[#153] selector: Add VU synchronization in 'Oneshot' mode
All checks were successful
Tests and linters / Tests (pull_request) Successful in 3m47s
DCO action / DCO (pull_request) Successful in 4m25s
Tests and linters / Lint (pull_request) Successful in 4m36s
Tests and linters / Tests with -race (pull_request) Successful in 5m14s

Signed-off-by: Alexander Chuprov <a.chuprov@yadro.com>
This commit is contained in:
Alexander Chuprov 2024-09-09 18:46:10 +03:00
parent f539da7d89
commit 2b4d12dc91
2 changed files with 10 additions and 0 deletions

View file

@ -3,6 +3,7 @@ package registry
import (
"context"
"fmt"
"sync"
"time"
"github.com/nspcc-dev/neo-go/pkg/io"
@ -23,6 +24,8 @@ type ObjSelector struct {
filter *ObjFilter
cacheSize int
kind SelectorKind
// Sync synchronizes VU used for deletion.
Sync sync.WaitGroup
}
// objectSelectCache is the default maximum size of a batch to select from DB.
@ -44,6 +47,7 @@ func NewObjSelector(registry *ObjRegistry, selectionSize int, kind SelectorKind,
objChan: make(chan *ObjectInfo, selectionSize*2),
cacheSize: selectionSize,
kind: kind,
Sync: sync.WaitGroup{},
}
go objSelector.selectLoop()

View file

@ -132,6 +132,10 @@ export function setup() {
const start_timestamp = Date.now()
console.log(
`Load started at: ${Date(start_timestamp).toString()}`)
if (delete_vu_count > 0){
obj_to_delete_selector.sync.add(delete_vu_count)
}
}
export function teardown(data) {
@ -204,6 +208,8 @@ export function obj_delete() {
const obj = obj_to_delete_selector.nextObject();
if (!obj) {
if (obj_to_delete_exit_on_null) {
obj_to_delete_selector.sync.done()
obj_to_delete_selector.sync.wait()
exec.test.abort("No more objects to select");
}
return;