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Dmitriy 2024-01-09 01:08:11 +03:00 committed by GitHub
parent 6d76d5134c
commit 170b86d4bd
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@ -1,7 +1,6 @@
package RPS
import (
"github.com/nspcc-dev/neo-go/pkg/interop"
"github.com/nspcc-dev/neo-go/pkg/interop/contract"
"github.com/nspcc-dev/neo-go/pkg/interop/runtime"
@ -9,14 +8,12 @@ import (
)
const (
gasDecimals = 1_0000_0000
initialBalance = 3000
zaCoinHashKey = "zaCoinHash"
)
type Result struct {
win bool
tie bool
win bool
tie bool
lose bool
}
@ -25,64 +22,71 @@ func _deploy(data interface{}, isUpdate bool) {
return
}
// Parse hash of forint contract from incoming data
args := data.(struct {
zaCoinHash interop.Hash160
})
if len(args.zaCoinHash) != interop.Hash160Len {
panic("invalid hash of zaCoin contract")
}
panic("invalid hash of zaCoin contract")
}
ctx := storage.GetContext()
storage.Put(ctx, zaCoinHashKey, args.zaCoinHash)
}
func PlayRPS(playerChoice string) {
func PlayRPS(playerChoice string, ctx storage.Context, playerOwner interop.Hash160, bet int) {
computerChoice := (runtime.GetRandom() % 3) + 1
if computerChoice == 1 {
computerChoice := "rock"
} else if computerChoice == 2 {
computerChoice := "paper"
} else {
computerChoice := "scissors"
if playerChoice != "rock" && playerChoice != "paper" && playerChoice != "scissors" {
panic("invalid player choice")
}
if bet <= 0 {
panic("bet must be positive")
}
result := isWinner(playerChoice, computerChoice)
computerChoice := (runtime.GetRandom() % 3) + 1
if result.tie {
return
} else if result.win {
changePlayerBalance(ctx, playerOwner, bet)
} else {
changePlayerBalance(ctx, playerOwner, -bet)
}
var computerChoiceString string
switch computerChoice {
case 0:
computerChoiceString = "rock"
case 1:
computerChoiceString = "paper"
case 2:
computerChoiceString = "scissors"
}
result := isWinner(playerChoice, computerChoiceString)
if result.tie {
panic("game tied: player chose " + playerChoice + ", computer chose " + computerChoiceString)
} else if result.win {
changePlayerBalance(ctx, playerOwner, bet)
} else {
panic("player lost: player chose " + playerChoice + ", computer chose " + computerChoiceString)
}
}
func isWinner(playerChoice, computerChoice string) Result {
if playerChoice == computerChoice {
return Result{tie: true}
}
return Result{tie: true}
}
if playerChoice == "rock" && computerChoice == "scissors" {
return Result{win: true}
}
if playerChoice == "rock" && computerChoice == "scissors" {
return Result{win: true}
}
if playerChoice == "scissors" && computerChoice == "paper" {
return Result{win: true}
}
if playerChoice == "scissors" && computerChoice == "paper" {
return Result{win: true}
}
if playerChoice == "paper" && computerChoice == "rock" {
return Result{win: true}
}
if playerChoice == "paper" && computerChoice == "rock" {
return Result{win: true}
}
return Result{lose: true}
return Result{lose: true}
}
func OnNEP17Payment(from interop.Hash160, amount int, data any) {
ctx := storage.GetContext()
zaCoinHash := storage.Get(ctx, zaCoinHashKey).(interop.Hash160)
@ -100,15 +104,13 @@ func changePlayerBalance(ctx storage.Context, playerOwner interop.Hash160, balan
var from, to interop.Hash160
var transferAmount int
if balanceChange > 0 {
// Transfer funds from contract to player owner
from = playerContract
to = playerOwner
transferAmount = balanceChange
} else {
// Transfer funds from player owner to contract
from = playerOwner
to = playerContract
transferAmount = -balanceChange // We flip sender/receiver, but keep amount positive
transferAmount = -balanceChange
}
transferred := contract.Call(zaCoinHash, "transfer", contract.All, from, to, transferAmount, nil).(bool)