package netmap import ( "github.com/TrueCloudLab/frostfs-api-go/v2/refs" "github.com/TrueCloudLab/frostfs-api-go/v2/session" ) type LocalNodeInfoRequest struct { body *LocalNodeInfoRequestBody session.RequestHeaders } type LocalNodeInfoResponse struct { body *LocalNodeInfoResponseBody session.ResponseHeaders } // NetworkInfoRequest is a structure of NetworkInfo request. type NetworkInfoRequest struct { body *NetworkInfoRequestBody session.RequestHeaders } // NetworkInfoResponse is a structure of NetworkInfo response. type NetworkInfoResponse struct { body *NetworkInfoResponseBody session.ResponseHeaders } type Filter struct { name string key string op Operation value string filters []Filter } type Selector struct { name string count uint32 clause Clause attribute string filter string } type Replica struct { count uint32 selector string } type Operation uint32 type PlacementPolicy struct { replicas []Replica backupFactor uint32 selectors []Selector filters []Filter subnetID *refs.SubnetID } // Attribute of storage node. type Attribute struct { key string value string parents []string } // NodeInfo of storage node. type NodeInfo struct { publicKey []byte addresses []string attributes []Attribute state NodeState } // NodeState of storage node. type NodeState uint32 // Clause of placement selector. type Clause uint32 type LocalNodeInfoRequestBody struct{} type LocalNodeInfoResponseBody struct { version *refs.Version nodeInfo *NodeInfo } const ( UnspecifiedState NodeState = iota Online Offline Maintenance ) const ( UnspecifiedOperation Operation = iota EQ NE GT GE LT LE OR AND ) const ( UnspecifiedClause Clause = iota Same Distinct ) func (f *Filter) GetFilters() []Filter { if f != nil { return f.filters } return nil } func (f *Filter) SetFilters(filters []Filter) { f.filters = filters } func (f *Filter) GetValue() string { if f != nil { return f.value } return "" } func (f *Filter) SetValue(value string) { f.value = value } func (f *Filter) GetOp() Operation { if f != nil { return f.op } return UnspecifiedOperation } func (f *Filter) SetOp(op Operation) { f.op = op } func (f *Filter) GetKey() string { if f != nil { return f.key } return "" } func (f *Filter) SetKey(key string) { f.key = key } func (f *Filter) GetName() string { if f != nil { return f.name } return "" } func (f *Filter) SetName(name string) { f.name = name } func (s *Selector) GetFilter() string { if s != nil { return s.filter } return "" } func (s *Selector) SetFilter(filter string) { s.filter = filter } func (s *Selector) GetAttribute() string { if s != nil { return s.attribute } return "" } func (s *Selector) SetAttribute(attribute string) { s.attribute = attribute } func (s *Selector) GetClause() Clause { if s != nil { return s.clause } return UnspecifiedClause } func (s *Selector) SetClause(clause Clause) { s.clause = clause } func (s *Selector) GetCount() uint32 { if s != nil { return s.count } return 0 } func (s *Selector) SetCount(count uint32) { s.count = count } func (s *Selector) GetName() string { if s != nil { return s.name } return "" } func (s *Selector) SetName(name string) { s.name = name } func (r *Replica) GetSelector() string { if r != nil { return r.selector } return "" } func (r *Replica) SetSelector(selector string) { r.selector = selector } func (r *Replica) GetCount() uint32 { if r != nil { return r.count } return 0 } func (r *Replica) SetCount(count uint32) { r.count = count } func (p *PlacementPolicy) GetFilters() []Filter { if p != nil { return p.filters } return nil } func (p *PlacementPolicy) SetFilters(filters []Filter) { p.filters = filters } func (p *PlacementPolicy) GetSelectors() []Selector { if p != nil { return p.selectors } return nil } func (p *PlacementPolicy) SetSelectors(selectors []Selector) { p.selectors = selectors } func (p *PlacementPolicy) GetContainerBackupFactor() uint32 { if p != nil { return p.backupFactor } return 0 } func (p *PlacementPolicy) SetContainerBackupFactor(backupFactor uint32) { p.backupFactor = backupFactor } func (p *PlacementPolicy) GetReplicas() []Replica { return p.replicas } func (p *PlacementPolicy) SetReplicas(replicas []Replica) { p.replicas = replicas } func (p *PlacementPolicy) GetSubnetID() *refs.SubnetID { return p.subnetID } func (p *PlacementPolicy) SetSubnetID(id *refs.SubnetID) { p.subnetID = id } func (a *Attribute) GetKey() string { if a != nil { return a.key } return "" } func (a *Attribute) SetKey(v string) { a.key = v } func (a *Attribute) GetValue() string { if a != nil { return a.value } return "" } func (a *Attribute) SetValue(v string) { a.value = v } func (a *Attribute) GetParents() []string { if a != nil { return a.parents } return nil } func (a *Attribute) SetParents(parent []string) { a.parents = parent } func (ni *NodeInfo) GetPublicKey() []byte { if ni != nil { return ni.publicKey } return nil } func (ni *NodeInfo) SetPublicKey(v []byte) { ni.publicKey = v } // GetAddress returns node's network address. // // Deprecated: use IterateAddresses. func (ni *NodeInfo) GetAddress() (addr string) { ni.IterateAddresses(func(s string) bool { addr = s return true }) return } // SetAddress sets node's network address. // // Deprecated: use SetAddresses. func (ni *NodeInfo) SetAddress(v string) { ni.SetAddresses(v) } // SetAddresses sets list of network addresses of the node. func (ni *NodeInfo) SetAddresses(v ...string) { ni.addresses = v } // NumberOfAddresses returns number of network addresses of the node. func (ni *NodeInfo) NumberOfAddresses() int { if ni != nil { return len(ni.addresses) } return 0 } // IterateAddresses iterates over network addresses of the node. // Breaks iteration on f's true return. // // Handler should not be nil. func (ni *NodeInfo) IterateAddresses(f func(string) bool) { if ni != nil { for i := range ni.addresses { if f(ni.addresses[i]) { break } } } } func (ni *NodeInfo) GetAttributes() []Attribute { if ni != nil { return ni.attributes } return nil } func (ni *NodeInfo) SetAttributes(v []Attribute) { ni.attributes = v } func (ni *NodeInfo) GetState() NodeState { if ni != nil { return ni.state } return UnspecifiedState } func (ni *NodeInfo) SetState(state NodeState) { ni.state = state } func (l *LocalNodeInfoResponseBody) GetVersion() *refs.Version { if l != nil { return l.version } return nil } func (l *LocalNodeInfoResponseBody) SetVersion(version *refs.Version) { l.version = version } func (l *LocalNodeInfoResponseBody) GetNodeInfo() *NodeInfo { if l != nil { return l.nodeInfo } return nil } func (l *LocalNodeInfoResponseBody) SetNodeInfo(nodeInfo *NodeInfo) { l.nodeInfo = nodeInfo } func (l *LocalNodeInfoRequest) GetBody() *LocalNodeInfoRequestBody { if l != nil { return l.body } return nil } func (l *LocalNodeInfoRequest) SetBody(body *LocalNodeInfoRequestBody) { l.body = body } func (l *LocalNodeInfoResponse) GetBody() *LocalNodeInfoResponseBody { if l != nil { return l.body } return nil } func (l *LocalNodeInfoResponse) SetBody(body *LocalNodeInfoResponseBody) { l.body = body } // NetworkParameter represents NeoFS network parameter. type NetworkParameter struct { k, v []byte } // GetKey returns parameter key. func (x *NetworkParameter) GetKey() []byte { if x != nil { return x.k } return nil } // SetKey sets parameter key. func (x *NetworkParameter) SetKey(k []byte) { x.k = k } // GetValue returns parameter value. func (x *NetworkParameter) GetValue() []byte { if x != nil { return x.v } return nil } // SetValue sets parameter value. func (x *NetworkParameter) SetValue(v []byte) { x.v = v } // NetworkConfig represents NeoFS network configuration. type NetworkConfig struct { ps []NetworkParameter } // NumberOfParameters returns number of network parameters. func (x *NetworkConfig) NumberOfParameters() int { if x != nil { return len(x.ps) } return 0 } // IterateParameters iterates over network parameters. // Breaks iteration on f's true return. // // Handler must not be nil. func (x *NetworkConfig) IterateParameters(f func(*NetworkParameter) bool) { if x != nil { for i := range x.ps { if f(&x.ps[i]) { break } } } } // SetParameters sets