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Dmitriy 2024-01-09 01:08:11 +03:00 committed by GitHub
parent 6d76d5134c
commit 170b86d4bd
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@ -1,7 +1,6 @@
package RPS package RPS
import ( import (
"github.com/nspcc-dev/neo-go/pkg/interop" "github.com/nspcc-dev/neo-go/pkg/interop"
"github.com/nspcc-dev/neo-go/pkg/interop/contract" "github.com/nspcc-dev/neo-go/pkg/interop/contract"
"github.com/nspcc-dev/neo-go/pkg/interop/runtime" "github.com/nspcc-dev/neo-go/pkg/interop/runtime"
@ -9,14 +8,12 @@ import (
) )
const ( const (
gasDecimals = 1_0000_0000
initialBalance = 3000
zaCoinHashKey = "zaCoinHash" zaCoinHashKey = "zaCoinHash"
) )
type Result struct { type Result struct {
win bool win bool
tie bool tie bool
lose bool lose bool
} }
@ -25,64 +22,71 @@ func _deploy(data interface{}, isUpdate bool) {
return return
} }
// Parse hash of forint contract from incoming data
args := data.(struct { args := data.(struct {
zaCoinHash interop.Hash160 zaCoinHash interop.Hash160
}) })
if len(args.zaCoinHash) != interop.Hash160Len { if len(args.zaCoinHash) != interop.Hash160Len {
panic("invalid hash of zaCoin contract") panic("invalid hash of zaCoin contract")
} }
ctx := storage.GetContext() ctx := storage.GetContext()
storage.Put(ctx, zaCoinHashKey, args.zaCoinHash) storage.Put(ctx, zaCoinHashKey, args.zaCoinHash)
} }
func PlayRPS(playerChoice string) { func PlayRPS(playerChoice string, ctx storage.Context, playerOwner interop.Hash160, bet int) {
computerChoice := (runtime.GetRandom() % 3) + 1 if playerChoice != "rock" && playerChoice != "paper" && playerChoice != "scissors" {
if computerChoice == 1 { panic("invalid player choice")
computerChoice := "rock" }
} else if computerChoice == 2 { if bet <= 0 {
computerChoice := "paper" panic("bet must be positive")
} else {
computerChoice := "scissors"
} }
result := isWinner(playerChoice, computerChoice) computerChoice := (runtime.GetRandom() % 3) + 1
if result.tie { var computerChoiceString string
return switch computerChoice {
} else if result.win { case 0:
changePlayerBalance(ctx, playerOwner, bet) computerChoiceString = "rock"
} else { case 1:
changePlayerBalance(ctx, playerOwner, -bet) computerChoiceString = "paper"
} case 2:
computerChoiceString = "scissors"
}
result := isWinner(playerChoice, computerChoiceString)
if result.tie {
panic("game tied: player chose " + playerChoice + ", computer chose " + computerChoiceString)
} else if result.win {
changePlayerBalance(ctx, playerOwner, bet)
} else {
panic("player lost: player chose " + playerChoice + ", computer chose " + computerChoiceString)
}
} }
func isWinner(playerChoice, computerChoice string) Result { func isWinner(playerChoice, computerChoice string) Result {
if playerChoice == computerChoice { if playerChoice == computerChoice {
return Result{tie: true} return Result{tie: true}
} }
if playerChoice == "rock" && computerChoice == "scissors" { if playerChoice == "rock" && computerChoice == "scissors" {
return Result{win: true} return Result{win: true}
} }
if playerChoice == "scissors" && computerChoice == "paper" { if playerChoice == "scissors" && computerChoice == "paper" {
return Result{win: true} return Result{win: true}
} }
if playerChoice == "paper" && computerChoice == "rock" { if playerChoice == "paper" && computerChoice == "rock" {
return Result{win: true} return Result{win: true}
} }
return Result{lose: true} return Result{lose: true}
} }
func OnNEP17Payment(from interop.Hash160, amount int, data any) { func OnNEP17Payment(from interop.Hash160, amount int, data any) {
ctx := storage.GetContext() ctx := storage.GetContext()
zaCoinHash := storage.Get(ctx, zaCoinHashKey).(interop.Hash160) zaCoinHash := storage.Get(ctx, zaCoinHashKey).(interop.Hash160)
@ -100,15 +104,13 @@ func changePlayerBalance(ctx storage.Context, playerOwner interop.Hash160, balan
var from, to interop.Hash160 var from, to interop.Hash160
var transferAmount int var transferAmount int
if balanceChange > 0 { if balanceChange > 0 {
// Transfer funds from contract to player owner
from = playerContract from = playerContract
to = playerOwner to = playerOwner
transferAmount = balanceChange transferAmount = balanceChange
} else { } else {
// Transfer funds from player owner to contract
from = playerOwner from = playerOwner
to = playerContract to = playerContract
transferAmount = -balanceChange // We flip sender/receiver, but keep amount positive transferAmount = -balanceChange
} }
transferred := contract.Call(zaCoinHash, "transfer", contract.All, from, to, transferAmount, nil).(bool) transferred := contract.Call(zaCoinHash, "transfer", contract.All, from, to, transferAmount, nil).(bool)