frostfs-sdk-go/netmap/node_info.go

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package netmap
import (
"errors"
"fmt"
"slices"
"strconv"
"strings"
"git.frostfs.info/TrueCloudLab/frostfs-api-go/v2/netmap"
frostfscrypto "git.frostfs.info/TrueCloudLab/frostfs-sdk-go/crypto"
"git.frostfs.info/TrueCloudLab/hrw"
)
// NodeInfo groups information about FrostFS storage node which is reflected
// in the FrostFS network map. Storage nodes advertise this information when
// registering with the FrostFS network. After successful registration, information
// about the nodes is available to all network participants to work with the network
// map (mainly to comply with container storage policies).
//
// NodeInfo is mutually compatible with git.frostfs.info/TrueCloudLab/frostfs-api-go/v2/netmap.NodeInfo
// message. See ReadFromV2 / WriteToV2 methods.
//
// Instances can be created using built-in var declaration.
type NodeInfo struct {
m netmap.NodeInfo
hash uint64
}
// reads NodeInfo from netmap.NodeInfo message. If checkFieldPresence is set,
// returns an error on absence of any protocol-required field. Verifies format of any
// presented field according to FrostFS API V2 protocol.
func (x *NodeInfo) readFromV2(m netmap.NodeInfo, checkFieldPresence bool) error {
var err error
binPublicKey := m.GetPublicKey()
if checkFieldPresence && len(binPublicKey) == 0 {
return errors.New("missing public key")
}
if checkFieldPresence && m.NumberOfAddresses() <= 0 {
return errors.New("missing network endpoints")
}
attributes := m.GetAttributes()
mAttr := make(map[string]struct{}, len(attributes))
for i := range attributes {
key := attributes[i].GetKey()
if key == "" {
return fmt.Errorf("empty key of the attribute #%d", i)
} else if _, ok := mAttr[key]; ok {
return fmt.Errorf("duplicated attbiuted %s", key)
}
switch {
case key == attrCapacity:
_, err = strconv.ParseUint(attributes[i].GetValue(), 10, 64)
if err != nil {
return fmt.Errorf("invalid %s attribute: %w", attrCapacity, err)
}
case key == attrPrice:
var err error
_, err = strconv.ParseUint(attributes[i].GetValue(), 10, 64)
if err != nil {
return fmt.Errorf("invalid %s attribute: %w", attrPrice, err)
}
default:
if attributes[i].GetValue() == "" {
return fmt.Errorf("empty value of the attribute %s", key)
}
}
}
x.m = m
x.hash = hrw.Hash(binPublicKey)
return nil
}
// ReadFromV2 reads NodeInfo from the netmap.NodeInfo message. Checks if the
// message conforms to FrostFS API V2 protocol.
//
// See also WriteToV2.
func (x *NodeInfo) ReadFromV2(m netmap.NodeInfo) error {
return x.readFromV2(m, true)
}
// WriteToV2 writes NodeInfo to the netmap.NodeInfo message. The message MUST NOT
// be nil.
//
// See also ReadFromV2.
func (x NodeInfo) WriteToV2(m *netmap.NodeInfo) {
*m = x.m
}
// Marshal encodes NodeInfo into a binary format of the FrostFS API protocol
// (Protocol Buffers with direct field order).
//
// See also Unmarshal.
func (x NodeInfo) Marshal() []byte {
var m netmap.NodeInfo
x.WriteToV2(&m)
return m.StableMarshal(nil)
}
// Unmarshal decodes FrostFS API protocol binary format into the NodeInfo
// (Protocol Buffers with direct field order). Returns an error describing
// a format violation.
//
// See also Marshal.
func (x *NodeInfo) Unmarshal(data []byte) error {
var m netmap.NodeInfo
err := m.Unmarshal(data)
if err != nil {
return err
}
return x.readFromV2(m, false)
}
// MarshalJSON encodes NodeInfo into a JSON format of the FrostFS API protocol
// (Protocol Buffers JSON).
//
// See also UnmarshalJSON.
func (x NodeInfo) MarshalJSON() ([]byte, error) {
var m netmap.NodeInfo
x.WriteToV2(&m)
return m.MarshalJSON()
}
// UnmarshalJSON decodes FrostFS API protocol JSON format into the NodeInfo
// (Protocol Buffers JSON). Returns an error describing a format violation.
//
// See also MarshalJSON.
func (x *NodeInfo) UnmarshalJSON(data []byte) error {
var m netmap.NodeInfo
err := m.UnmarshalJSON(data)
if err != nil {
return err
}
return x.readFromV2(m, false)
}
// SetPublicKey sets binary-encoded public key bound to the node. The key
// authenticates the storage node, so it MUST be unique within the network.
