xk6-frostfs/internal/registry/obj_selector.go
Alexander Chuprov bede693470 [] selector: Add VU synchronization in 'Oneshot' mode
Signed-off-by: Alexander Chuprov <a.chuprov@yadro.com>
2024-09-10 11:56:40 +03:00

212 lines
4.7 KiB
Go

package registry
import (
"context"
"fmt"
"sync"
"time"
"github.com/nspcc-dev/neo-go/pkg/io"
"go.etcd.io/bbolt"
)
const nextObjectTimeout = 10 * time.Second
type ObjFilter struct {
Status string
Age int
}
type ObjSelector struct {
ctx context.Context
objChan chan *ObjectInfo
boltDB *bbolt.DB
filter *ObjFilter
cacheSize int
kind SelectorKind
// Sync synchronizes VU used for deletion.
Sync sync.WaitGroup
}
// objectSelectCache is the default maximum size of a batch to select from DB.
const objectSelectCache = 1000
// NewObjSelector creates a new instance of object selector that can iterate over
// objects in the specified registry.
func NewObjSelector(registry *ObjRegistry, selectionSize int, kind SelectorKind, filter *ObjFilter) *ObjSelector {
if selectionSize <= 0 {
selectionSize = objectSelectCache
}
if filter == nil || filter.Status == "" {
panic("filtering without status is not supported")
}
objSelector := &ObjSelector{
ctx: registry.ctx,
boltDB: registry.boltDB,
filter: filter,
objChan: make(chan *ObjectInfo, selectionSize*2),
cacheSize: selectionSize,
kind: kind,
}
go objSelector.selectLoop()
return objSelector
}
// NextObject returns the next object from the registry that matches filter of
// the selector. NextObject only roams forward from the current position of the
// selector. If there are no objects that match the filter, blocks until one of
// the following happens:
// - a "new" next object is available;
// - underlying registry context is done, nil objects will be returned on the
// currently blocked and every further NextObject calls.
func (o *ObjSelector) NextObject() *ObjectInfo {
if o.kind == SelectorOneshot {
return <-o.objChan
}
select {
case <-time.After(nextObjectTimeout):
return nil
case obj := <-o.objChan:
return obj
}
}
// Count returns total number of objects that match filter of the selector.
func (o *ObjSelector) Count() (int, error) {
count := 0
err := o.boltDB.View(func(tx *bbolt.Tx) error {
b := tx.Bucket([]byte(o.filter.Status))
if b == nil {
return nil
}
if o.filter.Age == 0 {
count = b.Stats().KeyN
return nil
}
return b.ForEach(func(_, objBytes []byte) error {
if objBytes != nil {
r := io.NewBinReaderFromBuf(objBytes)
var obj ObjectInfo
obj.decodeFilterableFields(r)
if r.Err != nil {
// Ignore malformed objects
return nil
}
if o.filter.match(obj) {
count++
}
}
return nil
})
})
return count, err
}
func (o *ObjSelector) selectLoop() {
cache := make([]*ObjectInfo, 0, o.cacheSize)
var lastID uint64
defer close(o.objChan)
for {
select {
case <-o.ctx.Done():
return
default:
}
// cache the objects
err := o.boltDB.View(func(tx *bbolt.Tx) error {
b := tx.Bucket([]byte(o.filter.Status))
if b == nil {
return nil
}
c := b.Cursor()
// Establish the start position for searching the next object:
// If we should go from the beginning (lastID=0), then we start
// from the first element. Otherwise, we start from the last
// handled ID + 1.
var keyBytes, objBytes []byte
if lastID == 0 {
keyBytes, objBytes = c.First()
} else {
keyBytes, objBytes = c.Seek(encodeId(lastID))
if keyBytes != nil && decodeId(keyBytes) == lastID {
keyBytes, objBytes = c.Next()
}
}
// Iterate over objects to find the next object matching the filter.
for ; keyBytes != nil && len(cache) != o.cacheSize; keyBytes, objBytes = c.Next() {
if objBytes != nil {
var obj ObjectInfo
if err := obj.Unmarshal(objBytes); err != nil {
// Ignore malformed objects for now. Maybe it should be panic?
continue
}
if o.filter.match(obj) {
cache = append(cache, &obj)
}
}
}
if len(cache) > 0 {
lastID = cache[len(cache)-1].Id
}
return nil
})
if err != nil {
panic(fmt.Errorf("fetching objects failed: %w", err))
}
for _, obj := range cache {
select {
case <-o.ctx.Done():
return
case o.objChan <- obj:
}
}
if o.kind == SelectorOneshot && len(cache) != o.cacheSize {
return
}
if o.kind != SelectorLooped && len(cache) != o.cacheSize {
// no more objects, wait a little; the logic could be improved.
select {
case <-time.After(time.Second):
case <-o.ctx.Done():
return
}
}
if o.kind == SelectorLooped && len(cache) != o.cacheSize {
lastID = 0
}
// clean handled objects
cache = cache[:0]
}
}
func (f *ObjFilter) match(o ObjectInfo) bool {
if f.Status != "" && f.Status != o.Status {
return false
}
if f.Age != 0 {
objAge := time.Now().UTC().Unix() - o.CreatedAt
if objAge < int64(f.Age) {
return false
}
}
return true
}