Fix linter issues
Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
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2e922115d8
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a7201418ab
3 changed files with 4 additions and 6 deletions
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@ -16,10 +16,8 @@ type GF127 = gf127.GF127
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const msb64 = uint64(1) << 63
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const msb64 = uint64(1) << 63
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var (
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// x127x63 represents x^127 + x^63. Used in assembly file.
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// x127x63 represents x^127 + x^63. Used in assembly file.
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var x127x63 = GF127{msb64, msb64} //nolint:deadcode,varcheck
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x127x63 = GF127{msb64, msb64}
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)
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// Add sets c to a+b.
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// Add sets c to a+b.
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func Add(a, b, c *GF127)
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func Add(a, b, c *GF127)
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@ -17,7 +17,7 @@ var _ hash.Hash = (*digest)(nil)
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var (
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var (
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minmax = [2]GF127{{0, 0}, {math.MaxUint64, math.MaxUint64}}
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minmax = [2]GF127{{0, 0}, {math.MaxUint64, math.MaxUint64}}
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x127x63 = GF127{1 << 63, 1 << 63}
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x127x63 = GF127{1 << 63, 1 << 63} //nolint:deadcode,varcheck
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)
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)
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func newAVX() *digest {
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func newAVX() *digest {
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@ -54,7 +54,7 @@ func (c *sl2) UnmarshalBinary(data []byte) (err error) {
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return
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return
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}
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}
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func (c *sl2) mulStrassen(a, b *sl2, x *[8]GF127) *sl2 {
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func (c *sl2) mulStrassen(a, b *sl2, x *[8]GF127) *sl2 { //nolint:unused
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// strassen algorithm
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// strassen algorithm
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avx.Add(&a[0][0], &a[1][1], &x[0])
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avx.Add(&a[0][0], &a[1][1], &x[0])
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avx.Add(&b[0][0], &b[1][1], &x[1])
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avx.Add(&b[0][0], &b[1][1], &x[1])
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