#include "textflag.h" #define mask(bit, tmp, to) \ VPSRLW bit, Y10, tmp \ VPAND Y12, tmp, to \ // to2 = 0x000000... VPSUBW to, Y13, to // to2 = 0xFFFF.. or 0x0000 depending on bit #define mulBit(bit) \ VPSLLQ $1, Y0, Y1 \ VPALIGNR $8, Y1, Y0, Y2 \ VPSRLQ $63, Y2, Y2 \ VPXOR Y1, Y2, Y2 \ VPSRLQ $63, Y1, Y3 \ VPSLLQ $63, Y3, Y3 \ VPUNPCKHQDQ Y3, Y3, Y3 \ VPXOR Y2, Y3, Y3 \ mask(bit, Y11, Y2) \ VPXOR Y3, Y8, Y3 \ VPAND Y3, Y2, Y4 \ VPXOR Y4, Y0, Y8 \ VMOVDQU Y3, Y0 // func mulByteRightx2(c00c10, c01c11 *[4]uint64, b byte) TEXT ·mulByteRightx2(SB),NOSPLIT,$0 MOVQ c00c10+0(FP), AX VMOVDQU (AX), Y0 MOVQ c01c11+8(FP), BX VMOVDQU (BX), Y8 VPXOR Y13, Y13, Y13 // Y13 = 0x0000... VPCMPEQB Y12, Y12, Y12 // Y12 = 0xFFFF... VPSUBW Y12, Y13, Y12 // Y12 = 0x00010001... (packed words of 1) VPBROADCASTB b+16(FP), X10 // X10 = packed bytes of b. VPMOVZXBW X10, Y10 // Extend with zeroes to packed words. mulBit($7) mulBit($6) mulBit($5) mulBit($4) mulBit($3) mulBit($2) mulBit($1) mulBit($0) VMOVDQU Y8, (BX) VMOVDQU Y0, (AX) RET // func mulBitRightx2(c00c10, c01c11 *[4]uint64, e *[2]uint64) TEXT ·mulBitRightx2(SB),NOSPLIT,$0 MOVQ c00c10+0(FP), AX VMOVDQU (AX), Y0 MOVQ c01c11+8(FP), BX VMOVDQU (BX), Y8 VPSLLQ $1, Y0, Y1 VPALIGNR $8, Y1, Y0, Y2 VPSRLQ $63, Y2, Y2 VPXOR Y1, Y2, Y2 VPSRLQ $63, Y1, Y3 VPSLLQ $63, Y3, Y3 VPUNPCKHQDQ Y3, Y3, Y3 VPXOR Y2, Y3, Y3 MOVQ e+16(FP), CX VBROADCASTI128 (CX), Y2 VPXOR Y3, Y8, Y3 VPAND Y3, Y2, Y4 VPXOR Y4, Y0, Y8 VMOVDQU Y8, (BX) VMOVDQU Y3, (AX) RET