Replace all SSE instructions with AVX ones
Also use integer MOV* variant instead of floating-point one. Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
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1 changed files with 30 additions and 30 deletions
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@ -5,12 +5,12 @@
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#define mul2(FROM, TO, R2, R3) \
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#define mul2(FROM, TO, R2, R3) \
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VPSLLQ $1, FROM, TO \
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VPSLLQ $1, FROM, TO \
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VPALIGNR $8, TO, FROM, R2 \
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VPALIGNR $8, TO, FROM, R2 \
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PSRLQ $63, R2 \
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VPSRLQ $63, R2, R2 \
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MOVUPD ·x127x63(SB), R3 \
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VMOVDQU ·x127x63(SB), R3 \
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ANDPD TO, R3 \
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VANDPD TO, R3, R3 \
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VPUNPCKHQDQ R3, R3, R3 \
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VPUNPCKHQDQ R3, R3, R3 \
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XORPD R2, TO \
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VXORPD R2, TO, TO \
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XORPD R3, TO
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VXORPD R3, TO, TO
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#define mask(bit, src, tmp, to1, to2) \
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#define mask(bit, src, tmp, to1, to2) \
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MOVQ src, tmp \
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MOVQ src, tmp \
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@ -24,59 +24,59 @@
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//https://software.intel.com/en-us/forums/intel-isa-extensions/topic/301461
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//https://software.intel.com/en-us/forums/intel-isa-extensions/topic/301461
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#define mulBit(bit) \
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#define mulBit(bit) \
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MOVUPD X0, X8 \
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VMOVDQU X0, X8 \
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MOVUPD X2, X9 \
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VMOVDQU X2, X9 \
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mul2(X0, X5, X6, X7) \
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mul2(X0, X5, X6, X7) \
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VXORPD X1, X5, X0 \
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VXORPD X1, X5, X0 \
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mul2(X2, X5, X6, X7) \
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mul2(X2, X5, X6, X7) \
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VXORPD X3, X5, X2 \
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VXORPD X3, X5, X2 \
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mask(bit, CX, DX, X6, X5) \
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mask(bit, CX, DX, X6, X5) \
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VANDPD X0, X5, X1 \
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VANDPD X0, X5, X1 \
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XORPD X8, X1 \
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VXORPD X8, X1, X1 \
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VANDPD X2, X5, X3 \
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VANDPD X2, X5, X3 \
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XORPD X9, X3
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VXORPD X9, X3, X3
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// func mulBitRight(c00, c01, c10, c11, e *[2]uint64)
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// func mulBitRight(c00, c01, c10, c11, e *[2]uint64)
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TEXT ·mulBitRight(SB),NOSPLIT,$0
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TEXT ·mulBitRight(SB),NOSPLIT,$0
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MOVQ c00+0(FP), AX
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MOVQ c00+0(FP), AX
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MOVUPD (AX), X0
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VMOVDQU (AX), X0
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MOVUPD X0, X8 // remember c00 value
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VMOVDQU X0, X8 // remember c00 value
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MOVQ c01+8(FP), BX
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MOVQ c01+8(FP), BX
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MOVUPD (BX), X1
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VMOVDQU (BX), X1
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MOVQ c10+16(FP), CX
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MOVQ c10+16(FP), CX
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MOVUPD (CX), X2
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VMOVDQU (CX), X2
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MOVUPD X2, X9 // remember c10 value
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VMOVDQU X2, X9 // remember c10 value
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MOVQ c11+24(FP), DX
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MOVQ c11+24(FP), DX
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MOVUPD (DX), X3
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VMOVDQU (DX), X3
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mul2(X0, X5, X6, X7) // c00 *= 2
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mul2(X0, X5, X6, X7) // c00 *= 2
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VXORPD X5, X1, X0 // c00 += c01
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VXORPD X5, X1, X0 // c00 += c01
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mul2(X2, X5, X6, X7) // c10 *= 2
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mul2(X2, X5, X6, X7) // c10 *= 2
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VXORPD X3, X5, X2 // c10 += c11
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VXORPD X3, X5, X2 // c10 += c11
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MOVQ e+32(FP), CX
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MOVQ e+32(FP), CX
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MOVUPD (CX), X5
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VMOVDQU (CX), X5
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VANDPD X0, X5, X1 // c01 = c00 + e
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VANDPD X0, X5, X1 // c01 = c00 + e
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XORPD X8, X1 // c01 += X8 (old c00)
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VXORPD X8, X1, X1 // c01 += X8 (old c00)
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VANDPD X2, X5, X3 // c11 = c10 + e
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VANDPD X2, X5, X3 // c11 = c10 + e
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XORPD X9, X3 // c11 += x9 (old c10)
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VXORPD X9, X3, X3 // c11 += x9 (old c10)
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MOVUPD X0, (AX)
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VMOVDQU X0, (AX)
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MOVQ c10+16(FP), CX
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MOVQ c10+16(FP), CX
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MOVUPD X2, (CX)
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VMOVDQU X2, (CX)
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MOVUPD X1, (BX)
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VMOVDQU X1, (BX)
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MOVUPD X3, (DX)
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VMOVDQU X3, (DX)
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RET
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RET
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TEXT ·mulByteRight(SB),NOSPLIT,$0
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TEXT ·mulByteRight(SB),NOSPLIT,$0
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MOVQ c00+0(FP), AX
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MOVQ c00+0(FP), AX
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MOVUPD (AX), X0
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VMOVDQU (AX), X0
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MOVQ c01+8(FP), BX
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MOVQ c01+8(FP), BX
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MOVUPD (BX), X1
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VMOVDQU (BX), X1
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MOVQ c10+16(FP), CX
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MOVQ c10+16(FP), CX
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MOVUPD (CX), X2
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VMOVDQU (CX), X2
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MOVQ c11+24(FP), DX
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MOVQ c11+24(FP), DX
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MOVUPD (DX), X3
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VMOVDQU (DX), X3
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MOVB b+32(FP), CX
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MOVB b+32(FP), CX
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mulBit($7)
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mulBit($7)
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@ -88,11 +88,11 @@ TEXT ·mulByteRight(SB),NOSPLIT,$0
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mulBit($1)
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mulBit($1)
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mulBit($0)
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mulBit($0)
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MOVUPD X0, (AX)
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VMOVDQU X0, (AX)
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MOVQ c10+16(FP), CX
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MOVQ c10+16(FP), CX
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MOVUPD X2, (CX)
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VMOVDQU X2, (CX)
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MOVUPD X1, (BX)
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VMOVDQU X1, (BX)
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MOVQ c11+24(FP), DX
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MOVQ c11+24(FP), DX
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MOVUPD X3, (DX)
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VMOVDQU X3, (DX)
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RET
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RET
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