package registry import ( "fmt" "os" ) type ObjExporter struct { selector *ObjSelector } type PreGenerateInfo struct { Buckets []string `json:"buckets"` Objects []ObjInfo `json:"objects"` ObjSize string `json:"obj_size"` } type ObjInfo struct { Bucket string `json:"bucket"` Object string `json:"object"` } func NewObjExporter(selector *ObjSelector) *ObjExporter { return &ObjExporter{selector: selector} } func (o *ObjExporter) ExportJSONPreGen(fileName string) error { f, err := os.Create(fileName) if err != nil { return err } defer f.Close() // there can be a lot of object, so manually form json if _, err = f.WriteString(`{"objects":[`); err != nil { return err } bucketMap := make(map[string]struct{}) count, err := o.selector.Count() if err != nil { return err } var comma string for i := 0; i < count; i++ { info := o.selector.NextObject() if info == nil { break } if _, err = f.WriteString(fmt.Sprintf(`%s{"bucket":"%s","object":"%s"}`, comma, info.S3Bucket, info.S3Key)); err != nil { return err } if i == 0 { comma = "," } bucketMap[info.S3Bucket] = struct{}{} } if _, err = f.WriteString(`],"buckets":[`); err != nil { return err } i := 0 comma = "" for bucket := range bucketMap { if _, err = f.WriteString(fmt.Sprintf(`%s"%s"`, comma, bucket)); err != nil { return err } if i == 0 { comma = "," } i++ } _, err = f.WriteString(`]}`) return err }