//
// Argument MUST NOT be mutated, make a copy first.
//
// See also PublicKey.
func (x *NodeInfo) SetPublicKey(key []byte) {
x.m.SetPublicKey(key)
x.hash = hrw.Hash(x.m.GetPublicKey())
}
// PublicKey returns value set using SetPublicKey.
//
// Zero NodeInfo has no public key, which is incorrect according to
// FrostFS system requirements.
//
// Return value MUST not be mutated, make a copy first.
func (x NodeInfo) PublicKey() []byte {
return x.m.GetPublicKey()
}
// StringifyPublicKey returns HEX representation of PublicKey.
func StringifyPublicKey(node NodeInfo) string {
return frostfscrypto.StringifyKeyBinary(node.PublicKey())
}
// SetNetworkEndpoints sets list to the announced node's network endpoints.
// Node MUSt have at least one announced endpoint. List MUST be unique.
// Endpoints are used for communication with the storage node within FrostFS
// network. It is expected that node serves storage node services on these
// endpoints (it also adds a wait on their network availability).
//
// Argument MUST NOT be mutated, make a copy first.
//
// See also IterateNetworkEndpoints.
func (x *NodeInfo) SetNetworkEndpoints(v ...string) {
x.m.SetAddresses(v...)
}
// NumberOfNetworkEndpoints returns number of network endpoints announced by the node.
//
// See also SetNetworkEndpoints.
func (x NodeInfo) NumberOfNetworkEndpoints() int {
return x.m.NumberOfAddresses()
}
// IterateNetworkEndpoints iterates over network endpoints announced by the
// node and pass them into f. Breaks iteration on f's true return. Handler
// MUST NOT be nil.
//
// Zero NodeInfo contains no endpoints which is incorrect according to
// FrostFS system requirements.
//
// See also SetNetworkEndpoints.
func (x NodeInfo) IterateNetworkEndpoints(f func(string) bool) {
x.m.IterateAddresses(f)
}
// IterateNetworkEndpoints is an extra-sugared function over IterateNetworkEndpoints
// method which allows to unconditionally iterate over all node's network endpoints.
func IterateNetworkEndpoints(node NodeInfo, f func(string)) {
node.IterateNetworkEndpoints(func(addr string) bool {
f(addr)
return false
})
}
// assert NodeInfo type provides hrw.Hasher required for HRW sorting.
var _ hrw.Hasher = NodeInfo{}
// Hash implements hrw.Hasher interface.
//
// Hash is needed to support weighted HRW therefore sort function sorts nodes
// based on their public key. Hash isn't expected to be used directly.
func (x NodeInfo) Hash() uint64 {
if x.hash != 0 {
return x.hash
}
return hrw.Hash(x.m.GetPublicKey())
}
func (x *NodeInfo) setNumericAttribute(key string, num uint64) {
x.SetAttribute(key, strconv.FormatUint(num, 10))
}
// SetPrice sets the storage cost declared by the node. By default, zero
// price is announced.
func (x *NodeInfo) SetPrice(price uint64) {
x.setNumericAttribute(attrPrice, price)
}
// Price returns price set using SetPrice.
//
// Zero NodeInfo has zero price.
func (x NodeInfo) Price() uint64 {
val := x.Attribute(attrPrice)
if val == "" {
return 0
}
price, err := strconv.ParseUint(val, 10, 64)
if err != nil {
panic(fmt.Sprintf("unexpected price parsing error %s: %v", val, err))
}
return price
}
// SetCapacity sets the storage capacity declared by the node. By default, zero
// capacity is announced.
func (x *NodeInfo) SetCapacity(capacity uint64) {
x.setNumericAttribute(attrCapacity, capacity)
}
// capacity returns capacity set using SetCapacity.
//
// Zero NodeInfo has zero capacity.
func (x NodeInfo) capacity() uint64 {
val := x.Attribute(attrCapacity)
if val == "" {
return 0
}
capacity, err := strconv.ParseUint(val, 10, 64)
if err != nil {
panic(fmt.Sprintf("unexpected capacity parsing error %s: %v", val, err))
}
return capacity
}
const attrUNLOCODE = "UN-LOCODE"
// SetLOCODE specifies node's geographic location in UN/LOCODE format. Each
// storage node MUST declare it for entrance to the FrostFS network. Node MAY
// declare the code of the nearest location as needed, for example, when it is
// impossible to unambiguously attribute the node to any location from UN/LOCODE
// database.
