#include "textflag.h" #define mask(bit, src, tmp, to1, to2) \ MOVQ src, tmp \ SHRQ bit, tmp \ ANDQ $1, tmp \ NEGQ tmp \ MOVQ tmp, to1 \ VPBROADCASTB to1, to2 #define mulBit(bit) \ VPSLLQ $1, Y0, Y1 \ VPALIGNR $8, Y1, Y0, Y2 \ VPSRLQ $63, Y2, Y2 \ VPXOR Y1, Y2, Y2 \ VPSRLQ $63, Y1, Y3 \ VPSLLQ $63, Y3, Y3 \ VPUNPCKHQDQ Y3, Y3, Y3 \ VPXOR Y2, Y3, Y3 \ mask(bit, CX, DX, X1, Y2) \ VPXOR Y3, Y8, Y3 \ VPAND Y3, Y2, Y4 \ VPXOR Y4, Y0, Y8 \ VMOVDQA Y3, Y0 // func mulByteRightx2(c00c10, c01c11 *[4]uint64, b byte) TEXT ·mulByteRightx2(SB),NOSPLIT,$0 MOVQ c00c10+0(FP), AX VMOVDQA (AX), Y0 MOVQ c01c11+8(FP), BX VMOVDQA (BX), Y8 MOVB b+16(FP), CX mulBit($7) mulBit($6) mulBit($5) mulBit($4) mulBit($3) mulBit($2) mulBit($1) mulBit($0) VMOVDQA Y8, (BX) VMOVDQA Y0, (AX) RET // func mulBitRightx2(c00c10, c01c11 *[4]uint64, e *[2]uint64) TEXT ·mulBitRightx2(SB),NOSPLIT,$0 MOVQ c00c10+0(FP), AX VMOVDQA (AX), Y0 MOVQ c01c11+8(FP), BX VMOVDQA (BX), Y8 VPSLLQ $1, Y0, Y1 VPALIGNR $8, Y1, Y0, Y2 VPSRLQ $63, Y2, Y2 VPXOR Y1, Y2, Y2 VPSRLQ $63, Y1, Y3 VPSLLQ $63, Y3, Y3 VPUNPCKHQDQ Y3, Y3, Y3 VPXOR Y2, Y3, Y3 MOVQ e+16(FP), CX VBROADCASTI128 (CX), Y2 VPXOR Y3, Y8, Y3 VPAND Y3, Y2, Y4 VPXOR Y4, Y0, Y8 VMOVDQA Y8, (BX) VMOVDQA Y3, (AX) RET