local: Automatically detect layout
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54465c92cc
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24ebf95f33
1 changed files with 13 additions and 6 deletions
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@ -22,9 +22,12 @@ type Local struct {
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// ensure statically that *Local implements restic.Backend.
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// ensure statically that *Local implements restic.Backend.
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var _ restic.Backend = &Local{}
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var _ restic.Backend = &Local{}
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const defaultLayout = "default"
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// Open opens the local backend as specified by config.
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// Open opens the local backend as specified by config.
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func Open(cfg Config) (*Local, error) {
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func Open(cfg Config) (*Local, error) {
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l, err := backend.ParseLayout(nil, cfg.Layout, cfg.Path)
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debug.Log("open local backend at %v (layout %q)", cfg.Path, cfg.Layout)
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l, err := backend.ParseLayout(&backend.LocalFilesystem{}, cfg.Layout, defaultLayout, cfg.Path)
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if err != nil {
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if err != nil {
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return nil, err
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return nil, err
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}
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}
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@ -44,16 +47,20 @@ func Open(cfg Config) (*Local, error) {
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// Create creates all the necessary files and directories for a new local
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// Create creates all the necessary files and directories for a new local
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// backend at dir. Afterwards a new config blob should be created.
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// backend at dir. Afterwards a new config blob should be created.
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func Create(cfg Config) (*Local, error) {
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func Create(cfg Config) (*Local, error) {
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debug.Log("create local backend at %v (layout %q)", cfg.Path, cfg.Layout)
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l, err := backend.ParseLayout(&backend.LocalFilesystem{}, cfg.Layout, defaultLayout, cfg.Path)
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if err != nil {
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return nil, err
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}
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be := &Local{
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be := &Local{
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Config: cfg,
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Config: cfg,
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Layout: &backend.DefaultLayout{
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Layout: l,
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Path: cfg.Path,
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Join: filepath.Join,
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},
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}
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}
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// test if config file already exists
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// test if config file already exists
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_, err := fs.Lstat(be.Filename(restic.Handle{Type: restic.ConfigFile}))
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_, err = fs.Lstat(be.Filename(restic.Handle{Type: restic.ConfigFile}))
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if err == nil {
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if err == nil {
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return nil, errors.New("config file already exists")
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return nil, errors.New("config file already exists")
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}
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}
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