package Craps import ( "github.com/nspcc-dev/neo-go/pkg/interop" "github.com/nspcc-dev/neo-go/pkg/interop/contract" "github.com/nspcc-dev/neo-go/pkg/interop/runtime" "github.com/nspcc-dev/neo-go/pkg/interop/storage" ) const ( zaCoinHashKey = "zaCoinHash" ) func _deploy(data interface{}, isUpdate bool) { if isUpdate { return } args := data.(struct { zaCoinHash interop.Hash160 }) if len(args.zaCoinHash) != interop.Hash160Len { panic("invalid hash of zaCoin contract") } ctx := storage.GetContext() storage.Put(ctx, zaCoinHashKey, args.zaCoinHash) } func PlayCraps(bet int, firstSum int, secondSum int) { ctx := storage.GetContext() playerOwner := runtime.GetScriptContainer().Sender playerContract := runtime.GetExecutingScriptHash() if bet <= 0 { panic("Invalid bet amount") } zaCoinHash := storage.Get(ctx, zaCoinHashKey).(interop.Hash160) playerBalance := contract.Call(zaCoinHash, "balanceOf", contract.ReadStates, playerOwner).(int) if playerBalance < bet { panic("Insufficient funds") } isWin := isWinner(firstSum, secondSum) if (isWin){ changePlayerBalance(playerContract, playerOwner, bet) runtime.Notify("gameResult", int(1)) } else { changePlayerBalance(playerOwner, playerContract, bet) runtime.Notify("gameResult", int(0)) } playerBalance = contract.Call(zaCoinHash, "balanceOf", contract.ReadStates, playerOwner).(int) runtime.Notify("playerBalance", playerBalance) } func isWinner(firstSum int, secondSum int) bool { if (!((firstSum >= 2 && firstSum <= 12) && (secondSum >= 2 && firstSum <= 12))){ panic("first and second sum should be from 2 to 12") } sum := 0 for i:=0; i<2; i++ { crap := (runtime.GetRandom() % 6) + 1 runtime.Notify("Crup number", i+1) runtime.Notify("Random number", crap) sum += crap } return sum == firstSum || sum == secondSum } func OnNEP17Payment(from interop.Hash160, amount int, data any) { ctx := storage.GetContext() zaCoinHash := storage.Get(ctx, zaCoinHashKey).(interop.Hash160) callingHash := runtime.GetCallingScriptHash() if !callingHash.Equals(zaCoinHash) { panic("only ZC is accepted") } } func changePlayerBalance(sender interop.Hash160, recipient interop.Hash160, balanceChange int) { ctx := storage.GetContext() zaCoinHash := storage.Get(ctx, zaCoinHashKey).(interop.Hash160) transferred := contract.Call(zaCoinHash, "transfer", contract.All, sender, recipient, balanceChange, nil).(bool) if !transferred { panic("failed to transfer zaCoins") } }