]io.ReadCloser, 0, rs.TotalCount())
for i := 0; i < rs.TotalCount(); i++ {
er.pieces[i] = &encodedPiece{
er: er,
pipeReader: pipeReaders[i],
num: i,
stripeBuf: make([]byte, rs.StripeSize()),
shareBuf: make([]byte, rs.ErasureShareSize()),
}
readers = append(readers, er.pieces[i])
}
go er.fillBuffer(ctx, r, pipeWriter)
return readers, nil
}
func (er *encodedReader) fillBuffer(ctx context.Context, r io.Reader, w sync2.PipeWriter) {
var err error
defer mon.Task()(&ctx)(&err)
_, err = sync2.Copy(ctx, w, r)
err = w.CloseWithError(err)
if err != nil {
er.log.Error("Error closing buffer pipe", zap.Error(err))
}
}
type encodedPiece struct {
er *encodedReader
pipeReader sync2.PipeReader
num int
currentStripe int64
stripeBuf []byte
shareBuf []byte
available int
err error
}
func (ep *encodedPiece) Read(p []byte) (n int, err error) {
// No need to trace this function because it's very fast and called many times.
if ep.err != nil {
return 0, ep.err
}
if ep.available == 0 {
// take the next stripe from the segment buffer
_, err := io.ReadFull(ep.pipeReader, ep.stripeBuf)
if err != nil {
return 0, err
}
// encode the num-th erasure share
err = ep.er.rs.EncodeSingle(ep.stripeBuf, ep.shareBuf, ep.num)
if err != nil {
return 0, err
}
ep.currentStripe++
ep.available = ep.er.rs.ErasureShareSize()
}
// we have some buffer remaining for this piece. write it to the output
off := len(ep.shareBuf) - ep.available
n = copy(p, ep.shareBuf[off:])
ep.available -= n
return n, nil
}
func (ep *encodedPiece) Close() (err error) {
ctx := ep.er.ctx
defer mon.Task()(&ctx)(&err)
return ep.pipeReader.Close()
}
// EncodedRanger will take an existing Ranger and provide a means to get
// multiple Ranged sub-Readers. EncodedRanger does not match the normal Ranger
// interface.
type EncodedRanger struct {
log *zap.Logger
rr ranger.Ranger
rs RedundancyStrategy
}
// NewEncodedRanger from the given Ranger and RedundancyStrategy. See the
// comments for EncodeReader about the repair and success thresholds.
func NewEncodedRanger(log *zap.Logger, rr ranger.Ranger, rs RedundancyStrategy) (*EncodedRanger, error) {
if rr.Size()%int64(rs.StripeSize()) != 0 {
return nil, Error.New("invalid erasure encoder and range reader combo. " +
"range reader size must be a multiple of erasure encoder block size")
}
return &EncodedRanger{
log: log,
rs: rs,
rr: rr,
}, nil
}
// OutputSize is like Ranger.Size but returns the Size of the erasure encoded
// pieces that come out.
func (er *EncodedRanger) OutputSize() int64 {
blocks := er.rr.Size() / int64(er.rs.StripeSize())
return blocks * int64(er.rs.ErasureShareSize())
}
// Range is like Ranger.Range, but returns a slice of Readers.
func (er *EncodedRanger) Range(ctx context.Context, offset, length int64) (_ []io.ReadCloser, err error) {
defer mon.Task()(&ctx)(&err)
// the offset and length given may not be block-aligned, so let's figure
// out which blocks contain the request.
firstBlock, blockCount := encryption.CalcEncompassingBlocks(
offset, length, er.rs.ErasureShareSize())
// okay, now let's encode the reader for the range containing the blocks
r, err := er.rr.Range(ctx,
firstBlock*int64(er.rs.StripeSize()),
blockCount*int64(er.rs.StripeSize()))
if err != nil {
return nil, err
}
readers, err := EncodeReader(ctx, er.log, r, er.rs)
if err != nil {
return nil, err
}
for i, r := range readers {
// the offset might start a few bytes in, so we potentially have to
// discard the beginning bytes
_, err := io.CopyN(ioutil.Discard, r,
offset-firstBlock*int64(er.rs.ErasureShareSize()))
if err != nil {
return nil, Error.Wrap(err)
}
// the length might be shorter than a multiple of the block size, so
// limit it
readers[i] = readcloser.LimitReadCloser(r, length)
}
return readers, nil
}
// CalcPieceSize calculates what would be the piece size of the encoded data
// after erasure coding data with dataSize using the given ErasureScheme.
func CalcPieceSize(dataSize int64, scheme ErasureScheme) int64 {
const uint32Size = 4
stripeSize := int64(scheme.StripeSize())
stripes := (dataSize + uint32Size + stripeSize - 1) / stripeSize
encodedSize := stripes * int64(scheme.StripeSize())
pieceSize := encodedSize / int64(scheme.RequiredCount())
return pieceSize
}