restic: also fix file path when reading windows xattrs
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parent
267cd62ae4
commit
20a6c526e5
2 changed files with 20 additions and 19 deletions
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@ -103,3 +103,21 @@ func ClearAttribute(path string, attribute uint32) error {
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}
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return nil
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}
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// OpenHandleForEA return a file handle for file or dir for setting/getting EAs
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func OpenHandleForEA(nodeType, path string) (handle windows.Handle, err error) {
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path = fixpath(path)
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switch nodeType {
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case "file":
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utf16Path := windows.StringToUTF16Ptr(path)
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fileAccessRightReadWriteEA := (0x8 | 0x10)
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handle, err = windows.CreateFile(utf16Path, uint32(fileAccessRightReadWriteEA), 0, nil, windows.OPEN_EXISTING, windows.FILE_ATTRIBUTE_NORMAL, 0)
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case "dir":
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utf16Path := windows.StringToUTF16Ptr(path)
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fileAccessRightReadWriteEA := (0x8 | 0x10)
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handle, err = windows.CreateFile(utf16Path, uint32(fileAccessRightReadWriteEA), 0, nil, windows.OPEN_EXISTING, windows.FILE_ATTRIBUTE_NORMAL|windows.FILE_FLAG_BACKUP_SEMANTICS, 0)
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default:
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return 0, nil
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}
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return handle, err
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}
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@ -88,7 +88,7 @@ func (node Node) restoreExtendedAttributes(path string) (err error) {
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// fill extended attributes in the node. This also includes the Generic attributes for windows.
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func (node *Node) fillExtendedAttributes(path string, _ bool) (err error) {
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var fileHandle windows.Handle
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if fileHandle, err = getFileHandleForEA(node.Type, path); fileHandle == 0 {
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if fileHandle, err = fs.OpenHandleForEA(node.Type, path); fileHandle == 0 {
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return nil
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}
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if err != nil {
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@ -118,23 +118,6 @@ func (node *Node) fillExtendedAttributes(path string, _ bool) (err error) {
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return nil
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}
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// Get file handle for file or dir for setting/getting EAs
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func getFileHandleForEA(nodeType, path string) (handle windows.Handle, err error) {
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switch nodeType {
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case "file":
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utf16Path := windows.StringToUTF16Ptr(path)
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fileAccessRightReadWriteEA := (0x8 | 0x10)
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handle, err = windows.CreateFile(utf16Path, uint32(fileAccessRightReadWriteEA), 0, nil, windows.OPEN_EXISTING, windows.FILE_ATTRIBUTE_NORMAL, 0)
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case "dir":
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utf16Path := windows.StringToUTF16Ptr(path)
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fileAccessRightReadWriteEA := (0x8 | 0x10)
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handle, err = windows.CreateFile(utf16Path, uint32(fileAccessRightReadWriteEA), 0, nil, windows.OPEN_EXISTING, windows.FILE_ATTRIBUTE_NORMAL|windows.FILE_FLAG_BACKUP_SEMANTICS, 0)
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default:
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return 0, nil
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}
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return handle, err
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}
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// closeFileHandle safely closes a file handle and logs any errors.
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func closeFileHandle(fileHandle windows.Handle, path string) {
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err := windows.CloseHandle(fileHandle)
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@ -147,7 +130,7 @@ func closeFileHandle(fileHandle windows.Handle, path string) {
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// The Windows API requires setting of all the Extended Attributes in one call.
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func restoreExtendedAttributes(nodeType, path string, eas []fs.ExtendedAttribute) (err error) {
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var fileHandle windows.Handle
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if fileHandle, err = getFileHandleForEA(nodeType, path); fileHandle == 0 {
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if fileHandle, err = fs.OpenHandleForEA(nodeType, path); fileHandle == 0 {
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return nil
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}
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if err != nil {
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