auction/Roulette/Roulette.go

97 lines
2.3 KiB
Go

package Roulette
import (
"github.com/nspcc-dev/neo-go/pkg/interop"
"github.com/nspcc-dev/neo-go/pkg/interop/contract"
"github.com/nspcc-dev/neo-go/pkg/interop/runtime"
"github.com/nspcc-dev/neo-go/pkg/interop/storage"
)
const (
gasDecimals = 1_0000_0000
initialBalance = 3000
zaCoinHashKey = "zaCoinHash"
)
func _deploy(data interface{}, isUpdate bool) {
if isUpdate {
return
}
args := data.(struct {
zaCoinHash interop.Hash160
})
if len(args.zaCoinHash) != interop.Hash160Len {
panic("invalid hash of zaCoin contract")
}
ctx := storage.GetContext()
storage.Put(ctx, zaCoinHashKey, args.zaCoinHash)
}
func PlayRoulette(bet int, selectedNumber int) {
ctx := storage.GetContext()
playerOwner := runtime.GetScriptContainer().Sender
isWin := isWinner(selectedNumber)
if isWin {
// Calculate win amount based on the selectedNumber
winAmount := calculateWinAmount(bet, selectedNumber)
changePlayerBalance(ctx, playerOwner, winAmount)
} else {
changePlayerBalance(ctx, playerOwner, -bet)
}
}
func isWinner(selectedNumber int) bool {
rouletteNumber := (runtime.GetRandom() % 36) + 1
runtime.Notify("Roulette number:", rouletteNumber)
return rouletteNumber == selectedNumber
}
func calculateWinAmount(bet int, selectedNumber int) int {
coefficients := map[int]int{
1: 36,
2: 18,
3: 2,
}
if coefficient, ok := coefficients[selectedNumber]; ok {
return bet * coefficient
}
return 0
}
func OnNEP17Payment(from interop.Hash160, amount int, data any) {
ctx := storage.GetContext()
zaCoinHash := storage.Get(ctx, zaCoinHashKey).(interop.Hash160)
callingHash := runtime.GetCallingScriptHash()
if !callingHash.Equals(zaCoinHash) {
panic("only ZC is accepted")
}
}
func changePlayerBalance(ctx storage.Context, playerOwner interop.Hash160, balanceChange int) {
zaCoinHash := storage.Get(ctx, zaCoinHashKey).(interop.Hash160)
playerContract := runtime.GetExecutingScriptHash()
var from, to interop.Hash160
var transferAmount int
if balanceChange > 0 {
from = playerContract
to = playerOwner
transferAmount = balanceChange
} else {
from = playerOwner
to = playerContract
transferAmount = -balanceChange
}
transferred := contract.Call(zaCoinHash, "transfer", contract.All, from, to, transferAmount, nil).(bool)
if !transferred {
panic("failed to transfer zaCoins")
}
}