list of network parameters. func (x *NetworkConfig) SetParameters(v ...NetworkParameter) { x.ps = v } // NetworkInfo groups information about // NeoFS network. type NetworkInfo struct { curEpoch, magicNum uint64 msPerBlock int64 netCfg *NetworkConfig } // GetCurrentEpoch returns number of the current epoch. func (i *NetworkInfo) GetCurrentEpoch() uint64 { if i != nil { return i.curEpoch } return 0 } // SetCurrentEpoch sets number of the current epoch. func (i *NetworkInfo) SetCurrentEpoch(epoch uint64) { i.curEpoch = epoch } // GetMagicNumber returns magic number of the sidechain. func (i *NetworkInfo) GetMagicNumber() uint64 { if i != nil { return i.magicNum } return 0 } // SetMagicNumber sets magic number of the sidechain. func (i *NetworkInfo) SetMagicNumber(magic uint64) { i.magicNum = magic } // GetMsPerBlock returns MillisecondsPerBlock network parameter. func (i *NetworkInfo) GetMsPerBlock() int64 { if i != nil { return i.msPerBlock } return 0 } // SetMsPerBlock sets MillisecondsPerBlock network parameter. func (i *NetworkInfo) SetMsPerBlock(v int64) { i.msPerBlock = v } // GetNetworkConfig returns NeoFS network configuration. func (i *NetworkInfo) GetNetworkConfig() *NetworkConfig { if i != nil { return i.netCfg } return nil } // SetNetworkConfig sets NeoFS network configuration. func (i *NetworkInfo) SetNetworkConfig(v *NetworkConfig) { i.netCfg = v } // NetworkInfoRequestBody is a structure of NetworkInfo request body. type NetworkInfoRequestBody struct{} // NetworkInfoResponseBody is a structure of NetworkInfo response body. type NetworkInfoResponseBody struct { netInfo *NetworkInfo } // GetNetworkInfo returns information about the NeoFS network. func (i *NetworkInfoResponseBody) GetNetworkInfo() *NetworkInfo { if i != nil { return i.netInfo } return nil } // SetNetworkInfo sets information about the NeoFS network. func (i *NetworkInfoResponseBody) SetNetworkInfo(netInfo *NetworkInfo) { i.netInfo = netInfo } func (l *NetworkInfoRequest) GetBody() *NetworkInfoRequestBody { if l != nil { return l.body } return nil } func (l *NetworkInfoRequest) SetBody(body *NetworkInfoRequestBody) { l.body = body } func (l *NetworkInfoResponse) GetBody() *NetworkInfoResponseBody { if l != nil { return l.body } return nil } func (l *NetworkInfoResponse) SetBody(body *NetworkInfoResponseBody) { l.body = body } // NetMap represents structure of NeoFS network map. type NetMap struct { epoch uint64 nodes []NodeInfo } // Epoch returns revision number of the NetMap. func (x *NetMap) Epoch() uint64 { if x != nil { return x.epoch } return 0 } // SetEpoch sets revision number of the NetMap. func (x *NetMap) SetEpoch(v uint64) { x.epoch = v } // Nodes returns nodes presented in the NetMap. func (x *NetMap) Nodes() []NodeInfo { if x != nil { return x.nodes } return nil } // SetNodes sets nodes presented in the NetMap. func (x *NetMap) SetNodes(v []NodeInfo) { x.nodes = v } // SnapshotRequestBody represents structure of Snapshot request body. type SnapshotRequestBody struct{} // SnapshotRequest represents structure of Snapshot request. type SnapshotRequest struct { body *SnapshotRequestBody session.RequestHeaders } func (x *SnapshotRequest) GetBody() *SnapshotRequestBody { if x != nil { return x.body } return nil } func (x *SnapshotRequest) SetBody(body *SnapshotRequestBody) { x.body = body } // SnapshotResponseBody represents structure of Snapshot response body. type SnapshotResponseBody struct { netMap *NetMap } // NetMap returns current NetMap. func (x *SnapshotResponseBody) NetMap() *NetMap { if x != nil { return x.netMap } return nil } // SetNetMap sets current NetMap. func (x *SnapshotResponseBody) SetNetMap(netMap *NetMap) { x.netMap = netMap } // SnapshotResponse represents structure of Snapshot response. type SnapshotResponse struct { body *SnapshotResponseBody session.ResponseHeaders } func (x *SnapshotResponse) GetBody() *SnapshotResponseBody { if x != nil { return x.body } return nil } func (x *SnapshotResponse) SetBody(body *SnapshotResponseBody) { x.body = body }