#include "textflag.h" #define mask(bit, tmp, to) \ VPSRLW bit, Y10, tmp \ VPAND Y12, tmp, to \ // to = 0x000000... VPSUBW to, Y13, to // to = 0xFFFF.. or 0x0000 depending on bit #define mulBit(bit, in_1, in_2, out_1, out_2) \ VPSLLQ $1, in_1, Y1 \ VPALIGNR $8, Y1, in_1, Y2 \ VPSRLQ $63, Y2, Y2 \ VPXOR Y1, Y2, Y2 \ VPAND Y1, Y14, Y3 \ VPUNPCKHQDQ Y3, Y3, Y3 \ VPXOR Y2, Y3, Y3 \ mask(bit, Y11, Y2) \ VPXOR Y3, in_2, out_1 \ VPAND out_1, Y2, Y4 \ VPXOR Y4, in_1, out_2 \ // func mulByteSliceRightx2(c00c10, c01c11 *[4]uint64, n int, data *byte) TEXT ·mulByteSliceRightx2(SB), NOSPLIT, $0 MOVQ c00c10+0(FP), AX VMOVDQU (AX), Y0 MOVQ c01c11+8(FP), BX VMOVDQU (BX), Y8 VPXOR Y13, Y13, Y13 // Y13 = 0x0000... VPCMPEQB Y14, Y14, Y14 // Y14 = 0xFFFF... VPSUBQ Y14, Y13, Y10 VPSUBW Y14, Y13, Y12 // Y12 = 0x00010001... (packed words of 1) VPSLLQ $63, Y10, Y14 // Y14 = 0x10000000... (packed quad-words with HSB set) MOVQ n+16(FP), CX MOVQ data+24(FP), DX loop: CMPQ CX, $0 JEQ finish SUBQ $1, CX VPBROADCASTB (DX), X10 // X10 = packed bytes of b. VPMOVZXBW X10, Y10 // Extend with zeroes to packed words. ADDQ $1, DX mulBit($7, Y0, Y8, Y5, Y6) mulBit($6, Y5, Y6, Y0, Y8) mulBit($5, Y0, Y8, Y5, Y6) mulBit($4, Y5, Y6, Y0, Y8) mulBit($3, Y0, Y8, Y5, Y6) mulBit($2, Y5, Y6, Y0, Y8) mulBit($1, Y0, Y8, Y5, Y6) mulBit($0, Y5, Y6, Y0, Y8) JMP loop finish: VMOVDQU Y8, (BX) VMOVDQU Y0, (AX) RET