//
// See also LOCODE.
func (x *NodeInfo) SetLOCODE(locode string) {
x.SetAttribute(attrUNLOCODE, locode)
}
// LOCODE returns node's location code set using SetLOCODE.
//
// Zero NodeInfo has empty location code which is invalid according to
// FrostFS API system requirement.
func (x NodeInfo) LOCODE() string {
return x.Attribute(attrUNLOCODE)
}
// SetCountryCode sets code of the country in ISO 3166-1_alpha-2 to which
// storage node belongs (or the closest one).
//
// SetCountryCode is intended only for processing the network registration
// request by the Inner Ring. Other parties SHOULD NOT use it.
func (x *NodeInfo) SetCountryCode(countryCode string) {
x.SetAttribute("CountryCode", countryCode)
}
// SetCountryName sets short name of the country in ISO-3166 format to which
// storage node belongs (or the closest one).
//
// SetCountryName is intended only for processing the network registration
// request by the Inner Ring. Other parties SHOULD NOT use it.
func (x *NodeInfo) SetCountryName(country string) {
x.SetAttribute("Country", country)
}
// SetLocationName sets storage node's location name from "NameWoDiacritics"
// column in the UN/LOCODE record corresponding to the specified LOCODE.
//
// SetLocationName is intended only for processing the network registration
// request by the Inner Ring. Other parties SHOULD NOT use it.
func (x *NodeInfo) SetLocationName(location string) {
x.SetAttribute("Location", location)
}
// SetSubdivisionCode sets storage node's subdivision code from "SubDiv" column in
// the UN/LOCODE record corresponding to the specified LOCODE.
//
// SetSubdivisionCode is intended only for processing the network registration
// request by the Inner Ring. Other parties SHOULD NOT use it.
func (x *NodeInfo) SetSubdivisionCode(subDiv string) {
x.SetAttribute("SubDivCode", subDiv)
}
// SetSubdivisionName sets storage node's subdivision name in ISO 3166-2 format.
//
// SetSubdivisionName is intended only for processing the network registration
// request by the Inner Ring. Other parties SHOULD NOT use it.
func (x *NodeInfo) SetSubdivisionName(subDiv string) {
x.SetAttribute("SubDiv", subDiv)
}
// SetContinentName sets name of the storage node's continent from
// Seven-Continent model.
//
// SetContinentName is intended only for processing the network registration
// request by the Inner Ring. Other parties SHOULD NOT use it.
func (x *NodeInfo) SetContinentName(continent string) {
x.SetAttribute("Continent", continent)
}
// Enumeration of well-known attributes.
const (
// attrPrice is a key to the node attribute that indicates the
// price in GAS tokens for storing one GB of data during one Epoch.
attrPrice = "Price"
// attrCapacity is a key to the node attribute that indicates the
// total available disk space in Gigabytes.
attrCapacity = "Capacity"
// attrExternalAddr is a key for the attribute storing node external addresses.
attrExternalAddr = "ExternalAddr"
// sepExternalAddr is a separator for multi-value ExternalAddr attribute.
sepExternalAddr = ","
)
// SetExternalAddresses sets multi-addresses to use
// to connect to this node from outside.
//
// Panics if addr is an empty list.
func (x *NodeInfo) SetExternalAddresses(addr ...string) {
x.SetAttribute(attrExternalAddr, strings.Join(addr, sepExternalAddr))
}
// ExternalAddresses returns list of multi-addresses to use
// to connect to this node from outside.
func (x NodeInfo) ExternalAddresses() []string {
a := x.Attribute(attrExternalAddr)
if len(a) == 0 {
return nil
}
return strings.Split(a, sepExternalAddr)
}
// NumberOfAttributes returns number of attributes announced by the node.
//
// See also SetAttribute.
func (x NodeInfo) NumberOfAttributes() int {
return len(x.m.GetAttributes())
}
// IterateAttributes iterates over all node attributes and passes the into f.
// Handler MUST NOT be nil.
func (x NodeInfo) IterateAttributes(f func(key, value string)) {
a := x.m.GetAttributes()
for i := range a {
f(a[i].GetKey(), a[i].GetValue())
}
}
// SetAttribute sets value of the node attribute value by the given key.
// Both key and value MUST NOT be empty.
func (x *NodeInfo) SetAttribute(key, value string) {
if key == "" {
panic("empty key in SetAttribute")
} else if value == "" {
panic("empty value in SetAttribute")
}
a := x.m.GetAttributes()
for i := range a {
if a[i].GetKey() == key {
a[i].SetValue(value)
return
}
}
a = append(a, netmap.Attribute{})
a[len(a)-1].SetKey(key)
a[len(a)-1].SetValue(value)
x.m.SetAttributes(a)
}
// Attribute returns value of the node attribute set using SetAttribute by the
// given key. Returns empty string if attribute is missing.
func (x NodeInfo) Attribute(key string) string {
a := x.m.GetAttributes()
for i := range a {
if a[i].GetKey() == key {
return a[i].GetValue()
}
}
return ""
}
// SortAttributes sorts node attributes set using SetAttribute lexicographically.
// The method is only needed to make NodeInfo consistent, e.g. for signing.
func (x *NodeInfo) SortAttributes() {
as := x.m.GetAttributes()
if len(as) == 0 {
return
}
slices.SortFunc(as, func(ai, aj netmap.Attribute) int {
if r := strings.Compare(ai.GetKey(), aj.GetKey()); r != 0 {
return r
}
return strings.Compare(ai.GetValue(), aj.GetValue())
})
x.m.SetAttributes(as)
}
// SetOffline sets the state of the node to "offline". When a node updates
// information about itself in the network map, this action is interpreted as
// an intention to leave the network.
//
// See also IsOffline.
//
// Deprecated: use SetStatus instead.
func (x *NodeInfo) SetOffline() {
x.m.SetState(netmap.Offline)
}
// IsOffline checks if the node is in the "offline" state.
//
// Zero NodeInfo has undefined state which is not offline (note that it does not
// mean online).
//
// See also SetOffline.
//
// Deprecated: use Status instead.
func (x NodeInfo) IsOffline() bool {
return x.m.GetState() == netmap.Offline
}
// SetOnline sets the state of the node to "online". When a node updates
// information about itself in the network map, this
// action is interpreted as an intention to enter the network.
//
// See also IsOnline.
//
// Deprecated: use SetStatus instead.
func (x *NodeInfo) SetOnline() {
x.m.SetState(netmap.Online)
}
// IsOnline checks if the node is in the "online" state.
//
// Zero NodeInfo has undefined state which is not online (note that it does not
// mean offline).
//
// See also SetOnline.
//
// Deprecated: use Status instead.
func (x NodeInfo) IsOnline() bool {
return x.m.GetState() == netmap.Online
}
// SetMaintenance sets the state of the node to "maintenance". When a node updates
// information about itself in the network map, this
// state declares temporal unavailability for a node.
//
// See also IsMaintenance.
//
// Deprecated: use SetStatus instead.
func (x *NodeInfo) SetMaintenance() {
x.m.SetState(netmap.Maintenance)
}
// IsMaintenance checks if the node is in the "maintenance" state.
//
// Zero NodeInfo has undefined state.
//
// See also SetMaintenance.
//
// Deprecated: use Status instead.
func (x NodeInfo) IsMaintenance() bool {
return x.m.GetState() == netmap.Maintenance
}
type NodeState netmap.NodeState
const (
UnspecifiedState = NodeState(netmap.UnspecifiedState)
Online = NodeState(netmap.Online)
Offline = NodeState(netmap.Offline)
Maintenance = NodeState(netmap.Maintenance)
)
// ToV2 converts NodeState to v2.
func (ns NodeState) ToV2() netmap.NodeState {
return netmap.NodeState(ns)
}
// FromV2 reads NodeState to v2.
func (ns *NodeState) FromV2(state netmap.NodeState) {
*ns = NodeState(state)
}
// Status returns the current state of the node in the network map.
//
// Zero NodeInfo has an undefined state, neither online nor offline.
func (x NodeInfo) Status() NodeState {
return NodeState(x.m.GetState())
}
// SetState updates the state of the node in the network map.
//
// The state determines the node's current status within the network:
// - "online": Indicates the node intends to enter the network.
// - "offline": Indicates the node intends to leave the network.
// - "maintenance": Indicates the node is temporarily unavailable.
//
// See also Status.
func (x *NodeInfo) SetStatus(state NodeState) {
x.m.SetState(netmap.NodeState(state))
}
// String implements fmt.Stringer.
//
// String is designed to be human-readable, and its format MAY differ between
// SDK versions.
func (ns NodeState) String() string {
return netmap.NodeState(ns).String()
}
// IsOnline checks if the current state is "online".
func (ns NodeState) IsOnline() bool { return ns == Online }
// IsOffline checks if the current state is "offline".
func (ns NodeState) IsOffline() bool { return ns == Offline }
// IsMaintenance checks if the current state is "maintenance".
func (ns NodeState) IsMaintenance() bool { return ns == Maintenance }